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Günter Wallner

@wallnergue.bsky.social
157 followers 136 following 22 posts

Professor @JKU Linz | Game Computing | Ass. Prof. @TU Eindhoven | Adj. Prof. @Ontario Tech | head: replaylab @JKU | editor of "Data Analytics Applications in Gaming and Entertainment" | #gamesUR, #GameAnalytics, #infoviz autoteles.org

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Günter Wallner @wallnergue.bsky.social · 27/03/2026
Excited to see that our ACM IUI '26 contribution on player perceptions on generative NPC dialogues (with Manuel Hochreiter and @skriglstein.bsky.social ) is now available on the ACM DL (lnkd.in/dnJMT4j3). Big shout out to my student Manuel Hochreiter for his great work on this.
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Günter Wallner @wallnergue.bsky.social · 23/09/2025
Have some spare time? A master student I'm co-supervising with Michael Lankes is looking for study participants for his game about pathing choices. A playthrough takes ~30–40 minutes. yrn-studio.itch.io/sol-game-demo
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Günter Wallner @wallnergue.bsky.social · 16/09/2025
📢 A brief reminder that I have an exciting open PhD position (full-time) related to games user research, analytics, and information visualization. Application deadline is in about two weeks: September 30, 2025. karriere.jku.at/hcm/jobexcha...
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Günter Wallner @wallnergue.bsky.social · 18/08/2025
Thanks to everyone who has submitted to VINCI 2025! Looking forward to great program! Registration is now live at: vinci2025.games.cg.jku.at/registration/ #infoviz
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Günter Wallner @wallnergue.bsky.social · 13/08/2025
📢 I'm interrupting your summer vacation for an important announcement. I have an exciting open PhD position (full-time) related to games user research, analytics, and information visualization. Application deadline is September 30, 2025. Full details: karriere.jku.at/hcm/jobexcha...
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Günter Wallner @wallnergue.bsky.social · 12/08/2025
Preprints: arxiv.org/abs/2507.20670 and arxiv.org/abs/2507.19193
arxiv.org
A Multimodal Architecture for Endpoint Position Prediction in Team-based Multiplayer Games
Understanding and predicting player movement in multiplayer games is crucial for achieving use cases such as player-mimicking bot navigation, preemptive bot control, strategy recommendation, and real-...
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Günter Wallner @wallnergue.bsky.social · 12/08/2025
Excited for my Phd Student Jonas Peché to be presenting two papers at the upcoming @ieee_c. One on endpoint prediction and another on visualizing frontlines in team-based games. Many thanks to Alexei Tishurov and Alexander Zap for this exciting collaboration.
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Günter Wallner @wallnergue.bsky.social · 04/08/2025
Very happy to see my chapter on Information Visualization: Models and Evaluation* for the Handbook of Human Computer Interaction being available only now. Thanks to the editors Marco Winckler, Philippe Palanque, and Jean Vanderdonckt. link.springer.com/rwe/10.1007/...
link.springer.com
Information Visualization: Models and Evaluation
In an increasingly data-driven world, information visualization has become an indispensable tool to clearly communicate data to various population groups, from researchers to professionals to lay peop...
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Reposted by Günter Wallner
Tommy Thompson @tommy.aiandgames.com · 01/08/2025
The deadline for submitting talks to @conference.aiandgames.com is today! Submissions are open until 23.59 PST, so a final call to all our friends in #gamedev and #research who work on all the good stuff in AI for games to submit over at: submit.aiandgamesconference.com
media.tenor.com
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ALT: a black background with the words dawn of the final day
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Günter Wallner @wallnergue.bsky.social · 11/06/2025
Due to popular demand we have extended the submission deadline for VINCI '25 by two weeks to June 27, 2025! If you have work related to visual information communication and interaction please consider submitting. Full CfP: www.vinci-symp.org #infoviz #dataviz
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Reposted by Günter Wallner
Celia Hodent 🔜 #GameUXsummit @celiahodent.com · 04/06/2025
The call for speakers is still running! We want to hear your #UX case study, so please consider submitting a talk and spread the word!
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Günter Wallner @wallnergue.bsky.social · 03/06/2025
Short reminder that the deadline for the Int. Symposium on Visual Information Communication & Interaction (VINCI) 2025 is coming up soon on *June, 13th*. There is a new track on cultural heritage this year and journal special issues have been arranged. Full CfP: www.vinci-symp.org/call-for-pap...
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Reposted by Günter Wallner
Letian Wang @letian-wang.bsky.social · 17/04/2025
