I shrimply think that if you think this way about your fellow gamedev, DOUBLY so if you are a CEO or in any position of team or studio leadership, you have no place in the future of this industry. Full stop.
I say this with utmost respect, but Taylor is an absolute tool for saying this privately or publicly.
I can say on good authority that it takes 7 to 10 years to develop game development skills to “good enough” to produce commercial game content. 7-10 years plus the cost of a university education.