witchpixels @witchpixels.dev · 19/05/2026Posterization and dithering effects are so cool. #godot #gamedev 181
witchpixels @witchpixels.dev · 21/11/2025Ah nice and clean property registration in #GodotEngine #cpp... Just... don't F12 on this macro. Like really, you don't wanna know. 020
witchpixels @witchpixels.dev · 24/10/2025Someone at Lenovo has my exact sense of humour. Installing coreboot on a thinkpad, I assume this is in reference to removing part of IntelME. 120
witchpixels @witchpixels.dev · 20/11/2024Sometimes I type a variable name and just need to pause at the morbid out-of-context interpretation... #godot #gameDev #csharp #noChildrenWereHarmed 3201
witchpixels @witchpixels.dev · 11/09/2023Today was a bunch of asset work if it wasn't obvious. Going to work a bit on tank controls since I do have the original code from the godot 3.5 version. But I'm going things a little differently this go around. 021
witchpixels @witchpixels.dev · 09/09/2023Back on the wii tanks train, this is tank v2. Obviously you'll never see it this close since the game is top-down but I wanted something a little cuter than the last attempt. Sorta going for a dorky interwar kinda vibe. Next up this baby needs some texturing, but a simple triplanar will do for now. 020
witchpixels @witchpixels.dev · 07/09/2023Once more into the breach! (wii tanks clone, but now in godot4) 020