Sign in

Wiesław Šoltés

@wieslawsoltes.bsky.social
56 followers 51 following 853 posts

wieslawsoltes.github.io/Home

PostsRepliesMedia
Wiesław Šoltés @wieslawsoltes.bsky.social · 26/09/2026
Small pieces. Extraordinary possibilities. Powerful components for ambitious applications. Eleven open-source libraries. A shared obsession with the details. wieslawsoltes.github.io/WebComponents/
000
Wiesław Šoltés @wieslawsoltes.bsky.social · 21/08/2026
ProGPU now has full C++ backend with major parity in vector and text stacks to .NET version. It can run desktop, mobile and web. This is comparable to skia, HarfBuzz libraries and runs without any dependencies on the web rendering using pure WebGPU shadersand C++ code. github.com/wieslawsolte...
000
Wiesław Šoltés @wieslawsoltes.bsky.social · 20/08/2026
Just released new version of my Dock - docking control for Avalonia. Dock by default works with Avalonia v12 but this version also fully back-ported to Avalonia v11. github.com/wieslawsolte...
020
Wiesław Šoltés @wieslawsoltes.bsky.social · 20/08/2026
New version of StaticViewLocator for Avalonia was released featuring major support for ReativeUI github.com/wieslawsolte...
github.com
GitHub - wieslawsoltes/StaticViewLocator: A C# source generator that automatically implements static view locator for Avalonia without using reflection.
A C# source generator that automatically implements static view locator for Avalonia without using reflection. - wieslawsoltes/StaticViewLocator
000
Wiesław Šoltés @wieslawsoltes.bsky.social · 20/08/2026
New version of Svg.Skia was released feature SkiaSharp v4 support and many improvements. github.com/wieslawsolte...
github.com
Releases · wieslawsoltes/Svg.Skia
An SVG rendering library. Contribute to wieslawsoltes/Svg.Skia development by creating an account on GitHub.
010
Wiesław Šoltés @wieslawsoltes.bsky.social · 20/08/2026
New version of ProDataGrid for Avalonia was release featuring high-performance flat virtualized mode. github.com/wieslawsolte...
github.com
Releases · wieslawsoltes/ProDataGrid
ProDataGrid is a high-performance DataGrid control for Avalonia. - wieslawsoltes/ProDataGrid
000
Wiesław Šoltés @wieslawsoltes.bsky.social · 20/08/2026
New version of NativeWebView was release - library provides a native-webview-first control stack for Avalonia without bundling Chromium. github.com/wieslawsolte...
github.com
Release v12.0.4.8 · wieslawsoltes/NativeWebView
What's Changed Fix NativeWebView context-menu sender identity by @StefanKoell in #24 Full Changelog: v12.0.4.7...v12.0.4.8
000
Wiesław Šoltés @wieslawsoltes.bsky.social · 20/08/2026
Release first version of ProMvvm - High-performance, AOT-first .NET MVVM property observation with ReactiveUI-compatible WhenAnyValue APIs. github.com/wieslawsolte...
github.com
GitHub - wieslawsoltes/ProMvvm: High-performance, AOT-first .NET MVVM property observation with ReactiveUI-compatible WhenAnyValue APIs.
High-performance, AOT-first .NET MVVM property observation with ReactiveUI-compatible WhenAnyValue APIs. - wieslawsoltes/ProMvvm
100
Wiesław Šoltés @wieslawsoltes.bsky.social · 20/08/2026
Release new project ProMarkdown - reusable Avalonia Markdown rendering, editing, and plugin libraries built on Markdig. Its based on extracted code from CodexGui project. github.com/wieslawsolte...
github.com
GitHub - wieslawsoltes/ProMarkdown: Reusable Avalonia Markdown rendering, editing, and plugin libraries built on Markdig.
Reusable Avalonia Markdown rendering, editing, and plugin libraries built on Markdig. - wieslawsoltes/ProMarkdown
000
Wiesław Šoltés @wieslawsoltes.bsky.social · 20/08/2026
Just released new version of Pan & Zoom control for Avalonia github.com/wieslawsolte...
github.com
Release PanAndZoom v12.1.1 · wieslawsoltes/PanAndZoom
What's Changed Fix stretch handling during resize by @wieslawsoltes in #142 Fix built-in pan and zoom animations by @wieslawsoltes in #143 Implement custom content bounds by @wieslawsoltes in #144...
