Sign in

Adrián de la Torre

@adritake.bsky.social
106 followers 195 following 2 posts

Graphic programmer at @thegamekitchen.bsky.social on @tsomgame.bsky.social

PostsRepliesMedia
Reposted by Adrián de la Torre
Freya Holmér @freya.bsky.social · 17/04/2025
opt out here: www.facebook.com/help/contact... www.theverge.com/news/648128/...
theverge.com
Meta AI will soon train on EU users’ data
Now’s your chance to train Meta AI some more (or opt out).
9349200
Reposted by Adrián de la Torre
Maikel Ortega @maikelortega.bsky.social · 26/03/2025
Our team shared their insights about a some of the technical challenges we found during the development, and the solutions and processes they implemented. A must-read! 🤘 By @adritake.bsky.social , @slantar.bsky.social and Raúl Martón. unity.com/blog/the-gam...
unity.com
The Game Kitchen on 3 technical challenges making The Stone of Madness | Unity Blog
Three developers from The Game Kitchen share how they tackled custom rendering, UI, and testing challenges while building The Stone of Madness with Unity.
32713
Reposted by Adrián de la Torre
Jendrik Illner @jendrikillner.bsky.social · 10/03/2025
Graphics Programming weekly - Issue 382 - March 9th, 2025 www.jendrikillner.com/post/graphic...
18925
Reposted by Adrián de la Torre
Jendrik Illner @jendrikillner.bsky.social · 03/03/2025
Graphics Programming weekly - Issue 381 - March 2nd, 2025 www.jendrikillner.com/post/graphic...
08524
Adrián de la Torre @adritake.bsky.social · 10/03/2025
I teamed up with @slantar.bsky.social and Raúl to break down some technical aspects of developing The Stone of Madness. Check it out!
0247
Reposted by Adrián de la Torre
Ana Trujillo @annia-deetz.bsky.social · 01/02/2025
Acaba de salir un super reportaje en el programa @zoomnet-rtve.bsky.social a @maikelortega.bsky.social, @enriquecoli.net y servidora, sobre @tsomgame.bsky.social grabado e las oficinas de @thegamekitchen.com Podeis verlo aqui en el minuto 20 www.rtve.es/play/videos/...
rtve.es
Zoom Net - Tecnología RFID, DeepSeek, los móviles más listos y eficientes y The Stone of Madness
Emisión del programa Zoom net titulado Tecnología RFID, DeepSeek, los móviles más listos y eficientes y The Stone of Madness. Todos los contenidos de TVE los...
13113
Adrián de la Torre @adritake.bsky.social · 29/01/2025
Finally it is out! We’ve poured our hearts and hard work into this. Honored to have been part of this journey. I hope you love it as much as we do! 🪨✨
020
Reposted by Adrián de la Torre
The Stone of Madness @tsomgame.bsky.social · 28/01/2025
The Stone of Madness is AVAILABLE NOW! 🎉 Escape the monastery, while your sanity remains. Now available on PlayStation, Steam, Epic, Xbox & Switch stoneofmadnessgame.com
6332173
Reposted by Adrián de la Torre
Jendrik Illner @jendrikillner.bsky.social · 27/01/2025
Graphics Programming weekly - Issue 376 - January 26th, 2025 www.jendrikillner.com/post/graphic...
07923
Reposted by Adrián de la Torre
Harry 💬 @halisavakis.com · 22/11/2024
If you can believe it, a new issue of Technically Art is here, and it's all with bsky posts =] There's a bunch of insightful and inspiring posts in there, about shaders, VFX, tools, tech art and more ✨ Check it out here: halisavakis.com/technically-... #gamedev #vfx #indiedev #shaders
Featured image for Technically Art Issue 140: a 3D anime-style recreation of the jumbo berry special sundae from Frieren, made in Unity
2427665
Reposted by Adrián de la Torre
Jendrik Illner @jendrikillner.bsky.social · 06/01/2025
Graphics Programming weekly - Issue 373 - January 5th, 2025 www.jendrikillner.com/post/graphic...
05819