Sable | Witch Tales @witchtalesstudio.bsky.social · 09/10/2026WIP of a cartographer fae, carving a map. Would you take it? Perhaps donate more canvas? #gamedev #indiedev #horror #furry #gameart #wip #feyfae 1245
Sable | Witch Tales @witchtalesstudio.bsky.social · 02/10/2026A rough draft for an event. A fae who has only ever known her cell. Now that she is free, she is struggling to leave. #gamedev #indiedev #horror #furry #gameart #wip #feyfae 0143
Sable | Witch Tales @witchtalesstudio.bsky.social · 29/09/2026Rough WIP for Florn. Florn learned to make a coin disappear, and it is EXCITED to show you. #gamedev #furry #gameart #wip #feyfae 1113
Sable | Witch Tales @witchtalesstudio.bsky.social · 22/09/2026Event piece for Puffroot, a friendly fae who likes to play dice. Give it a roll, nothing can possibly go wrong ~. #gamedev #furry #gameart #wip #feyfae 0113
Sable | Witch Tales @witchtalesstudio.bsky.social · 18/09/2026Rough WIP for an event. Cuttlebert, he is very small, and he is robbing you. #gamedev #gameart #wip #feyfae 0142
Sable | Witch Tales @witchtalesstudio.bsky.social · 15/09/2026Some little mushroom guys. Won't have time to rig/animate them for the first demo, but likely they will be in the second. <3 #gamedev #furry #gameart #wip #feyfae 091
Sable | Witch Tales @witchtalesstudio.bsky.social · 11/09/2026Well. Here goes. The FEYFAE demo is live on Itch io! This is a huge moment for me. Play it, break things, tell me how it went. You dears will help me shape what comes next. <3 witchtales.itch.io/feyfaewitchtales.itch.ioFeyFae [DEMO] by Sable | Witch Tales 000
Sable | Witch Tales @witchtalesstudio.bsky.social · 11/09/2026Event piece for Lossel, a fae whose healing works on any injury, but her own. #gamedev #indiedev #horror #furry #roguelike #bullethell 0153
Sable | Witch Tales @witchtalesstudio.bsky.social · 08/09/2026Years ago, I set out to follow a dream: to create something I could be proud of and make the kind of game I love. Today, I've taken another major step toward that dream. The Steam page for FEYFAE is now live! store.steampowered.com/app/5126950/...store.steampowered.comFEYFAE on SteamA whimsical horror roguelite with 2D bullet hell platforming, strange companions, and lovely things hidden in unlovely places. Descend, survive, and fight your way down a collapsed research facility… 045
Sable | Witch Tales @witchtalesstudio.bsky.social · 04/09/2026Me: Do not change systems in the polish phase. Do not change systems in the polish phase. Do not change systems in the polish phase. Brain: But what if we just add- Me: NO. 000
Sable | Witch Tales @witchtalesstudio.bsky.social · 01/09/2026Drawing a few more portraits/expressions. Ellie is not having a good time. #gamedev #furry #gameart #wip #feyfae 063
Sable | Witch Tales @witchtalesstudio.bsky.social · 28/08/2026I have always dreamed of making games, and seeing this (even in draft form) game me shivers. <3 #gamedev #indiedev #horror #furry #roguelike #bullethell 0163
Sable | Witch Tales @witchtalesstudio.bsky.social · 17/07/2026Amaria, hive entity comprised of thousands of big and small jackalopes. Writing for her requires a thesaurus in the second monitor at all times. #gamedev #indiedev #horror #writing #dialog #furry #roguelike #bullethell #wip 0122
Sable | Witch Tales @witchtalesstudio.bsky.social · 14/07/2026[Thread] My full painting process for the companion-select screen for Marlis. #gamedev #indiedev #art #artprocess #artguide #furry #wip 1110
Sable | Witch Tales @witchtalesstudio.bsky.social · 10/07/2026Found some old adorable pictures of the game. Before I had begun to work on this thing full-time. #gamedev #indiedev #furry #roguelike #bullethell #wip 081
Sable | Witch Tales @witchtalesstudio.bsky.social · 07/07/2026I'd rather not think about it. #gamedev #justgamedevthings 060
Sable | Witch Tales @witchtalesstudio.bsky.social · 03/07/2026It's raining, dodge every droplet. #gamedev #indiedev #furry #roguelike #bullethell #wip #screenshot 081
