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Antriel

@antriel.com
100 followers 53 following 134 posts

Recovering procrastinator, contentment seeker, indie game developer and rambling introvert. Working on (MMO)RPGs (fantasysphere.games ➡️ discord.gg/pbsPTCE), multiplayer web games portal nextrealm.io. My blog: antriel.com

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Antriel @antriel.com · 9h
Testing normal maps. Not sure what to think about it. 🤔 Does it have a place in #pixelart of this style? #indiedev
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Antriel @antriel.com · 29/09/2026
Will need some touchups, but loving this stuff. 🌞 #indiedev #gamedev
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Antriel @antriel.com · 29/09/2026
I see bsky still doesn't support animated .webp, so here's a GIF like it's 1990.
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Antriel @antriel.com · 29/09/2026
Was tweaking my lighting shader and accidentally summoned an eldritch horror tree. 💀 #indiedev #gamedev #pixelart
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Antriel @antriel.com · 26/09/2026
What is that wisp? Looks magical... ✨ Should I follow it, or rather stay away? #screenshotsaturday #indiedev
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Antriel @antriel.com · 25/09/2026
Asseteer v0.2.0 released. 🎉 Better UI, drag, copy-paste, bug fixes. Now you can explore your SFX libraries in style. github.com/Antriel/asse...
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Antriel @antriel.com · 24/09/2026
Soft shadows? In #pixelart? Why not! Next up, some color maybe. ✨ #indiedev #gamedev
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Antriel @antriel.com · 22/09/2026
2.5D lights and shadows are full of weird edge cases, and as-is it barely runs on my old phone. But I will keep iterating. #gamedev #indiedev
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Antriel @antriel.com · 21/09/2026
Long road ahead. Should be fun. 🔥 #indiedev #gamedev
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Antriel @antriel.com · 17/09/2026
Horde vs Horde demo/performance verification complete. Now back to the actual game. ...Which will not have Hordes... but it's there if needed! #indiedev #gamedev
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Antriel @antriel.com · 16/09/2026
Let's make ~~Flash~~ #HTML5 games like it's 2010. #indiedev
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Antriel @antriel.com · 15/07/2026
This one is pretty. Not sure how useful it all is for in-game stuff, but it was essentially free to support. #indiedev #gamedev #phaserjs
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Antriel @antriel.com · 14/07/2026
github.com/antriel/phas... v0.4.0 released. I went a bit crazy with it. Rich text. Mix and animate colors, fonts, sizes, underlines, highlights and more. All one draw call. Check the examples. #indiedev #gamedev #phaserjs
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Antriel @antriel.com · 27/06/2026
I've got some things to fix here... Unless that's some new combat style I've never heard of before? 🕺"If I wiggle hard enough, no sword can touch me! We call it the frenetic worm style." #screenshotsaturday #indiedev #gamedev
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Antriel @antriel.com · 26/06/2026
Wanted to do a fun "LOOK AT THE PERFORMANCE" demo, but there are some bugs to deal with. ⚔️ So instead here's a not-as-fun demo for now. #indiedev #gamedev
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Antriel @antriel.com · 24/06/2026
Not perfect, but getting there. Do things need to pixel perfect, or just pixel? 😂 #gamedev #indiedev
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Antriel @antriel.com · 23/06/2026
Responsive #pixelart UI goes brrrr. #indiedev
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Antriel @antriel.com · 22/06/2026
A very non-exciting GIF, but I've started work on pixel perfect UI setup, and at least for me, that's exciting. ✨ #gamedev #indiedev #pixelart
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Antriel @antriel.com · 18/06/2026
Simple flocking/flanking. Much better. The attack telegraphing might need some work though; was hoping to avoid having to touch pixels manually. 😩 Or maybe it's good enough? What do you think? #indiedev #gamedev
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Antriel @antriel.com · 16/06/2026
Might need to tweak the numbers a bit, but AI (the old school kind) is in. Now for the rest of the owl... #indiedev #gamedev
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Antriel @antriel.com · 11/06/2026
🐶🥣on my MSDF Text Phaser plugin, v0.3 released, added per-glyph alpha/outline and scaleX/Y control. antriel.github.io/phaser4-msdf... #phaserjs #webdev
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Antriel @antriel.com · 01/06/2026
Now this is some weird ritual. Looks maybe a bit dangerous. ⚔️ Should I be scared? They are well synchronized, I will give them that. 💈 #gamedev #indiedev
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Antriel @antriel.com · 27/05/2026
