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Alexey Adamitsky

@alexeyadamitsky.com
36 followers 77 following 134 posts

👋 Looking for freelance or full-time remote opportunities.

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Reposted by Alexey Adamitsky
Academy Software Foundation (ASWF) @aswf.io · 16/09/2026
NVIDIA has contributed two new high-fidelity assets—the MaterialX Teapot and Lion—to DPEL. These are the first DPEL assets to feature production-grade, multi-layered MaterialX materials. Learn more and get the assets: www.aswf.io/blog/materia...
aswf.io
DPEL Adds New MaterialX Assets from NVIDIA – ASWF
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Alexey Adamitsky @alexeyadamitsky.com · 21/07/2026
If I ever needed to do CAD modeling I would definately use Plasticity. It's the sexiest tool around for it. I wish Houdini UI looked quarter as good.
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Alexey Adamitsky @alexeyadamitsky.com · 09/06/2026
This is great! Love this update. Will definitely use the new feature.
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Alexey Adamitsky @alexeyadamitsky.com · 02/06/2026
One of the best talks on a "career" I've heard. Everything is to the point.
youtube.com
You Don't Need a Job | FutureProof '26 Keynote
YouTube video by School of Motion
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Alexey Adamitsky @alexeyadamitsky.com · 01/06/2026
Great talk! Highly recommend watching it, especially if you don't follow AI too closely. It's packed with great information.
youtube.com
AI Companies are LYING to You
YouTube video by FUTO
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Reposted by Alexey Adamitsky
MaterialX @materialx.bsky.social · 22/05/2026
MaterialX v1.39.5 is released! This release of MaterialX has the largest set of contributors in the history of our project, and includes support for the Slang shading language, 2D and 3D flake nodes, improvements to the MaterialX Graph Editor, and much more. github.com/AcademySoftw...
A blue paint flake material on a sphereA purple tinted glass material on a shading ballA procedural marble graph in the MaterialX Graph Editor
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Reposted by Alexey Adamitsky
Graphite - Open Source Graphics Suite @graphiteeditor.bsky.social · 23/05/2026
Graphite just shipped 8 months of progress with 500+ improvements. Highlights: • Vector blend tool • Gradient tool: midpoint biasing, spread methods, & huge UX boost • Draggable tab/panel docking • QR code generator node • 20+ new string/regex nodes www.youtube.com/watch?v=U3E-...
youtube.com
May Update - Graphite, the Open Source 2D Graphics Suite
YouTube video by Graphite
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Alexey Adamitsky @alexeyadamitsky.com · 13/05/2026
I just wrapped a new Houdini study with the goal to polish full pipeline production on a simpler motion design piece where the narrative is key. Key lesson — complexity isn't everything — control is. Do you want to see the scene breakdown? @sidefx.bsky.social #motiondesign #cgi #sidefxhoudini
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Alexey Adamitsky @alexeyadamitsky.com · 16/03/2026
Ever wonder why some digital products look "flat" while others look mouth-watering? It’s all in the condensation. Need intentional, high-end visuals for your brand? Let’s talk. #sidefxhoudini #sidefxkarma #productrendering #3d #cgi #breakdown
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Alexey Adamitsky @alexeyadamitsky.com · 03/03/2026
Closeups for the shots where I test condensation setup in Houdini using a couple of approaches. #sidefxhoudini #sidefxkarma #productrendering #3d #cgi
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Alexey Adamitsky @alexeyadamitsky.com · 03/03/2026
A couple of shot done to test condensation setup in Houdini using a couple of approaches. #sidefxhoudini #sidefxkarma #productrendering #3d #cgi
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Alexey Adamitsky @alexeyadamitsky.com · 11/02/2026
I've just heard this from Kaye Han from AnyType team. This really resonates with me. I'm so tired of the "everything cloud" and SaaS model. Really want to see this SaaE model succeed. I think it's the way forward. #anytype #localfirst #selfhosting
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Alexey Adamitsky @alexeyadamitsky.com · 03/02/2026
www.pureref.com/download.php
pureref.com
Download | PureRef
PureRef, the simple reference image viewer.
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Alexey Adamitsky @alexeyadamitsky.com · 03/02/2026
PureRef just dropped a new version a couple of days ago. Highly recommend downloading it. Many great improvements to already the indispensable tool for solo artists.
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Alexey Adamitsky @alexeyadamitsky.com · 28/01/2026
Everything else seems identical. It's weird to have two light types. I was thinking maybe one is a legacy light type and one is true to USD specs but I wonder which one. And the light strength difference is also quite confusion. Might be a bug though. Not sure.
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Alexey Adamitsky @alexeyadamitsky.com · 28/01/2026
I thought so too but they're not. If you set the Exposure at 1 on Distant Light LOP and then the same Exposure at Light LOP type Distant you won't get the same light strength. You'll have to set Light LOP type Distant at Exposure 15 to match the strength of light from Distant Light LOP.
