ZanderK @zanderkepler.bsky.social · 02/04/2026Bowling alley? Arcade? Office? #IndieGames #Liminal #80s 032
ZanderK @zanderkepler.bsky.social · 23/02/2026The demo for Recursive Riftfall is now Live! Try it out and leave a review! #IndieGames #Gaming #IndieDev #GameDev #NextFest #VideoGames store.steampowered.com/app/2962260/... 062
ZanderK @zanderkepler.bsky.social · 17/02/2026Free Playtest Update v1.06 #IndieGames #GameDev #Gaming -Fixed some issues where the ship would be prevented from taking off from a dungeon -Fixed an issue with some server racks vaults not spawning orange-tier loot -Tried to fix an issue where server rack loot would sometimes not be interactable 052
ZanderK @zanderkepler.bsky.social · 16/02/2026Just hit NINE concurrent players on my free playtest, a new record! 🎉🥳 #IndieGames #IndieDev #IndieGaming #Gaming #VideoGames #GameDev 1113
ZanderK @zanderkepler.bsky.social · 28/01/2026Working on the #Backrooms now #IndieDev #GameDev #Gaming #Games #IndieGames #Liminal #ProceduralGeneration 071
ZanderK @zanderkepler.bsky.social · 28/01/2026Process your cartridges #IndieGames #GameDev #IndieDev #Gaming #80s #Retro 061
ZanderK @zanderkepler.bsky.social · 28/01/2026#PoolRooms #Backrooms #LiminalSpaces #GameDev #IndieDev #WishlistWednesday #Gaming #Liminal #Games store.steampowered.com/app/2962260/... 091
ZanderK @zanderkepler.bsky.social · 26/01/2026Escape through the portal! #IndieGames #GameDev #Gaming #Games #Liminal 052
ZanderK @zanderkepler.bsky.social · 26/01/2026The industrial abyss #IndieGames #IndieDev #GameDev #Liminal #Gaming 0102
ZanderK @zanderkepler.bsky.social · 23/01/2026New capsule art. I just don't have the resources to chase something better. Just gotta get this game out. #IndieDev #GameDev #Gaming #IndieGames 1103
ZanderK @zanderkepler.bsky.social · 22/01/2026Emerging from the dungeon #IndieDev #GameDev #Liminal #Vaprowave #Gaming #IndieGames 1113
ZanderK @zanderkepler.bsky.social · 10/01/2026Those who blast from the halls #IndieDev #GameDev #IndieGames #Gaming #ScreenshotSaturday #Liminal #HorrorGames #LiminalSpaces #ProceduralGeneration #Multiplayer store.steampowered.com/app/2962260/... 184
ZanderK @zanderkepler.bsky.social · 03/01/2026Latest capsule art for now #IndieDev #GameDev #Gaming #Steam #ScreenshotSaturday 082
ZanderK @zanderkepler.bsky.social · 03/01/2026Last capsule art was awful, I restarted from scratch. Does this one catch an eye? #IndieDev #GameDev #Gaming #Liminal #ScreenshotSaturday 0102
ZanderK @zanderkepler.bsky.social · 02/01/2026Worked on this capsule art today, does it seem too cheap/unprofessional? Too saturated? #IndieDev #GameDev #Gaming #Steam #GameArt 082
ZanderK @zanderkepler.bsky.social · 24/11/2025What's this vibe called #IndieDev #GameDev #Liminal #LiminalPlaces #LiminalSpace #Gaming #ProceduralGeneration 0104
ZanderK @zanderkepler.bsky.social · 16/11/2025DevNote 33: Designed some dungeons, optimized some occlusion data #IndieDev #GameDev 074
ZanderK @zanderkepler.bsky.social · 09/11/2025Don't trip #IndieDev #IndieGames #Gaming #ProceduralGeneration #Liminal #LiminalSpaces 193
ZanderK @zanderkepler.bsky.social · 03/11/2025DevNote 29: Lots of updates to the dungeon generator to make it more consistently interesting instead of randomly awful. Visual updates to the lighting. And some significant updates to the existing AI that were pretty easy to integrate because of the node graph I built it on. #IndieDev #GameDev 0115
ZanderK @zanderkepler.bsky.social · 01/11/2025For #ScreenshotSaturday, here is the debug console spouting foreach loop data for a bug I spent a few hours trying to fix, only for it to have been the variable was initialized outside the loop instead of inside. #IndieDev #GameDev #Agony 053
ZanderK @zanderkepler.bsky.social · 31/10/2025Color Cascades. 🎨 Any favorites or hatreds? store.steampowered.com/app/2962260/... #IndieDev #GameDev #Procedural #ProceduralGeneration #ProcGen #Color #Lighting #Gaming #IndieGames #Liminal #LiminalSpaces #LiminalPlaces 0135
ZanderK @zanderkepler.bsky.social · 28/10/2025Creating a heatmap display of how far each room is from the nearest entrance #IndieDev #GameDev #ProceduralGeneration 2248
ZanderK @zanderkepler.bsky.social · 04/10/2025DevNote 23: Made the little thingies #IndieDev #GameDev #Retro 0104
ZanderK @zanderkepler.bsky.social · 26/09/2025I'm calling it the monolith but that's a work in progress #IndieDev #GameDev #Shaders #ShaderMagic 0224
ZanderK @zanderkepler.bsky.social · 26/09/2025You know, it's just not fair how real life can do perfect volumetric clouds for free #GameDev 0145
