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Godot Engine

@godotengine.org
44K followers 6 following 569 posts

Your free, open-source game engine 🎮🛠️ Develop your 2D & 3D games, cross-platform projects, or even XR ideas! 🔗 links.godotengine.org

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Godot Engine @godotengine.org · 10h
There was an issue with the builds, so this is a great chance to learn how to compile Godot :) docs.godotengine.org/en/latest/en... Sorry for the trouble, and thank you everyone for participating in the dev builds, it really helps us out iron out the releases (when you get to try them, that is)
docs.godotengine.org
Building from source
Godot prides itself on being very easy to build, by C++ project standards. Godot uses the SCons build system, and after the initial setup compiling the engine for your current platform should be as...
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Godot Engine @godotengine.org · 29/09/2026
Our final 4.8 development snapshot has arrived with #GodotEngine 4.8 dev 7! Symbol renaming, runtime CanvasItem manipulation, animated decals, non-allocating physics queries, UI audio events, AccessKit for iOS and Android, and more are ready for testing: godotengine.org/article/dev-...
godotengine.org
Dev snapshot: Godot 4.8 dev 7 – Godot Engine
Feature freeze has arrived!
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Godot Engine @godotengine.org · 28/09/2026
📣 LAST CALL
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Godot Engine @godotengine.org · 15/09/2026
"Another development snapshot already? Didn't they just release one last Friday?" Indeed, this is primarily a hotfix release for macOS and the Google Play store. Despite that, #GodotEngine 4.8 dev 6 still has a fair amount to show off! godotengine.org/article/dev-...
godotengine.org
Dev snapshot: Godot 4.8 dev 6 – Godot Engine
Hotfix for macOS and Android
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Godot Engine @godotengine.org · 15/09/2026
From the outside, rendering optimization can look a little bit like black magic. That's why @clayjohn.bsky.social, lead maintainer of the rendering team, is here to show a few examples of some optimizations from this year to highlight that optimizing rendering code isn’t as scary as it sounds.
godotengine.org
Optimizing CPU-side Rendering Code – Godot Engine
Optimizing CPU code is a lot of fun. Here’s how we do it
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Godot Engine @godotengine.org · 10/09/2026
A stream of new features are flowing your way! 🚣 Mip-level texture streaming, preserving alpha test coverage, a reworked toolbar for the 2D editor, and more await in #GodotEngine 4.8 dev 5 godotengine.org/article/dev-...
godotengine.org
Dev snapshot: Godot 4.8 dev 5 – Godot Engine
A healthy stream of new features await!
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Godot Engine @godotengine.org · 26/08/2026
Development of Godot 4.8 is firing on all cylinders! 🏎️ #GodotEngine 4.8 dev 4 brings Trail3D, VisualShader node groups, main screen dock support, multi-bounce ambient occlusion approximation, directional lightmap specular light… Too many features to count! godotengine.org/article/dev-...
godotengine.org
Dev snapshot: Godot 4.8 dev 4 – Godot Engine
4.8 development is now in full force!
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Godot Engine @godotengine.org · 24/08/2026
At long last, a performance issue with high polling rate mice on Windows has been fixed, starting with the recently released #GodotEngine 4.7.2! We've prepared a deeper dive as to how such a change came about & why tackling it was so important: godotengine.org/article/fixi...
godotengine.org
Fixing high polling rate mice on Windows in Godot – Godot Engine
At long last, a performance issue with high polling rate mice on Windows has been fixed. This article describes how the fix works, and why it's so important today.
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Godot Engine @godotengine.org · 22/08/2026
Godot 3.6.2 has been our recommended stable LTS version of 3.x for a while now. However, due to changes in Android and iOS, the time has come for a new build. 📱 #GodotEngine 3.6.3 has arrived, being a safe and recommended upgrade for all 3.6.x users! godotengine.org/article/main...
godotengine.org
Maintenance release: Godot 3.6.3 – Godot Engine
Godot 3.6.2 has been our recommended stable LTS version of 3.x for a while now, but the time has come to make a new build, primarily due to changes in requirements for Android and iOS.
