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xzeeddev.bsky.social

@xzeeddev.bsky.social
26 followers 13 following 31 posts

Sharing my journey of making games. Follow along for updates and progress Details: linktr.ee/xzeeddev Steam: store.steampowered.com/app/5208390/…

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xzeeddev.bsky.social @xzeeddev.bsky.social · 4h
ty :>
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xzeeddev.bsky.social @xzeeddev.bsky.social · 4h
The story dialogue system is done! I might change the character expressions a bit. Let me know what you think or if you have any suggestions!! #東方project #Gamedev #Indiedev #Indiegame
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xzeeddev.bsky.social @xzeeddev.bsky.social · 01/10/2026
Not much progress, still working on the story dialogue system. P.S. The dialogue text is just placeholder #東方project #Gamedev #Indiedev #Indiegame
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xzeeddev.bsky.social @xzeeddev.bsky.social · 22/09/2026
@moondrag.bsky.social Sorry for tagging you again. I’m not sure if you’re the one who made the post on the Steam Community, but if you are, could you please update it? Thank you!
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xzeeddev.bsky.social @xzeeddev.bsky.social · 22/09/2026
Trailer re upload Fixed the error text youtu.be/YOkwUb9GoM0 #東方Project #Gamedev #Indiedev #Indiegame
youtu.be
Touhou Reversal - Official Announcement Trailer
YouTube video by Xzeed
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xzeeddev.bsky.social @xzeeddev.bsky.social · 22/09/2026
I fixed the Error text it's now "against" and "reclaim" now 😭😭 #東方Project #Gamedev #Indiedev #Indiegame
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xzeeddev.bsky.social @xzeeddev.bsky.social · 21/09/2026
ty :>
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xzeeddev.bsky.social @xzeeddev.bsky.social · 21/09/2026
sorry for late reply i didn't check much on BS and very busy with the project rn
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xzeeddev.bsky.social @xzeeddev.bsky.social · 21/09/2026
Hi, yes i already ask her for permission include Koittolly too
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xzeeddev.bsky.social @xzeeddev.bsky.social · 19/09/2026
store.steampowered.com/app/5208390/...
store.steampowered.com
Touhou Reversal on Steam
Unravel the truth behind her stolen power as Marisa Kirisame fights through endless bullet hell in this action hack and slash where every bullet can be turned against them.
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xzeeddev.bsky.social @xzeeddev.bsky.social · 19/09/2026
Hi!! I'm a solo developer working on Touhou Reversal, a fast-paced hack and slash Touhou fangame where you fight through intense bullet hell and turn enemy patterns to your advantage. #東方Project #Gamedev #Indiedev #Indiegame
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Reposted by @xzeeddev.bsky.social
xzeeddev.bsky.social @xzeeddev.bsky.social · 18/09/2026
Touhou Reversal is now live on Steam! A fast-paced hack and slash Touhou fangame where you fight through intense bullet hell and turn enemy patterns to your advantage. Steam store.steampowered.com/app/5208390/... #Touhou #東方Project #IndieGame #IndieDev #HackAndSlash #ActionGame #ゲーム制作
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xzeeddev.bsky.social @xzeeddev.bsky.social · 18/09/2026
Touhou Reversal is now live on Steam! A fast-paced hack and slash Touhou fangame where you fight through intense bullet hell and turn enemy patterns to your advantage. Steam store.steampowered.com/app/5208390/... #Touhou #東方Project #IndieGame #IndieDev #HackAndSlash #ActionGame #ゲーム制作
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Reposted by @xzeeddev.bsky.social
xzeeddev.bsky.social @xzeeddev.bsky.social · 08/09/2026
Preparing some Steam page asset~~ #東方Project #Gamedev #Indiedev #Indiegame
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xzeeddev.bsky.social @xzeeddev.bsky.social · 08/09/2026
Preparing some Steam page asset~~ #東方Project #Gamedev #Indiedev #Indiegame
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xzeeddev.bsky.social @xzeeddev.bsky.social · 01/09/2026
Rework environments!! #Gamedev #Indiedev #Indiegame
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xzeeddev.bsky.social @xzeeddev.bsky.social · 18/08/2026
I’ve been refining projectile parries to better highlight one of the game’s core strengths. This is the animation that plays when multiple projectiles are parried within a short time window and reach a certain threshold #東方Project #Gamedev #Indiedev #Indiegame
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xzeeddev.bsky.social @xzeeddev.bsky.social · 11/08/2026
