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Werxzy

@werxzy.itch.io
921 followers 62 following 192 posts

New polyomino puzzle game : werxzy.itch.io/infinimoes I also stream my game development sometimes: twitch.tv/werxzy

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Werxzy @werxzy.itch.io · 28/08/2026
Mr. Swop ended up getting 3rd overall and 1st in gameplay in the lowrezjam! I made a post-jam update that adds end-game puzzles. itchio : werxzy.itch.io/mr-swop Lexaloffle BBS : www.lexaloffle.com/bbs/?tid=158... #pico8 #gamedev #indiedev #lowrezjam
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Werxzy @werxzy.itch.io · 16/08/2026
Mr Swop is now released and submitted to #lowrezjam itchio: werxzy.itch.io/mr-swop Lexaloffle BBS: www.lexaloffle.com/bbs/?tid=158... #pico8 #gamedev #indiedev #itchio
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Werxzy @werxzy.itch.io · 09/08/2026
Added signs and inventory. #pico8 #lowrezjam #gamedev #indiedev
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Werxzy @werxzy.itch.io · 08/08/2026
Added a shop and animation for stars. #pico8 #lowrezjam #gamedev #indiedev
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Werxzy @werxzy.itch.io · 07/08/2026
no wait
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Werxzy @werxzy.itch.io · 07/08/2026
Added a tile flip transition. Keeping the other small additions a secret for now. #pico8 #lowrezjam #gamedev #indiedev
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Werxzy @werxzy.itch.io · 06/08/2026
Added a friend. :) #pico8 #lowrezjam #gamedev #indiedev
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Werxzy @werxzy.itch.io · 05/08/2026
Got most of the world rendering and movement done for my #lowrezjam entry. Taking part of my idea that I made a bit ago. #pico8 #gamedev #indiedev
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Werxzy @werxzy.itch.io · 12/07/2026
The books are now start as wrapped packages. #pico8 #gamedev #indiedev
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Werxzy @werxzy.itch.io · 11/07/2026
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Werxzy @werxzy.itch.io · 11/07/2026
Animation test.
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Werxzy @werxzy.itch.io · 11/07/2026
New Coloring book! 🖍️ #pico8 #gamedev #indiedev
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Werxzy @werxzy.itch.io · 10/07/2026
Who out there like numbers? #pico8 #gamedev #indiedev #pixelart
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Werxzy @werxzy.itch.io · 07/07/2026
🍄 #pico8 #pixelart #gamedev #indiedev
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Werxzy @werxzy.itch.io · 07/07/2026
Testing out a little idea. #pico8 #pixelart #gamedev #indiedev
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Werxzy @werxzy.itch.io · 03/07/2026
A little under 3 days to get my games for 35% off for the itch.io summer sale. itch.io/s/188086/sum...
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Werxzy @werxzy.itch.io · 18/05/2026
Starting work on a level select screen and an editor for it. going to be like super mario world (or Spooky Express) having paths to each level. Lines are drawing using a bezier curve, while calculating an approximate length to figure out the proper t values. #picotron #gamedev #indiedev
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Werxzy @werxzy.itch.io · 15/05/2026
@lexaloffle.bsky.social would it be possible to squeeze in source path for export.lua in the next update? I have a cart preprocessor that helps me build non-dev versions of a project, and this would help remove a step.
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Werxzy @werxzy.itch.io · 06/04/2026
After almost 1 year of snekburd being out, I've made a level editor that people can use to make or share their own levels! Lexaloffle BBS (best): www.lexaloffle.com/bbs/?tid=156... itchio : werxzy.itch.io/snekburd #pico8 #itchio #gamedev #indiedev
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Werxzy @werxzy.itch.io · 05/04/2026
The level editor is just about done. I'll try to release it tomorrow. #pico8 #gamedev #indiedev
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Werxzy @werxzy.itch.io · 03/04/2026
Got almost everything done, just REALLY crunching for tokens now. #pico8 #gamedev #indiedev
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Werxzy @werxzy.itch.io · 31/03/2026
👀 #pico8 #gamedev #indiedev
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Werxzy @werxzy.itch.io · 20/03/2026
I love raymarching artifacts.
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Werxzy @werxzy.itch.io · 14/03/2026
Ready!
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Werxzy @werxzy.itch.io · 05/03/2026
Didn't stream today, but got a lot done. Added a world generation process, Throwing, and a few other smaller things. #picotron #gamedev #indiedev
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Werxzy @werxzy.itch.io · 03/03/2026
