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ApexViolent

@apexviolent.bsky.social
9 followers 0 following 13 posts

A development channel for the High-Speed grimdark slasher built in Godot (it wont just be the sword, more original weapons incoming) Developed by @sirbananaban.bsky.social See devlogs at www.youtube.com/@SirBananaBan

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ApexViolent @apexviolent.bsky.social · 15h
Progress on this will be stopped for some time since I am too hyperfixated on Spooky Month right now (Go watch the new episode it's a masterpiece)
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ApexViolent @apexviolent.bsky.social · 03/10/2026
When making second enemy, I decided to optimize VFX When optimizing VFX, I decided to improve it Enemies are immortal for this showcase, to show more fight #apexviolent #godot #gamedev #vfx
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ApexViolent @apexviolent.bsky.social · 01/10/2026
Sorry for not posting much, here is a WIP model of the second enemy: The Chaingulper #apexviolent #godot #gamedev
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ApexViolent @apexviolent.bsky.social · 27/09/2026
I realized that I have never shown the enemy you fight against These are mycers (or mycars, I'm still not sure) Their models are to be revamped. Btw Godot AnimationBlendTree >>> AnimationStateMachine #apexviolent #godot #animation
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ApexViolent @apexviolent.bsky.social · 25/09/2026
The ranks go the classic way, D-C-B-A-S-SS-SSS (yes i cut out S3X, tragic) and then a secret one that you'll have to see yourself when this is done.
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ApexViolent @apexviolent.bsky.social · 25/09/2026
And here is me trying to pretend like I didn't waste 100 hours p-ranking Ultrakill on Brutal difficulty
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ApexViolent @apexviolent.bsky.social · 25/09/2026
Here is this meter in action: It stops at C when you spam one attack
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ApexViolent @apexviolent.bsky.social · 25/09/2026
Style meter finished! The healing will rely on your style (what heals you is VIOLENCE after all) I also had a tracker of your moves, but it wasn't that useful (I dont want to be a total Ultrakill clone) #apexviolent #godot #gamedesign #ui
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ApexViolent @apexviolent.bsky.social · 24/09/2026
You may have seen an "S2X" rank flash in this video, and you may ask why its not "SS" or "Sx2". Well...
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ApexViolent @apexviolent.bsky.social · 24/09/2026
After trying a couple of methods, I can now calculate exactly your badassery while playing Now to add juice to it, and make the actual UI #apexviolent #godot #gamedesign
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ApexViolent @apexviolent.bsky.social · 23/09/2026
I am working on a style and rank system, but in the meantime I wanted to show off some UI It originally had bright background, but black makes it much more aura #apexviolent #godot #ui
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ApexViolent @apexviolent.bsky.social · 22/09/2026
A comparison between old and new graphics (old gameplay with old graphics can be seen at the channel featured in profile description) Sculpting and baking is the best. #apexviolent #godot #blender
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ApexViolent @apexviolent.bsky.social · 22/09/2026
The graphics are more presentable, so I will start sharing my game properly now! The energy of violence against your enemies heals you. Inspired by Ultrakill and set in a grimdark setting akin to Warhammer 40k #apexviolent #godot #parrying
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