Sign in

Alkemist

@alkemist0.itch.io
59 followers 162 following 27 posts

She/they Game developer I use Godot alkemist0.github.io

PostsRepliesMedia
Alkemist @alkemist0.itch.io · 22/09/2026
kdeforpeople.com
020
Alkemist @alkemist0.itch.io · 01/12/2025
Oh, didn't realize #AdventOfCode only has 12 puzzles this year... Even though there's still only a day between them, I think this is better because you don't have to finish one each day!
030
Alkemist @alkemist0.itch.io · 02/08/2025
Learning Godot control nodes: Oh! I get it, this is just like CSS! 😄 This is just like CSS ☹️
030
Reposted by Alkemist
BlueAxolotl @blueaxolotl.bsky.social · 18/03/2025
World 2 is done 🙏 planning to have some friends playtest the game to see if its going good so far
011
Reposted by Alkemist
Alkemist @alkemist0.itch.io · 17/03/2025
Oh my goodness, Jonas Tyroller (developer of "Will You Snail?") played my game!!!
Jonas Tyroller:
Got 30750 points. In the first runs I had a bit of trouble finding out why I am losing immediately. Maybe the first timer could be a bit longer than 3 seconds. It also took me an embarrassingly long time to see that I need to balance the weight on the boat correctly to stop it from falling over. Faster feedback for misplaced robots would likely feel more satisfying (immediate explosion instead of waiting for them to grow). All in all great little game. Enjoyable.
041
Alkemist @alkemist0.itch.io · 17/03/2025
Oh my goodness, Jonas Tyroller (developer of "Will You Snail?") played my game!!!
Jonas Tyroller:
Got 30750 points. In the first runs I had a bit of trouble finding out why I am losing immediately. Maybe the first timer could be a bit longer than 3 seconds. It also took me an embarrassingly long time to see that I need to balance the weight on the boat correctly to stop it from falling over. Faster feedback for misplaced robots would likely feel more satisfying (immediate explosion instead of waiting for them to grow). All in all great little game. Enjoyable.
041
Alkemist @alkemist0.itch.io · 16/03/2025
What's up with those accounts that seem to automatically like and repost every gamedev related post? Are they bots or just people with too much time on their hands?
040
Alkemist @alkemist0.itch.io · 16/03/2025
I'm so good at accidentally naming variables the same as built in functions
020
Alkemist @alkemist0.itch.io · 16/03/2025
The best way to motivate yourself is to post about your project on the internet, then people will shame you when you don't finish! #GameDev
173
Reposted by Alkemist
Alkemist @alkemist0.itch.io · 16/03/2025
Making this post to bring attention to some of my games! alkemist0.itch.io/robo-boat alkemist0.itch.io/stop-corp alkemist0.itch.io/night-light They all take just a few minutes to play. I'm still learning game development so I'd like any advice on them! #Godot #GameDev
074
Alkemist @alkemist0.itch.io · 16/03/2025
Working on a game for Godot Wild Jam with @m1n3c4rt.github.io! It's a roguelike deckbuilder, with dice instead of cards! #Godot #GameDev #GameJam
0153
Reposted by Alkemist
BlueAxolotl @blueaxolotl.bsky.social · 16/03/2025
Game development is going swimmingly 🐟🥫
Screenshot of a beach level from an 8-bit GameBoy 2D platformer I am developing solo
051
Alkemist @alkemist0.itch.io · 16/03/2025
Making this post to bring attention to some of my games! alkemist0.itch.io/robo-boat alkemist0.itch.io/stop-corp alkemist0.itch.io/night-light They all take just a few minutes to play. I'm still learning game development so I'd like any advice on them! #Godot #GameDev
074
Alkemist @alkemist0.itch.io · 31/12/2024
Secret Santa Game Jam update! The jam has been over for a week, and I just finished 😅. It took me a while just for one level. I'll continue to update it over the next month or so, adding more levels and some cool features as well. alkemist0.itch.io/tidal-treasure #GameDev #Godot #GameJam
alkemist0.itch.io
Tidal Treasure by Alkemist
Lead your fish to safety in this underwater maze!
0101
Alkemist @alkemist0.itch.io · 23/12/2024
Secret Santa Game Jam update! I wasn't able to finish the game within the deadline, but I'll keep working on it! Expect to be able to play the full version before December 31. For now, you can still play the demo at alkemist0.itch.io/tidal-treasure #Godot #GameDev #GameJam
alkemist0.itch.io
Tidal Treasure by Alkemist
Lead your fish to safety in this underwater, Pikmin-inspired maze!
0102
Alkemist @alkemist0.itch.io · 19/12/2024
Secret Santa Game Jam update! Started working on art finally. Got the red and the blue fish done. Any advice would be greatly appreciated! #GameDev #GameJam #PixelArt
Pixel art of a blue fishPixel art of a red fish
1102
Alkemist @alkemist0.itch.io · 15/12/2024
Secret Santa Game Jam Update! It ends in a week. Got most of the game working. Now just need to make UI, and actual levels. I am still looking for a pixel artist, if you're interested, please reply with some of your work. It's not a paid position, just for fun. #Godot #GameDev #GameJam
090
Alkemist @alkemist0.itch.io · 12/12/2024
Secret Santa Game Jam Update! I've reworked the followers to use Godot's NavigationAgents rather than Physics. It's a lot more stable and smooth now. I am also looking for a pixel artist for this game. If you're interested, reply with some of your work. #Godot #GameDev #GameJam #PixelArt
2211
Alkemist @alkemist0.itch.io · 10/12/2024
Secret Santa Game Jam progress update! Not sure if I should keep collisions between them or let them pass through each other. I think keeping collision will make it look better, but the physics is just too buggy for it to make sense. What do you all think? #Godot #GameDev #GameJam
2142
Alkemist @alkemist0.itch.io · 09/12/2024
@steinmakesgames.bsky.social Could you make a Godot feed that sorts by newest posts instead of popular posts?
130
Alkemist @alkemist0.itch.io · 09/12/2024
Also useful for this: `move_toward`! I find this useful for movement acceleration or to smoothly move to another value. For example, in the `_process` function: ``` velocity.move_toward(target_velocity, speed * delta) ``` This changes the velocity at a linear rate. #Godot #GameDev
2131
Alkemist @alkemist0.itch.io · 09/12/2024
My progress from today on the Secret Santa game jam! It's going to be an underwater maze where you have to lead a group of smaller fishes to safety. Sort of a successor to alkemist0.itch.io/red-fish #Godot #GameDev #GameJam
1172
Alkemist @alkemist0.itch.io · 08/12/2024
@gameengines.bsky.social I would like the Godot label please!
020
Alkemist @alkemist0.itch.io · 08/12/2024
Hello world! I'm on Bluesky now! I'll post game updates here. Currently working on the Secret Santa game jam. #godot #gamedev
5223