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ADudeCalledLeo

@adudecalledleo.bsky.social
62 followers 343 following 23 posts

he/they, 23, 🇵🇸, ⏱️| a dude called Leo, possibly nonexistent my other accs: a-dude-called-leo.tumblr.com/links

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Supper Mario Broth @mariobrothblog.bsky.social · 12/10/2026
Sound Fantasy was a cancelled SNES game that would have used the SNES Mouse to draw pictures to turn into sound, like a musical Mario Paint. A prototype of it surfaced in 2015. One of the sample images is this unique illustration of Mario that plays the Happy Birthday song.
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Supper Mario Broth @mariobrothblog.bsky.social · 11/10/2026
Experimental post: The Duality of Whacka In the Switch version of Paper Mario: The Thousand-Year Door, Whacka can finally be fought, and has a suspiciously specific 108 HP. The game both offers a ridiculously simplistic explanation for this as well as a complex one steeped in Dharmic symbolism.
In Paper Mario, the original version of Paper Mario: The Thousand-Year Door, and Super Paper Mario, Whacka was just a harmless whack-a-mole creature that could be abused to get Whacka Bumps, extremely valuable healing items. After being hit enough times, the Whacka goes extinct, teaching the players the consequences of their actions. However, in the Switch version of Paper Mario: TTYD, he instead moves to the bottom of the Pit of 100 Trials and becomes an optional superboss with 108 HP.
He is fought at the bottom of the Pit of 100 Trials and has to be hit 8 times in order for the fight to activate.
but also
The number 108 is considered sacred by the Dharmic religions, such as Hinduism, Buddhism, and Jainism.
Whacka symbolizes karma for killing him in past games
ring the bell 108 times, per Japanese tradition? The ringing of the bell represents the 108 bonno-defilements of man..
Buddhism holds the view that there are precisely 108 temptations on the path to Nirvana.
Therefore, in order to reach Nirvana, every Buddhist must resist 108 earthly temptations.
With a combination of any of the elements of the above four factors, there are 108 ways with which the karmas can be attracted to the soul.
the earthly temptation to get those Whacka Bumps
There are 108 qualities of praiseworthy souls
Some people think that the human spirit travels through 108 stages, while others believe that enlightenment is attainable with just 108 breaths each day while in Intense meditation,
108 beads to awaken your inner light
Meditators count mantra repetitions with mala beads of 108, (100 counted for self, 8 for mistakes and for those who have not the opportunity to meditate in mantra)
108 breaths to return to your truth
108 mantras to dissolve ego into dever
108 steps from the self to the soul
The Sacred Meaning of 108 Temple Steps
the journey to Whacka is a journey of enlightenment
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Supper Mario Broth @mariobrothblog.bsky.social · 10/10/2026
It is possible to beat Donkey Kong Country 2 completely pacifist using a combination of secrets and glitches, allowing no enemy or boss to be harmed. Ironically, getting the true ending destroys Crocodile Isle, killing everyone on it anyway.
How to beat Donkey Kong Country 2 the pacifist way
Most enemies in the game can be spared via damage boosting through them or skipped via team-up throws or Dixie's twirl. However, some bonus rooms require all enemies inside to be defeated. These can be avoided by using the secret that gives 75 Kremkoins*, allowing all bonus rooms to be skipped.
*In the first level, enter the cabin, exit immediately. Collect the first banana bunch but not anything else. Return to the cabin, collect the balloon, Exit, collect the bunch again, but nothing else. Return, and it will contain a coin that gives you 75 Kremkoins.
To skip bosses, get a glitch called "Bonus Storage" by pausing and exiting while failing a bonus. After this, use "Funky Skip" (get near the boss, hold L+Select, then tap Right, Left, Up, Down, Right, Left. Hold Up, press B, let go of Up and B, and press Down) which will put you on the world map. Reenter the world, then visit any NPC, and if done correctly, you will be put on the world map again but with the next world unlocked without fighting the boss.
After beating all the Lost World levels (requires only getting to the beginning of K. Rool's Keep and the 75 Kremkoins) the final battle is unlocked. In this battle, the player needs to enter it, then die, and finally do another Funky Skip to enter the True Ending credits instantly, without harming K. Rool.