Added procedural map generation with cellular automata, better handling of object actions, and RATS in HATS. #picotron #gamedev #indiedev
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Werxzy @werxzy.itch.io · 01/03/2026
Added field of vision, some more graphics ... and HATS! #picotron #gamedev #indiedev
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Werxzy @werxzy.itch.io · 28/02/2026
Got movement, random item/effect pairs, and some inventory done for my 7DRL jam entry. #picotron #gamdev #indiedev
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Werxzy @werxzy.itch.io · 18/02/2026
Getting a bunch of work done on the editor and map data. There's still a bunch of things I want to add to it, but now to fix some of the logic issues that were not noticeable in A Short Bike. #picotron #gamedev #indiedev
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Werxzy @werxzy.itch.io · 31/01/2026
Kind of want it to go on an adventure now. #pico8
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Werxzy @werxzy.itch.io · 31/01/2026
IT'S GETTING AWAY #pico8
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Werxzy @werxzy.itch.io · 31/01/2026
Bonus
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Werxzy @werxzy.itch.io · 31/01/2026
Something's wrong with my #pico8 www.pico-8-edu.com?c=AHB4YQXKAu...
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Werxzy @werxzy.itch.io · 29/01/2026
Got saving, loading, and playtesting levels working. Also able to move around objects quickly. #picotron #gamedev #indiedev
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Werxzy @werxzy.itch.io · 15/01/2026
Added some (temporary) ui elements, undo/redo, another block type, and 2 objects. #picotron #gamedev #indiedev
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Werxzy @werxzy.itch.io · 13/01/2026
Working an editor for A Short Bike Plus (deluxe?) with auto-tiling so making changes will be fast and players can make their own levels. #picotron #gamedev #indiedev
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Werxzy @werxzy.itch.io · 05/01/2026
A Short Bike is now on the Lexaloffle BBS. www.lexaloffle.com/bbs/?tid=154... #picotron #gamedev #indiedev
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Werxzy @werxzy.itch.io · 21/12/2025
Added a temp shop, viewing the draw and discard pile (sorted to prevent order info), unit playing restrictions, and the start of the opponent's AI. (will eventually add health indicators) Getting closer to a proper combat loop. #pico8 #gamedev #indiedev
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Werxzy @werxzy.itch.io · 18/12/2025
Snekburd got nominated for best expansion in the Thinky Awards! 😳 (Though I do feel a little silly since it's a fan game.)
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Werxzy @werxzy.itch.io · 08/12/2025
Added a the start of a menuing system and adjusted a lot of backend stuff. #pico8 #indiedev #gamedev
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Werxzy @werxzy.itch.io · 26/11/2025
hmm. I was going to have each unit cycle through a set of actions, but the idea now feels a bit overwhelming for pico8. I might just go with single action after a cooldown instead. #pico8 #gamedev #indiedev
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Werxzy @werxzy.itch.io · 13/11/2025
Updated the rendering for the cards so they flip over. #pico8 #gamedev #indiedev
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Werxzy @werxzy.itch.io · 11/11/2025
Got turns and some basic actions working. #pico8 #gamedev #indiedev
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Werxzy @werxzy.itch.io · 07/11/2025
Added a simple preview of card information. everything is pretty temporary until I get the core game loop in place. #pico8 #gamedev #indiedev
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Werxzy @werxzy.itch.io · 06/11/2025
Added the board and some card interaction. #pico8 #gamedev #indiedev
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Werxzy @werxzy.itch.io · 03/11/2025
There's a few days left to get 3 of my games for 30% off. (or $7 for all of them!) itch.io/s/162267/hal... #itchio
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Werxzy @werxzy.itch.io · 03/11/2025
Starting attempt number 2 at a deckbuilding roguelike. #pico8 #gamedev #indiedev
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Werxzy @werxzy.itch.io · 01/11/2025
Was working on a minesweeper roguelike deckbuilder in #picotron, but after some testing I realized my idea might not of worked out that well.
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Werxzy @werxzy.itch.io · 09/10/2025
Messing round with 3d in #picotron. It's a bit limited, but I think I can make something simple work.
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Werxzy @werxzy.itch.io · 22/09/2025
Submitted my game for the #FallingBlockJam! itchio : werxzy.itch.io/recycled-blo... Lexaloffle BBS: www.lexaloffle.com/bbs/?tid=151... #pico8 #gamedev #indiedev
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