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AlexAugerDev-Z

@alexaugerdev.bsky.social
927 followers 42 following 467 posts

Making - Zelda GBC Fangame Made - Kirby: Wacky Episode

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AlexAugerDev-Z @alexaugerdev.bsky.social · 24/09/2026
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AlexAugerDev-Z @alexaugerdev.bsky.social · 08/09/2026
Hey, listen! #zelda #ocarinaoftime
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AlexAugerDev-Z @alexaugerdev.bsky.social · 14/08/2026
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AlexAugerDev-Z @alexaugerdev.bsky.social · 29/07/2026
A brand new transformation ring rolls around! Enemies beware, this one packs quite a punch! (WIP)⛰️ #zelda #fangame #gamedev #indiedev #gamedesign #gaming #retrogame #pixelart
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AlexAugerDev-Z @alexaugerdev.bsky.social · 16/07/2026
These Zols are simply looking for people to Gel with... They ooze with cuteness too! #zelda #fangame #gaming #gamedev #retrogame #pixelart
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AlexAugerDev-Z @alexaugerdev.bsky.social · 09/07/2026
🚨WARNING 🚨: You may receive a few bites before getting to learn the Ropes. #zelda #fangame #gamedev #gamedesign #retrogame #pixelart
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AlexAugerDev-Z @alexaugerdev.bsky.social · 29/06/2026
Slowly working on Zelda again amidst the OoT hype, you better bat an eye, or these critters will come flying fast in your face! #zelda #fangame #gamedev
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AlexAugerDev-Z @alexaugerdev.bsky.social · 28/05/2026
Zelda is going on hiatus for a while, as I've got other important stuff to do in life. See you all soon, hopefully!
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AlexAugerDev-Z @alexaugerdev.bsky.social · 04/05/2026
Pitting the 1st Gen Ring against the 2 monster types I've showcased thus far. So retro! #zelda #fangame
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AlexAugerDev-Z @alexaugerdev.bsky.social · 01/05/2026
Hero and Dark Knight, locked in a fierce battle to the death. Who will prevail in the end? ⚔️ I've been working real hard on stuff, I'm proud to show a cinematic small snippet of a battle against Darknuts! #zelda #fangame #gamedev #gamedesign #gaming #retrogame #pixelart
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AlexAugerDev-Z @alexaugerdev.bsky.social · 18/04/2026
Time for some barrel stealth action! Can I go around without being seen? 🥷 >🐙 #zelda #fangame #gamedev #gameplay #gamedesign #pixelart
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AlexAugerDev-Z @alexaugerdev.bsky.social · 16/04/2026
My dear, dear Skringle, Your existence has yet to be forgotten. The time of your return is nigh, that I promise with my whole being. May it be tomorrow, or in a thousand years... The people of the land shall at last know happiness. Eternal praise be to Lord Skringle.
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AlexAugerDev-Z @alexaugerdev.bsky.social · 15/04/2026
More Octorok footage with added tweaks. It's becoming real satisfying to fight! Notice how using your different tools allow you to approach them in various ways? If you have trouble evading their projectiles, try equipping a shield! #zelda #fangame #gamedev #gamedesign #pixelart
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AlexAugerDev-Z @alexaugerdev.bsky.social · 15/04/2026
About Me: Games (Zelda Edition) Not sure what this means, but trend looked fun :)
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AlexAugerDev-Z @alexaugerdev.bsky.social · 13/04/2026
After months of procrastination, we finally have our first enemy, the classic Octorok! You may find they're a little more aggressive and involved than before, so stay on your toes and fight! (Parts are still WIP) #zelda #fangame #gamedev #gamedesign #pixelart
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AlexAugerDev-Z @alexaugerdev.bsky.social · 06/04/2026
Made my decision, thanks everyone for helping me pick! :D
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AlexAugerDev-Z @alexaugerdev.bsky.social · 06/04/2026
Yo, I got $20 to spend on gaming, please help me decide on something from my wishlist? Any recs? Thanks!