000
Wiesław Šoltés @wieslawsoltes.bsky.social · 19/08/2026
SharpDevelop Windows Forms designer in action running under Linux powered by LibreWPF and LibreWinForms github.com/wieslawsolte...
120
Wiesław Šoltés @wieslawsoltes.bsky.social · 18/08/2026
You can ask Codex to resize partition in running VM, I runned Codex from macOS to resize Ubuntu VM github.com/wieslawsolte...
001
Wiesław Šoltés @wieslawsoltes.bsky.social · 17/08/2026
SharpDevelop running on Linux powered by LibreWPF/ProGPU WebGPU rendering github.com/wieslawsolte...
010
Wiesław Šoltés @wieslawsoltes.bsky.social · 17/08/2026
WPF Gallery app running on Linux powered by LibreWPF/ProGPU WebGPU rendering github.com/wieslawsolte...
010
Wiesław Šoltés @wieslawsoltes.bsky.social · 17/08/2026
Xceed WPF toolkit featuring AvalonDock and DataGrid running on Linux thanks to LibreWPF github.com/wieslawsolte...
110
Wiesław Šoltés @wieslawsoltes.bsky.social · 17/08/2026
Release first version of Incremental C# source generator for explicit, inheritance-safe IDisposable and IAsyncDisposable ownership. Ownership stays visible in handwritten code, while the generator supplies thread-safe disposal. github.com/wieslawsolte...
010
Wiesław Šoltés @wieslawsoltes.bsky.social · 17/08/2026
A portable Codex skill for automating Parallels Desktop for Mac through its official command-line tools. It helps Codex inspect and operate Linux and Windows virtual machines with safe, deterministic prlctl and prlsrvctl workflows. github.com/wieslawsolte...
github.com
GitHub - wieslawsoltes/ParallelsSkill: Codex skill for safe Parallels Desktop CLI automation across Linux and Windows virtual machines.
Codex skill for safe Parallels Desktop CLI automation across Linux and Windows virtual machines. - wieslawsoltes/ParallelsSkill
010
Wiesław Šoltés @wieslawsoltes.bsky.social · 17/08/2026
Just published linux-computer-use - a practical substitute for native Computer Use when Codex needs to inspect and operate a Linux desktop application. It implements a controlled screenshot-act-verify workflow with deterministic shell tooling. github.com/wieslawsolte...
github.com
GitHub - wieslawsoltes/LinuxComputerUse: Portable Codex skill for screenshot-driven Linux desktop automation with local X11/XWayland and Parallels VM support.
Portable Codex skill for screenshot-driven Linux desktop automation with local X11/XWayland and Parallels VM support. - wieslawsoltes/LinuxComputerUse
000
Wiesław Šoltés @wieslawsoltes.bsky.social · 13/08/2026
ProDataGrid new virtual cell surface layout and rendering mode results in less then 0.01ms per layout pass and less then 1ms per render pass on average delivering extreme performance for DataGrid hierarchical tree display while scrolling 150k nodes. github.com/wieslawsolte...
000
Wiesław Šoltés @wieslawsoltes.bsky.social · 11/08/2026
Using source generators for view location in Avalonia apps for AOT enabled builds and ReactiveUI 24 to bring features and performance while enable user customisation. github.com/wieslawsolte...
000
Wiesław Šoltés @wieslawsoltes.bsky.social · 04/08/2026
Its almost 7 years when I removed Core2D WPF app and moved to Avalonia, it was main reason I started using Avalonia to migrate from WPF. Today I was able to run Core2D WPF version on macOS using my LibreWPF. It brings some memories.
300
Wiesław Šoltés @wieslawsoltes.bsky.social · 03/08/2026
WPFGallery app in action on macOS using LibreWPF cross-platform desktop XAML runtime powered by ProGPU/WebGPU and Silk.NET with custom SDK-switch packaging. github.com/wieslawsolte...
