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Wolfmyths 🏳️‍⚧️🐑

@wolfmyths.bsky.social
2.1K followers 363 following 532 posts

🏳️‍⚧️ Indie gamedev/software developer 🎮 Creating games with Godot 😺 I love cats and progressive rock/metal wolfmyths.neocities.org ko-fi.com/wolfmyths #godot #indiegamedev

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Wolfmyths 🏳️‍⚧️🐑 @wolfmyths.bsky.social · 25/09/2026
Did some much needed cleanup on my payday 2 mod manager project, version 1.8 has been released! modworkshop.net/mod/43276 Mostly a maintence and Linux focused update, but also adds a launch parameter menu
modworkshop.net
Myth Mod Manager 1.8.0 by Wolfmyths
A simple mod manager for PAYDAY 2 to make managing all of those files a little bit easier.
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Wolfmyths 🏳️‍⚧️🐑 @wolfmyths.bsky.social · 25/09/2026
Easter egg rabbit holes I think are the best things about videogames, I wanna find things and feel like I discovered them, without realizing the game used obvious clues to guide me
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STUNTBOOST 🛹 Julian @bytinggames.com · 22/09/2026
Our game STUNTBOOST just launched 🥹 Play it on Steam! #speedrun #skating #gaming
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Reposted by Wolfmyths 🏳️‍⚧️🐑
Neon Rain - Metroidvania FPS yo @neon-brain.itch.io · 25/08/2026
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Wolfmyths 🏳️‍⚧️🐑 @wolfmyths.bsky.social · 23/08/2026
This is pretty cool, I just started using basedpyright's lang server so that's been helping This is one of my earliest projects so a lot of the issues are also me dealing with my younger self not understanding what PySide provides or what responsibilities a function or class should have
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Wolfmyths 🏳️‍⚧️🐑 @wolfmyths.bsky.social · 23/08/2026
I want to rewrite my mod manager project in C++ so bad because it feels so unorganized being written in python. I'm afraid to make any changes and break something even with unit testing implemented. Every big patch I make I end up rewriting something across the whole project
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Wolfmyths 🏳️‍⚧️🐑 @wolfmyths.bsky.social · 17/08/2026
Released my Godot Launcher on itch! wolf-myths.itch.io/godot-versio... #GodotEngine
wolf-myths.itch.io
Wolfmyths' Godot Launcher by Wolfmyths
A lightweight Godot application to select your collection of Godot Editor versions
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Wolfmyths 🏳️‍⚧️🐑 @wolfmyths.bsky.social · 18/08/2026
I've drawn in the past but its mostly like mental tracing and I never studied drawing so its really inconsistent, I'll start from the beginning and check these out, thanks
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Wolfmyths 🏳️‍⚧️🐑 @wolfmyths.bsky.social · 18/08/2026
Does anyone have any references they could point me to in order to learn how to draw? This is in the context of drawing concept art for characters. It is a huge wall in my gaming projects and I want to hurdle it so I can move on from just prototypes.
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Not Jam @not-jam.itch.io · 16/08/2026
29 pixel fonts that I made, totally free and CC0 because honestly you deserve some nice fonts today not-jam.itch.io/not-jam-font...
Text set in pale green over a dark blue-green background. The font used is Not Jam Atomic, a bold pixel font with plenty of grungey detail and sharp, angular corners. It reads:

"A pixel font
by Not Jam

THE QUICK BROWN FOX JUMPS OVER A LAZY DOG.
sphinx of black quartz, judge my vow.

.ttf format
CC0 licence"Text set in pale green over a dark blue-green background. The font used is Not Jam Mono Clean 8, a monospace sans pixel font with short ascenders and no descenders. It reads:

"A pixel font
by Not Jam

THE QUICK BROWN FOX JUMPS OVER A LAZY DOG.
sphinx of black quartz, judge my vow.

.ttf format
CC0 licence"Text set in pale green over a dark blue-green background. The font used is Not Jam Mono Crooked 8, a monospace sans pixel font with a deliberately wonky look to it. It reads:

"A pixel font
by Not Jam

THE QUICK BROWN FOX JUMPS OVER A LAZY DOG.
sphinx of black quartz, judge my vow.

