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Forgotten Dream

@4gotndream.bsky.social
17 followers 24 following 51 posts

One-person virtual indie game dev studio. Ailin: Traps and Treasures (Sokoban-inspired puzzle game): steam.pm/app/2083630 Next game: something about a Slime

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Reposted by Forgotten Dream
Forgotten Dream @4gotndream.bsky.social · 21/04/2025
Grab Ailin: Traps and Treasures with a 50% discount this #SteamSokobanFest store.steampowered.com/app/2083630/... #IndieGame #Game #Puzzle #PixelArt #Sokoban
store.steampowered.com
Save 50% on Ailin: Traps and Treasures on Steam
Help Ailin to collect treasures in this block-pushing puzzle game inspired by classics like Sokoban and Minesweeper. Navigate through traps and mines and retrieve treasure chests. Create and share cha...
041
Forgotten Dream @4gotndream.bsky.social · 21/04/2025
Grab Ailin: Traps and Treasures with a 50% discount this #SteamSokobanFest store.steampowered.com/app/2083630/... #IndieGame #Game #Puzzle #PixelArt #Sokoban
store.steampowered.com
Save 50% on Ailin: Traps and Treasures on Steam
Help Ailin to collect treasures in this block-pushing puzzle game inspired by classics like Sokoban and Minesweeper. Navigate through traps and mines and retrieve treasure chests. Create and share cha...
041
Forgotten Dream @4gotndream.bsky.social · 13/04/2025
I have not been sharing any progress for some time not because there hasn't been any progress (it has) but because I decided to first make some substantial progress first.
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Forgotten Dream @4gotndream.bsky.social · 02/04/2025
X did not allow me to upload the original video, complaining about the aspect ratio, lol. Bsky superiority?
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Forgotten Dream @4gotndream.bsky.social · 02/04/2025
The functionality is far from done, but I am at a stage where you can just launch the game and stare at mobs walking around. This is a cursed loop XD #indieGameDev #Slime #PixelArt #IndieGame #Platformer
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Forgotten Dream @4gotndream.bsky.social · 01/04/2025
Now they know slopes. Pretty trivial, but it is important to get it right. #indieGameDev #indieGame #pixelArt
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Forgotten Dream @4gotndream.bsky.social · 30/03/2025
You can't catch me! Behavioural programming of this enemy is mostly done. Need some tweaks, but that's for later. #IndieGameDev #madeWithGodot #indieGame #Slime #PixelArt
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Forgotten Dream @4gotndream.bsky.social · 29/03/2025
Surprisingly, it took some time to program this behaviour correctly, but I am pretty happy with the result. #screenShotSaturday #indieGame #Slime #indieGameDev
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Forgotten Dream @4gotndream.bsky.social · 26/03/2025
I realised I have to remake this solution because I do not like the result - light detection is inconsistent. Now, I need to figure out how to work with Viewports, and that is a pain.
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Forgotten Dream @4gotndream.bsky.social · 26/03/2025
Thanks! I will think about it when I finish dealing with the lighting/stealth :)
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Forgotten Dream @4gotndream.bsky.social · 23/03/2025
Let's make a #gacha #game with the most repulsive and off-putting characters. Just for fun.
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Forgotten Dream @4gotndream.bsky.social · 22/03/2025
Debug time = fun time. Making visual cones (the current form is temporary) with some raycast magic. #indiedev #gamedev #programming #screenshotsaturday #madewithgodot
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Forgotten Dream @4gotndream.bsky.social · 22/03/2025
Figuring out lights and shadows was always a difficult task for me for some reason. I spent this week trying to make a proper light-detection mechanic for stealth, and I think I finally got it. #IndieGameDev #screenshotsaturday #GodotEngine #pixelart
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Forgotten Dream @4gotndream.bsky.social · 15/03/2025
Experimenting with camera transition within levels. Also, with MP4 instead of GIFs. MP4 looks better, I think. #IndieGameDev #screenshotsaturday #Slime #pixelart
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Forgotten Dream @4gotndream.bsky.social · 14/03/2025
#SteamSpringSale is here! Grab my first game, a Sokoban-inspired #pixelart #puzzle game, with a 35% discount! store.steampowered.com/app/2083630/...
store.steampowered.com
Save 35% on Ailin: Traps and Treasures on Steam
Help Ailin to collect treasures in this block-pushing puzzle game inspired by classics like Sokoban and Minesweeper. Navigate through traps and mines and retrieve treasure chests. Create and share cha...
