AgentSpookStorm 🎃 @agentms.bsky.social · 17/09/2026Environmental Water has been updated to support 26.3! As always, you'll have to wait for an update to Polytone, OptiFine, or Legacy4J for custom colors support, but at least you won't be waiting on me :P modrinth.com/resourcepack... 1122
AgentSpookStorm 🎃 @agentms.bsky.social · 14/09/2026The main thing that you're probably missing is player variables. You can pull the spear variables from Aspects and they might fix the spear, at least. Same for v.swim_amount. 110
AgentSpookStorm 🎃 @agentms.bsky.social · 14/09/2026I'm sorry, I'm not going to work on someone else's player.entity.json. This is one of the most complex files from a resource pack, and one that I find extremely hard to debug even when I was the one who made it. 110
AgentSpookStorm 🎃 @agentms.bsky.social · 11/09/2026Ah, then it's overwriting player animations for some reason. Geyser really has no reason to be doing that! 011
AgentSpookStorm 🎃 @agentms.bsky.social · 09/09/2026The save data transfer is the reason I am going to get this, this is awesome 020
AgentSpookStorm 🎃 @agentms.bsky.social · 08/09/2026Sadly not. I'm not sure exactly what the incompatibility is, but since Geyser is applied as a world resource pack, it is most likely overwriting important Aspects files. 110
AgentSpookStorm 🎃 @agentms.bsky.social · 08/09/2026Voices in cutscenes 😔 I don't know what it is, but Nintendo just cannot direct Zelda voice actors properly 030
AgentSpookStorm 🎃 @agentms.bsky.social · 06/09/2026There is no plan currently. I'm not actively working on Java Aspects, since Bedrock is a nightmare. The pack isn't abandoned, but I have no desire to work on it right now. 110
AgentSpookStorm 🎃 @agentms.bsky.social · 02/09/2026I generally recommend against it. There's a reason why it's the only feature that I had to separate from the base pack. Adding item icons causes unavoidable lag. The next Aspects update will have to remove all wall icons and it still won't fix menu performance. 210
AgentSpookStorm 🎃 @agentms.bsky.social · 02/09/2026Ah, that is a far more complex system that's essentially a workaround/exploit we are using. It's not officially supported, and it was also submitted by a contributor. I don't give out contributor features, so I cannot tell you that one. 110
AgentSpookStorm 🎃 @agentms.bsky.social · 02/09/2026This is one of the most foundational parts of resource packs, are you sure you couldn't find any videos explaining the process? Even I have made one. You just put the new texture in the same location in your resource pack that a vanilla texture normally uses. The game replaces that file with yours. 110
AgentSpookStorm 🎃 @agentms.bsky.social · 02/09/2026Correct, we originally wanted to package it as a mash-up, but the texture pack didn't meet the qualifications, so we couldn't :( 020
AgentSpookStorm 🎃 @agentms.bsky.social · 01/09/2026I am actually partnered with ibxtoymaps! I helped develop Timeless Adventures, Boss Blitz, and Toycat's Toolkit. However, Marketplace restrictions don't allow any of my normal packs on the store. For Timeless Adventures, we made a whole map to include a form of Console Aspects on the Marketplace. 130
AgentSpookStorm 🎃 @agentms.bsky.social · 01/09/2026Don't worry, the new menus are slower, but to make up for that they also show less information at once and work worse with controllers! Yeah, the only upsides to Ore UI are a "modern" look and way more telemetry. Yay... 010
AgentSpookStorm 🎃 @agentms.bsky.social · 29/08/2026A minor update is out now for Legacy Panorama Selector to add support for Vibrant Visuals and reduce the pack size by 18 MB! I also added previews of every panorama in the pack on the download page. mcpedl.com/legacy-panor...mcpedl.comLegacy Panorama SelectorThe Legacy Console Editions of Minecraft had unique menu panoramas for each major update. These panoramas showed the update's tutorial world alongside the la… 4132
AgentSpookStorm 🎃 @agentms.bsky.social · 29/08/2026I intentionally keep that button visible (it's known as the "Gathering Button" internally) because it's the button used for Mojang events such as Cape and Mob Vote servers. I think taking away the big badge should be a fair compromise. 020
AgentSpookStorm 🎃 @agentms.bsky.social · 27/08/2026See all the new textures: youtu.be/kqCe-yejULc This update would not have been possible without all the wonderful contributors who helped create Festive-style textures for the Patch! Let me know if you'd like to contribute. We could use help with armor trims, paintings, and baby mobs!youtu.beFestive Mash-up Patch 1.1 OUT NOW! (Chaos Cubed and Tiny Takeover Drops, Nautilus Armor, and More)YouTube video by AgentMindStorm 040