.ttf format
CC0 licence"Text set in pale green over a dark blue-green background. The font used is Not Jam Blackletter 13, a pixel font inspired by classic blackletter typefaces. It reads:

"A pixel font
by Not Jam

The quick brown fox jumps over the lazy dog.

.ttf format
CC0 licence"
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Wolfmyths 🏳️‍⚧️🐑 @wolfmyths.bsky.social · 17/08/2026
Released my Godot Launcher on itch! wolf-myths.itch.io/godot-versio... #GodotEngine
wolf-myths.itch.io
Wolfmyths' Godot Launcher by Wolfmyths
A lightweight Godot application to select your collection of Godot Editor versions
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Wolfmyths 🏳️‍⚧️🐑 @wolfmyths.bsky.social · 16/08/2026
So I went through and pretty much finished the app, its not published yet but the source code is out there on my codeberg Will publish it on itch.io tomorrow I don't plan on updating it unless there are some bad bugs
The interface of "Wolfmyths' Godot Launcher"
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Lucas @phoenixfire.bsky.social · 03/08/2026
Dark Souls 2 features a coffin that changes your gender when you rest in it. Said coffin is guarded by two ogres and a miniboss who's name is a synonym for "Chaser". What did FromSoft mean by this?
Dark Souls 2 screenshot of the player fighting an ogre and the Pursuer at the gender-changing coffin in the Things Betwixt
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Wolfmyths 🏳️‍⚧️🐑 @wolfmyths.bsky.social · 02/08/2026
The project is written in GDScript and its around 24MBs on windows (I have to see if I can export to Linux without a Linux machine) And obviously it will be open source Is this something some Godot devs would want? Something more simple to access all your godot versions? (2/2)
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Wolfmyths 🏳️‍⚧️🐑 @wolfmyths.bsky.social · 02/08/2026
Been working on an app to only realize the idea already exists oops... It's Godot Version Manager but if it was strictly used to launch versions installed on your machine and nothing more It's a one-off kind of project I was thinking of uploading it incase someone wanted a simpler solution (1/2)
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Wolfmyths 🏳️‍⚧️🐑 @wolfmyths.bsky.social · 31/07/2026
If anyone's interested I highly recommend this blog, it walks you through the process and compile an export template that fits your needs (2/2) popcar.bearblog.dev/how-to-minif...
popcar.bearblog.dev
How to Minify Godot's Build Size (93MB -> 6.4MB exe)
A quick guide on how to dramatically reduce Godot's export sizes for your game/app!
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Wolfmyths 🏳️‍⚧️🐑 @wolfmyths.bsky.social · 31/07/2026
Been messing around with Godot's exporting and seeing how to make the executable smaller, at least 100MBs out of the box annoys me for smaller projects The solution is to use a custom export template but either you're gonna have to use someone else's or compile your own from source (1/2)
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Neon Rain - Metroidvania FPS yo @neon-brain.itch.io · 28/07/2026
Updated the Ko-Fi goal. ko-fi.com/neon_rain/go...
ko-fi.com
Support Miguel Brideau
Support Miguel Brideau
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Wolfmyths 🏳️‍⚧️🐑 @wolfmyths.bsky.social · 24/07/2026
Made another area for this project, learned a lot about UV mapping since then (Only two texture files were used for this scene) The area's small but I like the polish it has compared to the previous one #Godot #Liminal #Dream
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Wolfmyths 🏳️‍⚧️🐑 @wolfmyths.bsky.social · 17/06/2026
I'm now realizing I kinda misread your problem sorry 😅, steamworks does have documentation, have you read this? partner.steamgames.com/doc/store/ap...
partner.steamgames.com
Branches (Betas) (Steamworks Documentation)
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Wolfmyths 🏳️‍⚧️🐑 @wolfmyths.bsky.social · 17/06/2026
I'm not very knowledgeable in multiplayer for game engines but if you're using Godot theres an add-on to help with steam integration called GodotSteam
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Wolfmyths 🏳️‍⚧️🐑 @wolfmyths.bsky.social · 14/06/2026
Watching/playing Minecraft horror mods heals my inner child that wanted herobrine to exist, he made the game so interesting for me back then
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Wolfmyths 🏳️‍⚧️🐑 @wolfmyths.bsky.social · 11/06/2026
