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AgentSpookStorm 🎃

@agentms.bsky.social
362 followers 71 following 656 posts

Youtuber who loves Minecraft | usually posts about his videos or resource packs

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AgentSpookStorm 🎃 @agentms.bsky.social · 17/09/2026
Environmental Water has been updated to support 26.3! As always, you'll have to wait for an update to Polytone, OptiFine, or Legacy4J for custom colors support, but at least you won't be waiting on me :P modrinth.com/resourcepack...
The Dappled Forest from Minecraft 26.3: Wilderness Bound. An abandoned camp is visible on a shoreline with dark green water and sparse sand shores, breaking up the orange grass.
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AgentSpookStorm 🎃 @agentms.bsky.social · 27/08/2026
Surprise: the Summer Holiday update is available now for the Festive Mash-up Patch! This update adds support for Chaos Cubed & Tiny Takeover as well as more coverage for features from 1.20, 1.21, and earlier drops. Showcase linked below!
A sulfur spring with Festive textures. Sulfur looks like sponge cake, cinnabar looks like red velvet cake, and sulfur spikes look like frosting swirls. Sulfur cubes look like green Jell-O, while geysers are snowflakes.Several baby mobs with Festive textures, including the Cow, Pig, Sheep, Armadillo, Goat, Axolotl, Panda, and Chicken. A new-style Rabbit is also visible.All decorated pot textures have been reimagined as decorated gingerbread. The Sniffer looks like a bush with Christmas decorations.The Striped Wolf now has a unique sweater to match the Woods, Ashen, and Pale wolves.
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AgentSpookStorm 🎃 @agentms.bsky.social · 26/08/2026
Marketplace Hider 4.3.0 is out now with support for 26.40! This update removes the obnoxious Minecraft Dungeons II preorder advertisement and hides pushy Marketplace Pass buttons. Download the pack here: mcpedl.com/marketplace-...
The main menu of Minecraft Bedrock 26.50.27, showing the new Fall Drop 2026 panorama. The Marketplace button has been removed. The Minecraft Dungeons II preorder advertisement is also gone.
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AgentSpookStorm 🎃 @agentms.bsky.social · 26/08/2026
Sure! There's an update coming out as soon as CurseForge approves it to remove the annoying Dungeons II ad on the main menu:
The main menu of Minecraft Bedrock with the latest Fall Drop 2026 panorama showing the Dappled Forest. The Marketplace button is missing, and the Minecraft Dungeons II preorder button and animated advertisement have been removed.
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AgentSpookStorm 🎃 @agentms.bsky.social · 18/08/2026
A cold wind is blowing...
A Sulfur Cave in a certain holiday-themed texture pack. Sulfur spikes are pink icing with a cherry topping, while the geyser particles have become snowflakes. A green-colored Sulfur Cube is visible in the background as well.
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AgentSpookStorm 🎃 @agentms.bsky.social · 11/08/2026
Thank goodness this is an optional change! Mojang saved the music player with this one
The Minecraft Preview 26.50.25 changelog:

Sounds

- Added allow_concurrent_streaming to sound objects in sound_definitions.json, allowing streamed ordinary sound events to play independent simultaneous instances. The field defaults to true in format version 1.26.50 and later
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AgentSpookStorm 🎃 @agentms.bsky.social · 25/06/2026
I was losing my mind trying to debug this issue! I eventually had to move the audio files into a separate pack to make it work. Thank you for fixing this.
Fixes:
Audio
- Fixed custom streamed audio not playing when its resource pack also contains subpacks (MCPE-239719)
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AgentSpookStorm 🎃 @agentms.bsky.social · 16/06/2026
modrinth.com/news/article... Here is the owner's comment on Reddit about the situation:
A Reddit comment from the Modrinth  team (owner?): Modrinth pays 90% of its ad revenue to creators, the rest funds the infrastructure. It's already self-sustaining and always has been. The VC money was for salaries, which is what we no longer have. As we work to increase monetization more for creators as well as for the company, we hope to be able to have paid employees again in the near future.
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AgentSpookStorm 🎃 @agentms.bsky.social · 08/06/2026
This is a wild change to sneak into pre-release 5. I also wildly dislike it, because it means: - Command blocks/functions still cannot change default game mode - The same command now silently has different behavior based on something that isn't clear - We are unlikely to see it fixed (pre5 is late)
Minecraft 26.2 pre5 Changelog:

