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AI and Games

@aiandgames.com
389 followers 86 following 148 posts

Hype-free analysis and deep-dives into AI for game development. Read the newsletter: www.aiandgames.com Watch on YouTube: www.youtube.com/@AIandGames Attend @conference.aiandgames.com: www.aiandgamesconference.com

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AI and Games @aiandgames.com · 5h
In this week's newsletter we announce more talks for the 2026 @conference.aiandgames.com, release more videos from 2025, review Kusan: City of Wolves, AND @tommy.aiandgames.com has a look at some horrid AI-focussed patent applications for Microsoft. www.aiandgames.com/p/microsofts...
aiandgames.com
Microsoft’s New AI-Powered Patents Offer Little to Be Excited About | 30/09/26
Plus more conference talk announcements!
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AI and Games @aiandgames.com · 25/09/2026
In the latest podcast episode @tommy.aiandgames.com chats with with Andrei Muratov, business development lead for games at Amazon Web Services. An hour-long chat about the state of AI across the industry and how everyone is still figuring out the real value. www.aiandgames.com/p/006-figuri...
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AI and Games Conference @conference.aiandgames.com · 23/09/2026
It's time to announcing the first wave of talks for AI and Games Conference 2026, including presentations from Embark Studios, Splash Damage, Arm, Warhorse Studios, Wargaming, and the first insight into Fenris Creations collaboration with Google DeepMind. www.aiandgames.com/p/fenris-cre...
aiandgames.com
Fenris Creations, Embark, Warhorse, and Wargaming Headline the AI and Games Conference 2026 | 23/09/26
Sponsored by CometForge
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Tommy Thompson @tommy.aiandgames.com · 24/09/2026
I finally (FINALLY) have a bit of free time and energy to jump on a livestream. So going to stream tonight (7pm UK time) and talk about indie-2000s-FPS 'SPRAWL Zero'. I'm a few hours into it, and wanted to talk about it as I play. So yeah, come hang out! www.youtube.com/watch?v=8p3B...
youtube.com
Analysing the AI of SPRAWL Zero | AI and Games Live
YouTube video by AI and Games
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Tommy Thompson @tommy.aiandgames.com · 16/09/2026
On @aiandgames.com I wrote about the 'AI Gaming Festival': a Steam event that will help in “educating and showcasing how AI is used in games”. Except it's a marketing stunt by a GenAI startup, including an online conference with speakers from other AI startups. www.aiandgames.com/p/the-steam-...
aiandgames.com
The Steam Fest That Proves Why Everyone Hates on AI in Games | 16/09/26
The push for Gen AI in games masquerading as a sales event
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AI and Games @aiandgames.com · 09/09/2026
The Sinking City 2 might borrow heavily from the Resident Evil 2 remake, but it's a survival horror that still has it's own story to tell and ideas to share. www.aiandgames.com/p/diving-int...
aiandgames.com
Diving into ‘The Sinking City 2’ | 09/09/26
Plus Yet Another Zombie Survivors
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AI and Games @aiandgames.com · 04/09/2026
This weeks AI and Games Podcast is now live with @tommy.aiandgames.com, @shraddhagupta.bsky.social, @arndreth.bsky.social and @aphraella.bsky.social talking about their time at @gamescomdev.bsky.social, the big takeaways, plus some industry gossip/lore! www.aiandgames.com/p/005-gamesc...
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AI and Games @aiandgames.com · 04/09/2026
This week's newsletter we look back on our week so Gamescom (Dev). Helping to run a track at the developer conference, giving talks ourselves and the state of all this 'AI in games' stuff. www.aiandgames.com/p/post-games...
aiandgames.com
Post Gamescom (Dev) Musings | 02/09/26
A few words masquerading as wisdom between naps
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Tommy Thompson @tommy.aiandgames.com · 26/08/2026
Send help, she's here...
Holding the emergency phone from Alien Isolation 2
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Tommy Thompson @tommy.aiandgames.com · 25/08/2026
The first ever AI Summit at Gamescom Dev hosted by @conference.aiandgames.com was a huge success. Really appreciate the trust placed in us to run two tracks on AI that will appeal to the audience. Good content and people is paramount! Next stop: AI and Games Conference in November!
