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ActualPanda

@actualpanda.bsky.social
90 followers 153 following 164 posts

he/him Programmer, game dev, memer, metal music enjoyer. A lot of learning happening here so feel free to observe the journey. mastodon.gamedev.place/@boethiah

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Reposted by ActualPanda
Selenn @selenn.bsky.social · 29/08/2026
Our new visual novel, Bloodstained Dahlia, has been released!!!! This is a tale of forgiveness and evil, the story of a bloodstained girl and a flower lost in the dark. Please give it a try!💖 selenn.itch.io/bloodstained... #VisualNovel #IndieGame #IndieDev #GameDev
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ActualPanda @actualpanda.bsky.social · 27/08/2026
Managed to paint a Plague Marine, it looks disgusting and vile, as Grandfather Nurgle intended #warhammer40k #deathguard
Death Guard Plague Marine from the frontDeath Guard Plague Marine from rightDeath Guard Plague Marine from behind
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ActualPanda @actualpanda.bsky.social · 02/08/2026
So the first day of #LOWREZJAM was a wash, had to do a few things irl that took up a lot of time. Today I've been doing a little bit of design and also setting up a build environment for the game. Now can upload to #itchio yay. More soon. #golang #ebitengine #gamedev #gamejam
itch.io dashboard page for a game with the Ebitengine logo and text with the words "Made with Ebitengine"  in orange
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J. L. Westover @mrlovenstein.bsky.social · 27/07/2026
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ActualPanda @actualpanda.bsky.social · 28/07/2026
Turns out I quite enjoy #golang been using it in conjunction with #ebitengine to make a ascii roguelike and plan to use it for the upcoming #LOWREZJAM. I've a utility l am making for my use, just some simple stuff for now and I'm also working on an #ecs but that'll take a bit more time to be useful
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nef | Our Light Affliction is OUT NOW!!! @nefferinthia.itch.io · 20/04/2026
drawing my MC Edelweiss so now I can finally have a mockup of everyone together 🙏
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ActualPanda @actualpanda.bsky.social · 22/04/2026
Been messing around with Godot and trying to create an isometric tiled map so far things look good I can pick out walkable tiles which are the multicoloured squares seen in the image. Gonna be adding more layers after this, hopefully won't be too difficult #godot #isometric #gamedev
An isometric style map covered with multicoloured squares indicating walkable tiles
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ActualPanda @actualpanda.bsky.social · 21/04/2026
Working on a personal site on nekoweb.org and decided to go with an #FF7 style design. Looking forward to working on this a bit more #webdev
A website with a black background with rounded boxes. The boxes having a blue to black gradient background. White text that the top left are "Home", "About" and "Blog" from top to bottom. Repeating text in the main body "Hello World. This is a Test"
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ActualPanda @actualpanda.bsky.social · 05/04/2026
Did my first bit of programming in quite a while. It wasn't anything crazy but I think it's a nice way to ease my way back into #gamedev
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nef | Our Light Affliction is OUT NOW!!! @nefferinthia.itch.io · 15/12/2025
Main menu illustration for Our Light Affliction: Spider's Covenant! Play as Edelweiss, a spirit medium who is caught in a web of conflict between a dangerous supernatural and an exorcist who thinks he knows what's best for her...
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ActualPanda @actualpanda.bsky.social · 23/10/2025
An eclipsed sun I've been working on in Blender, a rather simple model but took me quite a bit to get it working. #Blender #3DArt
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HypnotiK Games @hypnotikgames.bsky.social · 22/10/2025
Making 2 new bobble heads tonight - Bobble Ross & Jeff. Should be a chill stream #gamedev #indiedev www.twitch.tv/hypnotik_games
twitch.tv
HypnotiK_Games - Twitch
Best head on Twitch, right here, twice a day, *everyday (*If I feel like it)
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ActualPanda @actualpanda.bsky.social · 22/10/2025
So finally done some messing around with #UnrealEngine5 quite surprised how easy it was to implement dashing and double jumps, the latter was essentially builtin. I want to get a small scene setup over the next while to set a tone for this project. #UE5 #gamedev #indiedev #cpp
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ActualPanda @actualpanda.bsky.social · 25/09/2025
Been waiting for this moment for a bit, but I now have to nicest amount of followers. I have won Bluesky.
A picture of my profile with 69 followers, nice.
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ActualPanda @actualpanda.bsky.social · 24/09/2025
The borders are a little scuffed but making good progress here I think. Finally got some recursive portal rendering working. Took quite a bit of time to figure out and still needs a little work. #indiedev #gamedev #Paradox #opengl #cpp #sdl2
A picture of a portal depicted by black borders reflecting back recursively against an off screen port.