As the host of a world, changing the game mode with F3 + F4 or with commands now changes the default game mode of the world
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AgentSpookStorm 🎃 @agentms.bsky.social · 14/04/2026
Huge win in today's snapshot
From the Minecraft 26.2 snapshot 3 changelog: Beds now use block models and textures
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AgentSpookStorm 🎃 @agentms.bsky.social · 08/04/2026
Timeless Adventures 1.2 is out now with support for Vibrant Visuals, Hardcore mode, and all the latest drops! See all the new features: youtu.be/KC0lm8pCgIc
The Ancient Valley structure with Vibrant Visuals enabled.The Jungle Monolith structure with Vibrant Visuals enabled.The Smoldering Castle structure with Vibrant Visuals enabled.The Fishing Shack structure with Vibrant Visuals enabled.
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AgentSpookStorm 🎃 @agentms.bsky.social · 08/04/2026
It's almost the exact same situation with walls. Thankfully, slabs and stairs at least have oxidized copper and warped wood, but still, where is sky blue? Where is purple??
The "wall" search results in Minecraft. The only cool color is the Prismarine Wall.
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AgentSpookStorm 🎃 @agentms.bsky.social · 08/04/2026
It's still wild that there are so many bricks in Minecraft now, and only ONE is in a cool color, which doesn't even use a square brick style. Can we not have deep blue bricks? Green bricks? Purple? So many gorgeous options are missing :(
The results from searching "bricks" in the Creative inventory in Minecraft. The only cool color is on Prismarine Bricks.
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AgentSpookStorm 🎃 @agentms.bsky.social · 07/04/2026
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AgentSpookStorm 🎃 @agentms.bsky.social · 25/03/2026
Here are more examples of what not to do. I would much rather have an actual description of what Fullscreen means for me. What is the Safe Area? What happens to TNT entities when this setting is disabled? Does disabling "Render Clouds" affect game mechanics like Happy Ghast regen?
Change Screen Safe Area: Make sure the game looks great in your device's screenFullscreen: Minecraft, in full screenTNT explodes: Red box goes boom

This is the worst offender by the way. Tell me what happens when you light TNT with this option disabled! What about TNT entities that are already spawned? Just give me real information.Render Clouds: Happy little clouds in the sky
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AgentSpookStorm 🎃 @agentms.bsky.social · 25/03/2026
I hate to harp on small things, but the "funny" descriptions in the new settings menu really irk me. Settings descriptions should be informative! Tell me what the settings do, especially when the name is as vague as "Fancy Leaves". They almost feel AI-generated, like the AI didn't have any context.
A screenshot from the Bedrock Edition settings menu.

Fancy Leaves: Leaves but better
Fancy Bubbles: Bubbles with style
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AgentSpookStorm 🎃 @agentms.bsky.social · 25/03/2026
Can you explain what this means? Is there a new world generation option for single biome worlds?
From the changelog:

"World Generation: It is now possible to generate single biome Dripstone Cave worlds"
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AgentSpookStorm 🎃 @agentms.bsky.social · 11/03/2026
That moment when Microsoft's AI suggestions are so dumb they actually wrap around to being useful again I have an ultrawide (3440x1440) monitor that no reasonable person would ever run in 2560x1440... but since I want 16:9 screenshots for Minecraft packs, I use this setting occasionally.
An AI-recommended setting in the Settings menu for "Change display resolution to 2560 x 1440". I use an ultrawide monitor that never needs to use this resolution.
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AgentSpookStorm 🎃 @agentms.bsky.social · 17/02/2026
Mojang listening to community feedback this drop
A man wearing absolutely gigantic earmuffs
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AgentSpookStorm 🎃 @agentms.bsky.social · 17/02/2026
This is a veeeeery dramatic change that I really don't like. The old black dots looked like natural fur; the new ones look like my horse has caught the Black Death
The new black dot texture for adult horses. The left side shows the previous version, while the right side shows the new version.
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AgentSpookStorm 🎃 @agentms.bsky.social · 17/02/2026
Credit to deepdishbkent_36909 on Discord
The shell-shocked soldier meme with the face of the soldier replaced by the new Baby Hoglin
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AgentSpookStorm 🎃 @agentms.bsky.social · 14/02/2026
This Minecraft drop survey is really turning into a therapy session
As a response to "Why do you play Minecraft?"