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AlexAugerDev-Z @alexaugerdev.bsky.social · 01/04/2026
Squished boi
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AlexAugerDev-Z @alexaugerdev.bsky.social · 26/03/2026
The Hero of the Stars and the Sky, hand drawn. Please, play RUBATO!🐸
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AlexAugerDev-Z @alexaugerdev.bsky.social · 21/03/2026
Slowly getting back into making game again. Now, attacks that would hit multiple enemies at once will have a 2-frame delay between each enemy's damage. Incredibly more satisfying! 💥 #zelda #fangame #gaming #gamedev #gamedesign #retrogame #pixelart
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AlexAugerDev-Z @alexaugerdev.bsky.social · 20/03/2026
Poll: Has anybody used Quick Equip reliably in A Link Between Worlds? Or was the pause menu sufficient enough? Asking for science. #zelda
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AlexAugerDev-Z @alexaugerdev.bsky.social · 20/03/2026
Here's 9 games that are playing a huge part in my fangame's design, each in their own special way. Do you enjoy any of these? :)
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AlexAugerDev-Z @alexaugerdev.bsky.social · 12/03/2026
"Sakon's Hideout Protected by impenetrable security!"
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AlexAugerDev-Z @alexaugerdev.bsky.social · 26/02/2026
The Legend of Zelda: Oracle of Ages & Seasons turn 25 today! To celebrate this and the 40th anniversary of the franchise, here's a "Oracles" themed showcase for my GBC-themed fangame ⌛️🌱 #zelda #fangame #gamedev #gamedesign #retrogame #oracleofseasons #oracleofages #pixelart
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AlexAugerDev-Z @alexaugerdev.bsky.social · 21/02/2026
Now to talk about BS The Legend of Zelda. This one's interesting, because it recontextualized the first game into a series of broadcasts while also acting as a remake! Nowadays, it's only playable via emulation.
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AlexAugerDev-Z @alexaugerdev.bsky.social · 20/02/2026
This was a needed reminder that hard work WILL eventually pay off as long as you keep doing your very best... I haven't been productive much this year due to many life events sucking the energy outta me, but we WILL make it one day, promise! ❤️‍🩹
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AlexAugerDev-Z @alexaugerdev.bsky.social · 18/02/2026
What a way to start this wonderful series! The fact they start you out with so very little context and leaves players to figure it all out, either through play or making out the info from the manual, speaks volumes about its confidence in this concept.
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AlexAugerDev-Z @alexaugerdev.bsky.social · 17/02/2026
Over the rest of this month, I'll be making positive threads about each mainline Zelda game for the 40th anniversary, from LOZ to EOW! Maybe adding some of the spin-offs I've played too! Series always was an important part of my life and it deserves recognition :)
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AlexAugerDev-Z @alexaugerdev.bsky.social · 12/02/2026
Making time for your loved ones is all about creating memories you'll treasure for the rest of your lives ❤️ #zelda #fangame #gamedev #pixelart
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AlexAugerDev-Z @alexaugerdev.bsky.social · 26/01/2026
This game will allow magic to be used as long as the meter isn't empty. It may deplete faster with some higher costs, but a speck will suffice to attack. #zelda #fangame #gaming #gamedev #gamedesign
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AlexAugerDev-Z @alexaugerdev.bsky.social · 25/01/2026
To those confused when I'm talking about "Context Actions", they're what overwrite item inputs under certain circumstances. In this picture, "Swimming" and "Diving" are considered context actions, so they are highlighted differently.
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AlexAugerDev-Z @alexaugerdev.bsky.social · 24/01/2026
Small HUD Tweaks 📜 #zelda #fangame #gamedev #gamedesign #pixelart
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AlexAugerDev-Z @alexaugerdev.bsky.social · 23/01/2026
Frankly, no one should've been able to play this game, how I managed to pull this release off in only two years is seriously beyond me. Lightning in a bottle I'll never be able to replicate, design and time-wise. I still boot it up now & then and feel a vast array of emotions.
