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zxprinter.bsky.social

@zxprinter.bsky.social
6 followers 11 following 9 posts
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zxprinter.bsky.social @zxprinter.bsky.social · 27/09/2026
PASTA/80 can now run its own units tests automatically. Simply invoke pasta80 --zxnext --tests, and it will compile all suites for the Next, launch and terminate emulators, and collect results. In the meantime, grab a coffee. 🙂 #pascal #cpm #zxspectrum #zxspectrumnext #agonlight #retrocomputing
Results of PASTA/80 test suite for various targets.
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zxprinter.bsky.social @zxprinter.bsky.social · 26/09/2026
Here's a new CSpect plugin that grabs output going to the printer channel and writes it to the console or to a file. It can be used for debugging purposes or simply because you always wanted to LLIST the BASIC programs you wrote in the emulator. github.com/ple.../CSpec... #cspect #zxspectrumnext
Screenshot showing CSpect and the output of the printer plugin on the console.
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zxprinter.bsky.social @zxprinter.bsky.social · 26/08/2026
Mike Dailly (of Lemmings and GTA fame) has written a Tetris clone for the #zxspectrumnext in #pascal using my PASTA/80 compiler. How cool is that? :) The source code is on Github now, the accompanying articles are available on his Patreon. Check them out! #turbopascal #pasta80 #retroprogramming
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Reposted by @zxprinter.bsky.social
Mike Dailly ™ @mdf200.bsky.social · 19/08/2026
My Patreon's now have access to the final Pascal (Pasta/80) post, on writing a simple Tetris game. Enjoy!! www.patreon.com/mikedailly/p...
patreon.com
Pasta/80 - Hooking it all up | Mike Dailly
Now we have some blocks and a font, it's time to do a basic PRINT routine. First, let's remind ourselves with the tilemap looks like....
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zxprinter.bsky.social @zxprinter.bsky.social · 03/07/2026
I just released PASTA/80 v0.99, my Pascal cross compiler for classic and modern Z80 machines. Lots of tiny enhancements and bugfixes to feed your 8-bit addiction. Happy coding! github.com/pleumann/pas... #z80 #pascal #turbopascal #cpm #zxspectrum #zxspectrumnext #agonlight #retrocomputing
PASTA/80 running in Visual Studio Code and using the FUSE ZX Spectrum emulator.
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zxprinter.bsky.social @zxprinter.bsky.social · 30/06/2026
Is it the floor plan to an Ikea store? No! It's the Hilbert curve. Generated by just a few lines of elegant, recursive Pascal, compiled with the PASTA/80 cross compiler for Z80 (github.com/pleumann/pas...) and running in the FUSE and Fab Agon emulators. #pascal #zxspectrum #agonlight #retrocomputing
Hilbert curve in the FUSE ZX Spectrum emulatorHilbert curve in the Fab Agon emulatorHilbert curve Pascal source code
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zxprinter.bsky.social @zxprinter.bsky.social · 23/04/2026
I just released version 0.98 of PASTA/80, the 8-bit Turbo Pascal 3 clone that lets you party like it's 1986. ;) Now with conditional compilation, overlays for Agon, and an RTL reference. github.com/pleumann/pas... #pascal #turbopascal #cpm #zxspectrum #specnext #agonlight #retroprogramming
2048 game running in FuseSimple graphics demo running in FuseOld-school main menu of PASTA/80 IDEOld-school editing of PASTA/80 source code
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zxprinter.bsky.social @zxprinter.bsky.social · 17/03/2026
I just released version 0.97 of PASTA/80, the 8-bit Turbo Pascal 3 clone you didn't know you needed. 😀 Now with a target for Agon Light/Console8, debugger support and lots of small improvements. github.com/pleumann/pas... #pascal #turbopascal #cpm #zxspectrum #specnext #agonlight #retroprogramming
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