In an exquisite case of irony, the True Ending cutscene shows Crocodile Isle being blown up and sinking into the sea, presumably killing everyone on it (save for K. Rool, who escapes on a boat).
It seems all the pacifism was for nothing in the end.
Source: YouTube user @kfin45, youtube.com/playlist?list=PLEmOV78AqBIFpzVdz8N6SU7UEllnn1FBR
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Supper Mario Broth @mariobrothblog.bsky.social · 08/10/2026
When starting Donkey Kong Land, there is a 1/8 chance the game will boot in a "paranoid ducking state" where Donkey Kong will constantly look around while ducking. This is actually a fault of the random number generator, which "locks in" to a single value and fails to be random.
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GUYYYYY art @guyyyyyart.bsky.social · 05/10/2026
✏️ Every Insta follower Claire has adds one volt of power to the arrow (you are going to evaporate) #urbanguardians #oc #titaniumangel #jjk
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Supper Mario Broth @mariobrothblog.bsky.social · 04/10/2026
Super Mario Sunshine is surprisingly more realistic than later Mario games in one specific aspect: here, Mario will start drowning if he hangs on to a ledge in such a way that water is flowing into his nose and mouth, as one would in real life.
Observe Mario holding on to a ledge that water is flowing over in Super Mario Galaxy (left) and Super Mario Odyssey (right). If realistic physics applied, he should start drowning since his nostrils and mouth are covered by water flowing into them.
However, in these games the air depletion/drowning state is tied to the swimming animation. As long as Mario is not visibly swimming, he cannot be drowning even if he is covered by water.
In Super Mario Sunshine, however, air depletion is decoupled from swimming as an action, allowing Mario to realistically start drowning in this situation (note him flashing red and his air meter depleting).
However, he is saved by Sunshine's (also unique among 3D Mario platformers) ledge tiredness mechanic. After hanging on for 20 seconds, Mario will let go. This is also realistic, since why would he let himself drown?
Source: discovery by YouTube user @miguelgcgamer, screenshots by Supper Mario Broth
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Rnna @rnna.bsky.social · 04/10/2026
Do you like this place? 🍺 #va11halla
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Tuft タフト @tuftmouse.bsky.social · 02/10/2026
We've each got our own track, and we will only ever run our own race; don't ever let others dictate which direction you choose to steer the wheel~ 🏳️‍⚧️
Tuft the Mouse in Trans Flag pride colours wearing a shoulderless sweater and a matching beanie.
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rowan @purrowan.bsky.social · 02/10/2026
merry autumn
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Supper Mario Broth @mariobrothblog.bsky.social · 02/10/2026
The Switch version of Paper Mario: The Thousand-Year Door includes its own fictional language that is a cipher for English. Amusingly, the misspelled "Game Cuve" graffiti from the original version is translated into the new language... but still reads "Game Cuve" when deciphered.
The Nintendo Switch version of Paper Mario: The Thousand-Year Door contains an in-universe language used for signs and labels that is a cipher (i.e. a one-to-one symbol conversion) for English.
Textures that were in English or unreadable in the original (left) are translated into the cipher in the remake (right). The remake's poster reads "Wanted" and the signboard reads "Signboard".
A famously misspelled "Game Cuve" graffiti appears in Rogueport in the original.
In the remake, it can be seen through this arch from the back.
Analyzing it reveals that it is still misspelled! The designers deliberately kept the misspelling in the translation.
Here is the key to the cipher used.
Source: research/images by Mario Wiki users "LadySophie17" and "Reese Rivers", mariowiki.com/List_of_fictional_languages
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キワメ @kiwamekiwa.bsky.social · 18/04/2026
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Burned @burnedtraveller.bsky.social · 01/10/2026
Mina
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Sataen @sataen.bsky.social · 01/10/2026
who stole her lines
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Bokdan0 @bokdan0.bsky.social · 02/10/2026
Flat Fuck Friday magma doodles and dos2 lizards!
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finalcake @finalcake.com · 01/10/2026
It's October. Christening the month with my collection of Witch Jills
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Supper Mario Broth @mariobrothblog.bsky.social · 01/10/2026
In Paper Mario, Mayor Penguin is found seemingly dead, with Mario being suspected of his murder. However, if a letter is delivered to him during that time, he will get up, thank Mario, and promptly go back to being dead. Unfortunately, this cannot prove Mario's innocence.
