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Adventures in 16 Colors

@ai16c.bsky.social
1.2K followers 1K following 111 posts

Retro game development and pixel art. Sporadic blog posts about obscure Commodore 64 games.

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Adventures in 16 Colors @ai16c.bsky.social · 05/10/2026
Primitive Kobology
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Adventures in 16 Colors @ai16c.bsky.social · 24/09/2026
My 9 games. Can you tell I didn't own a console for a long time? #My9Games
Doom (1993), Indiana Jones and the Fate of Atlantis, Thief: The Dark Project, Sid Meier's Civilization, The Operative: No One Lives Forever, Ultima VII: The Black Gate, Half-Life, Deus Ex, Castlevania: Symphony of the Night
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Adventures in 16 Colors @ai16c.bsky.social · 17/09/2026
Spindizzy is so good, but the time limit is ruthless.
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Adventures in 16 Colors @ai16c.bsky.social · 16/09/2026
It's pronounced "Ys"
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Adventures in 16 Colors @ai16c.bsky.social · 09/09/2026
The two-headed squirrel should have been Zak's sidekick.
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Bad Computer @badcomputer.bsky.social · 08/09/2026
Razing Core for SEGA Master System is now available. The full version and demo are here: badcomputer0.itch.io/razing-core
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Adventures in 16 Colors @ai16c.bsky.social · 06/09/2026
I remember the save files eventually got so big that I nearly ran out of disk space.
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Adventures in 16 Colors @ai16c.bsky.social · 06/09/2026
Thanks! I was lucky that past me had saved the WalkThrough files while the camera positions were still aligned with the pixel backgrounds.
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Adventures in 16 Colors @ai16c.bsky.social · 06/09/2026
That time I used Virtus WalkThrough SE in Windows 3.1 to make graphics for a DOS adventure game: reanthsoft.com/blog_260906_... #GameDev #DOS #Windows31
reanthsoft.com
Reanth Soft Blog
Early Pre-Vis with Virtus WalkThrough SE
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Adventures in 16 Colors @ai16c.bsky.social · 31/08/2026
I just managed to run Virtus WalkThrough SE in Windows 3.11 (via DOSBox) and opened some scenes that I created for a graphic point-and-click adventure game back in 1995. I haven't seen these in 30 years! #GameDev #DOS
Screenshot of Virtus WalkThrough SE, an early 3D program. A scene is opened showing what looks like a hotel entrance. There is a 3D view and three orthogonal views (Top, Front, Right).
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Adventures in 16 Colors @ai16c.bsky.social · 30/08/2026
I may have chosen the wrong weight for the high-resolution font :) In any case, I would always make it a toggleable option.
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Adventures in 16 Colors @ai16c.bsky.social · 30/08/2026
Yes, Celeste is one of the games that made me realize hi-res dialog boxes can work.
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Adventures in 16 Colors @ai16c.bsky.social · 30/08/2026
Here's my attempt at reconciling my dislike of pixel art games that combine different resolutions: reanthsoft.com/blog_260830_... #PixelArt #GameDev #Blog
reanthsoft.com
Reanth Soft Blog
A Pet Peeve: Mixing Resolutions
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Adventures in 16 Colors @ai16c.bsky.social · 23/08/2026
I could already hear the music with the video still muted :)
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Theropods - OUT NOW @losttoken.bsky.social · 20/08/2026
10 years in the making — we poured all our love into those pixels. Theropods is out now! store.steampowered.com/app/1091870/...
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Adventures in 16 Colors @ai16c.bsky.social · 16/08/2026
The color brown in the standard EGA palette deserves more praise: reanthsoft.com/blog_260812_... #EGA #PixelArt #Blog
reanthsoft.com
Reanth Soft Blog
An Ode to #AA5500
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hoolis @hollerpots.bsky.social · 10/08/2026
Friends are still testing, but why not, what could go wrong? Here's the rest of Europa Panic! (Or, "Holy cow I finished something") Like that cover? I sure do. Looks very sharp in the manual. Thank @delightmonster.bsky.social hollerpots.itch.io/europa-panic... #msdos #ega #adlib
hollerpots.itch.io
"Registered" version released!
There it is, as I intended, with an homage to all three levels of Venture, complete with easter eggs and secrets. I’ll post more soon. I have a fun idea for a trailer. The game might receive tweaks...
