James Graham @jamesgraham.theliberati.net · 13/09/2026I think HeroQuest/QuestWorlds makes the target number easier after you fail and vice versa, but that’s more about the overall arc of the story than any specific fail. 220
Brian Duguid @brianduguid.bsky.social · 13/09/2026QuestWorlds does not do that. One of the versions of HeroQuest did encourage the GM to manipulate challenges to give a pass / fail rhythm. 131
Brian Duguid @brianduguid.bsky.social · 13/09/2026QuestWorlds does award XP only for failures (or for any contest where the chance of success is hindered by a flaw). Players are always incentivised to allow their characters to fail. 030