Sign in

ZanderK

@zanderkepler.bsky.social
2.3K followers 692 following 470 posts

Creating a multiplayer sci-fi-fantasy dungeon game called Recursive Riftfall. store.steampowered.com/app/2962260/… Discord: discord.gg/QYycqzrFKF #IndieDev #GameDev #ProceduralGeneration #Liminal #LiminalSpaces

PostsRepliesMedia
ZanderK @zanderkepler.bsky.social · 12/04/2026
#ScreenshotSaturday #IndieGames #IndieDev #Cozy
092
ZanderK @zanderkepler.bsky.social · 02/04/2026
Bowling alley? Arcade? Office? #IndieGames #Liminal #80s
032
ZanderK @zanderkepler.bsky.social · 23/02/2026
The demo for Recursive Riftfall is now Live! Try it out and leave a review! #IndieGames #Gaming #IndieDev #GameDev #NextFest #VideoGames store.steampowered.com/app/2962260/...
062
ZanderK @zanderkepler.bsky.social · 17/02/2026
Free Playtest Update v1.06 #IndieGames #GameDev #Gaming -Fixed some issues where the ship would be prevented from taking off from a dungeon -Fixed an issue with some server racks vaults not spawning orange-tier loot -Tried to fix an issue where server rack loot would sometimes not be interactable
052
ZanderK @zanderkepler.bsky.social · 16/02/2026
Just hit NINE concurrent players on my free playtest, a new record! 🎉🥳 #IndieGames #IndieDev #IndieGaming #Gaming #VideoGames #GameDev
A screenshot of a webpage showing nine players in the game.
1113
ZanderK @zanderkepler.bsky.social · 28/01/2026
Working on the #Backrooms now #IndieDev #GameDev #Gaming #Games #IndieGames #Liminal #ProceduralGeneration
071
ZanderK @zanderkepler.bsky.social · 28/01/2026
Process your cartridges #IndieGames #GameDev #IndieDev #Gaming #80s #Retro
061
ZanderK @zanderkepler.bsky.social · 28/01/2026
#PoolRooms #Backrooms #LiminalSpaces #GameDev #IndieDev #WishlistWednesday #Gaming #Liminal #Games store.steampowered.com/app/2962260/...
091
ZanderK @zanderkepler.bsky.social · 26/01/2026
Escape through the portal! #IndieGames #GameDev #Gaming #Games #Liminal
052
ZanderK @zanderkepler.bsky.social · 26/01/2026
The industrial abyss #IndieGames #IndieDev #GameDev #Liminal #Gaming
0102
ZanderK @zanderkepler.bsky.social · 23/01/2026
New capsule art. I just don't have the resources to chase something better. Just gotta get this game out. #IndieDev #GameDev #Gaming #IndieGames
1103
ZanderK @zanderkepler.bsky.social · 22/01/2026
Emerging from the dungeon #IndieDev #GameDev #Liminal #Vaprowave #Gaming #IndieGames
1113
ZanderK @zanderkepler.bsky.social · 10/01/2026
Those who blast from the halls #IndieDev #GameDev #IndieGames #Gaming #ScreenshotSaturday #Liminal #HorrorGames #LiminalSpaces #ProceduralGeneration #Multiplayer store.steampowered.com/app/2962260/...
184
ZanderK @zanderkepler.bsky.social · 03/01/2026
Latest capsule art for now #IndieDev #GameDev #Gaming #Steam #ScreenshotSaturday
082
ZanderK @zanderkepler.bsky.social · 03/01/2026
Last capsule art was awful, I restarted from scratch. Does this one catch an eye? #IndieDev #GameDev #Gaming #Liminal #ScreenshotSaturday
0102
ZanderK @zanderkepler.bsky.social · 02/01/2026
Worked on this capsule art today, does it seem too cheap/unprofessional? Too saturated? #IndieDev #GameDev #Gaming #Steam #GameArt
082
ZanderK @zanderkepler.bsky.social · 25/11/2025
Down the hall #IndieDev #GameDev
083
ZanderK @zanderkepler.bsky.social · 24/11/2025
What's this vibe called #IndieDev #GameDev #Liminal #LiminalPlaces #LiminalSpace #Gaming #ProceduralGeneration
0104
ZanderK @zanderkepler.bsky.social · 16/11/2025
DevNote 33: Designed some dungeons, optimized some occlusion data #IndieDev #GameDev
074
ZanderK @zanderkepler.bsky.social · 09/11/2025
Don't trip #IndieDev #IndieGames #Gaming #ProceduralGeneration #Liminal #LiminalSpaces
193
ZanderK @zanderkepler.bsky.social · 03/11/2025
DevNote 29: Lots of updates to the dungeon generator to make it more consistently interesting instead of randomly awful. Visual updates to the lighting. And some significant updates to the existing AI that were pretty easy to integrate because of the node graph I built it on. #IndieDev #GameDev
0115
ZanderK @zanderkepler.bsky.social · 01/11/2025
For #ScreenshotSaturday, here is the debug console spouting foreach loop data for a bug I spent a few hours trying to fix, only for it to have been the variable was initialized outside the loop instead of inside. #IndieDev #GameDev #Agony
053
ZanderK @zanderkepler.bsky.social · 31/10/2025
Color Cascades. 🎨 Any favorites or hatreds? store.steampowered.com/app/2962260/... #IndieDev #GameDev #Procedural #ProceduralGeneration #ProcGen #Color #Lighting #Gaming #IndieGames #Liminal #LiminalSpaces #LiminalPlaces
0135
ZanderK @zanderkepler.bsky.social · 28/10/2025
Creating a heatmap display of how far each room is from the nearest entrance #IndieDev #GameDev #ProceduralGeneration
2248
ZanderK @zanderkepler.bsky.social · 04/10/2025
DevNote 23: Made the little thingies #IndieDev #GameDev #Retro
0104
ZanderK @zanderkepler.bsky.social · 26/09/2025
I'm calling it the monolith but that's a work in progress #IndieDev #GameDev #Shaders #ShaderMagic
0224
