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Robert

@arrghbee.bsky.social
210 followers 157 following 49 posts

Assoc. Audio Lead @PlaygroundGames (Fable)

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Reposted by Robert
SUMMER ETERNAL @summereternal.com · 23/12/2025
As promised in our newsletter, we're organizing a giveaway of the Summer Eternal Anthology Deluxe Firestarter Bundle! To enter: 1. Follow us 2. Repost this post Winner receives one free pre-order for the Anthology Deluxe Bundle.
GIVEAWAY: Summer Eternal Anthology Deluxe FIrestarter Bundle. Step 1: Follow us. Step 2: Repost this.
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Reposted by Robert
Surgent Studios @surgentstudios.bsky.social · 16/07/2025
Dead Take. 31 July, 2025. Starring: Ben Starr @benstarr.bsky.social Neil Newbon @neilnewbon.bsky.social Jane Perry Alanah Pearce @charalanahzard.bsky.social youtu.be/aXhJB9ICvfc
youtu.be
DEAD TAKE | FULL CAST REVEALED | OFFICIAL TRAILER
YouTube video by Surgent Studios
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Robert @arrghbee.bsky.social · 05/05/2025
Working or interested in #gameaudio? I’ve joined Limit Break this year as a mentor and you can hit me up on PushFar.
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Robert @arrghbee.bsky.social · 08/04/2025
Awesome news - proud of @surgentstudios.bsky.social and @abubakarsalim.bsky.social ❤️
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Robert @arrghbee.bsky.social · 03/04/2025
Tragically, not limited to composers. Seen it happen throughout game audio
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Reposted by Robert
Rami Ismail (رامي) @ramiismail.com · 15/03/2025
Unless you have no way of avoiding travel into the United States, you should not be traveling into the United States right now. I can't offer much concrete support, but if you can't avoid travel to GDC and you're anxious about it, feel free to DM me to rant, vent, rage, or chat.
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Robert @arrghbee.bsky.social · 12/03/2025
Beseeching #gameaudio #Wwise bsky community as we're up against it. A non-square room & portal failing to link because volume has been Brush Edited - but links fine when overlapping nonexistent simplified shape?
An L-shaped volume comprised of a single AkSpatialAudioVolume edited via Brush Editing in UE5.5. An AkAcousticPortal bisects an inner face and fails to link to the room.An L-shaped volume comprised of a single AkSpatialAudioVolume edited via Brush Editing in UE5.5. An AkAcousticPortal bisects an nonexistent face and links to the room fine.
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Robert @arrghbee.bsky.social · 08/03/2025
You couldn’t pay me to go to GDC. I wanna see friends, colleagues, our game is up for GANG awards but am I fuck gonna be there because of shite like this.
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Reposted by Robert
✨chipzel @chipzel.bsky.social · 07/03/2025
The “you guys are still getting paid?” Meme but with “you guys are still going to GDC?”
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Robert @arrghbee.bsky.social · 05/03/2025
Tales of Kenzera: Zau is up for 2 BAFTAs this year. Our wee team poured so much into this game and I’m v proud of what we achieved as a new studio.
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Reposted by Robert
School.VideoGameAudio.com @sovga.bsky.social · 11/02/2025
Audio Designer – Contract at playground-games.com (Leamington Spa, 🇬🇧) "be passionate about sound design too, always looking for ways to improve the games audio" playground-games.com/careers/ojTovf… #gamejobs
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Robert @arrghbee.bsky.social · 29/01/2025
I’m admittedly a little late to the return to physical media and direct ownership. Moving away from streaming platforms in 2025 and taking pride in supporting artists in a much more tangible way.
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Miri Teixeira-Connor @miri.bsky.social · 23/01/2025
www.gofundme.com/f/help-disco...
gofundme.com
Donate to Help Disco Elysium Writer Survive the Winter, organised by Argo Tuulik
DISCLAIMER: This fundraiser was disabled for several hours due to GoFundMe te… Argo Tuulik needs your support for Help Disco Elysium Writer Survive the Winter
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Reposted by Robert
Fryda Wolff @frydawolff.bsky.social · 15/01/2025