010
Forgotten Dream @4gotndream.bsky.social · 13/03/2025
Copilot for gaming is a time-saver, a convenience tool, and an exp-booster that short-circuits players' strive for mastery and exploration.
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Forgotten Dream @4gotndream.bsky.social · 13/03/2025
You can employ user-centred design for some parts of a game, such as menus and control schemes, but not for the gameplay. If you want to see games which use a user-centred approach, look at mobile gaming: press a button to finish a quest, press again to get a reward, press another to beat the boss.
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Forgotten Dream @4gotndream.bsky.social · 13/03/2025
This is a proven software design approach, but not in game development, for one simple reason: the player's goal is not to finish the game but to experience it.
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Forgotten Dream @4gotndream.bsky.social · 13/03/2025
From the design perspective, employing AI to help you solve in-game problems points to a user-centred approach: focus on usability, meaning users should be able to reach their goals efficiently.
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Forgotten Dream @4gotndream.bsky.social · 13/03/2025
This is an irony of automation: if you delegate something to a machine, you stop practising it, and without practice, you cannot become better. There are exceptions, and I, personally, can give examples, but the overall picture is not so good.
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Forgotten Dream @4gotndream.bsky.social · 13/03/2025
Copilot can also help you get unstuck, overcome obstacles, make decisions and become more successful in a game. Unfortunately, AI assistants often do not make you better at whatever you are doing.
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Forgotten Dream @4gotndream.bsky.social · 13/03/2025
Copilot can recommend what to play and how to play it. In other words, it can replace the social aspect of gaming—playing with your parents, children, and friends, asking others for recommendations—the experience that the hosts deem valuable. But then, they want to replace this experience with AI.
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Forgotten Dream @4gotndream.bsky.social · 13/03/2025
Of course, if "reading" for you means only reading letters and words, then it is not a problem. However, reading is also understanding the text, interpreting its meaning, applying this meaning to yourself and empathising with characters. Yes, you can get stuck at those.
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Forgotten Dream @4gotndream.bsky.social · 13/03/2025
First, podcast hosts say gaming is the only entertainment where you can be stuck. That's untrue. Try reading Kafka.
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Forgotten Dream @4gotndream.bsky.social · 13/03/2025
This is my immediate reaction to the #Xbox podcast showcasing #copilot for gaming: news.xbox.com/en-us/2025/0... Disclaimer: I am a scientist; I do research. Currently, I am looking at AI applications and their implications. I am not an AI-skeptic, nor an AI-bro; I am more of a critical optimist.
news.xbox.com
New Copilot for Gaming Aims to Save You Time, Help You Get Good - Xbox Wire
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Forgotten Dream @4gotndream.bsky.social · 07/03/2025
Indie game development. Expectation: Programming cool new features and mechanics, implementing genius ideas. Reality: Spending at least 1 hour on deciding how to draw a simple jump pad, settling for two simple white lines. #indieDev #gameDev #pixelArt
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Forgotten Dream @4gotndream.bsky.social · 06/03/2025
I spit on my enemies... and push them with my body. Keyboard controls are not so good, but I need to get a USB cable for the gamepad (for some reason, DualSense stopped working in #GodotEngine in wireless mode after a firmware update). #IndieGameDev #pixelart
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Forgotten Dream @4gotndream.bsky.social · 04/03/2025
Yep, changing the encoder helps a lot.
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Forgotten Dream @4gotndream.bsky.social · 04/03/2025
Some kind of bullying is happening here... #IndieGameDev #pixelart of the skull lady by GandaIfHardcore
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Forgotten Dream @4gotndream.bsky.social · 03/03/2025
Less than 2 hours left to get Ailin: Traps and Treasures with the discount. #puzzle #pixelart store.steampowered.com/app/2083630/...
store.steampowered.com
Save 35% on Ailin: Traps and Treasures on Steam
Help Ailin to collect treasures in this block-pushing puzzle game inspired by classics like Sokoban and Minesweeper. Navigate through traps and mines and retrieve treasure chests. Create and share cha...
030
Forgotten Dream @4gotndream.bsky.social · 01/03/2025
Probably, the most important mechanic in the current game project. #IndieGameDev #ScreenShortSaturday
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Forgotten Dream @4gotndream.bsky.social · 27/02/2025
As promised, there is now a discount (-35%) for the weekend. I have also updated some visuals in the game, like, 15 minutes ago, but that is just a tiny update :) store.steampowered.com/app/2083630/...
store.steampowered.com
Save 35% on Ailin: Traps and Treasures on Steam
Help Ailin to collect treasures in this block-pushing puzzle game inspired by classics like Sokoban and Minesweeper. Navigate through traps and mines and retrieve treasure chests. Create and share cha...