First answer: To have others see or tell me how good I am (Agent picked 4 out of 5)
Second answer: To be liked by people I know (Again, Agent picked 4)
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AgentSpookStorm 🎃 @agentms.bsky.social · 03/02/2026
Before anyone gets too excited, this feature is NOT describing customizable Ore UI. This is an update to the Script API UI features, which are used in a lot of Marketplace Add-Ons.
A screenshot from Minecraft Preview 26.10.21 changelog:

Experimental Technical Updates
API

    This release introduces new UI capabilities called Data-Driven UI (DDUI)
        These APIs introduce a new way to create modal forms with new capabilities and an all new look
        New modal forms is the first step in our UI journey for creators, stay tuned for more features in future updates!
            More information can be found here: Introduction to the Data-Driven UI (DDUI) Framework
            Known Issues:
                You need to wait a tick between programmatically closing a CustomForm/MessageBox and opening another.
                Showing a CustomForm/MessageBox while UI is already up "queues" the UI to show up instead of failing like the previous form APIs.
                CustomForms will only update after being shown via Observables, you cannot add a new button/dropdown/slider/etc while the form is shown.
    Reload command now closes all the Data Driven UI screens as part of the execution
    ScriptSetBannerDetailsFunction now includes base color and pattern data
    Fixed an issue with DebugBox where the position was being used as the bottom-left corner, instead of the centre
    Fixed an issue with DebugShape.attachedTo where the attachment position was unintentionally using the height offset of the entity
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AgentSpookStorm 🎃 @agentms.bsky.social · 28/01/2026
This is the part that really speaks to me
A screenshot from the essay.

Heading: The mod updating process just sucks.

Maybe it’s true that on paper, following along with Mojang’s treadmill version-by-version is easier than doing it in large chunks. But in practice - I need the “couple hours of free time” and “spare motivation” stars to be aligned, it takes forever for Gradle tooling to spin up to a new Minecraft version (especially on Forge), it takes time to get into the development groove, it takes time to test that the mod actually works, it takes time to write a changelog, it takes time to post the jars to CurseForge and Modrinth.
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AgentSpookStorm 🎃 @agentms.bsky.social · 24/01/2026
I'm excited to announce the next Java and Console Aspects update is feature-complete! All that's left to finish now is: - Updated Textures (Console Aspects) - Compatibility Mode (Both packs) - Credits and Feature List updates - In-game custom tab - Webpage The update will release in a few days!
A screenshot of Bedrock Edition with Java Aspects enabled. AgentMindStorm is holding a spear and crouching to show that the spear has been fixed.A screenshot of Console Aspects in a warm ocean. AgentMindStorm is drawing a crossbow while looking at a Zombie Nautilus to show that the drawing animation has been updated. There are also two mysterious, new spawn egg designs in the hotbar.
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AgentSpookStorm 🎃 @agentms.bsky.social · 21/01/2026
This Patch also contains some highly-requested fixes for the base Festive Mash-up, like re-adding the animations that were forgotten when the pack was converted from Console Edition to Bedrock.
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AgentSpookStorm 🎃 @agentms.bsky.social · 21/01/2026
I am super excited to announce the first release of the Festive Mash-up Patch! This pack is a continuation of the Festive Mash-up by 4J Studios, with new textures for features added after the original pack was discontinued. A link to my video overview is in the reply below!
A Cherry Grove in the Festive style. Cherry Leaves have red ornaments. There is also a player wearing Copper Armor and holding a Copper Spear. Copper Armor is reindeer-themed.A Camel wearing large elf stockings and a sweater. The cacti around it have stars on top instead of Cactus Flowers.A group of Nautili. They are all shrimp-themed. The Zombie Nautilus is cooked shrimp, and the Coral Zombie Nautilus is fried shrimp tempura.A festive Pale Garden at nighttime. The pale oak trees and Creaking have white Christmas lights on them. The eyeblossom is a matryoshka doll, while pale hanging moss is paper snowflake chains.
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AgentSpookStorm 🎃 @agentms.bsky.social · 13/01/2026
Mojang simply cannot resist the Microsoftian urge to ship features before they're ready, in incomplete states, with tons of negative feedback. Why is Bedrock Edition cursed in this way?
A screenshot from the changelog:

