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drajjon (Alexis)

@alexisjanson.com
1.3K followers 336 following 3.4K posts

#IndieDev, #GameDesign, musician, engineer, "Artisan of Joy" DRAFT CARDS AND BATTLE! - Once Upon a Galaxy - galaxy.fun my music - drajjon.bandcamp.com occasionally a pretentious diva - twitch.tv/drajjon

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drajjon (Alexis) @alexisjanson.com · 1h
Good luck. I just reset to rice chicken and a handful of oils/salt/pepper to try and figure shit out. Gonna be a long couple months.
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drajjon (Alexis) @alexisjanson.com · 4h
thank you! i just found that option :D
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drajjon (Alexis) @alexisjanson.com · 4h
I HAVE FOUND AN ANSWER
about:config
disable browser.nova.enabled
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drajjon (Alexis) @alexisjanson.com · 5h
wow. firefox is like.... uncomfortably "round" now. why. why must everything be so round :(
firefox partial screenshot with really round tabs/groups
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asie @asie.pl · 30/09/2026
the two social media feeds on sale for the autumn 2026 season are "AI (complimentary)" and "AI (derogatory)". looking for "not AI"? unfortunately, that option was discontinued in mid-2026 due to low customer demand. we apologize for the inconvenience.
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drajjon (Alexis) @alexisjanson.com · 30/09/2026
these sound like some fun ways to shape the experience. It's very different from what I'd call a "pod" normally but the continuity is still there and I like how it's designed for the player to try and identify their "final boss", like a little bit of social deduction almost.
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drajjon (Alexis) @alexisjanson.com · 30/09/2026
Yup- Galaxy’s async design means there’s no “dead queue” problem- wanna play at 2am? You have opponents!
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drajjon (Alexis) @alexisjanson.com · 30/09/2026
…grow naturally from any residual effects (“every turn your stuff gets bigger”) which helps a bit too. We considered “bot” behavior after running out of boards but it hasn’t been worth the effort yet.
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drajjon (Alexis) @alexisjanson.com · 30/09/2026
The ghosts fight each other, like in a normal 6-person pod (or, if there’s odd players, one fights a clone of your board) This means 95%+ of “dead” boards flush out quickly and the player only sees a couple boards here and there that are noticeably behind. When out of “turns” the boards also…
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thatoneguy_jm @jasonmeaden.com · 30/09/2026
Every game studio I have ever worked at some amazing and brilliant woman would pitch a dressmaker/fashion design/armor designer game and leadership would scoff and shoot it down. At every studio! Male C-suite/leadership dudes just cannot wrap their heads around the appeal of this style of game.
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drajjon (Alexis) @alexisjanson.com · 30/09/2026
Glad you enjoy it! The async design was a key early decision that enabled a lot of really cool stuff :) bsky.app/profile/alex...
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drajjon (Alexis) @alexisjanson.com · 20/08/2026
“Once Upon a Galaxy” (galaxy.fun) features asynchronous gameplay- unlike most multiplayer games, you and your opponents do not play the game “at the same time”. How does this work, and why did we choose this design? (🧵 time!)
galaxy.fun
Once Upon a Galaxy
Assemble a crew as you sail across a diverse and spectacular galaxy of your favorite storybook characters, legends, myths and cosmic entities and be the last one standing!
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drajjon (Alexis) @alexisjanson.com · 29/09/2026
I could tell you my parents address (where i grew up) but not the street name of my last address. We remember what we use :)
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Max Nichols @maxnichols.bsky.social · 25/08/2026
People often look back fondly on how "wild and free" games were in, say, the PS1 and PS2 era. Every game felt like something new. There are a bunch of reasons for this, but a big one was that you were much more likely to play a game that asked you to learn wildly new paradigms and control schemes
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drajjon (Alexis) @alexisjanson.com · 29/09/2026
neither I nor my partner know their cell# by memory- we just never use it except for very specific financial/business needs. Otherwise it's all signal/discord/email/contact lists/etc. TBH I could see the same with addresses if you just never ordered anything yourself.
