xFlee @xflee.bsky.social · 24/10/2025Then at that point, why even review the game? You’re almost there to understand it but towards the end you miss the point. 110
xFlee @xflee.bsky.social · 24/10/2025It’s not hard to understand why people are not jiving with the review (especially when it’s at an 85MC) 👇 bsky.app/profile/seas... 000
xFlee @xflee.bsky.social · 03/02/2025Square a few times publicly said they want to port more games to the Xbox platform and have a deeper relationship with them over the last year. How you feel about the platform is irrelevant to what Square wants to do and has previously said. 140
xFlee @xflee.bsky.social · 28/01/2025It's normal in the industry for any big games. Keep up. www.vg247.com/the-last-of-...vg247.comOver 2,000 people and 14 studios worked on The Last of Us Part 2It was recently revealed that over 2,000 people worked on The Last of Us Part 2, and 14 external studios were contracted to work alongside Naughty Dog. 000
xFlee @xflee.bsky.social · 27/01/2025Based on his bio, he should just stick to talking about anime and manga. 100
xFlee @xflee.bsky.social · 27/01/2025Exactly. Also, as an example: www.vg247.com/the-last-of-...vg247.comOver 2,000 people and 14 studios worked on The Last of Us Part 2It was recently revealed that over 2,000 people worked on The Last of Us Part 2, and 14 external studios were contracted to work alongside Naughty Dog. 110
xFlee @xflee.bsky.social · 27/01/2025That is not how game development works. Every big game has some outside studios to help in some way. For example: www.vg247.com/the-last-of-... But I applaud you've shown how much you know by displaying it to the world though.vg247.comOver 2,000 people and 14 studios worked on The Last of Us Part 2It was recently revealed that over 2,000 people worked on The Last of Us Part 2, and 14 external studios were contracted to work alongside Naughty Dog. 100
xFlee @xflee.bsky.social · 17/12/2024Seems people rather be told they have to spend $500+ for a console to consume “Ecksklusivves!!”. 230
xFlee @xflee.bsky.social · 23/11/2024It was actually Take-Two who were the first ones to raise the price to $70 with the release of 2K21. Then Sony and Activision followed suit after. 110