000
Forgotten Dream @4gotndream.bsky.social · 26/02/2025
I booted up the old Godot (3.5) and loaded the Ailin project, and I must say, for some reason, it is not as bad as in my memory. Set up a discount for the weekend (starting Thursday evening).
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Forgotten Dream @4gotndream.bsky.social · 01/12/2024
Whom to follow on this platform? Please give recommendations: - #Indie game devs - Artists: #pixelart, #comic, manga/manwha styles - #Gameassets creators
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Forgotten Dream @4gotndream.bsky.social · 01/12/2024
I am still here, working on this prototype. Current plan: 1. Make transitions between levels. 2. Add enemies. 3. Think more about the game concept. #ScreenshotSaturday #IndieGameDev #Slime
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Forgotten Dream @4gotndream.bsky.social · 03/11/2024
I am back from a big trip and can now dedicate more time to gamedev. I think I've finally decided on the style of this prototype. #IndieGameDev
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Forgotten Dream @4gotndream.bsky.social · 29/06/2024
Somebody bought my #puzzle game again on #SteamSummerSale We are on a roll! #indieGameDev Get it here: steam.pm/app/2083630
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Forgotten Dream @4gotndream.bsky.social · 28/06/2024
Somebody bought my game, yay! :) #SteamSummerSale You can get my #Sokoban here steam.pm/app/2083630
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Forgotten Dream @4gotndream.bsky.social · 27/06/2024
#SteamSummerSale is here, and you now can get Ailin: Traps and Treasures with a 25% discount! #puzzles #indiegames store.steampowered.com/app/2083630/...
store.steampowered.com
Save 25% on Ailin: Traps and Treasures on Steam
Help Ailin to collect treasures in this block-pushing puzzle game inspired by classics like Sokoban and Minesweeper. Navigate through traps and mines and retrieve treasure chests. Create and share cha...
000
Forgotten Dream @4gotndream.bsky.social · 16/06/2024
Whom to follow on this platform? #indieGameDev #GameDev #pixelart
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Forgotten Dream @4gotndream.bsky.social · 15/06/2024
Slime pipes.. I mean, riding pipes. #GameDev #ScreenSaturday #screenshotsaturday
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Forgotten Dream @4gotndream.bsky.social · 13/06/2024
Somehow, this is fun... I don't know why, though, but simple movement feels entertaining. #indieGameDev
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Forgotten Dream @4gotndream.bsky.social · 12/06/2024
Only if I have a good idea that sticks with me lol
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Forgotten Dream @4gotndream.bsky.social · 12/06/2024
I am not sure both will be finished, but I am hopeful. 1. GTA 1,2 - style 2.5D car-centered game (2D in 3D environment, creates interesting visuals). 2. Puzzle-platformer with slime as the main character.
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Forgotten Dream @4gotndream.bsky.social · 12/06/2024
Two projects are better than one #indieGameDev
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Forgotten Dream @4gotndream.bsky.social · 24/03/2024
I am not a fan of jams because they kinda end up with unfinished projects... also, I don't like working under time pressure. Having deadlines is nice, but heaving very limited time is not my thing.
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Forgotten Dream @4gotndream.bsky.social · 23/03/2024
TBH, sometimes, I think I made a mistake pricing Ailin: Traps and Treasures at $3.99. I probably should have added a story to the game (which was relatively easy) and done more quality control. However, at that point, I just wanted to finally release the game. #IndieGameDev
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Forgotten Dream @4gotndream.bsky.social · 23/03/2024
Should I just make a 2D platformer with simple graphics while working on a larger project (which would definitely take years to finish)? #indieGameDev
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Forgotten Dream @4gotndream.bsky.social · 25/02/2024
I spent several hundred USD on #Unity assets, from the time before I started using #Godot. I don't regret spending that money, since it contributed to my decision to use FOSS: once I realised those assets were tied to the engine, I decided they were more or less worthless to me.
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Forgotten Dream @4gotndream.bsky.social · 25/02/2024
This pathfinding is something special... BTW NavigationAgent3D is marked as experiments in #GodotEngine. I guess, I'll have to program navigation myself...
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