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drajjon (Alexis) @alexisjanson.com · 29/09/2026
"oooh six free cards! kill you during my upkeep" 🤣
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drajjon (Alexis) @alexisjanson.com · 29/09/2026
"I had to pump gas, once, several years ago" tells you everything you need to know
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drajjon (Alexis) @alexisjanson.com · 29/09/2026
I am hoping to revive it at an Event Near You Someday(tm)
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drajjon (Alexis) @alexisjanson.com · 29/09/2026
I have a big pile of stories to tell and props to show off but I'm gonna need to unpack it all and figure it out again first ;)
3 books with runes, some interesting scrolls with colorful potions
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drajjon (Alexis) @alexisjanson.com · 29/09/2026
In addition to the hexagons, three other props communicated wirelessly. The entire room ran autonomously- progress gated by physical and digital locks. My job was to stand around and act like a foolish wizard who opened a portal to doom and occasionally remembered hints.
black-light wand revealing a hidden message in a bookplayers placing 3d shapes atop a device
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drajjon (Alexis) @alexisjanson.com · 29/09/2026
The central touchpoint of the escape room - six hexagons which responded to various objects. This was the most polished part of the experience, so all puzzles led here, with three different codes to solve.
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drajjon (Alexis) @alexisjanson.com · 29/09/2026
I combined game design with 3D printing, Arduino, RFID/NFC, and prop fabrication to create a self-running 75-minute escape room. A lucky 60ish people got to crack it's riddles on JoCo Cruises 2019 and 2020. (and who knows- maybe it returns someday!)
game props on a small table, people sitting around examining them- books, cards, coins, treasure chest, cloth pieces, amulet, wand, etc.
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drajjon (Alexis) @alexisjanson.com · 29/09/2026
So this one time I decided to build a portable escape room. It was designed for events- fit in a small suitcase, 15min setup, run on it's own, 75min to solve for a team of 6+ gamers. I got to dress up and be a wizard and watch people solve my puzzles. 🧙‍♀️🦹‍♀️
game props on a table, people sitting around examining them- books, cards, potion bottles, treasure chests, cloth pieces, and more
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drajjon (Alexis) @alexisjanson.com · 28/09/2026
ok so THIRD GALAXY EXPANSION dropped booyah 🎨 galaxy.fun/articles/chr...
galaxy.fun
Set Release – Chromaria
Chromaria has arrived in Galaxy, explore the world of living paint today!
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Galaxy - Live on Steam, Android and iOS 🪐 @playgalaxygame.bsky.social · 28/09/2026
Chromaria is here – today’s patch opens the world of living paint! Grab your brushes and prepare to (chance) encounter the amazing cards in Galaxy’s new set! Find the full details in the patch notes: galaxy.fun/articles/chr...
Once Upon a Galaxy's new set is released! The rainbow dragon Chromarian perches around a mystical island.
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drajjon (Alexis) @alexisjanson.com · 27/09/2026
Crayons are important! Well i prefer dry erase markers and gel pens but COLORS
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drajjon (Alexis) @alexisjanson.com · 27/09/2026
yes! Conspire and Retrace were my first two mechanics.
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drajjon (Alexis) @alexisjanson.com · 27/09/2026
did I mention that I once rewrote the entire MTGO layering system, and in the process invented a new Magic sublayer somewhere in the morph/copy/lose-abilities section My Humility knows no bounds
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drajjon (Alexis) @alexisjanson.com · 27/09/2026
me summarizing my entire Magic career
aliens meme guy saying "LAYERS"
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Galaxy - Live on Steam, Android and iOS 🪐 @playgalaxygame.bsky.social · 27/09/2026
Ooh, piece of candy!.. Ooh, piece of candy!.. Ooh..
Serenpopity is a common 1/1 Candy character with "Chance Encounter - Sweeten your Candy."
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Kieron Gillen @kierongillen.bsky.social · 27/09/2026
WHAT HAPPEN?
What Happen
When someone wonders "What happen?"
Roll 2D6
On 10+: GOOD HAPPEN!
ON 7-9: SO SO HAPPEN
ON 6-: BAD HAPPEN