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AlexAugerDev-Z @alexaugerdev.bsky.social · 18/01/2026
Since Remote Bombs don't use fuses to detonate like regular Bombs do, I thought "Why not allow them to be used underwater?" ...So that's what I did 💥🌊 #zelda #fangame #gamedev #gamedesign #pixelart
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AlexAugerDev-Z @alexaugerdev.bsky.social · 15/01/2026
New year, new HUD✨ (Black variant will still be available in settings) #zelda #fangame #gamedev #gamedesign #retrogame #pixelart
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AlexAugerDev-Z @alexaugerdev.bsky.social · 13/01/2026
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AlexAugerDev-Z @alexaugerdev.bsky.social · 09/01/2026
Having the Sword & Shield not take up a slot was very important to me for expanding the unintended freedom given by the gameboy titles. Official remakes would lock them to their own button, but I wanted to give a choice. Keep them on at all times, or change if needed.
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AlexAugerDev-Z @alexaugerdev.bsky.social · 08/01/2026
Quickly swap between items with a tap of right joystick! Left/Right to select your slot & Up/Down to swap that item 🔁 #zelda #fangame #gamedev #gamedesign
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AlexAugerDev-Z @alexaugerdev.bsky.social · 07/01/2026
Equip the Charge Ring to significantly reduce all charge times for items & attacks. Hit faster, stronger to gain the upper hand! 🗡️🏹 #zelda #fangame #gamedev #gamedesign #retrogame #pixelart (Suppose I can re-record old stuff while I'm on break)
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AlexAugerDev-Z @alexaugerdev.bsky.social · 04/01/2026
Is there anything you dislike about the Gameboy Zelda games? What changes would you make? Just genuinely curious. *My own answers, you'll see in the fangame(s)*
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AlexAugerDev-Z @alexaugerdev.bsky.social · 02/01/2026
Thanks for understanding, things have been tough. May 2026 be kind to you all🌟
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AlexAugerDev-Z @alexaugerdev.bsky.social · 28/12/2025
See, this is the kind of perfection JohnSmithSomething is talking about! It's so unbelievably good it hurts the eyes... Wishing I never see something like that again LMAO. (If this bangs, hi, I'm making a cool Oracles inspired fangame 👋)
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AlexAugerDev-Z @alexaugerdev.bsky.social · 27/12/2025
After some long & hard consideration, I've come to the conclusion that I was indeed not doing my best, so starting from now, the project will look much better, just like this! #pixelart #retro
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AlexAugerDev-Z @alexaugerdev.bsky.social · 24/12/2025
Jumping for joy, now Roll Jumps have a new, faster flip animation. Happy holidays! #zelda #fangame #gamedev #gamedesign
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AlexAugerDev-Z @alexaugerdev.bsky.social · 16/12/2025
Equipping the Slam Ring replaces throws with powerful strikes, now supports the new enemy-to-enemy collision damage. Slamming Bombs also fastens their detonation cycles significantly. #zelda #fangame #gamedev #gamedesign
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AlexAugerDev-Z @alexaugerdev.bsky.social · 14/12/2025
Archives from around 2018 for an unnamed Zelda fangame. Sadly can't find anything else about it
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AlexAugerDev-Z @alexaugerdev.bsky.social · 12/12/2025
Games I got interest from during the Expedition 33 Awards.
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AlexAugerDev-Z @alexaugerdev.bsky.social · 03/12/2025
Different approach since peeps are complaining
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AlexAugerDev-Z @alexaugerdev.bsky.social · 02/12/2025
Adding a bunch of small improvements, like telling you when Link is about to resurface naturally from diving 🌊 #zelda #fangame #gamedev #gamedesign #retrogame #pixelart
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AlexAugerDev-Z @alexaugerdev.bsky.social · 27/11/2025
Been working on Sword Combat, here's some of the techniques you'll have at your disposal and how they differ from each other 🗡️ #zelda #fangame #gamedev #gamedesign #retrogame #pixelart
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