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Godot Engine @godotengine.org · 18/08/2026
Has it already been a whole month since the last 4.7 maintenance release? How time flies… 🕰️ Well, no time to dwell on the past; let's instead dwell on the past with yet another maintenance release: #GodotEngine 4.7.2! godotengine.org/article/main...
godotengine.org
Maintenance release: Godot 4.7.2 – Godot Engine
The second 4.7 maintenance release has arrived!
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Godot Engine @godotengine.org · 17/08/2026
The results are out, and for the first time, you can download all the responses as a .csv file if you want to dig deeper into the data. Thank you everyone for participating! godotengine.org/article/godo...
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Godot Engine @godotengine.org · 15/08/2026
📣 Submissions open for the Godot 2026 showreel Like last year, if you are a member of the Development Fund, you will be able to cast your votes alongside the Godot maintainers! 📅 Submissions close: October 1st 📅 Voting from October 2nd until October 16th godotengine.org/article/subm...
godotengine.org
Submissions open for Godot 2026 showreel – Godot Engine
Showcase your Godot creations in 2026! We're inviting submissions of short videos featuring your published or in-progress Godot games or tools. Don't miss this chance to be a part of it!
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Godot Engine @godotengine.org · 13/08/2026
GodotFest is coming back to Munich on November 3 & 4. Expect two days of talks, panels, games, and plenty of time to meet the people building with Godot Engine. The full announcement: godotengine.org/article/godo...
godotengine.org
GodotFest 2026 returns to Munich this November – Godot Engine
The second GodotFest takes place on the 3rd and 4th of November in Munich, Germany.
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Godot Engine @godotengine.org · 07/08/2026
✅ TIP: Reading development snapshot articles builds character! Documentation admonitions, underlined warnings/errors in GDScript, FileSystem quality-of-life, and more await in #GodotEngine 4.8 dev 3: godotengine.org/article/dev-...
godotengine.org
Dev snapshot: Godot 4.8 dev 3 – Godot Engine
✅️ TIP: Reading development snapshot articles builds character!
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Godot Engine @godotengine.org · 03/08/2026
What happens when you stabilize stability? Let's find out! 🏗️ Featuring crucial fixes for threading, mbedTLS, high poll rates for mice on Windows, and more; our first release candidate for #GodotEngine 4.7.2 is now live: godotengine.org/article/rele...
godotengine.org
Release candidate: Godot 4.7.2 RC 1 – Godot Engine
What happens when you stabilize stability? Let's find out!
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Reposted by Godot Engine
Godot Engine @godotengine.org · 16/07/2026
The 2026 Godot Community Poll is here: Takes about ten minutes to complete, and it's one of the more direct ways to influence where things head next. We want to hear from you! 📝 godotengine.org/article/godo...
godotengine.org
Godot Community Poll 2026 – Godot Engine
We want to learn more about the Godot community, understand who the users of the engine are, and find out how we can better support you.
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Godot Engine @godotengine.org · 21/07/2026
While a bunch of nerds enjoy GodotCon Boston, a bunch MORE nerds can enjoy our latest development snapshot 🤓 Editor QOL improvements, VCS usability, and more await in #GodotEngine 4.8 dev 2! godotengine.org/article/dev-...
godotengine.org
Dev snapshot: Godot 4.8 dev 2 – Godot Engine
The cost of convenience? Nothing!
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Godot Engine @godotengine.org · 16/07/2026
The 2026 Godot Community Poll is here: Takes about ten minutes to complete, and it's one of the more direct ways to influence where things head next. We want to hear from you! 📝 godotengine.org/article/godo...
godotengine.org
Godot Community Poll 2026 – Godot Engine
We want to learn more about the Godot community, understand who the users of the engine are, and find out how we can better support you.
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Godot Engine @godotengine.org · 14/07/2026
Hotfixes! Hotfixes! Get 'em while they're reheated! 🔥 Our first 4.7 maintenance release, #GodotEngine 4.7.1, features several regression fixes to ensure a safe and seamless foundation for developers! godotengine.org/article/main...
godotengine.org
Maintenance release: Godot 4.7.1 – Godot Engine
The first 4.7 maintenance release has arrived!