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Luke Dicken @luked.bsky.social · 21/08/2026
I was delighted to get to sit with @bryantfrancis.me for @gamedeveloper.bsky.social's podcast, along with old friend and AI veteran Rez Graham. Hope this is useful, or at least a bit entertaining for you <3 www.gamedeveloper.com/programming/...
gamedeveloper.com
We're finally talking about AI, ft. David 'Rez' Graham and Luke Dicken
We're chatting about AI and AI techniques, but it’s also a conversation about the nature of work and the inherent value of AI in game development.
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Ahmed Khalifa @amidos2006.bsky.social · 21/08/2026
This is a very exciting work that will be presented at the IEEE Conference on Games 2026 :) If you love #PCG and fun new ideas on how to build understandable generators, check it out :) #aiandgames #gamedev #proceduralcontentgeneration #cog2026
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AI and Games @aiandgames.com · 21/08/2026
It's podcast Friday! Andy Kelly - @ultrabrilliant.xyz - talks to us about his updated Alien: Isolation book: Perfect Organism - The Assembly Cut. We talk about what's in this new edition, how @lostincult.co.uk made it happen, and of course... the sequel. www.aiandgames.com/p/i-ended-up...
aiandgames.com
"I Ended Up Getting Nothing": Why Andy Kelly's Back with 'Perfect Organism: The Assembly Cut'
With Lost In Cult re-releasing 'Perfect Organism' we talk about the updated book, and the trailer for Alien: Isolation 2
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AI and Games @aiandgames.com · 19/08/2026
For this week's newsletter @tommy.aiandgames.com takes a look at the recent SIGGRAPH presentation on the upgraded PSSR upscaling used in the PS5 Pro. It's a leaner and more compact AI model given the original PSSR was proving more complicated than necessary. www.aiandgames.com/p/a-deeper-l...
aiandgames.com
A Deeper Look at PlayStation 5 Pro's Updated PSSR | 19/08/26
We take a look at the recent presentation from SIGGRAPH to find out how it works.
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AI and Games @aiandgames.com · 07/08/2026
In this week's edition of the AI and Games Podcast, @tommy.aiandgames.com has a right good ramble about EA's AI Adoptions, the Stellar Blade K-Slop music video, EU AI Act transparency rules, but also fun times with MINOS and Pragmata! Check it out at: www.aiandgames.com/p/003-stella...
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AI and Games @aiandgames.com · 31/07/2026
It's been a long week, and a hot minute since we covered the headlines. This week we talk about: - China's latest AI maneuvers - Xbox repeatedly stepping on rakes - You can talk to Peely in Fornite now - EA achieved their elusive 'AI adoption targets' & more www.aiandgames.com/p/uk-and-chi...
aiandgames.com
UK and China's Shifting AI Mandates | 29/07/26
Plus SK Hynix suffer(?) their own success, Xbox is on fire, and you can chat with Peely now!
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Mike Cook @mtrc.bsky.social · 24/07/2026
I got to guest on Tommy's new podcast! It was really great to chat about the book in such detail, he asked really interesting questions and we got into a lot of the good stuff behind why I wrote it and why I care about it. And also how we're both stupid. Order Next Level here: linktr.ee/next_level
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AI and Games @aiandgames.com · 24/07/2026
The second episode of the podcast is out now! Our first guest on the podcast is @mtrc.bsky.social, procedural generation researcher and author of the new book 'Next Level: Making Games That Make Themselves'. YouTube: youtu.be/KJNoLluJCss #GameAI #PCG #GameAIPodcast #Podcast #GameDev
youtu.be
Reaching the 'Next Level' with Mike Cook | AI and Games Podcast #02
YouTube video by AI and Games Plus
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AI and Games @aiandgames.com · 20/07/2026
With Develop in the rear-view mirror, @tommy.aiandgames.com jotted down some thoughts on his time at the event and why people are fed up waiting for meaningful change in the industry. www.aiandgames.com/p/post-devel...
aiandgames.com
Post-Develop:Brighton Musings | 17/07/26
People are tired of waiting for the problems to be fixed, and taking the initiative
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AI and Games @aiandgames.com · 10/07/2026
The first episode of the new AI and Games Podcast is now live! To set the scene for future episodes @tommy.aiandgames.com gives a hype-free overview of how AI actually works in the video games industry. www.aiandgames.com/p/001-a-prim...
aiandgames.com
#001: A Primer on AI in the 2026 Games Industry
From Game AI to Generative AI, we break it all down for you.
