xzeeddev.bsky.social @xzeeddev.bsky.social · 4hThe story dialogue system is done! I might change the character expressions a bit. Let me know what you think or if you have any suggestions!! #東方project #Gamedev #Indiedev #Indiegame 1156
xzeeddev.bsky.social @xzeeddev.bsky.social · 01/10/2026Not much progress, still working on the story dialogue system. P.S. The dialogue text is just placeholder #東方project #Gamedev #Indiedev #Indiegame 0124
xzeeddev.bsky.social @xzeeddev.bsky.social · 22/09/2026@moondrag.bsky.social Sorry for tagging you again. I’m not sure if you’re the one who made the post on the Steam Community, but if you are, could you please update it? Thank you! 100
xzeeddev.bsky.social @xzeeddev.bsky.social · 22/09/2026Trailer re upload Fixed the error text youtu.be/YOkwUb9GoM0 #東方Project #Gamedev #Indiedev #Indiegameyoutu.beTouhou Reversal - Official Announcement TrailerYouTube video by Xzeed 0154
xzeeddev.bsky.social @xzeeddev.bsky.social · 22/09/2026I fixed the Error text it's now "against" and "reclaim" now 😭😭 #東方Project #Gamedev #Indiedev #Indiegame 1365
xzeeddev.bsky.social @xzeeddev.bsky.social · 21/09/2026sorry for late reply i didn't check much on BS and very busy with the project rn 000
xzeeddev.bsky.social @xzeeddev.bsky.social · 21/09/2026Hi, yes i already ask her for permission include Koittolly too 110
xzeeddev.bsky.social @xzeeddev.bsky.social · 19/09/2026store.steampowered.com/app/5208390/...store.steampowered.comTouhou Reversal on SteamUnravel the truth behind her stolen power as Marisa Kirisame fights through endless bullet hell in this action hack and slash where every bullet can be turned against them. 010
xzeeddev.bsky.social @xzeeddev.bsky.social · 19/09/2026Hi!! I'm a solo developer working on Touhou Reversal, a fast-paced hack and slash Touhou fangame where you fight through intense bullet hell and turn enemy patterns to your advantage. #東方Project #Gamedev #Indiedev #Indiegame 2187
Reposted by @xzeeddev.bsky.socialxzeeddev.bsky.social @xzeeddev.bsky.social · 18/09/2026Touhou Reversal is now live on Steam! A fast-paced hack and slash Touhou fangame where you fight through intense bullet hell and turn enemy patterns to your advantage. Steam store.steampowered.com/app/5208390/... #Touhou #東方Project #IndieGame #IndieDev #HackAndSlash #ActionGame #ゲーム制作 2167
xzeeddev.bsky.social @xzeeddev.bsky.social · 18/09/2026Touhou Reversal is now live on Steam! A fast-paced hack and slash Touhou fangame where you fight through intense bullet hell and turn enemy patterns to your advantage. Steam store.steampowered.com/app/5208390/... #Touhou #東方Project #IndieGame #IndieDev #HackAndSlash #ActionGame #ゲーム制作 2167
Reposted by @xzeeddev.bsky.socialxzeeddev.bsky.social @xzeeddev.bsky.social · 08/09/2026Preparing some Steam page asset~~ #東方Project #Gamedev #Indiedev #Indiegame 0287
xzeeddev.bsky.social @xzeeddev.bsky.social · 08/09/2026Preparing some Steam page asset~~ #東方Project #Gamedev #Indiedev #Indiegame 0287
xzeeddev.bsky.social @xzeeddev.bsky.social · 01/09/2026Rework environments!! #Gamedev #Indiedev #Indiegame 1143
xzeeddev.bsky.social @xzeeddev.bsky.social · 18/08/2026I’ve been refining projectile parries to better highlight one of the game’s core strengths. This is the animation that plays when multiple projectiles are parried within a short time window and reach a certain threshold #東方Project #Gamedev #Indiedev #Indiegame 0102
xzeeddev.bsky.social @xzeeddev.bsky.social · 11/08/2026Master Sparkkkkkkkk Currently polishing the game. recently it was difficult to use without i-frames while firing, so I added a short i-frame window and improved the camera impact! #東方Project #Gamedev #Indiedev #Indiegame 0163
