Sign in

Jan Beneš

@wrukla.bsky.social
56 followers 113 following 21 posts

Indie game developer!

PostsRepliesMedia
Reposted by Jan Beneš
Amanita Design 🔧 @amanita-design.net · 08/10/2026
Seventeen years later… The time has come for Machinarium 2 🦾🔧 Wishlist NOW on Steam: store.steampowered.com/app/1619280/...
10530041022
Reposted by Jan Beneš
Oxymoron Games @oxymorongames.bsky.social · 07/10/2026
As the Xenauri commanders charge into battle, we're racing toward the finish line! 👀 The Xenauri Riders DLC for Heroes of Science & Fiction launches October 15! The wait is almost over! #IndieGame #StrategyGame #TurnBased
155
Jan Beneš @wrukla.bsky.social · 07/10/2026
I submitted my Skategoat🛹🐐 demo to Steam for review yesterday, so you should be able to try it out soon!🤞 It will include all tutorials, a couple of full levels and even the endless mode! #wishlistwednesday #gamedev #skateboarding #godot Wishlist here! ❤️ store.steampowered.com/app/5288570/...
074
Jan Beneš @wrukla.bsky.social · 03/10/2026
Slow and steady! ...or not! 😅 #screenshotsaturday #gamedev #skateboarding #godot Skategoat 🛹🐐on Steam: store.steampowered.com/app/5288570/...
072
Jan Beneš @wrukla.bsky.social · 30/09/2026
One more try!? 😅 #wishlistwednesday #gamedev #indiedev #skateboarding Skategoat 🛹🐐on Steam: store.steampowered.com/app/5288570/...
2185
Jan Beneš @wrukla.bsky.social · 26/09/2026
Any #skateboarding game, however small, needs a "school" level! 😅 #screenshotsaturday #gamedev Skategoat 🛹🐐on Steam: store.steampowered.com/app/5288570/...
0115
Jan Beneš @wrukla.bsky.social · 24/09/2026
I just found recently it is possible to map the touchpads to a screen region (the board) so it should feel close to 1:1 after some tweaking. Main difference with the stick is that I need to count the center as a "dead zone" and releasing the stick is what makes you jump - different, but also works.
000
Jan Beneš @wrukla.bsky.social · 24/09/2026
Actually, the core gameplay and controls have stayed mostly the same since maybe 2017, as I know how I want these to feel (skater myself). :) The interesting current "developments" have been mapping the original mobile touch control scheme to a controller stick and to Steam Deck's touchpads.
100
Jan Beneš @wrukla.bsky.social · 24/09/2026
So happy to finally be able to share what I've been working on! 🙂 Having gone full-time solo, I'm now finishing a #skateboarding game I started working on all the way back in 2016! Wishlist Skategoat! ❤️ store.steampowered.com/app/5288570/... #indiegame #indiedev #skategame
4127
Reposted by Jan Beneš
Oxymoron Games @oxymorongames.bsky.social · 14/09/2026
The Xenauri Riders will arrive this fall! 👀 A brand-new faction is coming to Heroes of Science and Fiction in our upcoming DLC. The Steam page is now live, and we'll be revealing more every week! store.steampowered.com/app/4865610/... #IndieGame #StrategyGame
store.steampowered.com
Heroes of Science and Fiction - Xenauri faction on Steam
Lead the Xenauri, a nomadic warrior faction of lizard-riders and psychic altari, as they invade the Siren System. Experience the aftermath through two narrative-focused levels led by a young Xenauri c...
083
Jan Beneš @wrukla.bsky.social · 04/09/2026
We were quite careful with Easter eggs in #ProjectHospital, as the game takes itself seriously, but what if some of your patients are literal acrobats by profession (obviously this is pretty rare)? 🙃 #GameDev #IndieDev #EasterEgg
093
Reposted by Jan Beneš
Oxymoron Games @oxymorongames.bsky.social · 02/09/2026
A new update is here! 🔧 Lots of fixes and improvements are included — check out the full list on Steam! 👇 #IndieGame #IndieDev #strategygame store.steampowered.com/news/app/214...
store.steampowered.com
Heroes of Science and Fiction - Steam News Hub
Updates, events, and news from the developers of Heroes of Science and Fiction.
071
Jan Beneš @wrukla.bsky.social · 12/08/2026
Oh, the horizon! :) Should have got to around 86% coverage here. #SolarEclipse #Eclipse2026
050
Jan Beneš @wrukla.bsky.social · 11/08/2026
Went to look the artist up - Lavera Grace? 😇
130
Jan Beneš @wrukla.bsky.social · 11/08/2026
Speaking of marketing bits, if the idea of Heroes of Might and Magic in space sounds interesting to you... 😇 store.steampowered.com/app/2147380/...
store.steampowered.com
Heroes of Science and Fiction on Steam
