Aercé @aerce.dev · 30/09/2026This game continues to be way too good I played the detective part perfectly, but I was got checkmated by SQ's early alliance with Yuriko which could have been defused had I decided to help Kukrushka and her WEIRD insistence on defending a very obviously guilty Remnan. 130
Aercé @aerce.dev · 14/08/2026aerce.itch.io/beatshootske... New game! Waow! It's a very scuffed exploration of having an offset attack point in a "top down" perspective, inspired by Westerado. Very little to it but the decision making is interesting so decided to make it playable. 141
Aercé @aerce.dev · 13/08/2026Been so hot my AC keeps overheating, just waiting out summer at this point. Rayforce is probably not the easiest pick for a first arcade clear but I'm committed to the bit now, savestates + background recoding makes practice very relaxing. 150
Aercé @aerce.dev · 10/06/2026It's not like this being AI is going to change anything we've known about SE using it for years they already mangled the KH2 textures when they ported it to Steam why are we pretending an extra finger on a 4 fingers character is a mistake no human could ever make 000
Aercé @aerce.dev · 10/06/2026Fighting a losing battle that doesn't get you many friends but I'd really appreciate it if people didn't state stuff that still has very plausible other explanations and with no proof was AI. That one thread that's been going around has 0 evidence backing it up yet states their conclusions as facts. 100
Aercé @aerce.dev · 28/05/2026I spent so much time making sure throws would work fine in my system but then forgot about stage interactions so this needed a whole new hurtbox class whoops. 020
Aercé @aerce.dev · 19/05/2026Still remember OGame being talked about at school, those browser titles were what "free games" were to me until Dofus. The one I played the most was the zombie town simulation one, Hordes in french but seems to have a ton of localized names, and I remember an SCP-esque one even? 241
Aercé @aerce.dev · 11/05/2026This was a good reminder to make the autoscroll wall catch up with you if you get ahead so I don't have to restrict the player's movement to the screen. 020
Aercé @aerce.dev · 26/04/2026Working on the boring process of making the enemies "very smart". I'm glad I spent the time to study NG2 enemy AI earlier because it's a real sanity check for when diminishing returns kick in. NG2 ninjas that activate run up mode never actually reconsider their choice so you can drag them around lol 020
Aercé @aerce.dev · 24/04/2026The first two versions of the game required 2 analog sticks and so many buttons I had to add a modifier function but now it's a d-pad plus ~4 keys. The one thing that hasn't changed is the knowing I'm gonna get a lot of complaints about controls lol 000
Aercé @aerce.dev · 12/04/2026Everyone's doing it wao No fighting games, VNs or games from mutals because it makes things WEIRD 000
Aercé @aerce.dev · 11/04/2026Most of the geometric details won't even be visible when flat shaded OH WELL 020
Aercé @aerce.dev · 30/03/2026Found a way to freeze my game, with the console showing it's still running fine. That's a new one. 040
Aercé @aerce.dev · 27/03/2026More progress. Realizing how stupid making the previous model without checking deformation with temporary rigs truly was. 000
Aercé @aerce.dev · 23/03/2026Stole Gran's pants, it works really well and seems easier to make weird corrective bones for since I can just raise them up. 110
Aercé @aerce.dev · 21/03/2026Anyway it's all worth it when the result looks like this low poly shoulders are HOT 000
Aercé @aerce.dev · 21/03/2026It all deforms seemingly alright with the temp rig so far. Last model I didn't really test anything out until it was done which was a mistake. 110
Aercé @aerce.dev · 21/03/2026I have the cape set up as the actual shoulder so it doesn't deform too badly right now, but I'll definitely do it if it ends up causing too many issues yeah. 020
Aercé @aerce.dev · 12/03/2026Yep still no idea how to do well-deforming armpits at this poly count and I'm adding a cape on top of it we'll see how it goes. 120
Aercé @aerce.dev · 10/03/2026Also now I feel silly for having watched Utena first because a good 70% of that show is just Sailor Moon. It's surprising because I haven't even reached the Ikuhara parts yet. 000
Aercé @aerce.dev · 08/03/2026Compared to the last sheet I tried to have a simplier design and more cartoony proportions because I was following the idea of longer limbs -> more readable action but the camera will be so distant that I'll have to rely on smears anyway so might as well go for big shapes that'll read from far away. 010
Aercé @aerce.dev · 29/01/2026Was looking at my old art and I clearly had something there. "How much loud nonsense can I put on top of still-visible anatomy" 000
Aercé @aerce.dev · 22/01/2026There's episodes where I have over 20 screenshots, it's just a really pretty show... 110