ZanderK @zanderkepler.bsky.social · 26/09/2025
You know, it's just not fair how real life can do perfect volumetric clouds for free #GameDev
0145
ZanderK @zanderkepler.bsky.social · 24/09/2025
DevNote 21: Recently reworked how loot is processed. Too complicated to explain here so just look at the crude animation. #IndieDev #GameDev
1122
ZanderK @zanderkepler.bsky.social · 21/09/2025
That's a long hallway #ScreenshotSaturday #IndieDev
191
ZanderK @zanderkepler.bsky.social · 17/09/2025
DevNote 19: After more time off, I've refined and streamlined the process of spawning a puzzle, creating the in-world indicators of the puzzle's status, and linking them to the vault. All of that networked of course (and by that I mean - non of it is, just the end that matters). #IndieDev #GameDev
0131
ZanderK @zanderkepler.bsky.social · 03/09/2025
So it's a bug but it looks cool #IndieDev #GameDev
0114
ZanderK @zanderkepler.bsky.social · 01/09/2025
DevNote 14: Not a lot of work these past few days but got some nice atmospherics going. #IndieDev #GameDev #ProceduralGeneration #Liminal #LiminalPlaces
0102
ZanderK @zanderkepler.bsky.social · 29/08/2025
DevNote 13: Worked on the procedural data rack (more on that later). Also spent a ton of time hunting down stupid bugs. I thought I'd get some work done, but I ended up barely getting started. #IndieDev #GameDev
082
ZanderK @zanderkepler.bsky.social · 27/08/2025
DevNote 11: Spent too much time on the system to make liminal terrain around the dungeon, but I need the simpler version now and didnt want to have to just do this part later. #IndieDev #GameDev #Liminal
072
ZanderK @zanderkepler.bsky.social · 22/08/2025
Which door should we try first... #IndieDev #GameDev #ConceptArt #Liminal #Fractals
A Menger sponge obscured by fog
074
ZanderK @zanderkepler.bsky.social · 22/08/2025
Some old concept art for Recursive Riftfall #IndieGames #Gamedev #IndieDev #ConceptArt #Liminal
0114
ZanderK @zanderkepler.bsky.social · 20/08/2025
#IndieDev #GameDev #Unity #UnityEngine
1788
ZanderK @zanderkepler.bsky.social · 19/08/2025
Do you like cold or warm? Which is more enticing to explore? #GameDev #Liminal #LiminalPlaces #LiminalSpace #ProceduralGeneration #IndieDev #PoolRooms
A room with a pool and some peculiar furniture. The predominant lighting is blue.A room with a pool and some peculiar furniture. The predominant lighting is orange-yellow.
064
ZanderK @zanderkepler.bsky.social · 19/08/2025
DevNote 6: The last day-ish was spent fixing a bunch of little bugs I found hear and there when I tried to get a fully fleshed-out dungeon working without bugs at all. There were some issues and improvements to be made that I had been putting off or didn't see before. #IndieDev #GameDev
094
ZanderK @zanderkepler.bsky.social · 18/08/2025
I've been spending so much time adding little features to everything, instead of just putting a procedural dungeon together. So that's what I did today. #IndieDev #GameDev #Liminal #LiminalSpaces #ProceduralGeneration
1104
ZanderK @zanderkepler.bsky.social · 17/08/2025
Some screenshots I like #IndieDev #GameDev #Liminal
0104
ZanderK @zanderkepler.bsky.social · 17/08/2025
DevNote 5: Last night I made it so stairs can go into floor layers that aren't exactly 1-unit high, and fixed some bugs with that and with puzzle spawning behavior. #IndieDev #GameDev
073
ZanderK @zanderkepler.bsky.social · 16/08/2025
DevNote 4: Spent an hour debugging something that was actually just a boolean I forgot I added. Also added support for carriable large items to be "inserted" at a point, like a key. I wanted this cube to 'settle in', but that's proving hard, so it'll float. #IndieDev #GameDev
084
ZanderK @zanderkepler.bsky.social · 12/08/2025
I recently made changes to how inventories work. Today I worked out a bunch of the wonderful bugs that come with networking a physicalized inventory system in a drop-in/out game. I also inadvertently discovered & fixed some old bug with items going into your hand weird. #indiedev #gamedev #devlog
074
ZanderK @zanderkepler.bsky.social · 28/05/2025
Finally getting around to those weird dungeon styles I've been trying to achieve #indiegames #indiedev #gamedev
062
ZanderK @zanderkepler.bsky.social · 15/04/2025
Nothing's here but us. Right? #indiegames #indiedev #gaming #poolrooms #liminal #liminalspace
An interior view of the poolrooms
192
ZanderK @zanderkepler.bsky.social · 13/04/2025
Hop the tables if you have to. Just don't touch the water. #indiegames #gaming
A first-person view of a poolrooms-like area.
060
ZanderK @zanderkepler.bsky.social · 12/04/2025
So much wall, so little door... #ScreenshotSaturday #IndieGames
1113
ZanderK @zanderkepler.bsky.social · 05/04/2025
Finishing up the vessel's interior.. eight months later #screenshotsaturday #indiegames #gamedev
The interior of a sci-fi vessel.
083
ZanderK @zanderkepler.bsky.social · 26/03/2025
One of my favorite parts of #indiedev is spending a few hours fixing something I spent a few hours last month fixing. #gamedev #proceduralgeneration #bugfixing
0135