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Adwaita 🐋

@waimus.itch.io
50 followers 154 following 229 posts

I know what I like except I cannot comprehend my own being. I do 3D modelling. they've slain them. nb. My stuff: - vgen.co/waimus - waimus.gumroad.com - waimus.itch.io Buy me a cup of tea! waimus.gumroad.com/l/gsiqwc

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Adwaita 🐋 @waimus.itch.io · 04/09/2026
today I learned that if you press I while insetting a bunch of faces it will go to the "individual" mode, instead of insetting all of them as one. OMFG I've been making windows by manually insetting individual faces ONE-BY-ONE this whole time LMAO.
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Adwaita 🐋 @waimus.itch.io · 14/08/2026
old render, re-rendered. #b3d
indoor scene showing a window with the style of minecraft glass window, and light shines through the window casting shadow with the blocky shadow.
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Adwaita 🐋 @waimus.itch.io · 11/08/2026
I don't typically code because I'm pretty bad at it, but for the sake of a competition I'm making an autobattler with Farkle. Currently everything's pretty rough. #gamedev #indieDev #godot #godotengine
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Adwaita 🐋 @waimus.itch.io · 29/07/2026
I was involved in this project as a 3D artist for the boat. Please give a vote for our game here: blueoceangames.com/challenge/vo... Thanks! #gamedev #b3d #blender3d
tugboat view from higher sidetugboat view from middle left sidetugboat view from the back sidewireframe view of the tugboat
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Adwaita 🐋 @waimus.itch.io · 26/07/2026
I've just finished my first commission on VGen! I offer building static mesh modelling and 3d prop modelling for game assets on VGen if anyone is interested. - vgen.co/waimus #vgen #vgencomm #blender3d #b3d #gamedev
Building front sideBuilding entrance from the human-eye viewBack side view of the building from bird eye view
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Adwaita 🐋 @waimus.itch.io · 17/07/2026
bunch of hands.
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Adwaita 🐋 @waimus.itch.io · 11/07/2026
Rapier sword vgen.co/waimus/produ... #rapier #sword #b3d #blender #vgen #gameart #gameassets
three rapier sword from three different angles. top one is facing left, center one is facing right, the bottom is facing downward.
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Adwaita 🐋 @waimus.itch.io · 06/07/2026
Old project (9 years ago) re-rendered in Cycles #blender #b3d www.artstation.com/artwork/ak3XL vgen.co/waimus/portf...
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Adwaita 🐋 @waimus.itch.io · 03/07/2026
I didn't know Shuriken (Unity's default particle system) can do this.
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Adwaita 🐋 @waimus.itch.io · 03/07/2026
Retopi ai gen model -,-
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Adwaita 🐋 @waimus.itch.io · 23/06/2026
I put my printable cat figurine model to itch io: waimus.itch.io/blind-ninja-... #3d #blender #b3d #3dprinting
photo of front view of the printable figurinephoto of side view of the printable figurinedigital 3d view of the front side of the figurine digital 3d view of the back side of the figurine
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Adwaita 🐋 @waimus.itch.io · 12/06/2026
I had a small geonode tool that I used for past project. I made it available for free. It's a pretty simple tool. Check it out here waimus.itch.io/spread-along... #blender3d #geometrynodes #procedural #techart
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Adwaita 🐋 @waimus.itch.io · 30/05/2026
Messed up UV but I got nice wall fountain
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Adwaita 🐋 @waimus.itch.io · 29/05/2026
importing my palm trees to #O3DE youtube.com/shorts/q04qn...
overview screenshot of all trees inside the fullscreen viewport in O3DEclose up of one of the tree leavesanother close up view to different tree leaves
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Adwaita 🐋 @waimus.itch.io · 26/05/2026
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Adwaita 🐋 @waimus.itch.io · 26/05/2026
Diagonal colum, I think.
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Adwaita 🐋 @waimus.itch.io · 14/05/2026
doors.
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Adwaita 🐋 @waimus.itch.io · 11/05/2026
My work in January can finally be shared. I did a modular kit for historical Southwest Asian buildings for commission. www. artstation.com/artwork/Gv4aa1 I'm still loving making architectural modular kit so far. #b3d #blender #unrealengine
screenshot of 5 building examples that can be built using this modular kit.
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Adwaita 🐋 @waimus.itch.io · 11/05/2026
my reaction
