Joe, the Game Music Guy @zkassaiaudio.bsky.social · 02/03/2026having played the demo and known the dev for years one of the best ways I can describe Lucid is an "old-style game with modern improvements." I could go on about this, but anyone familiar with any 90s games will immediately get what I mean from the first few minutes of playing the demo 130
Joe, the Game Music Guy @zkassaiaudio.bsky.social · 19/12/2025This is one of the biggest reasons why I work with indie devs. Could I make bigger bucks if I landed an AAA job? Maybe. But nothing beats working with people who treat others as people 040
Reposted by Joe, the Game Music Guyjitspoe @jitspoe.bsky.social · 11/11/2025Attention Indie Devs! I just need 15 seconds ... of your game footage! A lot of people jumped on the 15s video trend, so I thought it would be cool to make a compilation to help indies get some visibility. The anti-spam key is "kook". lonewulfstudio.com/indieshowcas...lonewulfstudio.comLone Wulf Studio 2025 Indie Showcase SubmissionSubmit 15 seconds of game footage from games you worked on in 2025! 51331160
Joe, the Game Music Guy @zkassaiaudio.bsky.social · 16/11/2025Any graphic/UI designers can explain why this actually looks kinda great? 120
Joe, the Game Music Guy @zkassaiaudio.bsky.social · 12/11/2025being an adult is looking at a game concept like this and thinking "this rocks actually. I bet it'd be so satisfying" Actually, hold on. Why the FUCK don't we have roombas that we can drive wirelessly with a game controller? Maybe even slap a camera on it, so I don't even have to follow it around! 120
Joe, the Game Music Guy @zkassaiaudio.bsky.social · 12/11/2025This is a very 90s main mechanic. I mean that EXTREMELY positively. The 90s/00s had these games where the main mechanic/concept just made me ask "why?" but then gave me so much fun that I forgot the question entirely. It's kinda like the feeling of reading Douglas Adams 062
Joe, the Game Music Guy @zkassaiaudio.bsky.social · 09/11/2025This is the most N64 I've ever heard a modern N64 game sound. Huge props to the sound team They even nailed the weirdly complex, incredibly funky and jazzy music! 010
Joe, the Game Music Guy @zkassaiaudio.bsky.social · 31/10/2025really interesting game with a REALLY nice cause behind it 000
Joe, the Game Music Guy @zkassaiaudio.bsky.social · 31/10/2025i love this example of how even "basic" anims like walking can still show the character's personality. it could just be a walk, but no! It's a boxing-like step, which helps sell that Kyle is a FIGHTER. also, it's almost more of a skip, which makes him look agile and most of all, energetic + 110
Joe, the Game Music Guy @zkassaiaudio.bsky.social · 31/10/2025Some sound design practice! Animations by @otsoga.bsky.social valeu mestre! My last few contracts were pure Music, so I'm happy with the result here, especially for a 2h session 000
Joe, the Game Music Guy @zkassaiaudio.bsky.social · 28/10/2025this is very good mindset for any artist tbh. I had an artist friend who'd send me her art and legit say "tell me what SUCKS about it". Her art skills grew REALLY FAST once she started doing that 110
Joe, the Game Music Guy @zkassaiaudio.bsky.social · 23/10/2025I guess one "advantage" of having ADHD is that it's pretty much impossible to lie to myself about this, so I learned it VERY quick. 010
Reposted by Joe, the Game Music GuyCrescent Sun (クレセント・サン) @crescentsun.space · 05/10/2025A few revamps on the action system, especially how cover works. This time, anyone (in this case, Beryl) can take cover behind Hazel who acts like a wall in this game #ScarletRecord #緋色の記録 #indiedev #gamedev #indiegame 112333
Joe, the Game Music Guy @zkassaiaudio.bsky.social · 06/10/2025always love to see artists who can make 16x or 24x sprites expressive. There's something so neat about it 020
Joe, the Game Music Guy @zkassaiaudio.bsky.social · 24/09/2025Some of my recent work for a deckbuilding game! It's fun because i SUCK at that genre, so most of my test comments are "i keep dying" 041
Joe, the Game Music Guy @zkassaiaudio.bsky.social · 04/09/2025This is... at the same time depressingly true, yet oddly hopeful? It's sad we have to unlearn so much, but it's awesome to find out that some of what we think holds us back is just not real 010
Joe, the Game Music Guy @zkassaiaudio.bsky.social · 04/09/2025fun fact about us sound designers: A surprisingly big part of our brain is solely dedicated to figuring out "why is this satisfying?" ANY time we hear a cool sound 010
Joe, the Game Music Guy @zkassaiaudio.bsky.social · 04/09/2025"Hunting yokai in cyberpunk Tokyo" is probably THE coolest game premise I've heard of in a big while 000
