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Alberto

@ziplaw.dev
743 followers 359 following 207 posts

Senior Technical Artist @ Maison Bap

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Alberto @ziplaw.dev · 25/09/2026
igual tiene q llegar algun luigi mangione español
dos pedazo de sinverguenzas
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Alberto @ziplaw.dev · 23/08/2026
doesnt this completely fuck up your cortisol levels and your eating schedule?
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Alberto @ziplaw.dev · 18/08/2026
sabo reventado contra el suelo
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cris @crxsantemo.bsky.social · 14/08/2026
breakdown y a seguir
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Alberto @ziplaw.dev · 13/08/2026
el mio da verguenza asi q no lo pongo
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Amélie Heinrich @dispatchgraph.bsky.social · 10/08/2026
I am looking for full-time work starting October. I am a graphics programmer with a AAA experience (Ubisoft, Quantic), where I worked with real-time rendering, RT, and console dev kits. DMs open. RTs appreciated!
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Alberto @ziplaw.dev · 06/08/2026
mi presidente
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Alberto @ziplaw.dev · 02/08/2026
tbh i see defensive programming as a skill issue, the game should crash and blow up your pc if its found on a state where it shouldnt be
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Alberto @ziplaw.dev · 25/07/2026
y un imperio inmobiliario para poner la guinda en el pastel
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Belu @paradoxicalbean.bsky.social · 06/06/2026
Hola, he hecho un personajillo, os gusta? 🕴️
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Alberto @ziplaw.dev · 18/05/2026
alla vamos amado lider xi jinping
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Belu @paradoxicalbean.bsky.social · 29/04/2026
Quiero poder acceder a una vivienda Quiero estabilidad en mi industria Quiero que se hunda la ia generativa Quiero la extinción de la extrema derecha
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Alberto @ziplaw.dev · 27/04/2026
thanks!! been wanting to get back to indie development for a long time haha
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Alberto @ziplaw.dev · 27/04/2026
finally
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Alberto @ziplaw.dev · 17/04/2026
en mi empresa usamos Mirror y tiene pinta que esta bastante bien tambien
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Alberto @ziplaw.dev · 30/03/2026
what engine is this? i know in unity there’s lightmap debug visualization options to see if theres something wrong with the baking
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Alberto @ziplaw.dev · 30/03/2026
also the texel density looks a bit wonky, maybe lightmap UVs are borked?
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Alberto @ziplaw.dev · 30/03/2026
this looks like backface artifacts, where rays during baking are hitting the backface of a polygon, maybe enabling double sided gi in your bake settings will fix this issue
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Alberto @ziplaw.dev · 19/03/2026
no textures while having these sort of striked patterns is insane haha
stiked patterns on da tree
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Alberto @ziplaw.dev · 19/03/2026
crazy work, would love to know more about implementation details. I imagine you’re dispatching a compute shader per-pixel that draws some pre-defined brush textures to the screen, but I can’t imagine that being too performant?
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Alberto @ziplaw.dev · 19/03/2026
is this stable between frames? is it something like this technique or something else altogether? youtu.be/e06OM1XonA8?...
youtu.be
I Tried Making a Real-Time Painterly Renderer, Van Gogh Style
YouTube video by Yusef28
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Alberto @ziplaw.dev · 18/03/2026
@paradoxicalbean.bsky.social a ver si va a ser esto
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Alberto @ziplaw.dev · 17/03/2026
te imaginas el hookmarine con graficos pbr pochos???
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Alberto @ziplaw.dev · 16/03/2026
fr? i usually use it when making sauces, maybe mixed with oyster sauce/gochuyang and its considerably saltier than normal soy sauce
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Alberto @ziplaw.dev · 16/03/2026
what you’re looking for is dark soy sauce, much saltier than the normal counterpart
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Alberto @ziplaw.dev · 12/03/2026
barrrrbaro
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Alberto @ziplaw.dev · 03/03/2026
nos echamos unos gnomos?
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Alberto @ziplaw.dev · 03/03/2026
store.steampowered.com/app/3454480/...
store.steampowered.com
Save 38% on Gnaughty Gnomes on Steam
Crush your friends in combat by embodying these adorable yet Gnaughty Gnomes! Throw everything you find along the way, choose cards to upgrade your build, change the rules of the game... whatever it t...
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Alberto @ziplaw.dev · 23/02/2026
i have to confess i have never touched godot and this was a complete fluke
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Alberto @ziplaw.dev · 23/02/2026
are you running into precission issues? if the image is R8 or something like that, it could be that it’s getting rounded up even after multiplying?
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Bread & Fred | Gnaughty Gnomes @sandcastlesstudio.bsky.social · 19/02/2026
4 things about our studio you might not know: founded 6 years ago 2 successful indie games 100% independent 0% genAI #indiegames #gamedev
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Alberto @ziplaw.dev · 16/02/2026
que gracia que el depth of field haga q los pixeles se vean borrosos por la razón erronea
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Alberto @ziplaw.dev · 16/02/2026
me pasó con “este juego es tan bueno que no parece murciano” y el Naiad
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Belu @paradoxicalbean.bsky.social · 15/02/2026
Le hice este dibujin a Alberto por san Valentín
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derek guy @dieworkwear.bsky.social · 14/02/2026
valentine's day isn't just for couples, it's also a day to celebrate love. for instance, i would love it if housing prices came down.
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Alberto @ziplaw.dev · 10/02/2026
abriendo renderdoc as we speak
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Alberto @ziplaw.dev · 09/02/2026
otro año mas que acabare desnudo en la pista de baile
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Alberto @ziplaw.dev · 02/02/2026
we stay winning
me with a mask hanging from my neckmy smoking hot gf with the trophy we just wonthe trophy itselflos reales
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Alberto @ziplaw.dev · 27/01/2026
kinda looked like a dither pattern but the values make no sense
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Alberto @ziplaw.dev · 27/01/2026
same bro
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Alberto @ziplaw.dev · 25/01/2026
En este hilo explican la manera de imponer una sugerencia al gobierno sobre el Real Decreto que permite el uso de IA en ámbitos culturales. Si eres artista deberías “sugerirles” el atentado contra vuestra supervivencia que supone permitir el uso de IA de esta manera
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Alberto @ziplaw.dev · 18/01/2026
sip
yo en el picrew
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Alberto @ziplaw.dev · 08/01/2026
la chica mas guapa del mundo😭😭😭😭
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Alberto @ziplaw.dev · 08/01/2026
*GASP*
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Alberto @ziplaw.dev · 21/12/2025
yo me lo hago cada vez q voy al barbero dale
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Alberto @ziplaw.dev · 19/12/2025
ojala fuera verdad
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Alberto @ziplaw.dev · 14/12/2025
parece un mod del bomb rush cyberfunk, brutal juego
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Alberto @ziplaw.dev · 14/12/2025
se llama sunlit valley, cambia bastante el gameplay normal del juego base pero es un balance bastante bueno entre stardew y minecraft
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Alberto @ziplaw.dev · 14/12/2025
a @paradoxicalbean.bsky.social y a mi nos ha pasado lo mismo con un paquete de mods inspirado en el stardew valley
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Alberto @ziplaw.dev · 12/12/2025
it took me two weeks to implement this in my blender python tool 😔😔 good to know i still have run to improve as a tech artist
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