A turn-based sci-fi strategy that combines exploration and exciting clashes on the battlefield. Take control over several different species, raise powerful armies for your heroes and destroy your oppo...
010
Jan Beneš @wrukla.bsky.social · 11/08/2026
Best with sound! 🎶 Had a lot of fun one Saturday making this for HoSaF - including a bit of storytelling (Benni was a different guy then) and getting the video to loop perfectly. Even got to record a bit of music. Here's a cleaned-up version without the marketing bits at the end. #gamedev #indiedev
1143
Jan Beneš @wrukla.bsky.social · 28/07/2026
A random idea: how would a dynamic kaleidoscope-like effect work in a game environment? The prototype plays with different geometries/symmetries. The physics bit might need replacing by a simpler system if I try to use this in an actual game one day. (: #indiedev #graphicsprogramming #gamegraphics
052
Jan Beneš @wrukla.bsky.social · 15/07/2026
Do floppy disks look a bit like paper coasters? 🤔 When I came up with this, it was just a fun little idea, but it turned into a great bit of cheap merch that people (at events and also the team) would actually like to use. Working on something a bit old-school? Perfect fit! #IndieDev #GameDev
0123
Jan Beneš @wrukla.bsky.social · 02/07/2026
There's a detailed guide on Steam if you'd like to have a look! steamcommunity.com/sharedfiles/... 2/2
steamcommunity.com
Steam Community :: Guide :: Map Editor - Events & Scripting Guide
Official guide for the map event scripting system. The map editor comes with a built in event system that was used to implement the Silence of the Siren campaign and includes tools for dialogs, varia
000
Jan Beneš @wrukla.bsky.social · 02/07/2026
The "scripting" in HoSaF, possibly my very favorite feature! Heavily shaped by the requirements of the official campaigns, there's not only the usual dialog and movement tools, but variables, conditions and for example kill zones or switching to playing as a different player! #gamedev #indiedev 1/2
1103
Jan Beneš @wrukla.bsky.social · 29/06/2026
You can read a bit more about these and other interesting features in the game in my developer post from 2024. :) store.steampowered.com/news/app/214... 3/3
store.steampowered.com
Heroes of Science and Fiction - Dev Diary: Fog, Lights and Nights - Steam News
A detailed look at few graphical and gameplay features in Silence of the Siren.
000
Jan Beneš @wrukla.bsky.social · 29/06/2026
More about the example with outlines around objects on the map: there are three cameras matching the main camera, each sees only objects in a given category (owned, interactive, enemies), then gets rendered to a full screen image with a shader drawing the outlines in different colors. 2/3
110
Jan Beneš @wrukla.bsky.social · 29/06/2026
Render to texture - always a useful tool, but I'm surprised how many use cases it found in HoSaF. Animated units in the UI catalog? Sure! Outlines around objects? Of course! Fog of war? Particles in the UI? Custom lightmap system? Yes, all these! #GameDev #IndieDev #GraphicsProgramming 1/3
1203
Reposted by Jan Beneš
Oxymoron Games @oxymorongames.bsky.social · 22/06/2026
We've just released "Typhon Map Pack DLC", featuring 7 brand-new maps for you to explore. Also, a major update for the base game brings underground areas, new units, items, numerous fixes, and many improvements and features! #indiedev We hope you enjoy it! store.steampowered.com/news/app/214...
store.steampowered.com
Heroes of Science and Fiction - Typhon Map Pack DLC + post-release "underground" update #8 - Steam News
Content filled update and a new Map Pack DLC release
053
Jan Beneš @wrukla.bsky.social · 19/06/2026
An underrated highlight from HoSaF? :) In a small indie team it's always hard to choose what will get priority, so I'm very happy we found time for the UI at bases with useful shortcuts, available units shown next to their building etc. Notice the panels zooming in from "their building"! #indiedev
0123
Jan Beneš @wrukla.bsky.social · 15/06/2026
As an intro for this account, a quick portfolio drop. (: Here are the games I worked on professionally that shaped me the most as a developer. I think you can see at which point we went indie! (An unusual combination: Top Spin 4, Quantum Break, Project Hospital, HoSaF). #gamedev #indiedev #portfolio
0152