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ActualPanda @actualpanda.bsky.social · 20/09/2025
Ok, done things with a "little" more visual flare. honestly feels really cool to see this in action and that I wrote the code to make it happen. #indiedev #gamedev #opengl #cpp #paradox
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ActualPanda @actualpanda.bsky.social · 19/09/2025
So I have a maybe new project to work on, codenamed "Paradox". Gonna be one of those games that deals with portals and space manipulation. Writing it in #cpp and #opengl #indiedev #gamedev
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ActualPanda @actualpanda.bsky.social · 12/09/2025
Think I finally feel better about my neovim setup, I wanna edit the config a bit more just to make things a bit more consistent but it's all good so far. Now just to use vim motions a lot more #neovim #editor #programming
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ActualPanda @actualpanda.bsky.social · 30/08/2025
So now we got a bit more dynamics in this little game idea. The end idea will be you get X amount of time to attack or defend, a time based mini-game would then be used to determine total damage. Hoping to get a better example up soon but this is tonight's work #love2d #lua #gamedev #indiedev
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ActualPanda @actualpanda.bsky.social · 26/08/2025
I'm tempted for a bit of fun to try rewrite my #godot FPS game to #UE5. Not necessarily intending to convert to the engine but I've been wanting to use UE5 for a bit. Plan to use C++ primarily as I quite enjoy the language
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ActualPanda @actualpanda.bsky.social · 18/08/2025
A quick re-upload of the "time circle"™️ but not this time the input works. Hoping to start getting simple gameplay up and going soon as evidenced by the "ui" experiments around the window. #lua #gamedev #indiedev #love2d #ui
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ActualPanda @actualpanda.bsky.social · 17/08/2025
Did me a Rubric Marine from the Thousand Sons faction. I am loving getting this painting done, was even better I got to do so while I met up with a good friend. #warhammer40k #thousandsons #miniatures #painting
A Rubric Marine from Warhammer 40kA Rubric Marine from Warhammer 40kA Rubric Marine from Warhammer 40k
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ActualPanda @actualpanda.bsky.social · 16/08/2025
Finally worked on my Dark Angels minis, getting close to a full squad of Deathwing Terminators #warhammer40k #darkangels40k #darkangels #miniatures
Deathwing Terminator miniature from 40k Deathwing Terminator miniature from 40k Deathwing Terminator miniature from 40k Deathwing Terminator miniature from 40k
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LuBu @lubu.bsky.social · 24/07/2025
This is how battles look like in 🛡️G l o o m G a t e⚔️ #indiegame #playdate #1bit #gamedev
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ActualPanda @actualpanda.bsky.social · 08/07/2025
Enemy object has just been growing more and more which I find fun to look in on, when it eventually gets some proper geometry and animations I can only imagine how large it will get. I am using #Beehave for the AI which is a great free addon for #godot . #indiedev #gamedev #madewithgodot
List of nodes for my enemy object
- Enemy
  - BeehaveTree
    - SelectorComposite
     - PlayerEnteredVision  
       - JustSawPlayer
       - DisplayAlert
    - GetCloseToPlayer
      - CanSeePlayer
      - GetCloseToPlayer
      - MeleeAtackPlayer
   - DelayDecorator
     - GiveUpSearch
  - NavAgent
  - Mesh
  - Collision
  - AlertCanvas
    - SubViewport
      - PanelContainer
        -  Label
  - HealthCanvas
    - SubViewport
      - HealthBar
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ActualPanda @actualpanda.bsky.social · 08/07/2025
Added an "alerted state" to the enemy AI, and I'm quite happy to be back working on this project. I want to have an actual level to run around in at some point. I've been rolling around ideas in my head but we'll see what I decide to go with. #godot #indiedev #gamedev #madewithgodot
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Under The Island @slimekinggames.bsky.social · 22/04/2025
🌴 Hey friendos! In case you missed the Top Hat Showcase - here’s our trailer for Under the Island! We also announced that the game is coming to Nintendo Switch, PS 4 & 5, and Xbox! 🎮✨ If you’d like to support us, please wishlist the game on Steam -👉 Link’s in the comments!
