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Apo

@apo-gamedev.bsky.social
113 followers 214 following 131 posts

🌱 Indie game developer 🎮 Play Trigger of Time: store.steampowered.com/app/3209760 ⚡️ lumiere.graphics 📷 snapatlas.dev 🎬 www.youtube.com/@apo---

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Apo @apo-gamedev.bsky.social · 02/10/2026
hey did you know this puzzle adventure game about time relativity is -60% ? 😏 store.steampowered.com/app/3209760 #indiedev #indiegame #puzzlegame #godot #fps
store.steampowered.com
Save 60% on Trigger of Time on Steam
A vanished expedition. A forgotten underground city. Explore the echoes of a lost civilization in this short first-person adventure, and bend time to solve intricate puzzles woven into the ruins.
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Apo @apo-gamedev.bsky.social · 09/09/2026
👀
youtube.com
DIGGER | Official Final Trailer
YouTube video by Warner Bros.
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Mike Turitzin @miketuritzin.bsky.social · 27/08/2026
The new version of Enshrouded has replaced triangle meshes with SDF bricks for terrain 👀 youtu.be/4AQycxtpPno?...
youtu.be
Enshrouded - Performance Improvements for 1.0
YouTube video by Enshrouded
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Apo @apo-gamedev.bsky.social · 15/08/2026
Hello Tomorrow! is a better Fallout tv show than the Fallout tv show ever will be 😂
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Apo @apo-gamedev.bsky.social · 08/08/2026
I released a big update for Lumiere, my indie motion design tool, it got a fresh look, and many usability updates :D Check out the changelog: lumiere.graphics/changelog #indiesoftware #motiondesign #motiongraphics #aftereffects
lumiere.graphics
Lumiere · Design it. Add motion. Make it epic.
A motion graphics editor built for visual drama. Cinematic effects, real-time preview, local exports. Works offline, no account required.
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Apo @apo-gamedev.bsky.social · 06/08/2026
I'm leaning on a new art style... I think I fell in love. What do you think ?
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Christophe is making Prerolled! @qaqelol.bsky.social · 04/08/2026
My new free interactive guide on #Godot Control Nodes and #UI is out!! qaqelol.itch.io/gui My free #Tween guide also gets a new update! qaqelol.itch.io/tweens AND You can now get the All-in-One version, that regroups all my guides + extra features to support me!! qaqelol.itch.io/guides #GameDev
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Apo @apo-gamedev.bsky.social · 02/08/2026
I thought we could only add Metadatas to Node in Godot, but you can add Metadata to resources too ! 😍
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Game Maker's Toolkit @gamemakerstoolkit.com · 27/07/2026
Well, it finally happened! After 9 years of Unity dominance, Godot was the most used game engine for GMTK Game Jam 2026 submissions. 🤖 Godot - 47% 🎮 Unity - 34% 🛠️GameMaker - 5% 🚀 Unreal Engine - 3% ✨ Other - 11%
Pie chart showing game engines used to create 10,511 GMTK Game Jam games in 2026. Godot has the largest slice with 47%. Then Unity with 34%. Other with 11%. Game Maker with 5%. And Unreal Engine with 3%.
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Apo @apo-gamedev.bsky.social · 17/07/2026
In Godot, I was struggling with UI to have a responsive height container until I realized I was using Panel node and not ContainerPanel 😭 Give me CSS please
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Apo @apo-gamedev.bsky.social · 08/07/2026
Did you know most Source 2 code is open source via s&box ? github.com/Facepunch/sb... And someone is actually porting/bridging the Hammer 2 into Godot (it's in C#). I can't wait to get my hands on it!
github.com
GitHub - Facepunch/sbox-public: s&box is a modern game engine, built on Valve's Source 2 and the latest .NET technology, it provides a modern intuitive editor for creating games
s&box is a modern game engine, built on Valve's Source 2 and the latest .NET technology, it provides a modern intuitive editor for creating games - Facepunch/sbox-public
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oldmanofthefire @oldmanofthefire.bsky.social · 06/07/2026
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Apo @apo-gamedev.bsky.social · 03/07/2026
Level design like Source Hammer or Trenchbroom but in Blender 😍
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Apo @apo-gamedev.bsky.social · 29/06/2026
Just tried HDR in Godot (introduced in 4.7), it's flawless, it just works. It's amazing and beautiful, gosh now I just want to buy an amazing HDR monitor...