Had a nice talk about user perception of esports live companion app feature at #fdg25 ! If you are interested, plz check out the preprint of our paper (co-authored w/ Dr. Claire Dormann and @wallnergue.bsky.social ) here: www.researchgate.net/publication/... #GUR #gamereseaech #HCI #infovis
researchgate.net
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Günter Wallner @wallnergue.bsky.social · 16/04/2025
My PhD student @letian-wang.bsky.social hitting the stage at #fdg25 to present his work on the use of live companion apps of #eSports games.
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Günter Wallner @wallnergue.bsky.social · 14/04/2025
I'm excited to host the 18th International Symposium on Visual Information Communication and Interaction (VINCI '25) in Linz, Austria from 1-3 December. The Call for Papers is available at: vinci-symp.org #infoviz
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Günter Wallner @wallnergue.bsky.social · 26/03/2025
A brief reminder that Michael Lankes and myself have 2 open PhD positions as part of the LudaViz project funded by the Austrian Science Fund. Deadlines are coming up soon. Details: lnkd.in/djD2Hs_Y (Deadline: April 2, 25) lnkd.in/dgaqkADw (Deadline: April 14, 25)
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Günter Wallner @wallnergue.bsky.social · 05/03/2025
📣 I have an exciting open 4-year PhD position as part of the LudaViz project. The project sits at the intersection of information visualization and video game design to investigate diegetic data representations. Deadline for applications: April 2, 2025 Full details here: lnkd.in/djD2Hs_Y
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Günter Wallner @wallnergue.bsky.social · 24/02/2025
Excited and grateful to have received a grant from the Austrian Science Fund together with Michael Lankes to conduct research on Ludic Data Visualizations. We will soon have two open PhD positions to fill!
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Günter Wallner @wallnergue.bsky.social · 19/02/2025
📣 The @igda.org Analytics and Data Science SIG is hosting a roundtable at #gdc2025 on March, 19th, chaired by @johnhopson.bsky.social to discuss the evolving role of data in the games industry. Full details here: schedule.gdconf.com/session/anal...
schedule.gdconf.com
Analytics and Data Science Roundtable (Presented by the IGDA)
19th March, 2025 10:30am - 11:30am - The theme for this year’s IGDA Analytics and Data Science roundtable is “Change”. Joi...
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Günter Wallner @wallnergue.bsky.social · 13/02/2025
We have extended the deadline to February, 20th!
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Günter Wallner @wallnergue.bsky.social · 29/01/2025
PLEY is back! If you're working on eye-tracking in the context of games and sports please check our CfP here: pleyws.wordpress.com/call-for-pap... Submission deadline: February 13, 2025
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Reposted by Günter Wallner
Simone Kriglstein @skriglstein.bsky.social · 08/01/2025
Are you a student with an exciting game with a focus on Innovative Interfaces or Transformative & Transgressive Play that you would like to present? @jfrommel.bsky.social and me are looking forward to your submissions! Deadline: 23rd Jan. 2025 More info: buff.ly/4fHdkTO #CHI2025 @chi.acm.org
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Reposted by Günter Wallner
Celia Hodent 🔜 #GameUXsummit @celiahodent.com · 13/12/2024
If you're a #gameUX professional or student with no/low speaker experience and would like to present a talk or microtalk on Dec 19, please ping me! The #GameUXsummit is a great place to start, especially for marginalized folks, as we're a super chill and supportive community. So please reach out! ❤️
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Günter Wallner @wallnergue.bsky.social · 12/12/2024
🎙️ Its out! This one (w/ Aakash Johry, Marnix van Wijland, Regina Bernhaupt, @skriglstein.bsky.social) took a while but happy to report that the pre-print is now online. Right in time for the festive season🎄, in case you're looking for a jolly-good read ;) www.sciencedirect.com/science/arti...
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Günter Wallner @wallnergue.bsky.social · 11/12/2024
Waterslides for ducks?
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Günter Wallner @wallnergue.bsky.social · 11/12/2024
Arrived in Taiwan for #vinci2024. Thanks to the organizers for the invitation the give a keynote on games and visualization.
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Andrés Lucero @andrikos.bsky.social · 19/11/2024
#HCI Starter Packs: HCI Researchers: go.bsky.app/p3TLwt HCI + Games: go.bsky.app/CTm8Qea HCI + Accessibility Researchers: go.bsky.app/PZxHNqP XR + HCI Research: go.bsky.app/8Tdtocp
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Günter Wallner @wallnergue.bsky.social · 25/11/2024
Sometimes it is not only the grass which is greener on the other side but also the sky which is bluer. I have been slowly transitioning to here in the last days. Celebrating my first post with this picture of a (mostly) blue sky :)
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