Aneesh Joshi @aneeshjoshi.bsky.social · 31/08/2026Made a cool placeholder RC car with just #unity3d primitive shapes! I usually prefer having prototypes which include juice / visuals because it's really hard to guage the fun / appeal otherwise. It's better than using a capsule or a cube. Can skip blender in the protoype phase. #gamedev 183
Aneesh Joshi @aneeshjoshi.bsky.social · 31/08/2026Accidentally added a trail renderer to my player character and it ended up looking like a cape! Decided to keep it! I'd be interested to know if trail renderers have been used for non-trail uses!? #gamedev 072
Aneesh Joshi @aneeshjoshi.bsky.social · 31/08/2026Cursed running animation to go with it #blender 010
Aneesh Joshi @aneeshjoshi.bsky.social · 31/08/2026finished: link to the game if you're interested: aneesh-joshi.itch.io/count-pogo 000
Aneesh Joshi @aneeshjoshi.bsky.social · 31/08/2026Some janky modelling, texturing and rigging I did for the #gmtkgamejam in #blender #gamedev 2122
Aneesh Joshi @aneeshjoshi.bsky.social · 07/06/2026Some board platforming for #screenshotsaturday #gamedev #unity3d 1121
Aneesh Joshi @aneeshjoshi.bsky.social · 30/05/2026Jelly Jump + Wall Kick = Shmoovement! #gamedev #screenshotsaturday #unity3d 0194
Aneesh Joshi @aneeshjoshi.bsky.social · 27/05/2026speed running #leveldesign Level Design days are the best kind of days :) #gamedev #unity3d 091
Aneesh Joshi @aneeshjoshi.bsky.social · 24/05/2026Some shmoovement with the board-dash #gamedev #screenshotsaturday 0102
Aneesh Joshi @aneeshjoshi.bsky.social · 13/05/2026Was it necessary to make a triplanar #shader with normal maps for my prototype material? No Was it fun? Yes! #gamedev 0111
Aneesh Joshi @aneeshjoshi.bsky.social · 02/05/2026Adding springs to the bunny ears gives so much life to the animations at zero extra effort. I was inspired to use springs from @walaber.com 's dev streams! Every character I make from now should have a spring appendage! #gamedev #screenshotsaturday 0276
Aneesh Joshi @aneeshjoshi.bsky.social · 29/04/2026Added a snowboard wall kick + bacflip! #gamedev #unity3d #indiedev 181
Aneesh Joshi @aneeshjoshi.bsky.social · 28/04/2026That's one cool bunny! #gamedev #indiedev #unity3d 0122
Aneesh Joshi @aneeshjoshi.bsky.social · 23/04/2026Pass 1 : arms and bounce #gamedev #blender #animation 092
Aneesh Joshi @aneeshjoshi.bsky.social · 22/04/2026Motion paths are so useful for figuring out why your animation looks janky. Seeing the motion path loop after fixing it feels so satisfying :) Here, I'm just getting my poses in before working on the timing. #blender #animation #gamedev 080
Aneesh Joshi @aneeshjoshi.bsky.social · 16/04/2026Just chilling here with my new model and animation Still needs more work. But it's a first pass! #gamedev #indiedev 052
Aneesh Joshi @aneeshjoshi.bsky.social · 05/04/2026The level grows! #screenshotsaturday #gamedev #indiedev 1124
Aneesh Joshi @aneeshjoshi.bsky.social · 03/04/2026Cannon Game Feel Pass 2 : shadows! For the player and the cannon. Makes it easier to understand where the cannon is in 3D space. #gamedev #indiedev #unity3d 072
Aneesh Joshi @aneeshjoshi.bsky.social · 31/03/2026Introducing the Pogo Stick! It's one of the core mechanics in the game. #gamedev Stay tuned for future passes to make it feel better. Open to suggestions :) 062
Aneesh Joshi @aneeshjoshi.bsky.social · 28/03/2026Unexpected consequence of adding cannons: #screenshotsaturday #gamedev #unity3d 0122
Aneesh Joshi @aneeshjoshi.bsky.social · 27/03/2026Game Feel Pass 1 : Tweening and Particle Effects #gamdev #unity3d 150
Aneesh Joshi @aneeshjoshi.bsky.social · 26/03/2026Stay tuned as I improve the feel of this cannon #gamedev 062
Aneesh Joshi @aneeshjoshi.bsky.social · 25/03/2026My take on the bouncy ball animation practice #blender 030
Aneesh Joshi @aneeshjoshi.bsky.social · 16/11/2025My #UFO50 inspired Sky Painting game is finally ready : aneesh-joshi.itch.io/sky-painters... Would love to hear your thoughts! #gamedev #unity #unity2d #aseprite #pixelart #itchio #indiedev 0145
Aneesh Joshi @aneeshjoshi.bsky.social · 14/11/2025it took me these many builds to get what I see on itch to be the same as what I see in Unity... 100
Aneesh Joshi @aneeshjoshi.bsky.social · 02/11/2025I have tried so many variations at this point... 000
Aneesh Joshi @aneeshjoshi.bsky.social · 02/11/2025I spent too much time working on these clouds. But they still don't seem quite right. I am using the #UFO50 palette, so I am limited in the colors I can choose. I can't make it white since the paint is white. I am sort of trying to emulate these clouds from SMB3. any advice #pixelart #gamedev ? 184
Aneesh Joshi @aneeshjoshi.bsky.social · 30/10/2025#inktober #inktober2025 “Deer” October is almost over and I’ve got 5 inkings in so far. More than I have in any other October! Might quit after October or try to finish all before next October! 120
Aneesh Joshi @aneeshjoshi.bsky.social · 15/10/2025Getting the control flow working for my sky painting game was waaaay harder than I had expected. But it's (almost) working :D #gamedev #unity #ufo50 #aseprite #pixelart #skywriter 070
Aneesh Joshi @aneeshjoshi.bsky.social · 15/10/2025Fanart for @walaber.com’s cloth stitching game for #inktober2025 Topic: “Weave” The cat is in the sun and the dog is in the shade :) #inktober2025 171
Aneesh Joshi @aneeshjoshi.bsky.social · 29/08/2025@walaber.com looking forward to hearing the DLC soundtrack! 020
Aneesh Joshi @aneeshjoshi.bsky.social · 27/07/2025A little late in the night for #screenshotsaturday but that fits the theme of this level with shooting stars in my #UFO50 inspired sky painting game. I first came across dark levels in #spelunky :D #gamedev #pixelart #unity #aseprite #indiedev 0233
Aneesh Joshi @aneeshjoshi.bsky.social · 09/07/2025Did a second pass on the Pimple Popper Enemy! I really enjoyed pixelling out this new one :) (GIF in thread) #pixelart #aseprite #gamedev #unity #indiedev 2103
Aneesh Joshi @aneeshjoshi.bsky.social · 02/07/2025@walaber.com I'm eagerly waiting for the PGRC DLC! :D Really looking forward to the new Ska music tracks as well! 100