Flo @yetanothergame.itch.io · 16/05/2026Made the "Lootbox-Fish" opening sequence for my cozy social fishing MMO. #gamedev #godot 0122
Flo @yetanothergame.itch.io · 08/04/2026More of my "roguelike but you never choose between 3 randoms things". With more temporary devarts this time. Enemies IA is still not done so gameplay is a bit stale but the "wave crafting" mechanics is staring to take shape. #Godot #Gamedev 072
Flo @yetanothergame.itch.io · 06/04/2026Worked on progression and unlocking new crafting recipes. Still full of fake data and dev-art, focusing on mechanics for now. #Godot #Gamedev 0102
Flo @yetanothergame.itch.io · 04/04/2026Decided to spent this 4 day weekend game-jamming this idea I had a while ago. Progress so far at the second day. Excuse my programmer art :) #godot #gamedev 072
Flo @yetanothergame.itch.io · 20/03/2026Making games as a hobby is so frigging fun, you can do all "don't do this" of #gamedev: - an MMO where all you do is fishing - art made in mspaint 062
Flo @yetanothergame.itch.io · 16/02/2026Some before and after, the colors are more gentle now, it was an interesting exercise to change the art without touching the code. 020
Flo @yetanothergame.itch.io · 25/10/2025Following this cool video showing how to create a complete #pixelart tileset using only 5 tiles. I made my own, not very good but I had fun www.youtube.com/watch?v=aWcC... Mine has 9 tiles because of the grass on top. Could have been done with 8 but it would have required to use 2 layers in #Godot 050
Flo @yetanothergame.itch.io · 14/10/2025Got distracted and I started a new letter based puzzle game. In this one you simply have to find the 7 words, I am already doing my dailies even tho the game is not out yet. #gamedev 091
Flo @yetanothergame.itch.io · 02/07/2025Today is a bank day here so you we are doing more boids. Replaced the colored triangles and tweaked the code so it behave more the way I wanted. Next, I want to do coordinated attacks smup style. #Godot #GameDev 073
Flo @yetanothergame.itch.io · 23/05/2025Finally got some times to continue my NPC boids aventure in #Godot. it's closer to what I want (they change colors when they are ready to attack). #gamedev 072
Flo @yetanothergame.itch.io · 10/05/2025Finally figured out how to use animation node state machine and the "advance_expression" to avoid managing the playback and the parameters all over the code. Couldn't find a quick tutorial on it, so here's a short (mute) video showing how it works. #Godot #GameDev 041
Flo @yetanothergame.itch.io · 02/05/2025Continuing with boids NPC behavior. The red ones stay away as a group (they will shoot in patterns) and the green one are more interested in rushing the enemy (the cursor for now). #Godot #gamedev 1113
Flo @yetanothergame.itch.io · 27/04/2025Some basic enemies boids movement, circling around the target without touching it. Inspired by www.youtube.com/watch?v=oFnI... #Godot #gamedev 1183
Flo @yetanothergame.itch.io · 25/02/2025Prototyping a duck fighting game in #godot One click control for both attack and defense. Starting to be fun to play, I need to work on the IA or "just" make it multiplayer. #gamedev 090
Flo @yetanothergame.itch.io · 23/01/2025A good #gamedev tip to add some extra juice to your game is the 'No Teleportation Rule'. Elements in your game should never just pop into place. Instead, use easing on position, opacity, or scale for a juicier feel. #godot 1142
Flo @yetanothergame.itch.io · 31/12/2024The txt file is still the unbeatable level editor tech #godot #gamedev 0130
Flo @yetanothergame.itch.io · 21/12/2024It was never posted on here but last year I made a cool and relaxing word #game. You can play it on itch here: yetanothergame.itch.io/10-words-cha... Or on #android here: play.google.com/store/apps/d... #indiegame #gamedev 1104
Flo @yetanothergame.itch.io · 09/12/2024Got distracted while making baddies animations for my #godot game. #gamedev 0101
Flo @yetanothergame.itch.io · 05/12/2024Ordering some hot dogs baddies in exchange of a slime potion ✨🌭 #godot #gamedev 060
Flo @yetanothergame.itch.io · 30/09/2024Making this "looking up" tech with both the boom and the camera pitching depending of the angle took more time that I care to admit but it's totally worth it when you spend a lot of time looking around. #gamedev #unrealengine5 140
Flo @yetanothergame.itch.io · 09/03/2024Making some progress on my puzzle game. Now I need to add tones of content. #gamedev #screenshotsaturday 040
Flo @yetanothergame.itch.io · 19/02/2024Making progress by realizing that my screen colors are kinda bad and I have to double check on other screens. 000
Flo @yetanothergame.itch.io · 17/02/2024Trying different art styles and colors for my new puzzle game pet project #gamedev #screenshotsaturday 110
Flo @yetanothergame.itch.io · 14/02/2024Already ready to go full indie game dev with those dank revenues. 030