Settings

- Our settings have been been rebuilt using Ore UI and we are getting ready to ship these changes
  - Some settings are still in JSON UI and will be converted at a later stage
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AgentSpookStorm 🎃 @agentms.bsky.social · 06/01/2026
It turns out, making "S" and "5" look identical in the MinecraftTen font was a bad idea
A screenshot of the Minecraft Bedrock Marketplace. The Mike skin for Season 5 is named "S5 Mike", but it reads like "SS Mike" due to the idetnical S and 5 font art.
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AgentSpookStorm 🎃 @agentms.bsky.social · 02/01/2026
You are the reason this link will stay purple
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AgentSpookStorm 🎃 @agentms.bsky.social · 25/12/2025
Merry Christmas, everyone! I wanted to record a quick update on three different projects I've been working on. I would have loved to get these projects out sooner (today, for example), but it won't be long now for any of them. Here's the video: youtu.be/dpGFp90SB6M
The YouTube thumbnail of the linked video. The screenshot shows a Festive Mash-up Patch, Java Aspects, and a third project out-of-focus in the background. A spear is displayed prominently.
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AgentSpookStorm 🎃 @agentms.bsky.social · 24/12/2025
I'm glad this is the second time Buttons has done The Pose
A screenshot from 1:11 in Tom Cardy's Red Flags music video. Buttons is doing The Pose™️
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AgentSpookStorm 🎃 @agentms.bsky.social · 23/12/2025
Adding vertical split-screen support to Aspects is important for Timeless Adventures, but man does the development process look silly
A screenshot of three instances of Minecraft all running at the same time. From left to right: Java Edition 1.21.11, Bedrock Edition 1.21.131, Wii U Edition on Cemu in vertical split-screen mode. There are 4 vertical splits of gameplay total. I am trying to find a good reference for vertical split-screen animations to use in Java Aspects.
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AgentSpookStorm 🎃 @agentms.bsky.social · 18/12/2025
Great message length everyone, no notes.
A loading message in Minecraft Bedrock Edition. It is a disclaimer about online play featuring mild legalese. The message is so long that the loading bar is pushed outside the loading box.

"Caution: Online play is offered by third-party servers that are not owned, operated, or supervised by Mojang Studios or Microsoft. Duting online play, you may be exposed to unmoderated chat messages or other types of user-generated content that may not be suitable for everyone."
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AgentSpookStorm 🎃 @agentms.bsky.social · 13/12/2025
I have -1 hours on Minecraft for Windows now after playing for thousands of hours. This is the sign of a well-made game.
Part of the Achievements UI screen showcasing stats. The "Time played" stat says "-1 hours".
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AgentSpookStorm 🎃 @agentms.bsky.social · 03/12/2025
There's something extra funny about this versioning error because this is the first time Mojang has used the new system, and it's already broken
Screenshot from 26.0.23 preview patch notes:

It's time for another Preview and Beta release! For the full list of goodies, browse the changelog below. And as always, we’re keen to get your feedback on these new features at feedback.minecraft.net, and you can report any bugs you find at bugs.mojang.com.