Alright, random clothing system works. Now just to add more than 2 shirts, weapons, maybe teach them how water should work, pathfinding, protecting themselves (with the weapons). Making RPGs is easy. 😎 #indiedev #gamedev
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Antriel @antriel.com · 22/05/2026
After talking about it for 5 years I've finally made a plugin for MSDF text rendering for @phaser.io github.com/Antriel/phas... #phaser #gamedev
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Antriel @antriel.com · 01/05/2026
It might have taken me 3 days, it's overengineered, the editor for it is ugly and half-broken; but I can put clothes on anything now. 👕 #indiedev #rpg
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Antriel @antriel.com · 16/04/2026
Wanted to try a gamejam after over a decade. Not sure if it's something yet, but will keep at it. 🕹️ #indiedev #gamedevjs
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Antriel @antriel.com · 01/04/2026
Shaders are fun! ✨ #indiedev #gamedev #phaserjs
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Antriel @antriel.com · 30/03/2026
Static background image + Phaser 4 Noise, Distortion, Mask, Point Light and Particles => 🔥 #gamedev #indiedev #phaserjs
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Antriel @antriel.com · 18/03/2026
Got too many asset bundles? Can never find anything? This might help. Coming soon. #gamedev #gameaudio
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Antriel @antriel.com · 16/03/2026
Is this too much polish? (Removing seams from starting area.) #indiedev #gamedev
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Antriel @antriel.com · 13/03/2026
Choosing a healthbar style. Which one would you choose? #indiegame
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Antriel @antriel.com · 12/03/2026
New idle clicker prototype, reusing bits from other stuff. What do you think? #gamedev #indiedev #phaserjs
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Antriel @antriel.com · 09/03/2026
Smooth and seamless intro.
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Antriel @antriel.com · 06/03/2026
Pew pew. #indiedev #phaser
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Antriel @antriel.com · 06/03/2026
How's this for a healthbar? :) #indiedev #gameart
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Antriel @antriel.com · 04/03/2026
Visual debugging FTW. #indiedev #gamedev
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Antriel @antriel.com · 20/02/2026
General editor hooked up to my scriptable data driven assets pipeline with live preview. Always wanted something like this. #indiedev
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Antriel @antriel.com · 27/01/2026
Tier 1: `console.log("here")` Tier 2: Setting actual breakpoints. Tier 3: Scrubbing a screen recording frame-by-frame like a conspiracy theorist looking for a UFO. 🛸 The big guns have been deployed. #gamedev #programming
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Antriel @antriel.com · 26/01/2026
Prototyping with the legendary @kenney.nl asset packs. #indiedev
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Antriel @antriel.com · 16/01/2026
Never compact lifestyle. #CodingHumor #DevLife
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Antriel @antriel.com · 15/01/2026
POV: Updating libraries. #indiedev
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Antriel @antriel.com · 17/09/2025
This was supposed to be animated. 😅
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Antriel @antriel.com · 17/09/2025
Oops, got sidetracked. Back to the main quest! 🧙‍♂️ It's a long journey, but I'm throwing snowballs at the problem. #indiedev #gamedev #memes
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Antriel @antriel.com · 08/08/2025
What's everyone blinking at? 👀 #indiedev #gamedev #pixelart
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Antriel @antriel.com · 05/08/2025
How much of a difference does network bandwidth optimization make? This much. 🚀 (And I'm only getting started.) #indiedev #gamedev #netcode
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Antriel @antriel.com · 25/07/2025
Oh no you don't!😎(Snowball vs snowball collision.) #indiedev #gamedev
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Antriel @antriel.com · 22/07/2025
KAMEEE, HAMEEE, HAAA snowball in your face! #indiedev #gamedev
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Antriel @antriel.com · 18/07/2025
Reconciling animation state as if the player got hit right after it started throwing a ball. Each animation frame has 100ms, which gives us lot of wiggle room even with high ping. #indiedev #multiplayer
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Antriel @antriel.com · 09/07/2025
This is how I remember it felt, getting the bots to work. 🤖 #gamedev #indiedev bsky.app/profile/antr...
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Antriel @antriel.com · 30/06/2025
Testing alignment and animation sync. #gamedev #multiplayer
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