I'm self taught which makes it worse I feel lol, I was just really tired or didn't want to work on this part of the project and wanted it to get it over with if I had to guess😂
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Wolfmyths 🏳️‍⚧️🐑 @wolfmyths.bsky.social · 11/06/2026
Going back into a codebase that I haven't worked on in several months on top of refactoring like a whole system within it Why did I write some of these var names to be as generic as possible??? 😭
Two functions written in C++ of a videogame controller manager
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Wolfmyths 🏳️‍⚧️🐑 @wolfmyths.bsky.social · 09/06/2026
I was half expecting a 2D Metroid it's been almost 5 years since Dread I liked the direct a lot more than I thought I would, but I have so much disinterest in the Switch 2 that it voids the personal hype for me, their hardware isn't given any flair anymore
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Spooky in Furnace 🏳️‍⚧️ 🎃 (comms open 3/3 available) @charcoalnfurnace.bsky.social · 07/06/2026
A reminder to all that Samus is a badass lesbian (like all lesbians) >:>
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Wolfmyths 🏳️‍⚧️🐑 @wolfmyths.bsky.social · 07/06/2026
Thanks! Most of my inspiration is from that era, I typically make atmosphere tracks due to my lack of music theory but I'm always slowly getting better, those tracks were selected from across 5 years
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Wolfmyths 🏳️‍⚧️🐑 @wolfmyths.bsky.social · 04/06/2026
I decided to make a neocities site! I'm a little bit of a stranger to web dev so bare with me here, I think I'm gonna make it serve as a hub of all the things I do, so far it just has some screenshots, contact links, and some music demos I haven't published online yet wolfmyths.neocities.org
wolfmyths.neocities.org
Wolfmyths @ Neocities
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Wolfmyths 🏳️‍⚧️🐑 @wolfmyths.bsky.social · 21/05/2026
I've resorted to just exporting to gltf in my workflow, I use .blend for prototyping but I guess I'm past that point for this model
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Wolfmyths 🏳️‍⚧️🐑 @wolfmyths.bsky.social · 20/05/2026
Making some progress on yet another project, I really like how its looking I wanna show it soon but don't expect anything to come of it, I never work on graphics and its been satisfying seeing the results
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Wolfmyths 🏳️‍⚧️🐑 @wolfmyths.bsky.social · 13/05/2026
Does anyone have experience with Godot's .blend support being weird about vertex colors? The import code doesn't seem to care unless a blender material uses vertex color as albedo, and its a very hacky solution when done that way And yes I have colors enabled in the import settings #GodotEngine
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Wolfmyths 🏳️‍⚧️🐑 @wolfmyths.bsky.social · 12/05/2026
Are you hitting some sort of threshold to trigger something quickly? Try the built in profiler and see where its coming from
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Wolfmyths 🏳️‍⚧️🐑 @wolfmyths.bsky.social · 12/05/2026
The invisible thing is confusing me too, are the things you're making invisible apart of the process loop? Is the visible = false instruction being ran more than its supposed to? What class are the wall coverings and arrows?
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Wolfmyths 🏳️‍⚧️🐑 @wolfmyths.bsky.social · 09/05/2026
Is it just me or is Amazon's interface really confusing and unorganized I swear I get lost every time trying to do anything on there that isn't buying things
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Wolfmyths 🏳️‍⚧️🐑 @wolfmyths.bsky.social · 08/05/2026
2/2 after I work on visuals a little more their approach completely changes And so does mine, I usually think my modeling skills are abysmal until the textures come in
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Wolfmyths 🏳️‍⚧️🐑 @wolfmyths.bsky.social · 08/05/2026
I think this is a similar struggle of every artist who works in iteration like blocking out shapes and gray boxxing I usually do graphics last since I'm not totally comfortable with them and I dread it so most of my work is full of placeholder stuff, when I show people they don't quite get it 1/2
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Wolfmyths 🏳️‍⚧️🐑 @wolfmyths.bsky.social · 01/05/2026