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Godot Engine @godotengine.org · 14/07/2026
Our second GodotCon in North America is right around the corner! The schedule has been announced so we thought it would be worth highlighting some of the official updates and talks that will take place during the event: godotengine.org/article/godo...
godotengine.org
Godot Team Updates @ GodotCon Boston 2026 – Godot Engine
Announcing the schedule and some official updates from the Godot Foundation expected at GodotCon Boston 2026.
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Godot Engine @godotengine.org · 09/07/2026
Hotfixes! Hotfixes! Get 'em while they're relatively warm! 🔥 Our second maintenance release for #GodotEngine 4.7.1 arrives, with even more regression fixes at the ready: godotengine.org/article/rele...
godotengine.org
Release candidate: Godot 4.7.1 RC 2 – Godot Engine
The de-specialized edition: special edition!
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Godot Engine @godotengine.org · 07/07/2026
DeNA just joined the development fund as a Corporate Gold sponsor to support .NET for mobile. Thank you for backing open-source game development. fund.godotengine.org
DeNa logo and Godot's logo
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Godot Engine @godotengine.org · 06/07/2026
Our first development snapshot for #GodotEngine 4.8 has arrived! Docked game view enhancements, pseudolocalization previews, sticky tree items, fuzzy searching, and more await for early testing and feedback: godotengine.org/article/dev-...
godotengine.org
Dev snapshot: Godot 4.8 dev 1 – Godot Engine
The cycle begins anew
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Godot Engine @godotengine.org · 01/07/2026
Hotfixes! Hotfixes! Get 'em while they're hot! 🔥 #GodotEngine 4.7's release just over a week ago has been very exciting, and we're eager to keep the ball rolling with our first 4.7.1 release candidate: godotengine.org/article/rele...
godotengine.org
Release candidate: Godot 4.7.1 RC 1 – Godot Engine
The de-specialized edition of a cult classic!
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Godot Engine @godotengine.org · 30/06/2026
For years we have been overwhelmed by the volume of code contributions we have to review, especially from new contributors. AI has made the problem much worse. That's why we are taking steps to reduce the burden on maintainers while still welcoming new contributors: godotengine.org/article/cont...
godotengine.org
Changes to our Contribution Policies – Godot Engine
Godot is growing fast, so here is how we are dealing with the huge increase in contributions.
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Godot Engine @godotengine.org · 26/06/2026
We've published Godot Engine's first written vision statement, formalizing a decade of shared experience building, releasing, and maintaining it. This is intended to guide the Godot Foundation as we make decisions about where to allocate our resources. Read more: godotengine.org/article/godo...
godotengine.org
Vision for the Engine – Godot Engine
The Godot Foundation formalizes its vision for the engine with a written statement
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Godot Engine @godotengine.org · 23/06/2026
We would like to thank Battlefield Studios for the Corporate Platinum sponsorship. Thanks to them, we will be able to continue improving the engine for everyone, and welcome new users who are creating custom Battlefield maps using Godot + Portal. fund.godotengine.org
Battlefield Studio's logo and Godot's Logo
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Godot Engine @godotengine.org · 18/06/2026
#GodotEngine 4.7 is here! 🎉 Like a cult classic movie, Godot 4 has only gotten better with age; the 4.7 Director's Cut offers colors of never-before-reached intensity, helming a bevy of new features to eliminate any remaining friction between you and your vision! godotengine.org/releases/4.7/
godotengine.org
Godot 4.7 Release: Lights, Camera, Action!
Like a cult classic movie, Godot 4 has only gotten better with age. This brings us to Godot 4.7. With 3 years under its belt, the 4.7 _Director’s Cut_ offers colors of never-before-reached intensity.
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Godot Engine @godotengine.org · 18/06/2026
#GodotEngine 4.7 is here! 🎉 Like a cult classic movie, Godot 4 has only gotten better with age; the 4.7 Director's Cut offers colors of never-before-reached intensity, helming a bevy of new features to eliminate any remaining friction between you and your vision! godotengine.org/releases/4.7/
godotengine.org
Godot 4.7 Release: Lights, Camera, Action!
