Ape Byte @apebyte.bsky.social · 02/10/20263 Free Steam Keys to Potassium Poisoning. I hope you enjoy the game, and if you don't leave me feedback so I can improve. 1) ITJLL-2Y76V-HPK4G 2) QK55I-RN782-JIKT5 3) FRZ0W-MHWR5-V9VQ0 #indiedev #indiegame 053
Ape Byte @apebyte.bsky.social · 01/10/2026Potassium Posioning has officially released earlier today. If you haven’t checked it out yet I’d suggest you do (Becuause I made the game and I’m biased), but also because you might enjoy it :D store.steampowered.com/app/5154040/... #gamedev #indiegame #videogame #indiegamestore.steampowered.comSave 20% on Potassium Poisoning on SteamPotassium Poisoning is a post-apocalyptic survivor game. Where you play as a monkey fighting off radioactive hoards, defeat monsters and complete objectives to earn DNA points, unlocking new mutations... 1116
Ape Byte @apebyte.bsky.social · 29/09/2026Less than 24 hours to go until the release of Potassium Poisoning. I’m super excited. This is without a doubt my best game I’ve made yet. I’m excited to see how many people end up enjoying it. #indiegame #indiedev #videogame 074
Ape Byte @apebyte.bsky.social · 24/09/2026Well with nearly zero marketing having 13 wishlist is a massive accomplishment for me. I’m very happy where I’m at. I am hoping for more wishlists of course. But if even 1 person enjoys the game then it was all worth it. 000
Ape Byte @apebyte.bsky.social · 24/09/20261 Week from the release of Potassium Poisoning, If you want to support a poor college student, or support a game that doesn't use Ai consider wishlisting. #Gamedev #indiegame #indiedev 193
Ape Byte @apebyte.bsky.social · 18/09/2026I just wanted to say thank you to those that have wishlisted my game so far. The support means a lot and I really appreciate it. 010
Ape Byte @apebyte.bsky.social · 04/09/2026I have a second game on STEAM now! I'm very grateful to be able to do this. Especially with how much time Uni takes and the 60 hours weeks over the summer to afford it. If you want to support me just wish listing it is more than enough. #Indiedev #indiegame store.steampowered.com/app/5154040/...store.steampowered.comPotassium Poisoning on SteamPotassium Poisoning is a post-apocalyptic survivor game. Where you play as a monkey fighting off radioactive hoards, defeat monsters and complete objectives to earn DNA points, unlocking new mutations... 062
Ape Byte @apebyte.bsky.social · 14/08/2026Potassium Poisoning's Cutscene for the Crabzord When doing a run this boss has a chance to replace the ISR during the boss fight. Also keep an eye out for more updates, though I didn't get much time to code this summer, I was able to work on important polishing details. #indiegame #indiedev 042
Ape Byte @apebyte.bsky.social · 06/05/2026To help drive curiosity and exploration during runs, I offer SIDE TASKS, While surviving stand in the circle till it fills, and receive a random amount of DNA points, while also collecting all other DNA points on the map, just like the magnet power. #gamedev #gameplay #GodotEngine 021
Ape Byte @apebyte.bsky.social · 05/05/2026Working on minor bugs and efficiency improvements. Nothing big to really show off, but if I want to improve my social media skills, I need to be more consistent with updates. But that does mean the next thing I show off, WILL be a cleaner environment :D #gamedev #indiegame 062
Ape Byte @apebyte.bsky.social · 26/04/2026Today I get to show off Allies. Dropping in (with sounds too WOW!), they'll support you in surviving, they also attract the attention of monsters. Just make sure you protect them back, they aren't invincible. (UNLESS YOU GET A LOT OF THEM) #gameplay #indiegame #GodotEngine #videogame #indiedev 042
Ape Byte @apebyte.bsky.social · 18/04/2026Introducing the WAR Class. After all, Bigger Gun = Bigger Fun, Plus It helps against the Radioactive Monsters This class features a Machine Gun, which a special ability being unlimited ammo for a period of time. #GodotEngine #GameDev #Indiegame (Bye for a While, Uni Is fun, CODING AWAY) 072
Ape Byte @apebyte.bsky.social · 18/04/2026New Class Show off. Taxes Dragging you down, well here is the ACCOUNTANT MONKEY Featuring a Calculator as the main weapon, and a powerful WORD BLAST as the special attack (Featuring Slowed Time, and Funny Slogans) #GodotEngine #Videogame #Indiegame #Gameplay #Indiedev 061
Ape Byte @apebyte.bsky.social · 17/03/2026Showing off the prototype for Potassium Poisoning's level selection system. The randomize button is just there to show off how the map will change each run. I'm happy for any feedback. #gameplay #gamedev #indiegame #GodotEngine #indiedev 094
Ape Byte @apebyte.bsky.social · 04/03/2026Been busy with school, but I’ll try to make an update soon 010
Ape Byte @apebyte.bsky.social · 15/02/2026Pausing work on the Wave Survivor Game. I now have a school game assignment, which is someone unrelated to my major of computer science. Life is so weird and fun. Well, that's I'll I have for an update, but wow...I made an update that's pretty cool of me 😎 010
