AcousticJamm @acousticjamm.deoxynn.com · 18/09/2026Figured out how something would work. So Alexa is going to have a speed stat, which determines if she takes the first turn. How it works? The enemies each have a speed stat too. I'll average them. If Alexa's speed is higher than or equal to the average enemy speed, she goes first. 120
AcousticJamm @acousticjamm.deoxynn.com · 01/08/2026I recently realized that I was handling Shade Lexi (Alexa's dark side) in an uninteresting way. I'm completely rewriting her character. This may take a while, but the payoff will be worth it. 010
AcousticJamm @acousticjamm.deoxynn.com · 17/07/2026Been spending a bit of time coming up with more pieces of the story. I'm impressed with what I came up with. 040
AcousticJamm @acousticjamm.deoxynn.com · 23/06/2026I just want to make it clear that whenever there's a game or something I'm interested in making a major release, I'm taking a little time off to play it. Yes, that's happening. I'm sure you know what that is. 020
AcousticJamm @acousticjamm.deoxynn.com · 15/06/2026I haven't worked much on Deoxynn in like a month. I haven't been able to get in the right headspace for it. For the record, I still have interest in the project and that isn't changing; it's just that something needs to change for me and I don't know what. 020
AcousticJamm @acousticjamm.deoxynn.com · 19/05/2026Making plenty of concept work progress on Deoxynn. Connecting dots. It's gonna be great. 030
AcousticJamm @acousticjamm.deoxynn.com · 26/04/2026I need to address something about the progress I'm making in Deoxynn. 110
AcousticJamm @acousticjamm.deoxynn.com · 01/04/2026🚨 DEV UPDATE 🚨 We’re finally revealing some of the dodging styles in Deoxynn: A Story of Fear and Insanity. Please understand: these were all carefully designed and are 100% fair and balanced. 120
AcousticJamm @acousticjamm.deoxynn.com · 31/03/2026You can tell I'm progressing slowly when I'm just now spawning test enemies... 010
AcousticJamm @acousticjamm.deoxynn.com · 20/03/2026I don't know who needs to hear this, but the Insanity route is moreso about the affect on Alexa's mental health, as opposed to the effect on the world (which will still be present; just not as prevalent). 030
AcousticJamm @acousticjamm.deoxynn.com · 04/03/2026I'll start on the puzzle system once I finish with what I'm doing today. Should take a few hours until I can start. 010
AcousticJamm @acousticjamm.deoxynn.com · 22/02/2026So I'm planning on a QoL feature for controller players and I need your input. Pressing any of the 4 directions on the right stick, while in the overworld, is going to bring up a different menu. The possible menus are any of these in this image, except for "To Title". 130
AcousticJamm @acousticjamm.deoxynn.com · 18/02/2026Been coming up with gear ideas. There's one where defending lowers the Limit you gain for the next turn. 010
AcousticJamm @acousticjamm.deoxynn.com · 07/02/2026Still in the planning phase, thinking about extras now. In terms of extras, which would you guys prefer? A) All extras are the same across platforms B) All extras differ across platforms C) Some differ, some are the same 220
AcousticJamm @acousticjamm.deoxynn.com · 24/01/2026Current idea for releases: 1) Battle beta on PC (probably Dropbox) 2) Steam release for Act 1 demo, then rest of Acts sequentially, Epilogue with 5 3) Adaptation of Steam release for mobile (maybe) 4) Consoles (also maybe; PS forces trophies, can use the Steam achievements) 140
AcousticJamm @acousticjamm.deoxynn.com · 16/01/2026Touched up the battle UI a bit. It no longer shows the level, which is instead replaced by Alexa's name in caps. 050
AcousticJamm @acousticjamm.deoxynn.com · 11/01/2026Something I feel like a lot of people didn't get from the Kristal demo of Deoxynn is that the Insanity route isn't necessarily about the impact on the world, but rather, the impact on Alexa's mind. Hence, why it's called the "Insanity route". 130
AcousticJamm @acousticjamm.deoxynn.com · 07/01/2026Even if I'm not doing much coding right now, I'm still drafting the cutscenes for the Act 1 rewrite. This story is worth writing; I just need to prove it to myself. 040
AcousticJamm @acousticjamm.deoxynn.com · 05/01/2026So the idea for levels is this: Alexa gets level-ups, up to a cap, based on the amount of battle experience she has. This cap is what I call a "regional cap", because it's no stranger to raising, just to keep the player on track. 130
AcousticJamm @acousticjamm.deoxynn.com · 18/12/2025Root is open today, with no access code needed. Please join my community to get more frequent updates than the socials. rootapp.gg/ACuv93NxigqC...rootapp.ggAcousticJamm Games 000
AcousticJamm @acousticjamm.deoxynn.com · 14/12/2025You all know how Deoxynn is going to have multiple dodging styles, right? What if I make a "Confusion" status that makes Alexa pick the wrong dodging style for attacks? 240
AcousticJamm @acousticjamm.deoxynn.com · 08/12/2025It would be hilarious if someone was freezing time to type an AI's message every time it receives one. Which reminds me, I need to get the pocketwatch back from ChatGPT. 040
AcousticJamm @acousticjamm.deoxynn.com · 30/11/2025The new home for AcousticJamm Games is officially ready! 🎉 I want to take a moment to explain what’s been going on and how you can join us in our next long-term community space. 110