ZanderK @zanderkepler.bsky.social · 24/09/2025DevNote 21: Recently reworked how loot is processed. Too complicated to explain here so just look at the crude animation. #IndieDev #GameDev 1122
ZanderK @zanderkepler.bsky.social · 21/09/2025That's a long hallway #ScreenshotSaturday #IndieDev 191
ZanderK @zanderkepler.bsky.social · 17/09/2025DevNote 19: After more time off, I've refined and streamlined the process of spawning a puzzle, creating the in-world indicators of the puzzle's status, and linking them to the vault. All of that networked of course (and by that I mean - non of it is, just the end that matters). #IndieDev #GameDev 0131
ZanderK @zanderkepler.bsky.social · 03/09/2025So it's a bug but it looks cool #IndieDev #GameDev 0114
ZanderK @zanderkepler.bsky.social · 01/09/2025DevNote 14: Not a lot of work these past few days but got some nice atmospherics going. #IndieDev #GameDev #ProceduralGeneration #Liminal #LiminalPlaces 0102
ZanderK @zanderkepler.bsky.social · 29/08/2025DevNote 13: Worked on the procedural data rack (more on that later). Also spent a ton of time hunting down stupid bugs. I thought I'd get some work done, but I ended up barely getting started. #IndieDev #GameDev 082
ZanderK @zanderkepler.bsky.social · 27/08/2025DevNote 11: Spent too much time on the system to make liminal terrain around the dungeon, but I need the simpler version now and didnt want to have to just do this part later. #IndieDev #GameDev #Liminal 072
ZanderK @zanderkepler.bsky.social · 22/08/2025Which door should we try first... #IndieDev #GameDev #ConceptArt #Liminal #Fractals 074
ZanderK @zanderkepler.bsky.social · 22/08/2025Some old concept art for Recursive Riftfall #IndieGames #Gamedev #IndieDev #ConceptArt #Liminal 0114
ZanderK @zanderkepler.bsky.social · 19/08/2025Do you like cold or warm? Which is more enticing to explore? #GameDev #Liminal #LiminalPlaces #LiminalSpace #ProceduralGeneration #IndieDev #PoolRooms 064
ZanderK @zanderkepler.bsky.social · 19/08/2025DevNote 6: The last day-ish was spent fixing a bunch of little bugs I found hear and there when I tried to get a fully fleshed-out dungeon working without bugs at all. There were some issues and improvements to be made that I had been putting off or didn't see before. #IndieDev #GameDev 094
ZanderK @zanderkepler.bsky.social · 18/08/2025I've been spending so much time adding little features to everything, instead of just putting a procedural dungeon together. So that's what I did today. #IndieDev #GameDev #Liminal #LiminalSpaces #ProceduralGeneration 1104
ZanderK @zanderkepler.bsky.social · 17/08/2025Some screenshots I like #IndieDev #GameDev #Liminal 0104
ZanderK @zanderkepler.bsky.social · 17/08/2025DevNote 5: Last night I made it so stairs can go into floor layers that aren't exactly 1-unit high, and fixed some bugs with that and with puzzle spawning behavior. #IndieDev #GameDev 073
ZanderK @zanderkepler.bsky.social · 16/08/2025DevNote 4: Spent an hour debugging something that was actually just a boolean I forgot I added. Also added support for carriable large items to be "inserted" at a point, like a key. I wanted this cube to 'settle in', but that's proving hard, so it'll float. #IndieDev #GameDev 084
ZanderK @zanderkepler.bsky.social · 12/08/2025I recently made changes to how inventories work. Today I worked out a bunch of the wonderful bugs that come with networking a physicalized inventory system in a drop-in/out game. I also inadvertently discovered & fixed some old bug with items going into your hand weird. #indiedev #gamedev #devlog 074
ZanderK @zanderkepler.bsky.social · 28/05/2025Finally getting around to those weird dungeon styles I've been trying to achieve #indiegames #indiedev #gamedev 062
ZanderK @zanderkepler.bsky.social · 15/04/2025Nothing's here but us. Right? #indiegames #indiedev #gaming #poolrooms #liminal #liminalspace 192
ZanderK @zanderkepler.bsky.social · 13/04/2025Hop the tables if you have to. Just don't touch the water. #indiegames #gaming 060
ZanderK @zanderkepler.bsky.social · 12/04/2025So much wall, so little door... #ScreenshotSaturday #IndieGames 1113
ZanderK @zanderkepler.bsky.social · 05/04/2025Finishing up the vessel's interior.. eight months later #screenshotsaturday #indiegames #gamedev 083
ZanderK @zanderkepler.bsky.social · 26/03/2025One of my favorite parts of #indiedev is spending a few hours fixing something I spent a few hours last month fixing. #gamedev #proceduralgeneration #bugfixing 0135