Ape Byte @apebyte.bsky.social · 06/02/2026I added sound, and good sounds too. Thank goodness I was able to draw a bard elsewise I'd have to keep showcasing videos in complete silence. #gamedev #indiegame #gamedev #gameplay #GodotEngine #videogame #indiedev 0133
Ape Byte @apebyte.bsky.social · 01/02/2026Permeant Upgrade System. It's still a little rough, but I like it, you have 6 stats you can permanently increase, making each run a bit easier. Though I need to add some VFX soon, the silence is getting loud. #gamedev #indiegame #GodotEngine #indiedev #gameplay 0183
Ape Byte @apebyte.bsky.social · 12/01/2026Time for University once more and a new year. That means less free time, but at least I’ve really improved in both coding and social media this year, though I still need to get better at social media and growing a following, so I can sell my games and pay of my student debt. #gamedev 031
Ape Byte @apebyte.bsky.social · 07/01/2026One more thing to show for a while enjoy. A powerup, so that you can get the DNA points, plus it's satisfying to watch them all come flying in at your location. #Godotengine #Gamedev #indiegame #gameplay 0103
Ape Byte @apebyte.bsky.social · 29/12/2025TADA! Featuring, smart rockets that fire a calculated location, and a given attack pattern of "Horizontal, Aerial, Tracking, repeat". Still some more work to do, but I'm happy to hear some feedback, especially on the cutscene. #Indiedev #videogame #indiegame #GodotEngine #gameplay 041
Ape Byte @apebyte.bsky.social · 23/12/2025Thank you so much for this video. I really appreciate the feedback, and I'll get right on adding this. 110
Ape Byte @apebyte.bsky.social · 23/12/2025Programming Takes a while, but here's what I have so far for a boss... It still needs a lot of work, but I'm posting stuff over winter break, so minor victories and all. #gamedev #gameplay #indiegame #indiedev #GodotEngine 1126
Ape Byte @apebyte.bsky.social · 17/12/2025University is out for the winter, so now I got a month to code as much as I can before it starts up again. So keep your eyes open, because hopefully I remember to actually post updates. Or you could leave suggestions in the comments, things you’d like to see in the game, I like feedback. 010
Ape Byte @apebyte.bsky.social · 09/12/2025The new monster spawning system, as you can see it's perfectly balanced with zero issues. No such thing as WAY too many monsters on screen at a time causing a "failure in level design". #gameplay #indiegame #indiedev #godotengine #whydidIprogramthis #hashtag 182
Ape Byte @apebyte.bsky.social · 06/12/2025I've been kept busy by college, but I was able to get some coding done, so here is the Evac-Chopper that's used to escape and win. Also, enjoy the rope that took far too long, and far too much of my sanity. BUT IT LOOKS GOOD SO IT WAS WORTH IT! #gameplay #indiedev #videogame #GodotEngine 062
Ape Byte @apebyte.bsky.social · 25/11/2025A new monster showcase, bouncing mushrooms. Super Cute, not friendly however, they're invincible while bouncing, and don't let them get too close or you'll regret it... #gameplay #gamedev #indiegame #godotengine 0104
Ape Byte @apebyte.bsky.social · 18/11/2025Been a while, But here's a video of what I've been working on, I put the JRPG on pause (because that's going to be WAY too much for now) Instead, I'm making the diet soda of games, a Wave Game, and it's already my best yet, just look at it. #gamedev #indiegame #GodotEngine #gameplay 1116
Ape Byte @apebyte.bsky.social · 03/10/2025I HAVE A LAPTOP AGAIN, 3 weeks without one, and not being able to code, even in my limited free time, but now, I may code once more. Of Course, University first, but I'm just happy to be able to code again. 010
Ape Byte @apebyte.bsky.social · 17/08/2025With University starting soon I'll have less time to code, so here's what I have so far. The end goal is to make a fun Turn Based RPG, using a bunch of mythical monsters. Of course you play as a monkey, otherwise it wouldn't be an Ape Byte game. #Gameplay #Indiegame #GodotEngine #Indiedev 0123
Ape Byte @apebyte.bsky.social · 07/07/2025I DID IT! I created a video game from scratch and uploaded it to steam before starting my first year at university. I'm so proud of myself, and though I still have a lot to learn, I did accomplish something I've always wanted to do. #Indiegame #Indiedev store.steampowered.com/app/3605970/...store.steampowered.comSave 40% on Hot Shot Monkey on SteamEmbark into a wild west themed bullet hell, where you play as Clyde, a monkey gunslinger, on a quest to defeat steampunk mechanical monstrosities, and utilize powerful weapons, and useful gear to assu... 0103
Ape Byte @apebyte.bsky.social · 15/06/2025Nearly 20 months of coding this game and almost 3 years of learning game development I have my first ever Steam page. I am so proud of myself for this, plus it's just super awesome to have done this. #Indiegame #Indiedev #Gamedev #game store.steampowered.com/app/3605970/...store.steampowered.comHot Shot Monkey on SteamEmbark into a wild west themed bullet hell, where you play as Clyde, a monkey gunslinger, on a quest to defeat steampunk mechanical monstrosities, and utilize powerful weapons, and useful gear to assu... 0115