AgentSpookStorm 🎃 @agentms.bsky.social · 27/08/2026Surprise: the Summer Holiday update is available now for the Festive Mash-up Patch! This update adds support for Chaos Cubed & Tiny Takeover as well as more coverage for features from 1.20, 1.21, and earlier drops. Showcase linked below! 1123
AgentSpookStorm 🎃 @agentms.bsky.social · 26/08/2026Yes, I'd love to use this! Thank you - could you send me this version? 120
AgentSpookStorm 🎃 @agentms.bsky.social · 26/08/2026The update has been approved! mcpedl.com/marketplace-...mcpedl.comMarketplace HiderThis resource pack hides most Marketplace clutter from the game's menus. If you're annoyed by constant advertisements on the main menu, skin editor, and paus… 030
AgentSpookStorm 🎃 @agentms.bsky.social · 26/08/2026Marketplace Hider 4.3.0 is out now with support for 26.40! This update removes the obnoxious Minecraft Dungeons II preorder advertisement and hides pushy Marketplace Pass buttons. Download the pack here: mcpedl.com/marketplace-... 2103
AgentSpookStorm 🎃 @agentms.bsky.social · 26/08/2026This wasn't originally on my radar, but your message reminded me how much I hated the Dungeons II ad, so I finished the update just for that :D 130
AgentSpookStorm 🎃 @agentms.bsky.social · 26/08/2026Sure! There's an update coming out as soon as CurseForge approves it to remove the annoying Dungeons II ad on the main menu: 131
AgentSpookStorm 🎃 @agentms.bsky.social · 25/08/2026Preview Hider 1.1.14 is out now with the Fall Drop panorama! Enjoy autumnal poplar trees and the dappled forest at the link below on the new main menu: mcpedl.com/preview-hider/mcpedl.comPreview HiderThis resource pack hides all traces of the preview or beta version of the game. Creator: AgentMindStorm, Bluesky Account , YouTube Channel Features Spoiler R… 182
AgentSpookStorm 🎃 @agentms.bsky.social · 20/08/2026The espionage and arc furnace experiments are cool, but I'm crossing my fingers the hardest for the recolored emblems to make it into the game! Those would add so much more personality to flags. Structure capacity is scaring me a little. I can't imagine wanting one cap for starbases + structures. 000
AgentSpookStorm 🎃 @agentms.bsky.social · 13/08/2026Really excited to see the volume rebalance. Some greetings were unbearably loud (looking at you, Tankbound Thermophile!) Hopefully the volume is more reasonable now. 000
AgentSpookStorm 🎃 @agentms.bsky.social · 11/08/2026Thank goodness this is an optional change! Mojang saved the music player with this one 0132
AgentSpookStorm 🎃 @agentms.bsky.social · 11/08/2026Modrinth is a Java-only website! My only Java pack is already hosted there: modrinth.com/resourcepack... 120
AgentSpookStorm 🎃 @agentms.bsky.social · 09/08/2026Not immediately. I have been very burnt out with the awful state of Bedrock Edition this last year. The pack isn't abandoned but I'm not actively working on it. 220
AgentSpookStorm 🎃 @agentms.bsky.social · 09/08/2026Glad to hear you're playing :) I don't have any donation service set up, but I appreciate the thought. I'm not sure how you would get Aspects on Switch though, unless you uploaded a Realm with the pack applied. 220
AgentSpookStorm 🎃 @agentms.bsky.social · 09/08/2026That would be really nice as a way to make anvil repairing more useful! 020
AgentSpookStorm 🎃 @agentms.bsky.social · 08/08/2026This is such a fun event!! And a lot safer than some of the parties I've seen in the news :D 020
AgentSpookStorm 🎃 @agentms.bsky.social · 07/08/2026I hope you're referencing this youtu.be/YZRbwElpRNMyoutu.beOney Plays Kingdom Hearts WITH FRIENDS - EP 7 - Hypothetical DictatorYouTube video by OneyPlays 220
AgentSpookStorm 🎃 @agentms.bsky.social · 05/08/2026The fact that Mojang still hasn't clarified an upgrade price almost guarantees that it'll be paid in my mind. 1130
AgentSpookStorm 🎃 @agentms.bsky.social · 04/08/2026Sounds like a rejected alien race from Destiny 2 080
AgentSpookStorm 🎃 @agentms.bsky.social · 04/08/2026I really hope we can still see the walls for this drop. If they aren't added now, I don't think they ever will be 😢 030
AgentSpookStorm 🎃 @agentms.bsky.social · 04/08/2026Oh wait, I misread the article... These are the final features 😔 060
AgentSpookStorm 🎃 @agentms.bsky.social · 04/08/2026Manifesting concrete walls and terracotta slabs/stairs/walls as the final features 🙏🙏🙏 Concrete walls are a necessity. If sulfur and cinnabar get 3 each, we can have some concrete walls too!!! 3101
AgentSpookStorm 🎃 @agentms.bsky.social · 31/07/2026Most likely not, riding mobs is really buggy with resource packs 110
AgentSpookStorm 🎃 @agentms.bsky.social · 28/07/2026These Minecraft posts are so lovely. I appreciate seeing someone go big on builds and actually commit to finishing them too! (I am typically not that person LOL) 121