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Spacey Batotelli ⏱️ @spaceybat.bsky.social · 01/10/2026
It's October!! 🧡🦇🎃👻💀🍂💛
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Supper Mario Broth @mariobrothblog.bsky.social · 29/09/2026
Shigeru Miyamoto has claimed that Toad is his least favorite character in Mario Kart. Despite this, in all footage of him playing Mario Kart 8, he picked Toad every time. Whether he was joking or specifically picking a character he hates to challenge himself is unknown.
I have an important question. Nintendo has also just released Mariokart 7 for the 3DS. In every iteration of Mariokart, I've always preferred to play as Toad. Who's your favorite character?
That's the most challenging question! I'm sorry that I cannot come up with an interesting answer. Somehow, it's habit to me, but I play with Mario. He's a very balanced character.
Who's your least favorite character?
Toad. [Laughs]
My favorite character is your least favorite character?
I understand that he has some popularity. Somehow.
In a 2012 interview with Entertainment Weekly, Shigeru Miyamoto has claimed Toad is his least favorite Mario Kart character.
In December 2014, Shigeru Miyamoto and Bill Trinen played Mario Kart 8 against YouTuber Rosanna Pansino. Miyamoto picked Toad.
Also in December 2014, Shigeru Miyamoto and Bill Trinen played Mario Kart 8 against YouTuber iJustine. Miyamoto picked Toad again.
Finally, in January 2015, the two played Mario Kart 8 against YouTube group Smosh Games. Miyamoto picked Toad again.
Whether Miyamoto simply had an enormous change of heart about Toad in the intervening 2 years, or whether he was picking his least favorite to challenge or punish himself, is unknown.
Source: information compiled by @SpriteCell, x.com/SpriteCell/status/1653842781897474048 ew.com/article/2012/02/10/shigeru-miyamoto-zelda, youtu.be/DNUcDkNI24o, youtu.be/3Q2KxS32Q1g, youtu.be/untLD6z6aql
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Supper Mario Broth @mariobrothblog.bsky.social · 28/09/2026
Paper Mario: The Thousand-Year Door inadvertently depicts Peach as the quickest typist in the world. She is able to type up a 126-word email in exactly 3 seconds, making her 8 times faster than the current typing speed world record.
In Paper Mario: The Thousand-Year Door, Peach sends multiple emails to Mario during the plot. Almost all of them take her exactly 3 seconds to type.
The length of the emails she types in 3 seconds varies from 54 words to the longest one seen below, at 126 words.
Peach: I'm OK
My Dearest Mario, I send this letter in the hope that it reaches you safely. I am being held against my will in some strange place. Though I do not know where I am, I remain unharmed and in relative comfort.
Those who have captured me seem to be after the map I sent to you earlier. They may be hoping to use it to find objects they call the "Crystal Stars." I do not know what they are planning, but I have a feeling it is not anything positive.
Mario, please collect these Crystal Stars before they do. You must! They are already aware that you have the map, so please be very careful.
And please... Don't worry about me.
-Princess Peach-
At the current world record typing speed of 319 words per minute, Peach should have been able to get about this far into the email.
In order to finish the email in three seconds, she needed to type with an a speed of 2520 words per minute, 7.9 times the world record.
While the quick typing is clearly merely a way to make the scene move along more quickly and should not be taken as accurate depiction of Peach's typing skills, it is still humorous to imagine the implications arising from it if taken at face value.
Source: analysis inspired by @nintendostuff.bsky.social
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Supper Mario Broth @mariobrothblog.bsky.social · 27/09/2026
Many games for the GameCube use only a fraction of the storage capacity of the disc. I have analyzed the data to determine what the maximum number of retail Mario games that can fit on a single disc would be, creating the Luigi & Wario + Puzzle + Rhythm Maximum Value Pack.
A GameCube disc has a storage capacity of 1.46 gigabytes. Many Mario games use only a fraction of that storage. Below is the optimal distribution of the smallest Mario-related games on the system to fit 6 entire retail games on a single disc.
