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@ambiguous.name
84 followers 227 following 37 posts

ambiguous.name

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ambiguousname @ambiguous.name · 30/08/2026
Been working on optimizing Twodot. The new setup is 5x faster and moves Godot to OffscreenCanvas to render in a separate thread; I also removed support for instanced geometry so shaders will compile faster. #screenshotsaturday #godot #madewithgodot #godotengine #gamedev #twine
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ambiguousname @ambiguous.name · 03/05/2026
Sketched down some ideas for a cool new concept the other day! Made some progress implementing what I'm calling "Twodot": Twine + Godot #godot #godotengine #twine #screenshotsaturday #gamedev
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ambiguousname @ambiguous.name · 11/04/2026
Hand coded a small game in WebAssembly over the past few days! ambiguousname.itch.io/wasm-paint #screenshotsaturday #gamedev #webassembly
Abstract piece with a yellow background. There's a large white loop off towards the right, which arcs towards some red dots at the top of frame. At the bottom is the outline of a black rhombus.
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ambiguousname @ambiguous.name · 29/03/2026
Small gameplay prototype with SFX! #godot #madewithgodot
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ambiguousname @ambiguous.name · 29/11/2025
Follow up! Added (somewhat hacked together) networked shooting and an enemy. #godot #screenshotsaturday #madewithgodot
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ambiguousname @ambiguous.name · 12/10/2025
Messing with harsh lighting in Godot. #godot #madewithgodot #screenshotsaturday
Single white spot hovers in the center of 4 cylinders. It casts a bright pink light. The cylinders are also lit by a distant unseen sun from the left hand side of the frame, which casts a green light. The absence of either light creates a black shadow.A black tower blots out a white sun in the center of the frame amidst a blue sky. A small capsule and plane are in the shade of the tower, taking a dark blue shade. A black tetromino-reminiscent block is in the foreground of the shot on the lower right hand side of the frame.
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ambiguousname @ambiguous.name · 10/05/2025
Real life noclip
"Delta Sky Club" sign cut off by Chick-fil-a construction paper
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ambiguousname @ambiguous.name · 01/04/2025
Duck Part 2: Electric Boogaloo
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ambiguousname @ambiguous.name · 01/04/2025
Duck!
Green Mallard in a pond, with a small waterfall in front of it. The duck is facing away from the camera, and the pond is surrounded by greenery
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ambiguousname @ambiguous.name · 01/04/2025
Saw that I'm a Nyan Cat on @streetcomplete.bsky.social. Cute!
Screenshot of the StreetComplete UI. In place of what would be a blue dot to indicate my position, there's a cat with a cat with a gray head and tail. The cat also has a pink pop tart for a body.
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ambiguousname @ambiguous.name · 04/03/2025
Bringing a new update to SUPER ULTRA RACING XTREME to the #sfmoma Koret Learning Center this week! New powerups, improved particles, some balance patching, and more! @annaliviaxyz.bsky.social and I will be in the area for #GDC2025! www.sfmoma.org/exhibition/a... #gamedev #godot #madewithgodot
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ambiguousname @ambiguous.name · 21/02/2025
Managed to do this in about 10 months of on and off work. I am so proud of my square baby #vulkan #sdl #sdl3 #gamedev
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ambiguousname @ambiguous.name · 01/02/2025
Lots of changes today! Imported a custom model and animations (made by @stargyaru.bsky.social and myself), started locking in the combat loop. Going to be submitting to the Bigmode 2025 Jam tomorrow! #godot #madewithgodot #screenshotsaturday
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ambiguousname @ambiguous.name · 30/01/2025
Added enemy types. This is the Telekinetic #godot #madewithgodot
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ambiguousname @ambiguous.name · 27/01/2025
Added juice #godot #madewithgodot
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ambiguousname @ambiguous.name · 26/01/2025
#screenshotsaturday #godot #madewithgodot
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ambiguousname @ambiguous.name · 14/12/2024
Working on some terrain data in Minecraft!
Minecraft 1.21.4 Window. A large stone pillar with some small changes in height towers above a grey circular background.
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