Note: This release will show up as version 26.0.24 on Windows devices.
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AgentSpookStorm 🎃 @agentms.bsky.social · 04/11/2025
Marketplace Hider has now been updated to support the latest release! The terrible new pause menu finally motivated me to make a new version of this pack. This update also cleans up the Start Screen and Dressing Room. You can no longer purchase anything, anywhere, in any screen!
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AgentSpookStorm 🎃 @agentms.bsky.social · 02/11/2025
The creator of some of these Hollow Knight ripoffs is literally named "Mimic". It cannot get more on the nose than this
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AgentSpookStorm 🎃 @agentms.bsky.social · 02/11/2025
Content that is obviously a ripoff of indie IP is a great look Mojang! This will certainly improve the image of the Marketplace!
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AgentSpookStorm 🎃 @agentms.bsky.social · 31/10/2025
There's also a new update available for the Halloween Mash-up Patch! This update fixes the appearance of mobs that were updated in Spring to Life (at least, the temperate variants), restores the intended spawn egg design, and fixes various issues. Here's the link: mcpedl.com/halloween-ma...
The latest version of the Halloween Mash-up Patch fixes temperate Cows, Pigs, Chickens, and Mooshrooms. Dry foliage (leaf litter) is also darker to match the spooky collor palette.
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AgentSpookStorm 🎃 @agentms.bsky.social · 31/10/2025
Happy Halloween, everyone! To celebrate, I'm uploading all seven songs from the Hallowen Mash-up in the highest quality available on my YouTube channel. These tracks were created by C418 (confirmed by 4J Studios), so they are likely part of the unreleased "third album".
AgentMindStorm's One Hour Minecraft Music thumbnail format. The top says "C418 - Halloween Menu". The bottom says "One Hour". THe image in the middle is the Hallwoeen Mash-up logo.
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AgentSpookStorm 🎃 @agentms.bsky.social · 21/10/2025
Environmental Water 2.4.4 is out now with support for the Copper Age drop! Enjoy colorful, biome-specific waters alongside the latest copper features. Here's the link: modrinth.com/resourcepack...
A desert, now with greenish water. The water turns a pleasant turquoise as the biome transitions to warm ocean.
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AgentSpookStorm 🎃 @agentms.bsky.social · 16/10/2025
Ahahahaha
Quote from article: “All the data that we see is when people use voice, they love it,” says Mehdi. Some of that data is the billions of minutes that people spend talking in Microsoft Teams meetings.
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AgentSpookStorm 🎃 @agentms.bsky.social · 01/10/2025
Are you using any other resource packs? I don't get this error on my phone or PC on 1.21.111.
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AgentSpookStorm 🎃 @agentms.bsky.social · 30/09/2025
Please report any bugs to me here on Bluesky or in the comments on YouTube! This update also adds a new Color Grading Disabler companion pack for Console Aspects. This optional pack removes the light, warm filter across the game, allowing Vibrant Visuals to shine at their intended saturation.
Left: The default Console Aspects look, with a light, desaturated appearance. This causes Vibrant Visuals to look too light in most circumstances.

Right: Console Aspects after the Color Grading Disabler companion pack has been applied. The colors appear more saturated and vibrant.
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AgentSpookStorm 🎃 @agentms.bsky.social · 30/09/2025
The 6.4.0 update for Java and Console Aspects is OUT NOW with support for Vibrant Visuals, countless bug fixes, and new features for the latest two drops (including the Copper Age!) Java Aspects: mcpedl.com/java-aspects/ Console Aspects: mcpedl.com/console-aspe...
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AgentSpookStorm 🎃 @agentms.bsky.social · 23/09/2025
It's nice to have this fixed so soon!
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AgentSpookStorm 🎃 @agentms.bsky.social · 21/09/2025
This ape
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AgentSpookStorm 🎃 @agentms.bsky.social · 20/09/2025
Man, I despise this dithering feature
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AgentSpookStorm 🎃 @agentms.bsky.social · 13/09/2025
This new button placement in the pause screen is some pretty gross usage of dark patterns. They specifically moved the Marketplace button to where the Settings button used to be, and hid the settings button down at the bottom.
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