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Joe, the Game Music Guy

@zkassaiaudio.bsky.social
52 followers 100 following 213 posts

🕹🔈| Game Composer & Audio Designer |🎹🎮 Making your game sound so good that the player's parents WON'T ask them to "turn that damn noise down". —— linktr.ee/zkassai.audio

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Joe, the Game Music Guy @zkassaiaudio.bsky.social · 02/03/2026
having played the demo and known the dev for years one of the best ways I can describe Lucid is an "old-style game with modern improvements." I could go on about this, but anyone familiar with any 90s games will immediately get what I mean from the first few minutes of playing the demo
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Joe, the Game Music Guy @zkassaiaudio.bsky.social · 19/12/2025
This is one of the biggest reasons why I work with indie devs. Could I make bigger bucks if I landed an AAA job? Maybe. But nothing beats working with people who treat others as people
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jitspoe @jitspoe.bsky.social · 11/11/2025
Attention Indie Devs! I just need 15 seconds ... of your game footage! A lot of people jumped on the 15s video trend, so I thought it would be cool to make a compilation to help indies get some visibility. The anti-spam key is "kook". lonewulfstudio.com/indieshowcas...
lonewulfstudio.com
Lone Wulf Studio 2025 Indie Showcase Submission
Submit 15 seconds of game footage from games you worked on in 2025!
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Joe, the Game Music Guy @zkassaiaudio.bsky.social · 16/11/2025
Any graphic/UI designers can explain why this actually looks kinda great?
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Joe, the Game Music Guy @zkassaiaudio.bsky.social · 12/11/2025
being an adult is looking at a game concept like this and thinking "this rocks actually. I bet it'd be so satisfying" Actually, hold on. Why the FUCK don't we have roombas that we can drive wirelessly with a game controller? Maybe even slap a camera on it, so I don't even have to follow it around!
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Joe, the Game Music Guy @zkassaiaudio.bsky.social · 12/11/2025
This is a very 90s main mechanic. I mean that EXTREMELY positively. The 90s/00s had these games where the main mechanic/concept just made me ask "why?" but then gave me so much fun that I forgot the question entirely. It's kinda like the feeling of reading Douglas Adams
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Joe, the Game Music Guy @zkassaiaudio.bsky.social · 09/11/2025
the pilot is TINY AAA A A AAAA A A
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Joe, the Game Music Guy @zkassaiaudio.bsky.social · 09/11/2025
This is the most N64 I've ever heard a modern N64 game sound. Huge props to the sound team They even nailed the weirdly complex, incredibly funky and jazzy music!
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Joe, the Game Music Guy @zkassaiaudio.bsky.social · 09/11/2025
oh YEAH i know the name now!!
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Joe, the Game Music Guy @zkassaiaudio.bsky.social · 31/10/2025
really interesting game with a REALLY nice cause behind it
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Joe, the Game Music Guy @zkassaiaudio.bsky.social · 31/10/2025
i love this example of how even "basic" anims like walking can still show the character's personality. it could just be a walk, but no! It's a boxing-like step, which helps sell that Kyle is a FIGHTER. also, it's almost more of a skip, which makes him look agile and most of all, energetic +
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Joe, the Game Music Guy @zkassaiaudio.bsky.social · 31/10/2025
Some sound design practice! Animations by @otsoga.bsky.social valeu mestre! My last few contracts were pure Music, so I'm happy with the result here, especially for a 2h session
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Joe, the Game Music Guy @zkassaiaudio.bsky.social · 28/10/2025
this is very good mindset for any artist tbh. I had an artist friend who'd send me her art and legit say "tell me what SUCKS about it". Her art skills grew REALLY FAST once she started doing that
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Joe, the Game Music Guy @zkassaiaudio.bsky.social · 23/10/2025
I guess one "advantage" of having ADHD is that it's pretty much impossible to lie to myself about this, so I learned it VERY quick.
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Crescent Sun (クレセント・サン) @crescentsun.space · 05/10/2025
A few revamps on the action system, especially how cover works. This time, anyone (in this case, Beryl) can take cover behind Hazel who acts like a wall in this game #ScarletRecord #緋色の記録 #indiedev #gamedev #indiegame
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Joe, the Game Music Guy @zkassaiaudio.bsky.social · 06/10/2025
always love to see artists who can make 16x or 24x sprites expressive. There's something so neat about it
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Joe, the Game Music Guy @zkassaiaudio.bsky.social · 24/09/2025
Some of my recent work for a deckbuilding game! It's fun because i SUCK at that genre, so most of my test comments are "i keep dying"
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Joe, the Game Music Guy @zkassaiaudio.bsky.social · 05/09/2025
Mom, I'm on TV!
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Joe, the Game Music Guy @zkassaiaudio.bsky.social · 04/09/2025
This is... at the same time depressingly true, yet oddly hopeful? It's sad we have to unlearn so much, but it's awesome to find out that some of what we think holds us back is just not real
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Joe, the Game Music Guy @zkassaiaudio.bsky.social · 04/09/2025
fun fact about us sound designers: A surprisingly big part of our brain is solely dedicated to figuring out "why is this satisfying?" ANY time we hear a cool sound
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Joe, the Game Music Guy @zkassaiaudio.bsky.social · 04/09/2025
"Hunting yokai in cyberpunk Tokyo" is probably THE coolest game premise I've heard of in a big while
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Joe, the Game Music Guy @zkassaiaudio.bsky.social · 04/09/2025