Unused space 54 MB
Luigi's Mansion 186 MB
DDR Mario Mix 264 MB
Wario World 257 MB
Donkey Konga 2 312 MB
Donkey Konga 250 MB
Please note that this pie chart is for data visualization only. If the games were in fact put on one disc, the data would be arranged in rings, not in slices.
Concept for post based on an idea from a comment by @vinchvolt.bsky.social
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HiClassFanclub Art @hiclassfanclub.bsky.social · 29/09/2026
Sakuya Izayoi #東方project #touhou
Sakuya in deep shadows backlit by a full moon. Her head nad body are turend in profile, her skrit and braids flaring dramatically as she angles a sharp knife towards the viewer. Her one viisble eye is glowing red in the darkness, and a series of silver slashing lines are riddled through the night sky around her.
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Shuten Döuji 🏳️‍⚧️| Comms Open @drunkonishuten.bsky.social · 28/09/2026
post-workout Gentildonna. #umamusume #ウマ娘
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Supper Mario Broth @mariobrothblog.bsky.social · 25/09/2026
While Mario collects fictional gold coins in his games, Wario in Wario World collects the real-life "American Gold Eagle" official US gold bullion coins (91.67% gold).
Wario with coins as seen in Wario World
Coin texture
"American Gold Eagle" official US gold bullion coin
Source: info: YouTube user @Geibuchan, screenshot taken by Supper Mario Broth
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DM ME IF INTERESTED IN COMMISSIONS✨ @dapperlilarts.bsky.social · 23/09/2026
Looks like Alison slarped too many gs... #slarpg
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Phenelia @phenelia.bsky.social · 26/09/2026
Tarahe!
Tarahe sitting and looking at you #furry #furryart
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Supper Mario Broth @mariobrothblog.bsky.social · 24/09/2026
New Super Mario Bros. Wii contains unused Hint Movies where the players play badly and then die. While these were likely recorded before the levels were changed so the inputs don't match up, it is humorous to imagine them being actual intentional hints on what not to do.
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Bokdan0 @bokdan0.bsky.social · 24/09/2026
Shedding 1/2
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Bokdan0 @bokdan0.bsky.social · 23/09/2026
All six 1hr sketches from the last stream!
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Snek_Inna_Tenk @snekinnatenk.bsky.social · 22/09/2026
I kid you not, I only learned it was #darksouls’s 15th anniversary because I just happened to look it up today of all days. Anyway, what rings u got?
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Supper Mario Broth @mariobrothblog.bsky.social · 22/09/2026
In the prototype version of Mario & Luigi: Superstar Saga, Mario and Luigi would have needed to electrocute a living mouse for all eternity to solve a puzzle. This was changed in the finished version to a toy mouse, likely due to the original being absurdly cruel.
In the finished version of Mario & Luigi: Superstar Saga, there is a puzzle in the Woohoo Hooniversity basement whereby an electric circuit must be completed using mechanical toy mice as conductors:
Mario must fill himself with water, which Luigi shoots out with a hammer to push the mouse into the circuit, completing it:
After this, for the rest of the game, going back to that room shows the mouse continuing to be electrocuted as it is now permanently part of the circuit.
This is completely fine since the mouse is a toy.
However, in the prototype version of the game, the mice are clearly living animals, being shown to eat cheese when they stop moving:
Now, Mario and Luigi are completing an electric circuit by electrocuting a real animal.
This means that for the rest of the game, the circuit is completed via the mouse's body, meaning it is a real animal being electrocuted eternally.
The cruelty of this is so absurd that it was likely removed for this reason.
Source: tcrf.net/Proto:Mario_%26_Luigi:_Superstar_Saga/Early_Sprites/Map_Graphics_and_Objects,
YouTube user @Skawo, youtube.com/watch?v=lloE59IWN4c
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🌸 ⋆° ★ Skye ☽☾ ★。⋆🌸 @shlubby.bsky.social · 23/09/2026
Was in the mood to draw Callie 🦑 #artofthecosmos
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Supper Mario Broth @mariobrothblog.bsky.social · 21/09/2026
In Super Mario Advance 2, a "pink Mario head replica" object can be created, which will sit on the ground and mimic Mario's head (except in pink). It does nothing when touched, but will give a power-up when eaten.