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AI and Games @aiandgames.com · 09/07/2026
This week's edition has @tommy.aiandgames.com discuss the recent ban by @godotengine.org on AI-tools being used in submissions to the engine's code repository. As coding agents are on the rise, it's important we maintain responsibility for the code that we ship! www.aiandgames.com/p/godot-make...
aiandgames.com
Godot Makes The Right Call in Blocking AI Code in Their Engine | 08/07/26
With coding agents on the rise, nobody is taking responsibility.
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AI and Games @aiandgames.com · 02/07/2026
Epic Games' future seems reliant on devs making games like Fortnite, or in Fortnite, and that's now most of the industry uses Unreal Engine. @tommy.aiandgames.com has a rant this week about that Unreal Engine 6 reveal, and how it feels like DLSS5 all over again. www.aiandgames.com/p/the-unreal...
aiandgames.com
The Unreal 6 Reveal is Epic's DLSS 5 Moment | 02/07/26
Integrating Generative AI into workflows is the least of your problems.
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AI and Games Conference @conference.aiandgames.com · 01/07/2026
If you're sending more than one person from your studio, now's the time to get your tickets. The industry passes are £250 during early bird, rising to £350 after July 31. For group booking, email us at contact@aiandgamesconference.com. www.tickettailor.com/events/gamea...
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AI and Games @aiandgames.com · 30/06/2026
Just making sure you know! For more details, check out last week's newsletter: www.aiandgames.com/p/welcome-to... #GameDev #GameAI #AIandGamesPodcast
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AI and Games @aiandgames.com · 30/06/2026
🎥 NEW VIDEO 🎥 AI and Games #85 is all about Forza Horizon 6! We dig into the changes to the Drivatar AI system in recent entries and I speculate how 'Bowie Knife99' - an AI driver that's been causing chaos in FH6- is a reflection of this new process. www.youtube.com/watch?v=kTpY...
youtube.com
How Forza's New Drivatar System Created 'Bowie Knife 99' | AI and Games #85
YouTube video by AI and Games
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AI and Games @aiandgames.com · 26/06/2026
We just hit 100 paid subscribers, thank you. And as promised, the AI and Games podcast is officially launching. @tommy.aiandgames.com shared all the details in this week's newsletter. Read for what's coming in the months ahead. www.aiandgames.com/p/introducin...
aiandgames.com
Introducing the AI and Games Podcast | 26/06/26
Powered by AWS for Games, with ad-free episodes & bonus content for premium subscribers.
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AI and Games Conference @conference.aiandgames.com · 19/06/2026
We're pleased to announce our collaboration to co-curate two new AI tracks at this year's @gamescomdev.bsky.social 2026 - Europe's largest game developer conference. Find out how to join in and support the event in this week's edition of @aiandgames.com. www.aiandgames.com/p/new-ai-tra...
aiandgames.com
New AI Tracks @ Gamescom Dev 2026 in Association with the AI and Games Conference | 19/06/26
Join us for two days of AI talks at Gamescom Dev this August!
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Tommy Thompson @tommy.aiandgames.com · 11/06/2026
Back in April I wrote an issue of @aiandgames.com about the Take Two AI team that was let go and how every gaming news outlet misrepresented the facts. www.aiandgames.com/p/the-take-t... Fortunately @gibiz.bsky.social decided to dig a little deeper to get the real story from @luked.bsky.social.
aiandgames.com
The Take-Two AI Story That Nobody Got Right | 08/04/26
Plus our update for premium subscribers on new and upcoming content!
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AI and Games @aiandgames.com · 10/06/2026
Tommy posts this week's newsletter so we don't have to. More on the UK government's attempts to address the issues of AI in the creative industries.