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Adventures in 16 Colors @ai16c.bsky.social · 10/08/2026
I can totally understand. If I hadn't had a C64 as a kid, I probably wouldn't have the same fondness for its palette.
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Adventures in 16 Colors @ai16c.bsky.social · 09/08/2026
Thank you, I really appreciate that!
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Adventures in 16 Colors @ai16c.bsky.social · 09/08/2026
Thank you! I hope so too :)
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Adventures in 16 Colors @ai16c.bsky.social · 09/08/2026
I am more comfortable working with small, fixed palettes. Fewer decisions for me to make.
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Adventures in 16 Colors @ai16c.bsky.social · 09/08/2026
Thanks! EGA is very much an acquired taste :)
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Adventures in 16 Colors @ai16c.bsky.social · 09/08/2026
Here are some words about how my opinion of the EGA color palette changed over the years: reanthsoft.com/blog_260806_... #EGA #PixelArt #GameDev #Blog
reanthsoft.com
Reanth Soft Blog
EGA and Me: A Complicated Relationship
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Adventures in 16 Colors @ai16c.bsky.social · 08/08/2026
I've been working on too many projects in parallel over the past few years, so I started another one to make a website about them. It features my current gamedev endeavors, as well as the occasional blog post on related topics. Take a look: reanthsoft.com #Website #GameDev #PixelArt #C64 #EGA
reanthsoft.com
Reanth Soft Homepage
Retro and Retro-Inspired Game Development
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Retro Computers @retrocomps.bsky.social · 01/08/2026
"Welcome to the Pleasuregame..." (Source.)
A painting of the band, Frankie Goes To Hollywood, in front of obscured screens from the game, Frankie Goes To Hollywood, under the heading, Frankie Goes To Hollywood (for Spectrum 48K and Commodore 64 computers). The men have early onset to late stage mullets. Beneath is the price point (£9.95 - about £39.95 in 2024), promises of an included audio tape, and a list of retailers you can purchase the software from; at ad bottom is the highly reflective logo of Ocean.
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Adventures in 16 Colors @ai16c.bsky.social · 02/08/2026
Probably one of the weirdest licensed games ever created. It features TV sets that can be entered, a devil riding clouds to steal halos, a murder mystery, and Reagan and Gorbachev spitting at each other.
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Octavi Navarro @octavinavarro.bsky.social · 30/07/2026
Because the world needs some good news sometimes... Thimbleweed Park is back in 2028! With the original team! 🥳🥸🤡 www.grumpygamer.com/twp2_announce/ Wishlist now! store.steampowered.com/app/4932120/...
grumpygamer.com
Thimbleweed Park 2
Ron Gilbert's often incoherent and bitter ramblings about the Game Industry
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Adventures in 16 Colors @ai16c.bsky.social · 28/07/2026
BORB
Stylized EGA pixel art portrait of a European Robin. It is very rotund.
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Adventures in 16 Colors @ai16c.bsky.social · 19/07/2026
It's also a good time when Rudolf Stember is doing the music.
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Adventures in 16 Colors @ai16c.bsky.social · 16/07/2026
On my somewhat neglected blog, I posted some background information about TULT 64: adventuresin16colors.blogspot.com/2026/07/tult... #c64 #gameDev #TULT #TULT64 #puzzleGame
adventuresin16colors.blogspot.com
TULT 64 Released!
Hello! Sorry for not posting for almost 3 years. I've been busy making games. Here's one of them: I just released it to the public and d...