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Reposted by Alexey Adamitsky
Blender @blender.org · 27/01/2026
Blender Foundation is thrilled to announce that Netflix Animation Studios is joining the Development Fund as Corporate Patron. This support will be dedicated towards general development, to improve content creation tools for individuals and teams working in media workflows. fund.blender.org #b3d
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Alexey Adamitsky @alexeyadamitsky.com · 27/01/2026
Peter @petercubic.bsky.social, do you know why there are two distant lights in Karma? One as a Type in Light LOP and also another one as dedicated Distant Light LOP? And which one should be used?
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Alexey Adamitsky @alexeyadamitsky.com · 27/01/2026
I still wish to see someday such courses integrated into the documentation. It would add so much value when you can also see visual examples and functionality explained where you're actually looking for it — inside the documentation or specific nodes. #sidefxhoudni
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Alexey Adamitsky @alexeyadamitsky.com · 27/01/2026
Peter (@petercubic.bsky.social) made a few really great courses for Karma including this intro to Karma. It's pretty much all you need to get you up to speed if you never touched this renderer. It's amazing to get such high quality courses for free. Great job Peter and SideFX! #sidefxhoudini
sidefx.com
Intro to Karma Concepts | SideFX
This course intends to give an introduction to the concepts needed to begin using Houdini’s Karma renderer. This USD-based renderer is now the recommended renderer in Houdini, and replaces Mantra. Sin...
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Alexey Adamitsky @alexeyadamitsky.com · 23/01/2026
Also, it would be nice to learn how to use OCIO Transform under Pixel Oracle settings. Some people claim it's important to get a cleaner image faster. I did some tests and I can see the difference but I would like to hear more about this workflow and learn if I do it right or not.
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Alexey Adamitsky @alexeyadamitsky.com · 23/01/2026
Caustics optimization example was very "synthetic". I would love to see a more practical use case because so far as I gathered it's still very expensive to render caustics in Karma and make them clean. Do you expect caustics get better/faster in Karma?
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Alexey Adamitsky @alexeyadamitsky.com · 23/01/2026
I'd love to hear more on good practices optimizing Variance minimum samples and noise threshold for common scenarios. Like for example Pixar usually using 32 minimum samples, but 4096 maximum in production and control the quality with adaptive noise threshold.
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Alexey Adamitsky @alexeyadamitsky.com · 23/01/2026
I rarely use Karma CPU, so I'm curious what is the purpose of Path Traced convergence mode? How is it helpful in production?
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Alexey Adamitsky @alexeyadamitsky.com · 23/01/2026
Although, I'm very familiar with Karma I liked watching your course. It's definitely a huge help to newer Karma users or anyone wanting to refresh their knowledge. I have a few notes/questions thought I'd like to have a conversation about.
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Reposted by Alexey Adamitsky
Blender @blender.org · 22/01/2026
Welcome Dell to the Blender Development Fund as Corporate Gold sponsor, supported by NVIDIA! This enables general Blender development, with the goal of continuously improving content creation tools that will benefit the entire community. fund.blender.org #b3d #DevFund #delltech #NVIDIA
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Alexey Adamitsky @alexeyadamitsky.com · 21/01/2026
I highly recommend watching this free course on Karma from Peter Arcara (@petercubic.bsky.social). He does an exceptional job explaining all the essentials of optimizing Karma samples for great render quality and a little bit extra! #sidefxhoudini
youtube.com
Refining Karma Renders - YouTube
This course is designed to educate learners on ways to take a noisy Karma render, find the sources of the noise, and end with a clean final render. The cours...
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Alexey Adamitsky @alexeyadamitsky.com · 30/12/2025
This is a great talk! Learned a lot and would love to see some actual traction in open source to focus on UX as well. So many of us could have an easier time moving to Linux from Windows which has become an unbearable pile of AI driven garbage.
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Reposted by Alexey Adamitsky
Blender @blender.org · 29/12/2025
The Blender Survey 2025 results are here! 🎉 Thanks to the over 5,000 participants who shared their experiences and insights on how to make Blender better! survey.blender.org/feedback/2025/ #b3d
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Alexey Adamitsky @alexeyadamitsky.com · 03/12/2025
I'm just waiting for the desktop experience. Everything else is there already. Also, nice to have would be better prototyping tools.
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Alexey Adamitsky @alexeyadamitsky.com · 29/11/2025
Jesus! Some Blender add-on developers absolutely slaps! #b3d #blender
youtube.com
A Big Surprise for Geo-Scatter 5.6!
YouTube video by bd3d
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Alexey Adamitsky @alexeyadamitsky.com · 29/10/2025
Fully agree with this prediction. Good read.
truegrittexturesupply.com
The Case for Optimism in the Age of AI
As generative AI dominates every conversation in the creative industry, we're making the case that artists have reason to be optimistic.