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ActualPanda @actualpanda.bsky.social · 07/07/2025
So after a small hiatus from programming had a small idea for a game based on the idea of blocking attacks with timed button presses. Made a small visual mock up of the timer, and going to try add some combat on top of that shortly. #gamedev #indiedev #love2d
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Kaijin engine @kaijinengine.bsky.social · 15/06/2025
Spotlight 🔦 #screenshotsaturday #indiedev #indiegame #gamedev #gameengine
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ActualPanda @actualpanda.bsky.social · 13/06/2025
A happy little froge #learning #art #krita #beginner
A stylised frog drawing with a wide open mouth and legs tucked under it's body
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ActualPanda @actualpanda.bsky.social · 11/06/2025
Nearly filling the current map has no issues, when I have a bigger map I'll do a bigger stress test but was fun seeing things run well. Your request for more pixels has been denied, enjoy the bit crush #godot #godotengine #gamedev #indiedev
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Alex Moro @alexmorocomposer.bsky.social · 11/06/2025
My reimagining of Elden Ring's Radahn Boss Theme! A tribute to the fallen star general! ☄️ #gamedev #indiedev #indiegamedev #composer #gamecomposer #ost #soundtrack #eldenring #fromsoftware #radahn #darksouls #soulslike #soulsborne
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ActualPanda @actualpanda.bsky.social · 06/06/2025
Finally, the enemy moves! Progress continues to increase, super happy with it! #godot #godotengine #gamedev #indiedev
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ActualPanda @actualpanda.bsky.social · 05/06/2025
Took a little break from the game jam to get AI pathfinding to work and after some frustration I got it to find a decent path towards the player. Godot has made finding these paths pretty damn easy but did not predict my level of buffoonery #gamedev #indiedev #godot #madewithgodot
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ActualPanda @actualpanda.bsky.social · 03/06/2025
Went for a new style, still some things I need to change and fix but gameplay comes first so I'll fix the assets if I have time #bevy #gamejam #gamedev #rust #rustlang
A Windows style window with a grey background. In the upp;er left corner is a mostly green set of tiles and a blue robot in it's upper left corner. The window has the title "Chained"
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ActualPanda @actualpanda.bsky.social · 03/06/2025
Best feeling is when your project becomes a game
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ActualPanda @actualpanda.bsky.social · 03/06/2025
Intro skeet: I'm Panda, I am a solo game dev, mostly use godot lately with a mix of unreal engine 5. I'm learning a lot of new things like art both 3D and 2D, and eventually will learn how to make music. So if you're interested in seeing the learning journey feel free to follow #GameDev
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ActualPanda @actualpanda.bsky.social · 03/06/2025
Feeling a bit more confident with my pixel art already, a small animation of a robot with thrusters #pixelart #learning #aseprite
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ActualPanda @actualpanda.bsky.social · 01/06/2025
Day 1 of #bevy game jam went decently. I have an idea formulated and a decent CI setup going thanks to the nice templates people provide on github. Game is called Chained and while there isn't a huge amount done yet, that will hopefully change tomorrow. #gamedev #gamejam #rust #rustlang
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ActualPanda @actualpanda.bsky.social · 31/05/2025
media.tenor.com
a group of cartoon characters are playing scrabble and one of them is saying you sunk my battleship
ALT: a group of cartoon characters are playing scrabble and one of them is saying you sunk my battleship
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ActualPanda @actualpanda.bsky.social · 31/05/2025
Using actual assets now, so I'm making some more progress, next up is going to be getting my lovely enemy (capsule) to move around and attack the player. Won't be many updates on this for a little over a week due to the #bevy game jam. #godot #madewithgodot #gamedev #indiedev
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ActualPanda @actualpanda.bsky.social · 29/05/2025
Added some dashing to the game, quite happy with it so far, game is starting to feel like it is becoming a game. #godot #madewithgodot #gdscript #gamedev #indiedev
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Matt | DEMO OUT NOW! @pmrd.net · 29/05/2025
More weapons and monsters WIP 👀 #IndieGame #GameDev #DarkRooms
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Chromatic Conundrum @chromaticconundrum.bsky.social · 29/05/2025
I'm making a puzzle game where you manipulate light! Demo releases TOMORROW on Steam! store.steampowered.com/app/3081690/Chromatic_Conundrum #gamedev #indiedev
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ActualPanda @actualpanda.bsky.social · 29/05/2025
Gameplay is approaching just about functional, plenty more that needs to be done but it is decent progress. The enemy gets hit and the healthbar depletes so big win for me. #godot #madewithgodot #gdscript #gamedev #indiedev
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Joana Almeida 🧙‍♀️ @sorcerystory.bsky.social · 28/05/2025
Now streaming the development of my Colony Sim + RPG game! ⚒️🤖⚔️ Going to put a tree I finished yesterday into the game, and from there some tweaking to tree placement might be in order! We'll see! 🌳 Come join me! www.twitch.tv/sorcerystory #gamedev #indiedev #godotengine
A pixel art piece depicting an oak tree in a grass field.
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ActualPanda @actualpanda.bsky.social · 27/05/2025
Looking forward to taking part in theb #bevygamejam soon, was the first jam I submitted a game for and hopefully I'll add a second game jam entry with this one. itch.io/jam/bevy-jam-6 #rust #rustlang #gamejam #bevy
itch.io
Bevy Jam #6
A game jam from 2025-05-31 to 2025-06-23 hosted by bevy. Welcome to the sixth official Bevy Jam! In this 9 day event, your goal is to make a game using Bevy , the free and open-source game engine buil...
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ActualPanda @actualpanda.bsky.social · 26/05/2025
I love how easy it is to set up a character body in Godot, no crazy calculations just a few checkboxes and tweaks and it works great.Loving this engine #godot #gdscript #gamedev #indiedev
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ActualPanda @actualpanda.bsky.social · 26/05/2025
Random Gamedev Updates
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ActualPanda @actualpanda.bsky.social · 25/05/2025
So I decided to redo what I was doing in Unity but in Godot 4. Honestly much the same logic just a different engine but I have found the experience a lot more enjoyable.So far Godot feels a lot better imo. Sticking to GDScript while I learn the engine but might branch out later. #Godot #gdscript
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