It's always awesome to see devs playing with established mechanics that are usually taken for granted... or, in this case, replacing them entirely! It's so common for us to think "shooting game = boolet countin" that something like this just feels impossibly fresh
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Joe, the Game Music Guy @zkassaiaudio.bsky.social · 04/09/2025
Have I ever mentioned that I LOVE games with TINY sprites? Because I LOVE games with TINY sprites.
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Joe, the Game Music Guy @zkassaiaudio.bsky.social · 02/09/2025
the thing about being a Game Audio Guy is that it enables me to do niche shitposts like this
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Joe, the Game Music Guy @zkassaiaudio.bsky.social · 28/08/2025
fun fact, this is actually what I look like when swimming.
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Joe, the Game Music Guy @zkassaiaudio.bsky.social · 28/08/2025
Just listen to the glory of those synth car engines.
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Joe, the Game Music Guy @zkassaiaudio.bsky.social · 28/08/2025
I'm so used to most genres of games having humanoid (or at least animalistic) player characters, that even seeing something like this just throws me for a loop I mean, it's a platformer, right? Kinda?
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Joe, the Game Music Guy @zkassaiaudio.bsky.social · 28/08/2025
unexpectedly excellent elevator pitch
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Jakob Scott @jakobscott.bsky.social · 24/08/2025
Its my birthday so you have to wishlist my game, play the demo, and repost this :) #gamedev #indiegame #indiedev #screenshotsaturday #pixelart
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Joe, the Game Music Guy @zkassaiaudio.bsky.social · 28/08/2025
good ol' Almam Visualizer <3
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Joe, the Game Music Guy @zkassaiaudio.bsky.social · 26/08/2025
I have no idea what this beef is about, but fuck yeah
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Bat-Tali 🦇🎃 (Vancouver era ✨) @talidev3d.bsky.social · 25/08/2025
I don't have the proper words to say more than this now but I was just laid off. My role at Giant Squid is being eliminated. If your studio is looking for an environment artist, please let me know ASAP. I have 5+ years of experience. thank you
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Joe, the Game Music Guy @zkassaiaudio.bsky.social · 25/08/2025
I wish this was me, cuz coffee actually *relaxes* me. Even makes me sleepy sometimes.
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Joe, the Game Music Guy @zkassaiaudio.bsky.social · 25/08/2025
the ever fascinating Weirdly Philosophical Pixelart RPG genre keeps getting new additions and I'm here for it
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Joe, the Game Music Guy @zkassaiaudio.bsky.social · 25/08/2025
man, this is actually REALLY fun! The mechanics are simple but easy to get, and yet levels can get really tricky
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Joe, the Game Music Guy @zkassaiaudio.bsky.social · 25/08/2025
"I made a game with my kid and IT'S GETTING PUBLISHED" is a pretty awesome parenting move, not gonna lie
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Joe, the Game Music Guy @zkassaiaudio.bsky.social · 25/08/2025
music is boppin too
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Joe, the Game Music Guy @zkassaiaudio.bsky.social · 25/08/2025
wait, the 3D platforming is THE BATTLING SYSTEM? The overworld is isometric 2D??? This is so cool!
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Joe, the Game Music Guy @zkassaiaudio.bsky.social · 25/08/2025
THIS IS SO GOOD?????
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Joe, the Game Music Guy @zkassaiaudio.bsky.social · 23/08/2025
!!!!
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Move!! @moveorgo.bsky.social · 22/08/2025
i want to make something
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Joe, the Game Music Guy @zkassaiaudio.bsky.social · 23/08/2025
i'm small idiot, but also funny business
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Joe, the Game Music Guy @zkassaiaudio.bsky.social · 23/08/2025
when your cousin finds a METAL RIFF you wrote together 10+ years ago, and your ongoing bass hyperfixation tells you to SLAPP it UP
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Joe, the Game Music Guy @zkassaiaudio.bsky.social · 05/02/2025
i log into twitter – 6 notifs, all bots i log into bluesky – 20+ notifs, all people ...geez, guess I'm jumping THAT ship soon
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Joe, the Game Music Guy @zkassaiaudio.bsky.social · 05/02/2025
dirty slow bass – a musical experiment made in 1 day inspired by @darkwebstreamer.bsky.social
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WrongTypeOfHero 🔪🕷️ Spider / Sackboy Horror VTuber @wrongtypeofhero.bsky.social · 07/10/2024
I feel like I need to tap the sign cause I keep seeing people trying to "dunk" on hateful peeps on my feed. This ISN'T TWITTER. Please don't make it into it.
An info-board summarising the difference between Twitter/X and Bluesky and the potential advantages that come with the latter. 

The original post is from @milesmeelezz.bsky.social . Please go support them and their amazing artwork.
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Joe, the Game Music Guy @zkassaiaudio.bsky.social · 23/10/2024
useful info for people *looking for* game devs, too. Thanks!
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Joe, the Game Music Guy @zkassaiaudio.bsky.social · 23/10/2024
The combo of hybrid turn-based (with the parries) and combat dialog is SO GOOD. I say this way too often, but it's because it's true: People take turn-based combat for granted, but it still has a LOT of interesting design space to explore!
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Joe, the Game Music Guy @zkassaiaudio.bsky.social · 13/09/2024
I made a new video! This song's a bit old by now, but I'm still really happy with it. youtu.be/OwCM0T9hLuw
youtu.be
Magic Forest (the first serious area in the game)
YouTube video by zKassai Audio (Joe)
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Leonardo Pereira @cthulhuisback.bsky.social · 12/09/2024
O melhor vídeo da história da humanidade já se encontra neste site.
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