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Alexey Adamitsky @alexeyadamitsky.com · 23/10/2025
I love seeing progress made in USD ecosystem with unifying all DCCs and render engines. There are still enough issues which makes it hard to build 100% interchangeable workflow. One of the issues is a not 100% standardized lighting. This is a cool talk going deep on this subject. #openusd #3d
youtube.com
Physical Lighting in OpenUSD - Anders Langlands, NVIDIA
YouTube video by Academy Software Foundation
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Alexey Adamitsky @alexeyadamitsky.com · 18/10/2025
Please, fill in the survey. It's important for future Blender development. fund.blender.org/survey/2025/ hashtag#b3d hashtag#blender3d
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Alexey Adamitsky @alexeyadamitsky.com · 16/10/2025
I love watching @penpot.app grow and improve. Such a cool project on par with Blender. I hope it succeeds in a big way! The biggest thing is that it fosters user agency when other tools try to rob you of it as much as possible. Good job Penpot team!
youtube.com
This is Penpot, the open-source design & code tool
YouTube video by Penpot
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Alexey Adamitsky @alexeyadamitsky.com · 07/10/2025
Great talk! Lots of honest opinions there from industry veterans. #ai #vfx
youtube.com
Let's have an honest conversation about AI and the VFX industry | Leading industry experts panel
YouTube video by Hugo's Desk
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Alexey Adamitsky @alexeyadamitsky.com · 06/10/2025
It's a very impressive render engine Vladimir! But what is the end goal here? Is it a glorified tech demo or are you planning to release a commercial version sometime in the future?
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Alexey Adamitsky @alexeyadamitsky.com · 29/09/2025
Very interesting talk which highlights how huge corporations adopts Blender. I am now more than every convinced that Blender will be one of the top production tools for 3D in many crucial industries. #b3d #blenderisindustrystandard
youtube.com
Blender at Volkswagen Group — Blender Conference 2025
YouTube video by Blender
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Reposted by Alexey Adamitsky
Penpot @penpot.app · 23/09/2025
New release! Penpot 2.10 is here 🎉 ✨ Variants are now available! And also, Design Tokens get more typography options plus plenty of quality-of-life improvements Check what's new : community.penpot.app/t/penpot-2-1...
community.penpot.app
Penpot 2.10: Go your own way 🛤️
In this release we introduce what’s (probably) the top community request: Variants are a powerful way to bring order and flexibility to your design system in Penpot. On top of that, Design Tokens now...
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Alexey Adamitsky @alexeyadamitsky.com · 19/09/2025
Loved the talk. Sometime "hacky" way is the only one to get what you need in a shot. #b3d #blenderconference2025
youtube.com
I’m a Complete Hack - But This is how simple techniques still make a big … — Blender Conference 2025
YouTube video by Blender
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Alexey Adamitsky @alexeyadamitsky.com · 14/09/2025
Love your content. It helped me a lot when I was discovering Octane. Looking forward to the talk. BUT, could have you imagined doing a talk at Blender Conference if you were asked a couple years ago?
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Alexey Adamitsky @alexeyadamitsky.com · 06/09/2025
Great talk! Surprisingly lost of new insights from Ton in this one. Highly recommend to watch it. #b3d
youtube.com
A Chat with the Founder of Blender, Ton Roosendaal | Bad Decisions Podcast #69
YouTube video by Bad Decisions Studio
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Alexey Adamitsky @alexeyadamitsky.com · 04/09/2025
This is something I also practice to a certain degree. Especially helpful for strengthening creativity. Be bored to be more creative.
youtube.com
You Need to Be Bored. Here's Why.
YouTube video by Harvard Business Review
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Alexey Adamitsky @alexeyadamitsky.com · 01/09/2025
Yeah, this is worrying. AI agents are useful but the security risks are just too much right now.
youtube.com
AI Security Warning from Signal app's Meredith Whittaker – The Hidden Dangers of Agentic AI
YouTube video by Content Renegade - Alex Brooks
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Reposted by Alexey Adamitsky
SideFX Houdini @sidefx.bsky.social · 26/08/2025
Houdini 21 is here! KineFX gets a Motion Mixer, Animation Catalog, Autorig Builder & enhanced muscles. Copernicus adds GPU Pyro FX, reaction diffusion FX & texture baking. Solaris expands with Shot Builder, Live Rendering & Gaussian Splats & much more.  www.sidefx.com/products/what...
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Alexey Adamitsky @alexeyadamitsky.com · 25/08/2025
This small project was inspired by GSG post. If you want an answer how to easily make empty spaces in a cloner setup then watch the breakdown. #hodini #sidefxhoudini #3d #breakdown
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Alexey Adamitsky @alexeyadamitsky.com · 25/08/2025
And a couple of stills. #houdini #sidefxhoudini #3d
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Alexey Adamitsky @alexeyadamitsky.com · 25/08/2025
Was exploring some forms in Houdni and made a short animation. #houdini #sidefxhouidin #3d
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Alexey Adamitsky @alexeyadamitsky.com · 19/08/2025
Whoa! This is cool. Finally, the official development partnering with ILM. This is a big deal and another huge step in making Blender a better 3D artist's tool. #b3d
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Alexey Adamitsky @alexeyadamitsky.com · 13/08/2025
Great read! Found it very well researched and enlightening. #noaidoom
penpot.app
Penpot's AI whitepaper
This piece explains some of Penpot's relevant findings around AI and UI Design, what we’re building (and why) and what you should expect from us in the future.
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