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AI and Games @aiandgames.com · 27/05/2026
Here you a go, a nice meaty newsletter catching up on the news. Including: - Capcom setting the record straight on their AI philosophy. - HoYoverse's $14.6 billion AI investment. Plus reviews of indie games Outhold, Rainbow Legends, and Lunar Abyss! www.aiandgames.com/p/capcom-lay...
aiandgames.com
Capcom Lays Out Their AI Philosophy
Capcom's corrects the AI narrative. ASUS announces new RAM. Ubisoft's new AI investment. Plus I review some indie titles I am playing while on the road!
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Tommy Thompson @tommy.aiandgames.com · 19/05/2026
Just cause I'm on vacation doesn't mean @aiandgames.com is taking a break! We revisit the Generative Design in #Minecraft Competition - an event where contestants design PCG systems for Minecraft villages - to see how things have changed since we last look ed at the project in 2019.
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Tommy Thompson @tommy.aiandgames.com · 20/05/2026
No @aiandgames.com newsletter this week as I'm on vacation. However our Artifacts piece on the 2026 Generative Design in Minecraft Competition (@gendesignmc.bsky.social) - where people write PCG systems that design Minecraft villages- is now live. www.aiandgames.com/p/generative...
aiandgames.com
Generative Design in Minecraft in 2026
We revisit the GDMC competition as it enters its 9th year
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AI and Games @aiandgames.com · 19/05/2026
With the 9th edition of the event live now, @tommy.aiandgames.com catches up with the @gendesignmc.bsky.social - an annual event to design PCG systems for creating settlements in Minecraft! Expect fun musings, chill vistas, and some cool looking Minecraft villages. youtu.be/QbxO2ZyynSg
youtu.be
Revisiting the Generative Design in Minecraft Competition | Artifacts #06
YouTube video by AI and Games
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AI and Games @aiandgames.com · 13/05/2026
After Microsoft said they're rethinking their AI efforts, Sony's doubled-down and explained what their plans are for 'empowering' game development. Does it actually make sense? Is it a bunch of old guff? We take a look... www.aiandgames.com/p/does-plays...
aiandgames.com
Does PlayStation's New AI Plan Make Sense? | 13/05/26
Like Microsoft before it, I think Sony are being more cautious in the messaging.
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AI and Games @aiandgames.com · 06/05/2026
For this week's newsletter, @tommy.aiandgames.com reviews 'Next Level' - the new book on procedural content generation by @mtrc.bsky.social - and how it provides a great introduction for newcomers to a subject matter with no clear throughline. www.aiandgames.com/p/next-level...
aiandgames.com
Next Level: A Warm and Encouraging Introduction to Procedural Generation | 06/05/26
I review the new pop-science book from PCG expert Dr Mike Cook
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AI and Games @aiandgames.com · 29/04/2026
For this week's edition of AI and Games, @tommy.aiandgames.com reports on the news, including Intel's CPU warnings, Blender getting in bed with Anthropic, and why the big Xbox reset is all smoke and no fire. www.aiandgames.com/p/ai-being-r...
aiandgames.com
AI Being Re-Evaluated at Xbox? | 29/04/26
Like a new head of government, Xbox's Asha Sharma is seeking easy wins.
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AI and Games @aiandgames.com · 26/04/2026
Happy #AlienDay everyone! Rather than cover Alien: Isolation *again*, we figured why not make a video about a different Alien game for a change? @tommy.aiandgames.com explores how xenomorphs are built to pathfind along walls and ceilings in the VR title Alien - Rogue Incursion youtu.be/IQxpRqFxBj0
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The AI of Alien: Rogue Incursion | AI and Games #84
YouTube video by AI and Games
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AI and Games @aiandgames.com · 26/04/2026
Happy #AlienDay to all who celebrate! As always, the numbers on my Alien: Isolation videos seem to be getting a little bump! So if you haven't watched it already, what better time to check out the feature-length retrospective from last year. www.youtube.com/watch?v=LeIk...
youtube.com
Alien: Isolation - The Retrospective | AI and Games
YouTube video by AI and Games
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Creative Assembly Official @creative-assembly.com · 26/04/2026
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AI and Games @aiandgames.com · 22/04/2026
For this week's newsletter @tommy.aiandgames.com tackles a reader-voted topic: a deep-dive but accessible overview as to WHY and HOW AI is causing everything from PC RAM to GPUs, games consoles, VR headsets and more to increase in price. www.aiandgames.com/p/the-ai-dri...
aiandgames.com
The AI-Driven RAM Crisis Explained (Part 1) | 22/04/26
A beginners guide on how all of this was allowed to happen.