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Adventures in 16 Colors @ai16c.bsky.social · 15/07/2026
TULT 64 is out now, and it's free! reanth-soft.itch.io/tult-64 Enjoy 60 stages of C64 puzzling action! Listen to encouraging digitized speech samples! Take advantage of the unlimited undo function! Witness an actual ending sequence! #c64 #gameDev #TULT #TULT64 #puzzleGame
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Adventures in 16 Colors @ai16c.bsky.social · 12/07/2026
www.youtube.com/watch?v=VMNf... Here's a gameplay trailer for TULT 64, a puzzle game based on the Atari ST game TULT. Coming soon to a C64 near you! #c64 #gameDev #TULT #puzzleGame #trailer
youtube.com
TULT 64 Trailer
YouTube video by Adventures in 16 Colors
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Adventures in 16 Colors @ai16c.bsky.social · 27/06/2026
www.youtube.com/watch?v=57ic... TULT 64 is a C64 remake (demake?) of the Atari ST puzzle game TULT by Walter Siracusa. Coming soon, hopefully! #c64 #gameDev #TULT #puzzleGame
youtube.com
TULT 64 Work in Progress
YouTube video by Adventures in 16 Colors
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Monte Boyd @monteboyd.bsky.social · 26/06/2026
Infe2tation is out now! monteboyd.itch.io/infe2tation The galactic sheriff is back to unravel the Mystery of the Crystal Moon. Run ’n’ gun action with massive levels, varied enemies, 4 distinct areas, fun power ups, and a mini-game featuring robo-sidekick, D3P-UT! #c64 #commodore64 #pixelart #8bit
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Adventures in 16 Colors @ai16c.bsky.social · 11/03/2026
I think the rocks are blocking the view.
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Adventures in 16 Colors @ai16c.bsky.social · 07/02/2026
Treasure Planet
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Adventures in 16 Colors @ai16c.bsky.social · 04/02/2026
This looks familiar :)
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Adventures in 16 Colors @ai16c.bsky.social · 17/01/2026
Run the GIF backwards, and you get a nice animation of the vampire falling apart.
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Adventures in 16 Colors @ai16c.bsky.social · 05/12/2025
Oh my, Kieran's portrait! Somebody must've thought he didn't look enough like a cat :D
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Adventures in 16 Colors @ai16c.bsky.social · 04/10/2025
Saturday nights are perfect for arranging boxes in a puzzle dependency chart. No spoilers. #GameDev #PointAndClick #AdventureGames
A work-in-progress puzzle dependency chart with its text labels blurred out.
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Adventures in 16 Colors @ai16c.bsky.social · 02/09/2025
Top left is probably Paganitzu (or its predecessor Chagunitzu), featuring Alabama Smith: en.wikipedia.org/wiki/Paganitzu
en.wikipedia.org
Paganitzu - Wikipedia
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Adventures in 16 Colors @ai16c.bsky.social · 01/09/2025
That loading screen goes unreasonably hard for a puzzle game.
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Adventures in 16 Colors @ai16c.bsky.social · 01/08/2025
Staying up late at night compelled me to make an ANSI screen for a fake DOS game. #ANSI #DOS
An ANSI screen for a fake DOS game, very inspired by id Software's Commander Keen 4. It lists the player's detected hardware, like video and sound cards, and displays the available memory. A yellow prompt at the bottom tells the player to press a key.
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Dave 💾 Powerhoof @dave.powerhoof.com · 17/07/2025
🔥 The Drifter is OUT NOW! 🔥 Solve your own murder in our fast-paced point 'n click thrill-ride. 15% off for launch! Steam 🤜 store.steampowered.com/app/1170570/... GoG 🤜 www.gog.com/en/game/the_... It's been a long road working on this one- so exciting to finally get it in people's hands!
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Adventures in 16 Colors @ai16c.bsky.social · 29/06/2025
I've played Loco Motive as well. Amazing pixel art in this one. I still need to finish it, though :) Great, I'm looking forward to your game. PowerQuest looks to be quite a robust framework.
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Adventures in 16 Colors @ai16c.bsky.social · 29/06/2025
Nice! I've heard of PowerQuest because I recently played the Drifter demo. I'm probably going with Godot, because I've already made a prototype in that engine.
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Adventures in 16 Colors @ai16c.bsky.social · 29/06/2025
Thanks! Yes, that's the plan.
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Adventures in 16 Colors @ai16c.bsky.social · 29/06/2025
Ah, if it isn't my nemesis, the walk cycle! #pixelart #animation #gamedev
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Nightdive Studios @nightdivestudios.bsky.social · 26/06/2025
System Shock 2: 25th Anniversary Remaster is available NOW on PC platforms including Steam, GOG, Epic Games, and Humble Bundle! 🤖⚡
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Locomalito @locomalito.com · 30/05/2025
#Gaurodan is out! The 2013 game has been completely redone to fit my current vision of traditional arcade game design. It's denser (more levels but less overall length), with better pacing, mechanics and a proper scoring system. Music by @gryzor87.bsky.social ♫ Info and downloads at locomalito.com
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