Antriel @antriel.com · 9hTesting normal maps. Not sure what to think about it. 🤔 Does it have a place in #pixelart of this style? #indiedev 082
Antriel @antriel.com · 29/09/2026Will need some touchups, but loving this stuff. 🌞 #indiedev #gamedev 1146
Antriel @antriel.com · 29/09/2026I see bsky still doesn't support animated .webp, so here's a GIF like it's 1990. 010
Antriel @antriel.com · 29/09/2026Was tweaking my lighting shader and accidentally summoned an eldritch horror tree. 💀 #indiedev #gamedev #pixelart 2175
Antriel @antriel.com · 26/09/2026What is that wisp? Looks magical... ✨ Should I follow it, or rather stay away? #screenshotsaturday #indiedev 1103
Antriel @antriel.com · 25/09/2026Asseteer v0.2.0 released. 🎉 Better UI, drag, copy-paste, bug fixes. Now you can explore your SFX libraries in style. github.com/Antriel/asse... 000
Antriel @antriel.com · 24/09/2026Soft shadows? In #pixelart? Why not! Next up, some color maybe. ✨ #indiedev #gamedev 0143
Antriel @antriel.com · 22/09/20262.5D lights and shadows are full of weird edge cases, and as-is it barely runs on my old phone. But I will keep iterating. #gamedev #indiedev 1164
Antriel @antriel.com · 17/09/2026Horde vs Horde demo/performance verification complete. Now back to the actual game. ...Which will not have Hordes... but it's there if needed! #indiedev #gamedev 0152
Antriel @antriel.com · 15/07/2026This one is pretty. Not sure how useful it all is for in-game stuff, but it was essentially free to support. #indiedev #gamedev #phaserjs 072
Antriel @antriel.com · 14/07/2026github.com/antriel/phas... v0.4.0 released. I went a bit crazy with it. Rich text. Mix and animate colors, fonts, sizes, underlines, highlights and more. All one draw call. Check the examples. #indiedev #gamedev #phaserjs 1124
Antriel @antriel.com · 27/06/2026I've got some things to fix here... Unless that's some new combat style I've never heard of before? 🕺"If I wiggle hard enough, no sword can touch me! We call it the frenetic worm style." #screenshotsaturday #indiedev #gamedev 2145
Antriel @antriel.com · 26/06/2026Wanted to do a fun "LOOK AT THE PERFORMANCE" demo, but there are some bugs to deal with. ⚔️ So instead here's a not-as-fun demo for now. #indiedev #gamedev 082
Antriel @antriel.com · 24/06/2026Not perfect, but getting there. Do things need to pixel perfect, or just pixel? 😂 #gamedev #indiedev 072
Antriel @antriel.com · 22/06/2026A very non-exciting GIF, but I've started work on pixel perfect UI setup, and at least for me, that's exciting. ✨ #gamedev #indiedev #pixelart 0102
Antriel @antriel.com · 18/06/2026Simple flocking/flanking. Much better. The attack telegraphing might need some work though; was hoping to avoid having to touch pixels manually. 😩 Or maybe it's good enough? What do you think? #indiedev #gamedev 0172
Antriel @antriel.com · 16/06/2026Might need to tweak the numbers a bit, but AI (the old school kind) is in. Now for the rest of the owl... #indiedev #gamedev 091
Antriel @antriel.com · 11/06/2026🐶🥣on my MSDF Text Phaser plugin, v0.3 released, added per-glyph alpha/outline and scaleX/Y control. antriel.github.io/phaser4-msdf... #phaserjs #webdev 020
Antriel @antriel.com · 01/06/2026Now this is some weird ritual. Looks maybe a bit dangerous. ⚔️ Should I be scared? They are well synchronized, I will give them that. 💈 #gamedev #indiedev 1112
Antriel @antriel.com · 27/05/2026Alright, random clothing system works. Now just to add more than 2 shirts, weapons, maybe teach them how water should work, pathfinding, protecting themselves (with the weapons). Making RPGs is easy. 😎 #indiedev #gamedev 0156
Antriel @antriel.com · 22/05/2026After talking about it for 5 years I've finally made a plugin for MSDF text rendering for @phaser.io github.com/Antriel/phas... #phaser #gamedev 061
Antriel @antriel.com · 01/05/2026It might have taken me 3 days, it's overengineered, the editor for it is ugly and half-broken; but I can put clothes on anything now. 👕 #indiedev #rpg 040
Antriel @antriel.com · 16/04/2026Wanted to try a gamejam after over a decade. Not sure if it's something yet, but will keep at it. 🕹️ #indiedev #gamedevjs 1123
Antriel @antriel.com · 30/03/2026Static background image + Phaser 4 Noise, Distortion, Mask, Point Light and Particles => 🔥 #gamedev #indiedev #phaserjs 0114
Antriel @antriel.com · 18/03/2026Got too many asset bundles? Can never find anything? This might help. Coming soon. #gamedev #gameaudio 083
Antriel @antriel.com · 16/03/2026Is this too much polish? (Removing seams from starting area.) #indiedev #gamedev 0104
Antriel @antriel.com · 13/03/2026Choosing a healthbar style. Which one would you choose? #indiegame 111
Antriel @antriel.com · 12/03/2026New idle clicker prototype, reusing bits from other stuff. What do you think? #gamedev #indiedev #phaserjs 152
Antriel @antriel.com · 20/02/2026General editor hooked up to my scriptable data driven assets pipeline with live preview. Always wanted something like this. #indiedev 040
Antriel @antriel.com · 27/01/2026Tier 1: `console.log("here")` Tier 2: Setting actual breakpoints. Tier 3: Scrubbing a screen recording frame-by-frame like a conspiracy theorist looking for a UFO. 🛸 The big guns have been deployed. #gamedev #programming 081
Antriel @antriel.com · 26/01/2026Prototyping with the legendary @kenney.nl asset packs. #indiedev 060
Antriel @antriel.com · 17/09/2025Oops, got sidetracked. Back to the main quest! 🧙♂️ It's a long journey, but I'm throwing snowballs at the problem. #indiedev #gamedev #memes 1103
Antriel @antriel.com · 05/08/2025How much of a difference does network bandwidth optimization make? This much. 🚀 (And I'm only getting started.) #indiedev #gamedev #netcode 0173
Antriel @antriel.com · 25/07/2025Oh no you don't!😎(Snowball vs snowball collision.) #indiedev #gamedev 0222
Antriel @antriel.com · 18/07/2025Reconciling animation state as if the player got hit right after it started throwing a ball. Each animation frame has 100ms, which gives us lot of wiggle room even with high ping. #indiedev #multiplayer 031
Antriel @antriel.com · 09/07/2025This is how I remember it felt, getting the bots to work. 🤖 #gamedev #indiedev bsky.app/profile/antr... 0142