Alkemist @alkemist0.itch.io · 17/03/2025Oh my goodness, Jonas Tyroller (developer of "Will You Snail?") played my game!!! 041
Alkemist @alkemist0.itch.io · 19/12/2024Secret Santa Game Jam update! Started working on art finally. Got the red and the blue fish done. Any advice would be greatly appreciated! #GameDev #GameJam #PixelArt 1102
Alkemist @alkemist0.itch.io · 15/12/2024Secret Santa Game Jam Update! It ends in a week. Got most of the game working. Now just need to make UI, and actual levels. I am still looking for a pixel artist, if you're interested, please reply with some of your work. It's not a paid position, just for fun. #Godot #GameDev #GameJam 090
Alkemist @alkemist0.itch.io · 13/12/2024There are templates in the Asset Library section of the Project Manager 030
Alkemist @alkemist0.itch.io · 12/12/2024Bonus: The system working with 100 followers #Godot #GameDev #GameJam 1131
Alkemist @alkemist0.itch.io · 12/12/2024Secret Santa Game Jam Update! I've reworked the followers to use Godot's NavigationAgents rather than Physics. It's a lot more stable and smooth now. I am also looking for a pixel artist for this game. If you're interested, reply with some of your work. #Godot #GameDev #GameJam #PixelArt 2211
Alkemist @alkemist0.itch.io · 10/12/2024Secret Santa Game Jam progress update! Not sure if I should keep collisions between them or let them pass through each other. I think keeping collision will make it look better, but the physics is just too buggy for it to make sense. What do you all think? #Godot #GameDev #GameJam 2142
Alkemist @alkemist0.itch.io · 09/12/2024My progress from today on the Secret Santa game jam! It's going to be an underwater maze where you have to lead a group of smaller fishes to safety. Sort of a successor to alkemist0.itch.io/red-fish #Godot #GameDev #GameJam 1172