Reposted by BananaBanApexViolent @apexviolent.bsky.social · 03/10/2026When making second enemy, I decided to optimize VFX When optimizing VFX, I decided to improve it Enemies are immortal for this showcase, to show more fight #apexviolent #godot #gamedev #vfx 091
Reposted by BananaBanApexViolent @apexviolent.bsky.social · 22/09/2026The graphics are more presentable, so I will start sharing my game properly now! The energy of violence against your enemies heals you. Inspired by Ultrakill and set in a grimdark setting akin to Warhammer 40k #apexviolent #godot #parrying 281