Bring back physical media. Streaming empowered CEOs and shareholders, which is why you have creatives advocating for piracy of their works. If you love an artist, buy their book or album or film or TV show. If you can get it in physical, do that. Start canceling streamers, you don't watch it all.
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Reposted by Robert
𝕵𝖔𝖍𝖓 𝕽𝖔𝖇𝖊𝖗𝖙 𝕭𝖆𝖙𝖟 🦇 🦇 🦇 - Composer, Brass, Voice 🔜 GameSoundCon @johnrobertmatz.bsky.social · 03/01/2025
PSA for Game Audio Network Guild Members: G.A.N.G. Awards voting is OPEN NOW (20+ days remain) - log in and vote! (It takes a while to listen to everything - there's been some INCREDIBLE audio work this past year!) www.audiogang.org/awards/
audiogang.org
Awards | Game Audio Network Guild
23nd Annual G.A.N.G. Awards Show Thursday, March 20, 2025, 7:45pmMoscone Center WestDuring GDC (Game Developer Conference) Note: Due to new GDC rules, you must have a “GDC Nights” pass in order to att...
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Robert @arrghbee.bsky.social · 20/12/2024
5 nominations at the GANG awards - very proud of the team and our efforts.
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Robert @arrghbee.bsky.social · 09/12/2024
This time last year I was in Japan on a 3 week trip with a friend. Damn I miss it.
Image shows an empty Tokyo metro carriage with a single individual sitting looking at their phone.
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Robert @arrghbee.bsky.social · 27/11/2024
Post a ship that is neither Star Wars nor Star Trek.
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Reposted by Robert
Pileus Media @pileusmedia.bsky.social · 24/11/2024
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Robert @arrghbee.bsky.social · 22/11/2024
Here’s a quick Overwatch sound redesign I did a few months back. Wanted to spice things up between #gameaudio / #gamedev projects. Think I’ll get back into doing more of these - super fun. youtu.be/CDRx2fSiank?...
youtu.be
Robert Brown - Overwatch Sound ReDesign
YouTube video by R B
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Reposted by Robert
Julie Buchanan @jbuaudio.bsky.social · 19/11/2024
hello dear #gameaudio friends, i may need a bit of sound design support this winter on an upcoming project so i'm putting this into the void to see who may be around 👼 would be especially happy to hear from any of my mutuals (or old twitter mutuals) - dm me with your most up to date reels 🙌
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Robert @arrghbee.bsky.social · 12/11/2024
Anyone using (and highly recommended) one of the several available reaper/Wwise pipeline toolsets? #gameaudio
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Robert @arrghbee.bsky.social · 03/11/2024
GSC was a blast. Met lots of cool people, our talk was fun, hung out with some great friends. Even made it back with some prime #socksofgameaudio 🙌🏻
An official sock of Audiokinetic Wwise adorned with text from the software referencing footsteps.
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Robert @arrghbee.bsky.social · 28/10/2024
Embarking on a 15hr journey to #gamesoundcon today for my first conference talk. 10 years since my last attendance as a #gameaudio student. If you’re around, come check out ‘Music & Culture’ on Wednesday morning. Or just tune in online :)
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Robert @arrghbee.bsky.social · 22/10/2024
Hey #gameaudio — If you’re attending #gamesoundcon and looking to connect with an experienced and down to earth game dev for mentorship/guidance… I’ve got the guy for you. Can’t recommend Joe enough. www.linkedin.com/posts/joecav...
linkedin.com
Joe Cavers on LinkedIn: Joe Cavers
I'm attending Game Sound Con this year and would like to offer some time in-person for mentorship/career advice to anyone attending the convention. If you're…
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Reposted by Robert
Jaime Cross @speedyjx.bsky.social · 19/10/2024
With the influx of new game dev folk it's time for the most important reminder: join a union! www.gameworkers.co.uk
gameworkers.co.uk
IWGB Game Workers Union
The Game Workers branch of the IWGB is a worker-led, democratic trade union that represents and advocates for UK game workers' rights.
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Robert @arrghbee.bsky.social · 15/10/2024
New platform, new intro! Hello #gameaudio // #gamedev! I'm Robert, experienced game dev, passionate about audio. Hope to share some useful videos/tutorials in the coming months so watch out.
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