AcousticJamm @acousticjamm.deoxynn.com · 19/11/2025I think it'd be a good idea for me to introduce dodging upgrades that you can unlock through sidequests. Something to give you an edge over the enemies while they're attacking. 030
AcousticJamm @acousticjamm.deoxynn.com · 12/11/2025Is it fair that, when I release Deoxynn, I can retroactively change the story in minor ways? I won't be able to get everything perfect first try. 140
AcousticJamm @acousticjamm.deoxynn.com · 08/11/2025There is a road I drive down sometimes, and I always take a look to see something. Sometimes, there's a Waffle House there. But most of the time, it's completely gone, building and all. This would be a funny thing to reference in Deoxynn. 030
AcousticJamm @acousticjamm.deoxynn.com · 03/11/2025As I was watching a friend of mine play Deoxynn (Kristal), I realized I made the secret boss a bit too hard. Noted. Will keep in mind for the Godot version. 020
AcousticJamm @acousticjamm.deoxynn.com · 02/11/2025Last night, I had a dream about Deoxynn's Sane ending. It looked... different than I originally envisioned. I kinda like it. 130
AcousticJamm @acousticjamm.deoxynn.com · 24/10/2025What if there was a mode where you had to get from the beginning to the end of Deoxynn without dying? ...is what I thought until I remembered PERFECTION. 020
AcousticJamm @acousticjamm.deoxynn.com · 07/10/2025Art is iteration. Everything comes from somewhere, whether it's in the real world or some other piece of media. Everyone gets their inspiration from something else. Nothing we think of has never been thought of before, and that's okay. What matters is what you can do with it. 110
AcousticJamm @acousticjamm.deoxynn.com · 01/10/2025The more I think about it, the more interesting Deoxynn can turn out. I recently had a few ideas on how I can "connect" the Acts. This is going to be fun. 010
AcousticJamm @acousticjamm.deoxynn.com · 30/09/2025With Guilded being shut down at the end of the year, I have decided to shut down the AcJ Games Guilded server and open a temporary server on Revolt. 👉🏻 rvlt.gg/x5zbC650 👈🏻rvlt.ggRevolt 011
AcousticJamm @acousticjamm.deoxynn.com · 24/09/2025Game programmers are artists. Sure, we don't draw on canvases, but we do Draw on Canvas. 010
AcousticJamm @acousticjamm.deoxynn.com · 14/09/2025Deoxynn is going to have pretty minimal voice acting. That isn't to say it won't have any at all; rather, Alexa is going to do stuff like reacting to taking damage, rather than reading out full lines. 030
AcousticJamm @acousticjamm.deoxynn.com · 31/08/2025Deoxynn is going to be no stranger to having difficult side-content. I have a lot of difficult bosses in mind, meaning I'll have to put a bunch of them in the "Extras" option because I don't want to fill up the main story with too much side content. 020
AcousticJamm @acousticjamm.deoxynn.com · 26/08/2025Eventually, I'm going to need design guides. Boss design is difficult, even with how different the bosses in the Godot version will be than their Kristal counterparts. 000
AcousticJamm @acousticjamm.deoxynn.com · 19/08/2025Right now, I'm currently thinking of adding a bonus if you successfully dodge the turn without getting hurt. What do you guys think of Alexa not getting as much LIM and getting some MP if you no-hit an attack? 010
AcousticJamm @acousticjamm.deoxynn.com · 08/08/2025What would you guys think if I avoided platforms like Steam and Itchio, and just sold Deoxynn on deoxynn.com?deoxynn.comDeoxynnThis is the official website for Deoxynn: A Story of Fear and Anxiety. 100
AcousticJamm @acousticjamm.deoxynn.com · 05/08/2025I'm honestly scared for the future of the gaming industry. Especially since people keep making dumb choices about the kinds of things we're "allowed" to buy. 010
AcousticJamm @acousticjamm.deoxynn.com · 29/07/2025I uploaded some questions I get a lot to the deoxynn.com website. I plan to update this as I get more questions.deoxynn.comDeoxynnThis is the official website for Deoxynn: A Story of Fear and Anxiety. 000
AcousticJamm @acousticjamm.deoxynn.com · 24/07/2025It has a different description dependent on which save slot you are using for your gameplay. 110
AcousticJamm @acousticjamm.deoxynn.com · 21/07/2025I may not have much progress on the engine past a few weeks ago, but just know I'm still working on the game in one way or another. 000
AcousticJamm @acousticjamm.deoxynn.com · 13/07/2025Game development is a difficult process. I am still in the concept phase. Please be patient, guys. 010
AcousticJamm @acousticjamm.deoxynn.com · 07/07/2025is it wrong that I want to troll the player at some point? I already know how I want to do it 000
AcousticJamm @acousticjamm.deoxynn.com · 06/07/2025I don't know who needs to hear this, but nobody is ever going to make anything perfect. And that's fine. Because perfection is subjective. What one person thinks is garbage, another will think is life-changing. You really just have to do what makes you happy. 010
AcousticJamm @acousticjamm.deoxynn.com · 29/06/2025I just replayed the concept demo yesterday and I realized there was a good lack of landmarks. Guess I gotta step that up a bit. 110
AcousticJamm @acousticjamm.deoxynn.com · 24/06/2025I wanna model more building interiors off of the ideas of some places IRL in the Godot version of Deoxynn. That said, does Marina's Pizzarina remind you guys of any real-world pizza places? 110