POWERED BY APOCALYPSE

Various bad doodles attached.
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drajjon (Alexis) @alexisjanson.com · 27/09/2026
Ctrl+P from within Spectacle on KDE Ubuntu (saving the file and printing from another program worked fine, was trying to skip a step... silly me lol)
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drajjon (Alexis) @alexisjanson.com · 27/09/2026
This was Linux’s hilarious answer to “print this screenshot”
8.5x11 paper with a “screenshot” occupying about 10% of the page. Left aligned. No, REALLY left aligned
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Cat Manning @catacalypto.bsky.social · 26/09/2026
was literally just referencing this—the “who is having the most fun, the player, the designer, or the computer” question—earlier today. it’s such a core concern when making something heavily systemic or relies a lot on procgen
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drajjon (Alexis) @alexisjanson.com · 26/09/2026
Source material for Perfectioneer - how well did the artist do 😎
me and my cat, at my (messy) desk- microphone, rgb keyboard, dragon art from Galaxy on one monitor, a "live lobby" on the otherme giving my cat kissies on his forehead, at my (messy) desk- microphone, rgb keyboard, (different) dragon art from Galaxy on one monitor, a "live lobby" on the other
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Andrei Fomin @duha-the-best.bsky.social · 25/09/2026
Meet DUHASM, my new game. The world is made of text symbols. But some creatures somehow decided to look completely normal. Find them and smash them back into symbols. Wishlist on Steam + sign up for the Playtest: store.steampowered.com/app/5279800/... #indiegamedev #indiegame #ascii
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drajjon (Alexis) @alexisjanson.com · 26/09/2026
Oh yeah galaxy.fun go draft a tiny crew of whimsy today @playgalaxygame.bsky.social
galaxy.fun
Once Upon a Galaxy
Assemble a crew as you sail across a diverse and spectacular galaxy of your favorite storybook characters, legends, myths and cosmic entities and be the last one standing!
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drajjon (Alexis) @alexisjanson.com · 26/09/2026
Hey check it out new set coming Chromaria releases MONDAY on Once Upon a Galaxy This Chance Encounter brought to you by your local Purrfectioneer🐉
Purrfectioneer (4/4 uncommon Dragon)
Treasure Hoard 1
Chance Encounter- improve the buffs from your treasures by +1/+1. If there’s nothing to buff, get a Dragon’s Claw instead.
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drajjon (Alexis) @alexisjanson.com · 25/09/2026
Lil guy on walk
Baby squirrel
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drajjon (Alexis) @alexisjanson.com · 25/09/2026
NES metroid and zelda both had a relatively “figure out your own path” approach. Many later metroids had minimal sequence breaking- i remember multiple gameboy titles (fusion?) being almost impossible to break. I don’t think “sequence breaking” is a significant distinguishing factor conceptually.
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D.W.A.P. (Ben) @andwap.bsky.social · 24/09/2026
When your gamedev friend shows you progress on their new engine.
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drajjon (Alexis) @alexisjanson.com · 25/09/2026
I’ve heard this one a lot more in the past. Never got to try it.
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Kris Asick @pixelmusement.com · 24/09/2026
Deluxe Paint 2E ...no seriously, making stuff in that was how I laid out a ton of my game ideas... NONE of these are real screenshots; all drawn in DP2E! :D (And are also all games I likely will never make, thus why I don't mind sharing them.)
Conceptual screenshot of an overhead shooting game with various gauges alone the edges.Conceptual screenshot of an adventure game in a dirt-filled area with grey rock formations, a volcano in the background, and a building with a high-tech door. A score of 2 of 183 shown at the top, "pull top lever" as the command the player has input, and a message of "The lever is stuck and won't budge."Conceptual screenshot of an RPG showing an overhead perspective on the left, various stats and equipment on the right, and a number of messages of actions being performed at the bottom.Conceptual screenshot of a racing game from an overhead perspective with various grey walls, tan track pieces, and blue water, along with various status panels in each corner of the screen.
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drajjon (Alexis) @alexisjanson.com · 25/09/2026
Ohhhh yeah i made a ton of this kinda stuff but i don’t even remember what tools tbh just bits of map tiles and sprites and whatever
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drajjon (Alexis) @alexisjanson.com · 25/09/2026
There’s zelda/zquest classic. But i havent tried them. I’d love a metroid/zelda maker. (They are the same game 😇) but like mariomaker- just start popping stuff in and experimenting or go play a random jumbled mix of rooms from users lol
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drajjon (Alexis) @alexisjanson.com · 25/09/2026
Sort of like twine? Zzt also had a lot of dialog trees too. They are pretty accessible game making tools.
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drajjon (Alexis) @alexisjanson.com · 24/09/2026
I have to say that recently i’ve leaned even harder into my “voice/brand” with how i communicate We’re entering an era where perfect clean newsroom corporate voice/branding will be a dime a dozen Value the quirks in your fellow creators or they will disappear in the sea of slop
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drajjon (Alexis) @alexisjanson.com · 24/09/2026
This guy? What was your favorite gimmick/trick/feature? www.spiderwebsoftware.com/blades/winBO...
spiderwebsoftware.com
Blades of Exile for Windows
Spiderweb Software creates epic indie fantasy adventures for Windows, Macintosh, and the iPad, including the hit Avernum and Avadon series.
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drajjon (Alexis) @alexisjanson.com · 24/09/2026
Yeah i think it worked well for kids able to hyperfocus
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drajjon (Alexis) @alexisjanson.com · 24/09/2026
Ohh intuitive scripting interfaces are a holy grail.
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