Went to the doc and inside the patient rooms they had these info kiosk screens that would display your typical medical tips but some would display med ads on them, so as I wait like 15 mins for my doc to show up I'm just subjected to this screen We have slipped on that slope they were talking about
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Wolfmyths 🏳️‍⚧️🐑 @wolfmyths.bsky.social · 01/05/2026
I looked at the docs, are you using an animated texture for this and you still have to refresh it like that? Also, to reduce lag when switching textures, your texture size has to be a multiple of 128x128 or a power of two so it doesn't have to downsize the texture before displaying it says
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Josh W. Comeau @joshwcomeau.com · 30/04/2026
✨ I just released a new (free!) tool for creating custom Bézier curves! courses.joshwcomeau.com/tools/bezier It has one special feature that I haven’t seen anywhere else, and it allows us to do something pretty cool. 🧵
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Wolfmyths 🏳️‍⚧️🐑 @wolfmyths.bsky.social · 30/04/2026
Nobody told me Loathe released a new track almost a YEAR ago and I haven't heard it What an amazing outro youtu.be/JQt3MFzt8PE
youtu.be
Loathe - Gifted Every Strength (Audio)
YouTube video by SharpTone Records
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Wolfmyths 🏳️‍⚧️🐑 @wolfmyths.bsky.social · 30/04/2026
Here are a couple of screenshots from testing, these are tested with strings, I need to make more tests for node-types LinkedList's map() takes double the time as opposed to an array which makes sense but still quite the jump in difference
LinkedList performance test in comparison to Godot's Array, sample size was 1000LinkedList performance test in comparison to Godot's Array sample size was 100,000
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Wolfmyths 🏳️‍⚧️🐑 @wolfmyths.bsky.social · 30/04/2026
The LinkedList does not preallocate Nodes atm so by default it is a little slower than the Array when appending The LinkedList excels quite a bit at dequeuing compared to the array with non-objects, however with objects its actually slower than the array in a lot of cases
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Wolfmyths 🏳️‍⚧️🐑 @wolfmyths.bsky.social · 30/04/2026
From my previous post: I might have reached the limits on how practically fast my LinkedList can be to the GDScript array I'll make some replies explaining my results, but if you want to take a look at the code yourself, I've been uploading the addon to a public repo codeberg.org/Wolfmyths/Go...
codeberg.org
Godot-LinkedList
A Godot Engine add-on that adds Linked Lists
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Wolfmyths 🏳️‍⚧️🐑 @wolfmyths.bsky.social · 29/04/2026
Keep working on project ❌ Learn Godot C++ and try and make a doubly linked list addon from scratch for the slight chance you may need the performance (My games will prob never be complex enough to gain from its benefits) ✅
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Wolfmyths 🏳️‍⚧️🐑 @wolfmyths.bsky.social · 17/04/2026
I highly recommend Dread Delusion or Lucid Blocks if you haven't played them, both very different games but very dream like
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Wolfmyths 🏳️‍⚧️🐑 @wolfmyths.bsky.social · 17/04/2026
Ah I used the wrong word, I meant allure 😭
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Wolfmyths 🏳️‍⚧️🐑 @wolfmyths.bsky.social · 17/04/2026
Liminal or dream like spaces in media have always alluded me, the more abstract or senseless the better I wonder what that says about me, and why I love to walk on that fine line of "this is uncomfortable" or "oh this is actually nice"
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Wolfmyths 🏳️‍⚧️🐑 @wolfmyths.bsky.social · 14/04/2026
I'm talking about tiktok marketplace items specifically, not items produced from China, I should've been more specific
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Wolfmyths 🏳️‍⚧️🐑 @wolfmyths.bsky.social · 14/04/2026
That's awesome if true, I would see ads on online marketplaces talking about enamel repairing toothpaste a month or two ago, but I never looked into it, most likely a scam if its coming from there lol
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Wolfmyths 🏳️‍⚧️🐑 @wolfmyths.bsky.social · 14/04/2026
I feel like we're far enough into the future to where we should be able to regenerate teeth to some degree...
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