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Apo @apo-gamedev.bsky.social · 29/06/2026
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Apo @apo-gamedev.bsky.social · 26/06/2026
Spent way too much time on a procedural sky shader, but I think i'm finally getting satisfying results #godot #gamedev #indiedev
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Apo @apo-gamedev.bsky.social · 25/06/2026
After the last update I made, my game is again 50% off at only 4€! If you like atmostpheric first person game with a bit of brain diggling puzzles, please take a look! 👉 store.steampowered.com/app/3209760/ #indiegame #adventuregame #fps #puzzlegame #godot
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Apo @apo-gamedev.bsky.social · 24/06/2026
Got back on my procedural terrain generation, now fully gpu accelerated, I'm pretty happy about it! #indiedev #indiegame #gamedev #gaming #godot
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Apo @apo-gamedev.bsky.social · 24/06/2026
I saw a post about a texture ripper tool that has been released yesterday, it's crazy timing as I released a very similar open-source tool last month: snapatlas.dev #gamedev #indiedev #gamedevtools #indiegame
snapatlas.dev
SnapAtlas · Snap a photo. Get a game-ready texture atlas.
From photo to game-ready trim sheets and texture atlases in minutes. Free browser-based texture tool for indie game development.
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Godot Engine @godotengine.org · 18/06/2026
#GodotEngine 4.7 is here! 🎉 Like a cult classic movie, Godot 4 has only gotten better with age; the 4.7 Director's Cut offers colors of never-before-reached intensity, helming a bevy of new features to eliminate any remaining friction between you and your vision! godotengine.org/releases/4.7/
godotengine.org
Godot 4.7 Release: Lights, Camera, Action!
Like a cult classic movie, Godot 4 has only gotten better with age. This brings us to Godot 4.7. With 3 years under its belt, the 4.7 _Director’s Cut_ offers colors of never-before-reached intensity.
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Apo @apo-gamedev.bsky.social · 11/06/2026
Ah it seems in Godot we can't have a script inheriting Node and being placed on a Rigidbody3d. It will work but reset any overwrites values on the Rigidbody3d... that's quite annoying. Found an open issue talking about it 🤔 github.com/godotengine/...
github.com
Exported Node(-inherited) type properties are not assigning when script is not derived from node type it is attached to · Issue #79080 · godotengine/godot
Godot version 4.1.rc3.mono.official [cdd2313] System information Linux Mint 20.1 (Ulyssa) - Vulkan (Compatibility) - AMD JUNIPER (DRM 2.50.0 / 6.3.11-2-liquorix-amd64, LLVM 12.0.1) () - AMD A8-6500...
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Kenney @kenney.nl · 09/06/2026
I've drawn 230+ flags all in a coherent visual style! They're available as PNG & SVG (vector) and completely free to use in any of your projects. No need for registration, donation, permission or attribution ✅ Download: kenney.nl/assets/flag-... #gameassets
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Apo @apo-gamedev.bsky.social · 08/06/2026
It's been already a year Trigger of Time was released! I did an update for the occasion and a summary of the game's performance (reviews, sales, what's next): store.steampowered.com/news/app/320... #godot #indiedev
store.steampowered.com
Trigger of Time - Patch #8 - 1 year anniversary! : actualités Steam
Everything about the game, sales, and the future
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Apo @apo-gamedev.bsky.social · 27/05/2026
A long term problem I had, awesome to finally understand it properly! www.youtube.com/watch?v=LE9k...
youtube.com
Why High FOV Sucks — Fixing It with Panini Projection
YouTube video by MMqd
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August Håkansson’s 115th Dream ✨ @augusthakansson.bsky.social · 13/05/2026
i couldn't be prouder (or more terrified) to finally be able to share this with so here it is BEYOND THE PLASTIC WALL - REVEAL TRAILER published and co-produced with the really cool people over at ARTE France @artefr.bsky.social wishlist it here: store.steampowered.com/app/2418040/...
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Apo @apo-gamedev.bsky.social · 11/05/2026
Indie games are getting more numerous each year, but I think the mass layoffs and market changes due to the recession and AI will be responsible for a tsunami of games. 19k+ released game on Steam per year is not much compared to any other industries. And the quality of game is also skyrocketing 🖤
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Psych Rift @ablazeinteractive.com · 08/05/2026
Wall transformation VFX & behind-the-scenes. #GameDev #IndieGames #Horror
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Apo @apo-gamedev.bsky.social · 06/05/2026
I did another trailer for Trigger of Time that explain the gameplay in details and what to expect from it :) Hope you enjoy! #indiegame #indiedev #godot #fps #puzzlegame
youtube.com
Trigger of Time - Gameplay Summary Trailer
YouTube video by Apo
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Kenney @kenney.nl · 04/05/2026
Input Prompts has been updated and now includes 1,500 icons for controller input! New is support for Meta Quest 1 to 3, Steam Frame, Steam Controller and Valve Index 🎮 Free to download, and use: kenney.nl/assets/input...
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Valve @valvesoftware.com · 27/04/2026
Excited to announce our Steam Controller arrives on Steam May 4th at 10 a.m. PT. Learn more and wishlist here: store.steampowered.com/sale/steamco... @steampowered.com
store.steampowered.com
Steam Controller
Your games at your fingertips
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Beleef Studios🍀 @beleefstudios.bsky.social · 24/04/2026
DEMO FOR ZWAARD OUT NOW!!!! store.steampowered.com/app/2251170/...