xzeeddev.bsky.social @xzeeddev.bsky.social · 06/08/2026Working on the main menu It’s starting to come together, but I still need to clean up the scene details to make it feel more polished. Haven’t touched animation yet 😅 #東方Project #Gamedev #Indiedev #Indiegame 061
xzeeddev.bsky.social @xzeeddev.bsky.social · 03/08/2026For the demo, I’ll keep it minimal. But plan to expand it in full launch likes more active skills, more range bullets and new Spell card for ult. 100
xzeeddev.bsky.social @xzeeddev.bsky.social · 02/08/2026Right now it’s pretty simple just stat upgrades and starting coins so it should be fine. I’ll keep it basic for now and add more later. 100
xzeeddev.bsky.social @xzeeddev.bsky.social · 02/08/2026At this point, what’s left is the main menu, Reisen’s shop for upgrades, the prepare screen, and the tutorial I mentioned earlier for the first demo version. 100
xzeeddev.bsky.social @xzeeddev.bsky.social · 02/08/2026I don’t have testers yet since I’m solo dev. Most of the changes so far are based on feedback from social posts and your comment is actually one of them, so thanks for that! I’m thinking of finishing the tutorial first, then posting again to look for testers. Not sure how much interest there’ll be. 100
xzeeddev.bsky.social @xzeeddev.bsky.social · 02/08/2026for Readability. Previously, a lot of the effects had very strong point lights, which made it harder to read the attacks clearly. So I toned those down and slightly adjusted some of the boss patterns. It might feel a bit less punchy, but I think it’s better for the player overall. 100
xzeeddev.bsky.social @xzeeddev.bsky.social · 02/08/2026Devlog Update - Improved parry feedback with clearer impact timing - Added emphasis moments for Elite/Boss stagger - Enhanced kill moments for Elite/Boss defeats - Updated UI with subtle animations - Reworked Tewi’s shop and animations - Added character portraits #東方Project #gamedev #indiedev 1215
xzeeddev.bsky.social @xzeeddev.bsky.social · 30/07/2026Working on the “stage clear” moment and boss defeat shots. Trying to make those key moments feel more impactful when the boss/elite goes down, it should really feel like a victory. Still experimenting with timing, camera, and effects to get that satisfying finish. #東方Project #gamedev #indiedev 091
xzeeddev.bsky.social @xzeeddev.bsky.social · 29/07/2026Working on the UI mockup thinking of adding some props to Tewi's shop. #東方Project #gamedev #indiedev 0133
xzeeddev.bsky.social @xzeeddev.bsky.social · 25/07/2026now I’m trying to adapt spell cards into the core gameplay like Blazing Star and Comet into upgrade options. As for bosses, at the moment they only announce their spell cards, so the impact doesn’t feel very strong yet. I’m planning to improve how those moments to make them feel more significant. 100
xzeeddev.bsky.social @xzeeddev.bsky.social · 25/07/2026Devlog Update! New attack moves added Marisa is finally starting to use magic!! I’m currently reworking the spell card system to make combat feel more unique and dynamic. Also added Tewi’s shop, appears during a run. #東方Project #gamedev #indiedev 1154
xzeeddev.bsky.social @xzeeddev.bsky.social · 21/07/2026Master Sparkkk!!! #東方Project #gamedev #indiedev 0213
xzeeddev.bsky.social @xzeeddev.bsky.social · 20/07/2026Boss update! Here’s a first look at Cirno!! #東方Project #gamedev #indiedev 0174
xzeeddev.bsky.social @xzeeddev.bsky.social · 19/07/2026Want to share some progress from my project! right now there are slimes and bats.Yeah, pretty classic RPG stuff for now, but more unique enemies are coming soon! Also added the first mini-boss, along with the first Danmaku attack pattern. #gamedev #indiegame #indiedev #東方Project 1367