Joe, the Game Music Guy @zkassaiaudio.bsky.social · 04/09/2025It's always awesome to see devs playing with established mechanics that are usually taken for granted... or, in this case, replacing them entirely! It's so common for us to think "shooting game = boolet countin" that something like this just feels impossibly fresh 010
Joe, the Game Music Guy @zkassaiaudio.bsky.social · 04/09/2025Have I ever mentioned that I LOVE games with TINY sprites? Because I LOVE games with TINY sprites. 010
Joe, the Game Music Guy @zkassaiaudio.bsky.social · 02/09/2025the thing about being a Game Audio Guy is that it enables me to do niche shitposts like this 010
Joe, the Game Music Guy @zkassaiaudio.bsky.social · 28/08/2025fun fact, this is actually what I look like when swimming. 000
Joe, the Game Music Guy @zkassaiaudio.bsky.social · 28/08/2025Just listen to the glory of those synth car engines. 000
Joe, the Game Music Guy @zkassaiaudio.bsky.social · 28/08/2025I'm so used to most genres of games having humanoid (or at least animalistic) player characters, that even seeing something like this just throws me for a loop I mean, it's a platformer, right? Kinda? 000
Joe, the Game Music Guy @zkassaiaudio.bsky.social · 28/08/2025unexpectedly excellent elevator pitch 000
Reposted by Joe, the Game Music GuyJakob Scott @jakobscott.bsky.social · 24/08/2025Its my birthday so you have to wishlist my game, play the demo, and repost this :) #gamedev #indiegame #indiedev #screenshotsaturday #pixelart 97615
Joe, the Game Music Guy @zkassaiaudio.bsky.social · 26/08/2025I have no idea what this beef is about, but fuck yeah 010
Reposted by Joe, the Game Music GuyBat-Tali 🦇🎃 (Vancouver era ✨) @talidev3d.bsky.social · 25/08/2025I don't have the proper words to say more than this now but I was just laid off. My role at Giant Squid is being eliminated. If your studio is looking for an environment artist, please let me know ASAP. I have 5+ years of experience. thank you 17028171270
Joe, the Game Music Guy @zkassaiaudio.bsky.social · 25/08/2025I wish this was me, cuz coffee actually *relaxes* me. Even makes me sleepy sometimes. 010
Joe, the Game Music Guy @zkassaiaudio.bsky.social · 25/08/2025the ever fascinating Weirdly Philosophical Pixelart RPG genre keeps getting new additions and I'm here for it 121
Joe, the Game Music Guy @zkassaiaudio.bsky.social · 25/08/2025man, this is actually REALLY fun! The mechanics are simple but easy to get, and yet levels can get really tricky 000
Joe, the Game Music Guy @zkassaiaudio.bsky.social · 25/08/2025"I made a game with my kid and IT'S GETTING PUBLISHED" is a pretty awesome parenting move, not gonna lie 010
Joe, the Game Music Guy @zkassaiaudio.bsky.social · 25/08/2025wait, the 3D platforming is THE BATTLING SYSTEM? The overworld is isometric 2D??? This is so cool! 010
Reposted by Joe, the Game Music GuyMove!! @moveorgo.bsky.social · 22/08/2025i want to make something 4635531282
Joe, the Game Music Guy @zkassaiaudio.bsky.social · 23/08/2025i'm small idiot, but also funny business 000
Joe, the Game Music Guy @zkassaiaudio.bsky.social · 23/08/2025when your cousin finds a METAL RIFF you wrote together 10+ years ago, and your ongoing bass hyperfixation tells you to SLAPP it UP 011
Joe, the Game Music Guy @zkassaiaudio.bsky.social · 05/02/2025i log into twitter – 6 notifs, all bots i log into bluesky – 20+ notifs, all people ...geez, guess I'm jumping THAT ship soon 010
Joe, the Game Music Guy @zkassaiaudio.bsky.social · 05/02/2025dirty slow bass – a musical experiment made in 1 day inspired by @darkwebstreamer.bsky.social 131
Reposted by Joe, the Game Music GuyWrongTypeOfHero 🔪🕷️ Spider / Sackboy Horror VTuber @wrongtypeofhero.bsky.social · 07/10/2024I feel like I need to tap the sign cause I keep seeing people trying to "dunk" on hateful peeps on my feed. This ISN'T TWITTER. Please don't make it into it. 1322064312418
Joe, the Game Music Guy @zkassaiaudio.bsky.social · 23/10/2024useful info for people *looking for* game devs, too. Thanks! 040
Joe, the Game Music Guy @zkassaiaudio.bsky.social · 23/10/2024The combo of hybrid turn-based (with the parries) and combat dialog is SO GOOD. I say this way too often, but it's because it's true: People take turn-based combat for granted, but it still has a LOT of interesting design space to explore! 020
Joe, the Game Music Guy @zkassaiaudio.bsky.social · 13/09/2024I made a new video! This song's a bit old by now, but I'm still really happy with it. youtu.be/OwCM0T9hLuwyoutu.beMagic Forest (the first serious area in the game)YouTube video by zKassai Audio (Joe) 010
Reposted by Joe, the Game Music GuyLeonardo Pereira @cthulhuisback.bsky.social · 12/09/2024O melhor vídeo da história da humanidade já se encontra neste site. 071