Sable | Witch Tales @witchtalesstudio.bsky.social · 30/06/2026Some patterns can't be dodged unless you make good use of jumps, with some of them being flat-out mean in higher difficulties. #gamedev #indiedev #furry #roguelike #bullethell #wip #screenshot 083
Sable | Witch Tales @witchtalesstudio.bsky.social · 28/06/2026Drawling Ellowyn's railgun was a pain. Constantly got the angles wrong or the details out of proportion. So I took a weekend to learn Blender and create something I can draw over. The model is a mess, full of n-gons, but it does its job. <3 #gamedev #indiedev #furry #art 0122
Sable | Witch Tales @witchtalesstudio.bsky.social · 26/06/2026A lot of little dances and wiggles on the background. Everything in the Meat Cave has a bit of life to it. #gamedev #indiedev #horror #furry #roguelike #bullethell #wip 061
Sable | Witch Tales @witchtalesstudio.bsky.social · 23/06/2026Some enemies can get pretty overwhelming if not taken out quickly. These leeches vomit their entire innards out and can cover an entire room if they spawn in a nasty spot. #gamedev #indiedev #horror #furry #roguelike #bullethell #wip 061
Sable | Witch Tales @witchtalesstudio.bsky.social · 21/06/2026I picked the first available line render I had available when first coding the lasers. The first lasers were intestines. The intestines had a working hitbox. ...I am now trying to think of a way to make this a valid danmaku pattern. #gamedev #indiedev #furry #roguelike #bullethell #wip 072
Sable | Witch Tales @witchtalesstudio.bsky.social · 19/06/2026A little task which has been sitting on my Trello's backlog for over a year: Working lasers! #gamedev #indiedev #furry #roguelike #bullethell #wip 0121
Sable | Witch Tales @witchtalesstudio.bsky.social · 16/06/2026Tuning some difficulty for the boss fights this week. Higher difficulties add trails, harsher pressure, more patterns, and most importantly... pretty colors. #gamedev #indiedev #furry #roguelike #bullethell #wip 061
Sable | Witch Tales @witchtalesstudio.bsky.social · 14/06/2026I never got much of a chance to draw horror scenes when creating art in the fandom. My artstyle is not cute enough for the SFW work, and most pieces which aren't adult barely grab 10% of the attention my other works would. It's a nice change. <3 #horror #gamedev #indiedev #furry #roguelike #art 1133
Sable | Witch Tales @witchtalesstudio.bsky.social · 12/06/2026C.A.L.I.C.O. is absolutely delighted to see the sisters wandering the facility again. #gamedev #indiedev #furry #ui #art 0102
Sable | Witch Tales @witchtalesstudio.bsky.social · 09/06/2026I... I think guy might be on fire. #gamedev #bug #roguelike 061
Sable | Witch Tales @witchtalesstudio.bsky.social · 07/06/2026Been collecting some footage for a proper trailer. In hindsight having a game with thousands bullets flying everywhere and a color-shifting background does not make it video friendly. Here's a bit of a preview! #gamedev #indiedev #horror #bullethell #furry 050
Sable | Witch Tales @witchtalesstudio.bsky.social · 05/06/2026Marlis Metzger, a Star Knight of the Dominion. The last one standing from her unit. She's technically an enemy, and she'd probably prefer you remembered that. Circumstances being what they are, she's working alongside the sisters for a common goal. #gamedev #furry #art 081
Sable | Witch Tales @witchtalesstudio.bsky.social · 02/06/2026This is Asyn. A fae who was bound into a star knight's body by her sister Ellowyn. She's a bit too big now. A bit too loud. And she loves it. Screenshot from the companion select screen, still very much a WIP. Excuse the rough edges. They're doing their best. #gamedev #furry #art #indiedev 0154
Sable | Witch Tales @witchtalesstudio.bsky.social · 31/05/2026Ellowyn, protagonist. Small, grumpy, and often anxious. She means well despise her often whimsy-less behavior. #gamedev #gameui #fairy #fae #furry 073
Sable | Witch Tales @witchtalesstudio.bsky.social · 29/05/2026'ello! My name is Sable and I am a solo game-dev. I am creating a game about faeries, witches, lots and lots of bullets, and the occasional cat. Glad to be finally sharing this after so long! #gamedev #indiedev #furry #bullethell #roguelike 2157