Like a cult classic movie, Godot 4 has only gotten better with age. This brings us to Godot 4.7. With 3 years under its belt, the 4.7 _Director’s Cut_ offers colors of never-before-reached intensity.
311260357
Godot Engine @godotengine.org · 16/06/2026
At AWE, Google and XReal officially showed the new XReal Aura glasses running Android XR The recently released Godot OpenXR vendor plugin ensures great support for this device. We recommend using the upcoming Godot 4.7 to get the most out of these glasses godotengine.org/article/godo...
godotengine.org
Godot OpenXR Vendors plugin v5.1 – Godot Engine
Introducing the new major version of the Godot OpenXR Vendors plugin with several Android XR features!
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Godot Engine @godotengine.org · 15/06/2026
Thanks to your help, we've been able to identify and address even more critical regressions that nearly slipped under the radar 🎯 Let's round those up as part of our latest snapshot: #GodotEngine 4.7 RC 3 godotengine.org/article/rele...
godotengine.org
Release candidate: Godot 4.7 RC 3 – Godot Engine
Critical regressions resolved!
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Godot Engine @godotengine.org · 11/06/2026
Our second Release Candidate for #GodotEngine 4.7 has arrived! This will be your last opportunity to find and report critical regressions before Godot 4.7's stable release: godotengine.org/article/rele...
godotengine.org
Release candidate: Godot 4.7 RC 2 – Godot Engine
The end is in sight… Race ya there!
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Godot Engine @godotengine.org · 08/06/2026
#GodotEngine 4.7 has at last arrived at the Release Candidate stage! HDR output support, the Godot Asset Store, drawable textures, and more await in a production-ready environment 🚀 Help us get it over the finish line with one final round of testing: godotengine.org/article/rele...
godotengine.org
Release candidate: Godot 4.7 RC 1 – Godot Engine
The end is in sight… Race ya there!
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Godot Engine @godotengine.org · 03/06/2026
That's strange… The amount of chickens we counted doesn't line up with the number of eggs we had 🤔 #GodotEngine 4.7 beta 5 has arrived, setting the stage for a Release Candidate in the near future (but for real this time) godotengine.org/article/dev-...
godotengine.org
Dev snapshot: Godot 4.7 beta 5 – Godot Engine
Lockeder and loadeder
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Godot Engine @godotengine.org · 02/06/2026
No desktop? No problem. You can now build and publish #GodotEngine games entirely from your Android or XR device! godotengine.org/article/gabe...
godotengine.org
Creating games entirely on Android! – Godot Engine
GABE brings full Gradle support to the Godot Android & XR editor, so you can build and publish games entirely from your Android device or XR device.
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Godot Engine @godotengine.org · 30/05/2026
One more for the road! 🚙 #GodotEngine 4.7 beta 4 arrives, setting the stage for a Release Candidate in the near future! godotengine.org/article/dev-...
godotengine.org
Dev snapshot: Godot 4.7 beta 4 – Godot Engine
Locked and loaded
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Godot Engine @godotengine.org · 22/05/2026
We've been working on replacing the Asset Library with something built for the present and future. Here's what's coming. #godotengine godotengine.org/article/intr...
godotengine.org
Introducing the Godot Asset Store – Godot Engine
We've been working on replacing the Asset Library with something built for the present and future. Here's what's coming.
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Godot Engine @godotengine.org · 21/05/2026
🤖 🪰 🤖🤜💥 🤖 🫟 #GodotEngine 4.7 beta 3 godotengine.org/article/dev-...
godotengine.org
Dev snapshot: Godot 4.7 beta 3 – Godot Engine
The squashing continues
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Godot Engine @godotengine.org · 20/05/2026
A third maintenance release? By golly, the stability has TRIPLED! #GodotEngine 4.6.3 has arrived, and with it comes over 80 regression fixes and crucial updates: godotengine.org/article/main...
godotengine.org
Maintenance release: Godot 4.6.3 – Godot Engine
The stability has tripled!