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Heather Penn @heatpenn.bsky.social · 17/06/2025
level blockouts from my current project
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Apo @apo-gamedev.bsky.social · 01/04/2026
Soundly is my favorite company in the recent years 😂 www.youtube.com/watch?v=ni9-...
youtube.com
Meet Your New Sound Design Assistant
YouTube video by Soundly
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Apo @apo-gamedev.bsky.social · 20/03/2026
Hey folks! Trigger of Time is ON SALE at -50%! A short first-person adventure puzzle game that explore time relativity, check it out! 👉 store.steampowered.com/app/3209760/ #indiegame #puzzlegame #adventure #outerwilds #portal #godot
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Les Indés Primés - Indie Games Curator @indesprimes.com · 16/03/2026
🫠 (bis)
Image humoristique avec dlss on et dlss off sur des cubes simplistes
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Apo @apo-gamedev.bsky.social · 12/03/2026
I'm building a framework on Godot to quickstart my games and prototypes. It's heavily inspired by good ol' Rpg Maker. I'm very happy so far, that allows me to have build-in save/load, dialog, menus, inventory systems. All in one and interacting together nicely with a very easy "event" system.
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Chien Games @chiensarl.bsky.social · 10/03/2026
Blêktre 2081 or the real world, who’s the biggest capitalistic asshole ? (A blog entry) devlog.5tfu.org/blektre-2081... #indiedev #gamedev #solodev #pixelart
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Apo @apo-gamedev.bsky.social · 27/02/2026
I was just banned from Reddit, no notice, no message, nothing. Pure and simple ban while I was updating my profile. I'm so f$cked and pissed. I feel like being indie is like everyone is against you all the time. I did an appeal, anyone got there before?
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Apo @apo-gamedev.bsky.social · 27/02/2026
I added a "swirl" parameter to the chromatic aberration and when I go crazy it creates amazing looking shapes, I love it! #motiondesign #aftereffects #lumieregraphics #indiesoftware
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Apo @apo-gamedev.bsky.social · 26/02/2026
Currently making a chromatic aberration effect. Getting crazy with the values leads to beautiful effects :D #motiondesign #aftereffects #indiesoftware
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Apo @apo-gamedev.bsky.social · 22/02/2026
New changelog! 🖌️ Strokes, per-corner border radius 🎯 Anchor points ⭐ New ellipse & star tools 🧩 Dynamic .lumi imports 🧱 Major UI redesign, better gizmo & zoom 🎬 Animation engine cleanup, export fixes 🐛 Multiple crash & rendering fixes Private Alpha soon 👀
lumiere.graphics
Changelog - Lumiere Graphics
Stay up to date with the latest features, improvements, and fixes in Lumiere Graphics.
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Apo @apo-gamedev.bsky.social · 17/02/2026
There's something very satisfying in modifying an animation in real-time #motiondesign #motiongraphics #aftereffects
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Apo @apo-gamedev.bsky.social · 09/02/2026
Made that in a few seconds, i love all those rich colors
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Apo @apo-gamedev.bsky.social · 09/02/2026
I guess I can generate wallpaper with my software now 😂
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Apo @apo-gamedev.bsky.social · 08/02/2026
Last week I added a changelog you can follow and today I added a good old RSS feed to it with the new log :) lumiere.graphics/changelog #motiondesign #motiongraphics #aftereffects
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Apo @apo-gamedev.bsky.social · 06/02/2026
It's getting there ! A full vector based, composable, non-destructive effects workflow on top of the animation engine, all in real-time. #motiondesign #indiesoftware #motiongraphics #aftereffects
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Apo @apo-gamedev.bsky.social · 06/02/2026
I found what's probably the best article on anti aliasing, it's an amazing resource ! blog.frost.kiwi/analytical-a...
blog.frost.kiwi
AAA - Analytical Anti-Aliasing
How to fix jaggies the analytical way with some juicy secrets
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Apo @apo-gamedev.bsky.social · 03/02/2026
So #Adobe #animate is shutting down, this is really a shame. On the good side, I've been in submarine mode working on a full vector animation / motion graphics software of my own for a while. It's near private alpha, so you if you're using animate, you might be interested! lumiere.graphics
lumiere.graphics
Lumiere · Write motion. Animate stories.
A modern take on Flash. Create animated videos, YouTube intros, game trailers, and motion graphics in your browser. No installs, works offline, actually free.
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Rebane @rebane2001.bsky.social · 01/02/2026
i made a version of wikipedia you can doomscroll xikipedia.org
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Tibo @heytibo.com · 27/01/2026
A new Godot version, a new release page :)! godotengine.org/releases/4.6/ I had the pleasure of working on the Godot 4.6 release page. It was a very enjoyable experience, and I hope people will like it. #godotengine #webdev #threejs
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