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xFlee

@xflee.bsky.social
355 followers 519 following 10 posts
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xFlee @xflee.bsky.social · 24/10/2025
Then at that point, why even review the game? You’re almost there to understand it but towards the end you miss the point.
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xFlee @xflee.bsky.social · 24/10/2025
It’s not hard to understand why people are not jiving with the review (especially when it’s at an 85MC) 👇 bsky.app/profile/seas...
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xFlee @xflee.bsky.social · 03/02/2025
Square a few times publicly said they want to port more games to the Xbox platform and have a deeper relationship with them over the last year. How you feel about the platform is irrelevant to what Square wants to do and has previously said.
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xFlee @xflee.bsky.social · 28/01/2025
It's normal in the industry for any big games. Keep up. www.vg247.com/the-last-of-...
vg247.com
Over 2,000 people and 14 studios worked on The Last of Us Part 2
It was recently revealed that over 2,000 people worked on The Last of Us Part 2, and 14 external studios were contracted to work alongside Naughty Dog.
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xFlee @xflee.bsky.social · 27/01/2025
and he blocks me, console warring coward.
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xFlee @xflee.bsky.social · 27/01/2025
Based on his bio, he should just stick to talking about anime and manga.
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xFlee @xflee.bsky.social · 27/01/2025
Exactly. Also, as an example: www.vg247.com/the-last-of-...
vg247.com
Over 2,000 people and 14 studios worked on The Last of Us Part 2
It was recently revealed that over 2,000 people worked on The Last of Us Part 2, and 14 external studios were contracted to work alongside Naughty Dog.
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xFlee @xflee.bsky.social · 27/01/2025
That is not how game development works. Every big game has some outside studios to help in some way. For example: www.vg247.com/the-last-of-... But I applaud you've shown how much you know by displaying it to the world though.
vg247.com
Over 2,000 people and 14 studios worked on The Last of Us Part 2
It was recently revealed that over 2,000 people worked on The Last of Us Part 2, and 14 external studios were contracted to work alongside Naughty Dog.
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xFlee @xflee.bsky.social · 17/12/2024
Seems people rather be told they have to spend $500+ for a console to consume “Ecksklusivves!!”.
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xFlee @xflee.bsky.social · 23/11/2024
It was actually Take-Two who were the first ones to raise the price to $70 with the release of 2K21. Then Sony and Activision followed suit after.
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