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Godot Engine @godotengine.org · 19/05/2026
With the release of the Godot OpenXR Vendors plugin v5.1, #GodotEngine is now ready for production on #AndroidXR godotengine.org/article/godo...
godotengine.org
Godot OpenXR Vendors plugin v5.1 – Godot Engine
Introducing the new major version of the Godot OpenXR Vendors plugin with several Android XR features!
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Godot Engine @godotengine.org · 16/05/2026
Surprise Saturday Snapshot! 🚨 #GodotEngine 4.6.3-rc2 arrives, featuring several new regression fixes that were just too exciting to wait: godotengine.org/article/rele...
godotengine.org
Release candidate: Godot 4.6.3 RC 2 – Godot Engine
A Saturday surprise
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Godot Engine @godotengine.org · 11/05/2026
A couple of weeks and over 100 regression fixes later: #GodotEngine 4.7 beta 2 arrives! godotengine.org/article/dev-...
godotengine.org
Dev snapshot: Godot 4.7 beta 2 – Godot Engine
Second verse, same as the first!
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Godot Engine @godotengine.org · 08/05/2026
While Godot 4.7 is enjoying its beta period, work continues on ensuring 4.6 is as stable as possible The first release candidate for #GodotEngine 4.6.3 is now ready for testing! godotengine.org/article/rele...
godotengine.org
Release candidate: Godot 4.6.3 RC 1 – Godot Engine
Third time's the charm!
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Godot Engine @godotengine.org · 06/05/2026
Godot adoption has rapidly increased in the last few years. Here is a look at the hard numbers 📈 godotengine.org/article/godo...
godotengine.org
Godot usage and engine growth – Godot Engine
Godot adoption has rapidly increased in the last few years. Here is a look at the hard numbers.
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Reposted by Godot Engine
Godot Conference @godotcon.bsky.social · 29/04/2026
GodotCon Amsterdam wrapped last week, and our hearts are full. Thank you to every speaker, attendee, and volunteer who showed up and made it magic 🌷 We would also love to thank our sponsors:
Thanks to our sponsors: W4 Games, JetBrains, Sentry, Endless Access, Crazy Games, Chasing Carrots, Seaven Studio, Xogot
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Godot Engine @godotengine.org · 24/04/2026
The 4.7 release cycle reaches an ever-important milestone with its very first beta snapshot: #GodotEngine 4.7-beta1 has arrived! 🎉 As is tradition: we've got a feature-packed blog post showcasing the main highlights for this new version: godotengine.org/article/dev-...
godotengine.org
Dev snapshot: Godot 4.7 beta 1 – Godot Engine
Godot 4.7 enters beta!
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Godot Engine @godotengine.org · 23/04/2026
HDR output is coming to #GodotEngine 4.7! Learn more about what that means and how to take advantage of it in our latest article: godotengine.org/article/hdr-...
godotengine.org
HDR output arrives in Godot 4.7 – Godot Engine
HDR output is coming to Godot 4.7 for Windows, macOS, iOS, visionOS, and Linux. What is it useful for, and what effect can it have on visuals? Find out in this article.
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Godot Engine @godotengine.org · 23/04/2026
It is finally here! We have a new plushie on @makeship.bsky.social 🧸 Get yours now 👇
makeship.com
Godette Plushie
The much anticipated Godette plush is finally here. Godette is a mascot designed by Andrea Calabró, the original designer of the old and new Godot Engine logo. Want more Godot Engine content?
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Godot Engine @godotengine.org · 17/04/2026
Our final 4.7 development snapshot arrives with #GodotEngine 4.7-dev5! Asset store overhaul, rectangular area light sources, inline text shader previews, and more await: godotengine.org/article/dev-...
godotengine.org
Dev snapshot: Godot 4.7 dev 5 – Godot Engine
Freeze, Feature!
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Godot Engine @godotengine.org · 10/04/2026
We would like to thank @megacrit.com for another year of sponsorship. This time, upgrading to Corporate Platinum! We were supposed to post this earlier but we were all busy playing Slay the Spire 2 🫡 fund.godotengine.org
The Mega Crit logo a heart and the Godot logo side by side
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