Ape Byte @apebyte.bsky.social · 13/06/2025Visuals got updated thanks to @marcushimself.bsky.social Now there's clouds, rain, and heat. Makes the game look far better, which I think really helps wraps up the whole project as makes it nice. #Indiegame #Indiedev #Gameplay #GodotEngine #Pixelart #game #Gamedev 1165
Ape Byte @apebyte.bsky.social · 12/06/2025The Trailer for Hot Shot Monkey, I'm really proud of this, it's my first ever trailer, and I plan to use it for steam. I'm also changing my handle to Ape Byte, I think it sounds more confident and gives a better understanding that I'm a game developer. #Gameplay #Pixelart #Indiegame #GodotEngine 092
Ape Byte @apebyte.bsky.social · 08/06/2025Here it is with a background, because I still want to improve my landscape drawing skills, I think this looks 100% better than the last one I did. So, I'll be sure to use these characters one day, but until then I'm happy with the Steampunk Western. #Pixelart #art 042
Ape Byte @apebyte.bsky.social · 08/06/2025I spent my day drawing, so here's what I made. first, I practiced drawing monkeys and people. Then I thought "I should work on wings", then my next thought was of course "This would look cool as a boss" So now here's some art I made, I'll find a way to use it on a future project 020
Ape Byte @apebyte.bsky.social · 29/05/2025The game isn't done yet, but I do have the credits finished There is NO REASON to watch this video, I'm just posting it because I haven't posted anything in a while #Indiegame #Indiedev #gamedev #GodotEngine #Gameplay 0195
Ape Byte @apebyte.bsky.social · 05/05/2025It's the Queen Bee! This boss has taken the longest so far, but I think it was worth it, especially the cool lasers, I'm just happy to be done with it though. This boss is based off of what historically built the American "Wild" West. #Gameplay #Indiegame #Indiedev #Pixelart #gamedev #GodotEngine 083
Ape Byte @apebyte.bsky.social · 28/04/2025Farmer Cutscene, similar to the others. This boss is based on old farmers in the American Midwest, so shotgun, axes, and a shovel, and terrible farming practices, it's also based on the folk tale of Johny Appleseed. #Games #Indiegame #Indiedev #gameplay #gamedev #GodotEngine #Pixelart 0113
Ape Byte @apebyte.bsky.social · 25/04/2025Oil Baron cutscene, I'm keeping it similar to the Sea Serpent. This boss is based on...Oil Barons, and the gold rush of the Wild West. You also get to the see the signature attack, "Oil Shot" which leaves pools of boiling oil. #games #Indiegame #Indiedev #gameplay #gamedev #GodotEngine #Pixelart 053
Ape Byte @apebyte.bsky.social · 21/04/2025I've removed challenge scrolls, but I have replaced them with super awesome cutscenes for each arena, check them out. I think having a base reward that doesn't change just makes balancing easier on me. #Indiegame #Indiedev #games #Pixelart #gamedev #gameplay 073
Ape Byte @apebyte.bsky.social · 18/04/2025LOOK AT THIS SUPER AWESOME CUTSCENE! I'm really proud of this, cool monologue, neat looking cutscene that I think stays simple but elegant. But I'd take any feedback. Have a great day, viewer, and I hope you enjoy 2 posts in 1 day. #games #Indiegame #gamedev #Indiedev #Pixelart #GodotEngine 0123
Ape Byte @apebyte.bsky.social · 17/04/2025Showing off a new destroyable environment, both the player and boss can destroy the small cacti. Also showing off new weapon type the "Apple Sause Maker", which shoots 2 apples which explodes into more bullets. Have a great day. #Indiegame #games #gamedev #Indiedev #GodotEngine #Pixelart 0131
Ape Byte @apebyte.bsky.social · 15/04/2025TADA the first boss is artistically finished, the mechanical serpent. Thanks to @marcushimself.bsky.social for help on the visuals for this boss. I really like this one, it's based on the Horned Lake Serpent myth, and a waterwheel. #GodotEngine #Pixelart #Indiedev #Indiegame #games #gamedev 0185
Ape Byte @apebyte.bsky.social · 09/04/2025Look a background. No longer stuck in the void, everything is much more vibrant now that's not just the basic test scene grey. Still a lot of work to do, but I'm making GREAT progress. Hope you have a great day random person reading this #Indiedev #GodotEngine #Indiegame #Pixelart 183
Ape Byte @apebyte.bsky.social · 07/04/2025Sound is back in Hot Shot Monkey, No more weird awkward silence in the game, and a WAY better sound code as well so less audio bugs. And thanks to @marcushimself.bsky.social the flamethrower now makes a cool scorch effect when you use it. #Indiedev #Indiegame #GodotEngine #Pixelart 092
Ape Byte @apebyte.bsky.social · 03/04/2025The trinity of the normal drones are finished. I really like each one, they keep their unique trait while also being far more versatile than before. Like the Musket Drones can now shoot rockets, and that's just awesome. #GodotEngine #Indiedev #Indiegame #Pixelart 040