Master Sparkkkkkkkk Currently polishing the game. recently it was difficult to use without i-frames while firing, so I added a short i-frame window and improved the camera impact! #東方Project #Gamedev #Indiedev #Indiegame
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xzeeddev.bsky.social @xzeeddev.bsky.social · 06/08/2026
Working on the main menu It’s starting to come together, but I still need to clean up the scene details to make it feel more polished. Haven’t touched animation yet 😅 #東方Project #Gamedev #Indiedev #Indiegame
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xzeeddev.bsky.social @xzeeddev.bsky.social · 03/08/2026
For the demo, I’ll keep it minimal. But plan to expand it in full launch likes more active skills, more range bullets and new Spell card for ult.
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xzeeddev.bsky.social @xzeeddev.bsky.social · 02/08/2026
Right now it’s pretty simple just stat upgrades and starting coins so it should be fine. I’ll keep it basic for now and add more later.
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xzeeddev.bsky.social @xzeeddev.bsky.social · 02/08/2026
At this point, what’s left is the main menu, Reisen’s shop for upgrades, the prepare screen, and the tutorial I mentioned earlier for the first demo version.
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xzeeddev.bsky.social @xzeeddev.bsky.social · 02/08/2026
I don’t have testers yet since I’m solo dev. Most of the changes so far are based on feedback from social posts and your comment is actually one of them, so thanks for that! I’m thinking of finishing the tutorial first, then posting again to look for testers. Not sure how much interest there’ll be.
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xzeeddev.bsky.social @xzeeddev.bsky.social · 02/08/2026
for Readability. Previously, a lot of the effects had very strong point lights, which made it harder to read the attacks clearly. So I toned those down and slightly adjusted some of the boss patterns. It might feel a bit less punchy, but I think it’s better for the player overall.
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xzeeddev.bsky.social @xzeeddev.bsky.social · 02/08/2026
Devlog Update - Improved parry feedback with clearer impact timing - Added emphasis moments for Elite/Boss stagger - Enhanced kill moments for Elite/Boss defeats - Updated UI with subtle animations - Reworked Tewi’s shop and animations - Added character portraits #東方Project #gamedev #indiedev
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xzeeddev.bsky.social @xzeeddev.bsky.social · 30/07/2026
Working on the “stage clear” moment and boss defeat shots. Trying to make those key moments feel more impactful when the boss/elite goes down, it should really feel like a victory. Still experimenting with timing, camera, and effects to get that satisfying finish. #東方Project #gamedev #indiedev
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xzeeddev.bsky.social @xzeeddev.bsky.social · 29/07/2026
Working on the UI mockup thinking of adding some props to Tewi's shop. #東方Project #gamedev #indiedev
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xzeeddev.bsky.social @xzeeddev.bsky.social · 25/07/2026
now I’m trying to adapt spell cards into the core gameplay like Blazing Star and Comet into upgrade options. As for bosses, at the moment they only announce their spell cards, so the impact doesn’t feel very strong yet. I’m planning to improve how those moments to make them feel more significant.
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xzeeddev.bsky.social @xzeeddev.bsky.social · 25/07/2026
Devlog Update! New attack moves added Marisa is finally starting to use magic!! I’m currently reworking the spell card system to make combat feel more unique and dynamic. Also added Tewi’s shop, appears during a run. #東方Project #gamedev #indiedev
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xzeeddev.bsky.social @xzeeddev.bsky.social · 21/07/2026
Master Sparkkk!!! #東方Project #gamedev #indiedev
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xzeeddev.bsky.social @xzeeddev.bsky.social · 20/07/2026
Boss update! Here’s a first look at Cirno!! #東方Project #gamedev #indiedev
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xzeeddev.bsky.social @xzeeddev.bsky.social · 19/07/2026
Thank!
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xzeeddev.bsky.social @xzeeddev.bsky.social · 19/07/2026
Want to share some progress from my project! right now there are slimes and bats.Yeah, pretty classic RPG stuff for now, but more unique enemies are coming soon! Also added the first mini-boss, along with the first Danmaku attack pattern. #gamedev #indiegame #indiedev #東方Project
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