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David Speck @saduras.bsky.social · 17/04/2026
Finally got around to watch the latest video from AI and Games. Very good stuff! Can’t wait for the next parts (I know the articles are already out there)
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AI and Games @aiandgames.com · 15/04/2026
For this week's edition, @tommy.aiandgames.com talks about the importance of meaningful governance and policy on AI for games studios - and how we work to make that happen! Plus, the first talks from 2025 @conference.aiandgames.com are live on YouTube! www.aiandgames.com/p/the-need-f...
aiandgames.com
The Need for Governance on AI in Game Dev | 15/04/26
Plus the first talks from our 2025 conference are now live on YouTube!
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AI and Games @aiandgames.com · 08/04/2026
This week's edition of our newsletter is largely a behind-the-scenes update for premium subscribers. But before that, @tommy.aiandgames.com has a right good rant about the last week's story about Take-Two that none of the games press reported on accurately. www.aiandgames.com/p/the-take-t...
aiandgames.com
The Take-Two AI Story That Nobody Got Right | 08/04/26
Plus our update for premium subscribers on new and upcoming content!
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AI and Games @aiandgames.com · 02/04/2026
For this week's newsletter, @tommy.aiandgames.com (finally) shares his thoughts on the whole DLSS5 snafu. The unspoken agreement in using AI rendering has been broken, and this will prove to be a much bigger issue in the long run for GPU and console manufacturers. www.aiandgames.com/p/that-dlss5...
aiandgames.com
That DLSS5 Reveal Will Have Long Lasting Damage for Games | 01/04/26
The disastrous DLSS5 announcement will prove detrimental for Nvidia and everyone else hoping to push for AI-driven rendering.
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AI and Games @aiandgames.com · 31/03/2026
📽️ New on YouTube: 📽️ Having spent over a decade sharing good practice on Game AI, @tommy.aiandgames.com fears for its survival. But in order to combat the issue, it needs to be brought into the light. Let's talk about Game AI's Existential Crisis. youtu.be/mixkOgBs32s
youtu.be
Game AI's Existential Crisis (Part 1) | AI and Games
YouTube video by AI and Games
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Mark Riedl @markriedl.bsky.social · 31/03/2026
Oh wow, Anthropic accidentally leaked Claude Code and it’s been cloned and made public github.com/instructkr/c...
github.com
GitHub - instructkr/claude-code: Claude Code Snapshot for Research. All original source code is the property of Anthropic.
Claude Code Snapshot for Research. All original source code is the property of Anthropic. - instructkr/claude-code
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Mike Bithell @mikebithell.bsky.social · 11/03/2026
Heartbreaking: The Worst Group of People You Know Just Made a Great Point
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Tommy Thompson @tommy.aiandgames.com · 26/03/2026
This week's @aiandgames.com newsletter is the final chapter of my essay on Game AI's Existential Crisis. I talk about the need to preserve our community as toxic audiences, hiring practices, GDC, global politics, and more threatens this niche of game development. www.aiandgames.com/p/game-ais-e...
aiandgames.com
Game AI's Existential Crisis [Part III] | 25/03/26
In our closing entry, we discuss the challenges of community building, and how we can work for a better future for Game AI.
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AI and Games @aiandgames.com · 18/03/2026
This week's newsletter already feels out of date. 😅 @tommy.aiandgames.com summarises the sentiment surrounding AI at GDC this year from the outside looking in. It's increasingly clear GDC is not the place for serious AI discourse. As hype avoids reality. www.aiandgames.com/p/generative...
aiandgames.com
Generative AI at GDC: Jogging in Place | 18/03/26
Another year with little meaningful discourse.
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Paul Kilduff-Taylor @mode7games.bsky.social · 16/03/2026
It's good that we have people like Tommy and @aiandgames.com who are willing to take the conversation beyond purely grandstanding while also being massively empathetic towards the very real concerns of devs
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