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Flo

@yetanothergame.itch.io
308 followers 1.1K following 83 posts

Dev at Ubisoft, prev Unity and Beenox Game Dev: yetanothergame.itch.io Other: @YetAnotherGame@mastodon.gamedev.place && @YetAnotherGame

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Flo @yetanothergame.itch.io · 16/05/2026
Made the "Lootbox-Fish" opening sequence for my cozy social fishing MMO. #gamedev #godot
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Flo @yetanothergame.itch.io · 08/04/2026
More of my "roguelike but you never choose between 3 randoms things". With more temporary devarts this time. Enemies IA is still not done so gameplay is a bit stale but the "wave crafting" mechanics is staring to take shape. #Godot #Gamedev
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Flo @yetanothergame.itch.io · 06/04/2026
Worked on progression and unlocking new crafting recipes. Still full of fake data and dev-art, focusing on mechanics for now. #Godot #Gamedev
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Flo @yetanothergame.itch.io · 04/04/2026
Decided to spent this 4 day weekend game-jamming this idea I had a while ago. Progress so far at the second day. Excuse my programmer art :) #godot #gamedev
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Flo @yetanothergame.itch.io · 20/03/2026
Making games as a hobby is so frigging fun, you can do all "don't do this" of #gamedev: - an MMO where all you do is fishing - art made in mspaint
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Flo @yetanothergame.itch.io · 16/02/2026
Some before and after, the colors are more gentle now, it was an interesting exercise to change the art without touching the code.
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Flo @yetanothergame.itch.io · 25/10/2025
Following this cool video showing how to create a complete #pixelart tileset using only 5 tiles. I made my own, not very good but I had fun www.youtube.com/watch?v=aWcC... Mine has 9 tiles because of the grass on top. Could have been done with 8 but it would have required to use 2 layers in #Godot
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Flo @yetanothergame.itch.io · 14/10/2025
Got distracted and I started a new letter based puzzle game. In this one you simply have to find the 7 words, I am already doing my dailies even tho the game is not out yet. #gamedev
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Flo @yetanothergame.itch.io · 02/07/2025
Today is a bank day here so you we are doing more boids. Replaced the colored triangles and tweaked the code so it behave more the way I wanted. Next, I want to do coordinated attacks smup style. #Godot #GameDev
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Flo @yetanothergame.itch.io · 23/05/2025
Finally got some times to continue my NPC boids aventure in #Godot. it's closer to what I want (they change colors when they are ready to attack). #gamedev
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Flo @yetanothergame.itch.io · 10/05/2025
Finally figured out how to use animation node state machine and the "advance_expression" to avoid managing the playback and the parameters all over the code. Couldn't find a quick tutorial on it, so here's a short (mute) video showing how it works. #Godot #GameDev
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Flo @yetanothergame.itch.io · 02/05/2025
Continuing with boids NPC behavior. The red ones stay away as a group (they will shoot in patterns) and the green one are more interested in rushing the enemy (the cursor for now). #Godot #gamedev
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Flo @yetanothergame.itch.io · 27/04/2025
Some basic enemies boids movement, circling around the target without touching it. Inspired by www.youtube.com/watch?v=oFnI... #Godot #gamedev
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Flo @yetanothergame.itch.io · 25/02/2025
Prototyping a duck fighting game in #godot One click control for both attack and defense. Starting to be fun to play, I need to work on the IA or "just" make it multiplayer. #gamedev
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Flo @yetanothergame.itch.io · 23/01/2025
A good #gamedev tip to add some extra juice to your game is the 'No Teleportation Rule'. Elements in your game should never just pop into place. Instead, use easing on position, opacity, or scale for a juicier feel. #godot
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Flo @yetanothergame.itch.io · 31/12/2024
The txt file is still the unbeatable level editor tech #godot #gamedev
a txt file with 10 line of 10 random characters.
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Flo @yetanothergame.itch.io · 21/12/2024
It was never posted on here but last year I made a cool and relaxing word #game. You can play it on itch here: yetanothergame.itch.io/10-words-cha... Or on #android here: play.google.com/store/apps/d... #indiegame #gamedev
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Flo @yetanothergame.itch.io · 09/12/2024
Got distracted while making baddies animations for my #godot game. #gamedev
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Flo @yetanothergame.itch.io · 05/12/2024
Ordering some hot dogs baddies in exchange of a slime potion ✨🌭 #godot #gamedev
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Flo @yetanothergame.itch.io · 04/12/2024
Grabbing and holding items technology! #godot #gamedev
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Flo @yetanothergame.itch.io · 01/12/2024
🥚
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Flo @yetanothergame.itch.io · 29/11/2024
Spending #gamedev time on what matters
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Flo @yetanothergame.itch.io · 23/11/2024
Four games I've worked on
Tom Clancy's Rainbow Six SiegeCall of Duty MobileHyper ScapeFor Honor
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Flo @yetanothergame.itch.io · 21/10/2024
Made something very important today #gamedev #godot
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Flo @yetanothergame.itch.io · 30/09/2024
Making this "looking up" tech with both the boom and the camera pitching depending of the angle took more time that I care to admit but it's totally worth it when you spend a lot of time looking around. #gamedev #unrealengine5
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Flo @yetanothergame.itch.io · 09/03/2024
Making some progress on my puzzle game. Now I need to add tones of content. #gamedev #screenshotsaturday
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Flo @yetanothergame.itch.io · 19/02/2024
Making progress by realizing that my screen colors are kinda bad and I have to double check on other screens.
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Flo @yetanothergame.itch.io · 17/02/2024
Trying different art styles and colors for my new puzzle game pet project #gamedev #screenshotsaturday
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Flo @yetanothergame.itch.io · 14/02/2024
Already ready to go full indie game dev with those dank revenues.
January 2024: $0.05
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