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The Idle Room @theidleroom.bsky.social · 19/07/2025
@shannonmanorart.bsky.social @sukeban.moe Perfection.
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Supper Mario Broth @mariobrothblog.bsky.social · 19/09/2026
In Paper Mario, the Power Bounce badge's maximum number of bounces is arbitrarily capped against bosses, making Mario end the attack even with perfect inputs. Below are ways to determine if the player should feel bad about the missed input or if it was the game's fault.
In Paper Mario, the Power Bounce badge's maximum number of hits is arbitrarily capped when fighting various enemies, particularly bosses.
This means that even if you perform the input perfectly, Mario will'simply stop the attack all by himself at some point, making it look like it was your fault.
Here is how to tell if your attack was capped by the game or if you missed an input:
If you missed an input, the A button will remain on screen for a fraction of a second after the hit. In addition, Mario will jump off the enemy in a steep arc, landing close to the enemy.
If you were capped, the A button will disappear on the frame Mario deals the final hit, and he will jump off in a larger arc, landing further away. If you see these signs, rest easy: it was not your fault.
Source: YouTube user @Bonecrusher1022, youtube.com/watch?v=nLNyZyQxrr0
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てぃながっくし @tinaorz.bsky.social · 20/09/2026
フリーダムプラネット2 4周年おめでとうございます!!🌀✨✨ #galaxytrailfanart
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Mbjs @doombjs.bsky.social · 18/09/2026
Trying out markers on sei #va11halla
Sei giving thumbs up
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Phenelia @phenelia.bsky.social · 19/09/2026
Tribal wolf girl
Calypso, Halflite's Oc, sitting on a pillar #furry #furryart
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gamera obscura october edition @ohrobin.bsky.social · 19/09/2026
incredibly well-done resident evil teaser from a movie theater
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Bokdan0 @bokdan0.bsky.social · 18/09/2026
Jazz sketch from ledgerbound.bsky.social game!
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Phenelia @phenelia.bsky.social · 17/09/2026
Pretty song bird A gift for a lovely bird
A’Nikke, Reckfulabandon's Oc playing the lyre #furry #furryart
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Supper Mario Broth @mariobrothblog.bsky.social · 17/09/2026
Unused graphic found in the files of Mario Superstar Baseball, possibly used as a placeholder for the title screen. It features crude sketches of Mario and Luigi seemingly made in MS Paint and the text "ルイージの兄野球", which translates to "Luigi's Older Brother Baseball".
ルイージの兄野球
Source: tcrf.net user "Geno Penguin", https://tcrf.net/File:MSSBTitleScreenSketch.png
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Bokdan0 @bokdan0.bsky.social · 17/09/2026
12 evil thoughts 1/2
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GUYYYYY art @guyyyyyart.bsky.social · 17/09/2026
✏️ ANOTHA LEAH COMIN ATCHA #urbanguardians #oc #art
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ZoysFroyz @zoysfroyz.bsky.social · 16/09/2026
Sash Lilac from Freedom Planet. Sketches. #FreedomPlanet #Sash_Lilac #SashLilac #fanart #furry #furryart #digitalart #art #drawing #artwork #draw #sketch #GalaxyTrail #galaxytrailfanart #smallartist
Sash Lilak from Freedom Planet Art
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Supper Mario Broth @mariobrothblog.bsky.social · 16/09/2026
The 2026 horror point-and-click adventure game Endacopia contains unused, seemingly deliberately clashing Mario pixel art assets (often jokingly called the "So Retro" art style) in its files. These were likely used as placeholders during development.
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Phenelia @phenelia.bsky.social · 16/09/2026
Pretty crow Rito lady
Morrigan, Tailz's Oc, as a Rito #furry #furryart
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Matthew Diamond @mdoutofline.bsky.social · 14/09/2026
"Wake the **** up samurai it's time to mix drinks and change lives!" Jill stingray x Johnny silverhand #va11halla #cyberpunk2077 #va11hallacyberpunkbartenderaction #johnnysilverhand #fanart
Jill stingray from VA-11 Hall-A surprised to see she has Johnny silverhands (cyberpunk 2077) arm
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