zzznibble @zzznibble.com · 07/02/2026wow i just learned how to take hd screenshots of items i make in unity 020
zzznibble @zzznibble.com · 18/01/2026just worked a while on item placement (fake 1d "packing") and other stuff :3 I am planning on releasing a devlog about this project sometime soon. :3 #gamedev #indiedev 083
zzznibble @zzznibble.com · 11/01/2026Yippeeeee managed to get item drag and drop to work, and also item labels! :3 #indiedev #gamedev 192
zzznibble @zzznibble.com · 29/12/2025I wonder if this looks ok for the average person? I made it so the camera looks instantly at wherever the mouse points (with a clamp). I had damping beforehand, and even spring rotation, but both felt swimmy and made me motion sick. #indiedev #gamedev 182
zzznibble @zzznibble.com · 29/11/2025having fun with particle effects for something i am making :3 look at all them beebees!!! #indiedev #gamedev 0113
zzznibble @zzznibble.com · 20/11/2025i am out of adhd medication and i need to finish this send help #indiedev #gamedev #Vtuber 093
zzznibble @zzznibble.com · 08/11/2025after all day of work, i finally have a rough model and anim for my first enemy, Mr. Mittens! phew... #gamedev #indiedev #Vtuber 063
zzznibble @zzznibble.com · 07/11/2025please make it stop baby. i don't wanna do grayboxing anymore at 2am... #indiedev #gamedev 0154
zzznibble @zzznibble.com · 02/11/2025The part I love/hate the most about procgen is being able to create modules (or rooms). Sometimes they turn out not bad looking, sometimes... yikes. #gamedev #indiedev 095
zzznibble @zzznibble.com · 26/10/2025In my delivery game, there are loads of very silly products you can deliver to people, products that populate the stores. Chocolate ramen, onigiri with a silly mascot, my personal favourite, the Mesmelon, and silly juice. Always lookin' for silly ideas :3 #gamedev #indiedev 095
zzznibble @zzznibble.com · 24/10/2025Yesterday on my stream ( www.twitch.tv/zzznibble ) I prototyped this top down zombies game :3 I plan on turning this into a full project so wish me well please~! #gamedev #indiedev 2135
zzznibble @zzznibble.com · 23/10/2025One of the funnest parts of my prototype of a 3D Defender was adapting the enemy designs, like this adaptation of the Lander from the original game. This was modelled by me but designed by the best concept artist I know, Roberta :3 ( www.instagram.com/rodrigues_il... ) #indiedev #gamedev 0398
zzznibble @zzznibble.com · 22/10/2025Not sure if I should keep working on this... it was a prototype of a 3D Defender-like game. FPS is low but blame my recording software for that :3 The controls are scuffed but it was my first ever prototype! :3 Should I work on this more? #gamedev #indiedev 094
zzznibble @zzznibble.com · 21/10/2025This is a big prototype of mine! Does it look good? Prolly not, but I'm proud of it! :3 It's a game where you are meant to deliver items to NPCs. I wanted it to be very heavily physics based, and super chaotic! Floppy, etc... :3 Should I keep at this? #indiedev #gamedev 1154
zzznibble @zzznibble.com · 19/10/2025another random prototype i've done, but very light one, more of me experimenting with DOTween :3 #indiedev #gamedev 0205
zzznibble @zzznibble.com · 19/10/2025i did a thing!!!! for my lil' horror game, i've finally added a minimap that shows where the player's armoured truck is, but the controls are still tied to the player's movement and not to somethin like a steering wheel. post processing effects... not yet :( #gamedev #indiedev 0154