010
Wiesław Šoltés @wieslawsoltes.bsky.social · 03/08/2026
WPFGallery app running on macOS using LibreWPF cross-platform desktop XAML runtime powered by ProGPU/WebGPU and Silk.NET with custom SDK-switch packaging. github.com/wieslawsolte...
010
Wiesław Šoltés @wieslawsoltes.bsky.social · 02/08/2026
The WebScene app runs all seven 7guis exercises as an offline React 19 bundle on WebScene native V8/DOM/CSS scene runtime in an Uno Platform SkiaSharp desktop window. It does not use a browser or WebView. github.com/wieslawsolte...
120
Wiesław Šoltés @wieslawsoltes.bsky.social · 01/08/2026
Excalidraw running on top of WebScene marking next major milestone in ability to run packaged React, TypeScript, and JavaScript components in native application frameworks. github.com/wieslawsolte...
100
Wiesław Šoltés @wieslawsoltes.bsky.social · 28/07/2026
Demo of the upcoming Media Engine feature for ProGPU powered by WebGPU github.com/wieslawsolte...
001
Wiesław Šoltés @wieslawsoltes.bsky.social · 28/07/2026
Are you migrating apps from React, TypeScript, and JavaScript into WinUI or Uno Platform application? Now you can share those components through a high-performance scene pipeline—no WebView or embedded browser required. github.com/wieslawsolte...
010
Wiesław Šoltés @wieslawsoltes.bsky.social · 28/07/2026
Introducing WebScene. Web components. Native performance. Run packaged React, TypeScript, and JavaScript components in Uno Platform, Flutter, WPF, WinUI,and other native application frameworks through a high-performance pipeline, no WebView or embedded browser required. github.com/wieslawsolte...
210
Wiesław Šoltés @wieslawsoltes.bsky.social · 27/07/2026
I have created cross-platform .NET performance engineering skill for coding agents, covering CPU, memory, GC, benchmarking, concurrency, startup, native profiling, GPU rendering, and production diagnostics on macOS, Windows, and Linux. github.com/wieslawsolte...
github.com
GitHub - wieslawsoltes/Performance-Skill: Cross-platform .NET performance engineering skill for coding agents, covering CPU, memory, GC, benchmarking, concurrency, startup, native profiling, GPU rende...
Cross-platform .NET performance engineering skill for coding agents, covering CPU, memory, GC, benchmarking, concurrency, startup, native profiling, GPU rendering, and production diagnostics on mac...
000
Wiesław Šoltés @wieslawsoltes.bsky.social · 26/07/2026
My Svg.Skia an SVG rendering library for .NET just hit 14 million NuGet downloads. github.com/wieslawsolte...
000
Wiesław Šoltés @wieslawsoltes.bsky.social · 26/07/2026
Building high performance 3D rendering voxel games is easy with ProGPU, also it now has built-in basic Voxel engine and showcase how to build games like Minecraft, run on Desktop, Mobile and Browser with high performance WebGPU api. github.com/wieslawsolte...
100
Wiesław Šoltés @wieslawsoltes.bsky.social · 24/07/2026
Just released first preview of ProGPU Avalonia rendering platform and Silk.NET windowing platform for Avalonia bringing powerful ProGPU WebGPU based rendering as alternative to SkiaSharp. github.com/wieslawsolte...
000
Wiesław Šoltés @wieslawsoltes.bsky.social · 23/07/2026
My Chrome Dev Tools inspector and CDP implementation got support for remote popups and multi-window support in simulation preview, inspection and automated testing. This enabled more complex dev tools usage, inspection and Test Studio automated testing support. github.com/wieslawsolte...
120
Wiesław Šoltés @wieslawsoltes.bsky.social · 21/07/2026
ProGPU now can run on mobile including iOS in AOT release mode, the cross-platform GPU rendering, composition, vector, text, compute on WebGPU and Silk.NET github.com/wieslawsolte...
210
Wiesław Šoltés @wieslawsoltes.bsky.social · 20/07/2026
ProGPU backdrop effect fully integrated into compositor engine in UI, using WGSL compute accelerator with pixel processing running in parallel, this is not only built in but you can plug your own effects easily too harnessing powef of WebGPU. github.com/wieslawsolte...
010
Wiesław Šoltés @wieslawsoltes.bsky.social · 16/07/2026
Now you can try ProGPU in the browser, its a high-performance, GPU-first UI framework and composition substrate for .NET now can run full speed in the browser AOT published. The PR just was merged its preview quality so keep that in mind. wieslawsoltes.github.io/ProGPU/
wieslawsoltes.github.io
ProGPU Browser Gallery
310
Wiesław Šoltés @wieslawsoltes.bsky.social · 16/07/2026
My ProGPU is a high-performance, GPU-first UI framework and composition substrate for .NET now can run full speed in the browser AOT published , showcasing 3D OBJ rendering performance github.com/wieslawsolte...
020
Wiesław Šoltés @wieslawsoltes.bsky.social · 16/07/2026
My ProGPU is a high-performance, GPU-first UI framework and composition substrate for .NET now can run full speed in the browser AOT published , showcasing DataGrid rendering performance github.com/wieslawsolte...
010
Wiesław Šoltés @wieslawsoltes.bsky.social · 15/07/2026
Guess the new ProGPU feature I am working on: dotnet publish src/ProGPU.Samples.Browser/ProGPU.Samples.Browser.csproj -c Release
000
Wiesław Šoltés @wieslawsoltes.bsky.social · 15/07/2026
Just published my personal website showcasing my OSS projects wieslawsoltes.github.io/Home/
wieslawsoltes.github.io
Wiesław Šoltés — Open-source .NET systems
Open-source UI frameworks, GPU rendering, controls, and developer tools by Wiesław Šoltés.
000
Wiesław Šoltés @wieslawsoltes.bsky.social · 15/07/2026
LibreWPF is progressing rapidly, working on WPF Gallery app running on macOS powered by WebGPU based rendering and Silk.NET github.com/wieslawsolte...
010
Wiesław Šoltés @wieslawsoltes.bsky.social · 14/07/2026
SharpDevelop WPF designer running on macOS powered by LibreWPF github.com/wieslawsolte...
010
Wiesław Šoltés @wieslawsoltes.bsky.social · 14/07/2026
LibreWPF working popups with date picker and calendar control github.com/wieslawsolte...
000
Wiesław Šoltés @wieslawsoltes.bsky.social · 13/07/2026
Full WPFGallery sample running on macOS via LibreWPF and rendered using ProGPU github.com/wieslawsolte...
020
Wiesław Šoltés @wieslawsoltes.bsky.social · 13/07/2026
WPFGallery running on macOS via LibreWPF and rendered using ProGPU github.com/wieslawsolte...
010
Wiesław Šoltés @wieslawsoltes.bsky.social · 13/07/2026
SharpDevelop AvalonEdit code editor running cross-platfom powered by LibreWPF / LibreWinForms / ProGPU github.com/wieslawsolte...
020
Wiesław Šoltés @wieslawsoltes.bsky.social · 13/07/2026
SharpDevelop Windows Forms designer running cross-platfom powered by LibreWPF / LibreWinForms / ProGPU github.com/wieslawsolte...
020
Wiesław Šoltés @wieslawsoltes.bsky.social · 13/07/2026
SharpDevop running cross-platfom powered by LibreWPF / LibreWinForms / ProGPU
100
Wiesław Šoltés @wieslawsoltes.bsky.social · 11/07/2026
A major UI/UX upgrade is landing in CDP Test Studio. The new workspace brings dockable split panels, a VS Code-inspired Project Explorer, live app preview, visual test steps, YAML editing, recording, assertions, video and report generation into one focused interface. github.com/wieslawsolte...
030
Wiesław Šoltés @wieslawsoltes.bsky.social · 11/07/2026
Just released new version of ProGPU a high-performance, GPU-first UI framework and composition substrate for .NET, built on top of Silk.NET and WebGPU (wgpu-native) github.com/wieslawsolte...
github.com
GitHub - wieslawsoltes/ProGPU: Cross-platform GPU rendering, composition, vector, text, compute, and DirectX/LibreWPF/WinUI/Avalonia interop on WebGPU and Silk.NET.
Cross-platform GPU rendering, composition, vector, text, compute, and DirectX/LibreWPF/WinUI/Avalonia interop on WebGPU and Silk.NET. - wieslawsoltes/ProGPU
010