post by Ari with below a post by Emoji Mashup Bot, showing image of mashed-up emoji of "rolling-eyes" with "ROFL" emoji
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Adwaita 🐋 @waimus.itch.io · 08/05/2026
Hi, I typically do 3D modelling but a friend gave me a GDD and told to work on it. So we made a game. It's a card game. Builds are available for Windows, Linux, MacOS, and Android. waimus.itch.io/lollypop-bru... #gamedev #indiedev #card #godotengine #csharp
Promotional logo of for the game, the game is called "lollypop brutalism"Create game menu of the game. Allows playing vs. bots or other human. Either way, it is up to seven players.in-game screenshot number one of the gamein-game screenshot number two of the game
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Adwaita 🐋 @waimus.itch.io · 07/05/2026
woods
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Adwaita 🐋 @waimus.itch.io · 05/05/2026
I may try making the interiors, though maybe rather simple.
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Adwaita 🐋 @waimus.itch.io · 04/05/2026
Curving
corner trim of a building, 3D in Blender.
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Adwaita 🐋 @waimus.itch.io · 27/04/2026
I love people's reaction when I told them what I use to edit videos. But I do really use Blender to edit videos lol.
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Adwaita 🐋 @waimus.itch.io · 26/04/2026
This building itself is just a test mesh for the material. This building isn't important. But I'm getting invested into making it look nicer. The real pieces couldn't probably be exactly like this.
The previous building but with several adjustments like stairs on the ground, curved corner column. wider top column part. etc.
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Adwaita 🐋 @waimus.itch.io · 26/04/2026
Still making more material
central asian shrine-like building with dome, and pillars in the corners. textured with the 4 previous materials made in these past few days.brushed concrete materialbrick materialtop side view of the building
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Adwaita 🐋 @waimus.itch.io · 22/04/2026
Made a trim sheet in #MaterialMaker
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Adwaita 🐋 @waimus.itch.io · 18/04/2026
Found a way to use gizmo in Geometry Nodes to control faces normal. Useful to make grass look nice. I used to use and addon for this but lol it turns out could be easier
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Adwaita 🐋 @waimus.itch.io · 17/04/2026
Did a quick structure to test the material. Not the same building but just a quick test.
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Adwaita 🐋 @waimus.itch.io · 17/04/2026
Tried making material for Samanid mausoleum walls in Bukhara
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Adwaita 🐋 @waimus.itch.io · 10/04/2026
yooo I made Matthew Pathrick
gdscript code, showing a variable of "mat_path" used to save a path of a material
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Adwaita 🐋 @waimus.itch.io · 28/03/2026
I didn't expect to find Judith Butler in the book store.
photo of a book, "Who's afraid of Gender?" by Judith Butler
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Adwaita 🐋 @waimus.itch.io · 16/03/2026
The palm leaf generator for the leaf texture. #b3d
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Adwaita 🐋 @waimus.itch.io · 15/03/2026
Hi, I've finished making this palm tree generator. It has advanced mode & basic mode for either better fine-tuning or quick generation. If you are interested, please check it out here waimus.gumroad.com/l/palm-tree-... Thanks you! #b3d #blender #gamedev #procedural
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Adwaita 🐋 @waimus.itch.io · 12/03/2026
Palm crown material #materialmaker
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Adwaita 🐋 @waimus.itch.io · 12/03/2026
Wayfarers in KCD are a pretty nice practice target for horse archery. As long as you are a bit far away from cities, so they can't reach the guards for help.
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Adwaita 🐋 @waimus.itch.io · 05/03/2026
Fighting with this for the half the day, at the last horizontal index, generated curve UV is circling back to one making this whole face take the entire UV coordinate. Tried so many stuff, but finally found a fix here, by just adding trim curve and later merge again: old.reddit.com/r/blenderhel...
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Adwaita 🐋 @waimus.itch.io · 03/03/2026
But couldn't figure out how to instantiate it along a path where I can iterate the index so then I can use it to modify each scale & rotation given current index in path. I instead end up made it in geometry node. I'm just going to bake it later. #b3d
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Adwaita 🐋 @waimus.itch.io · 03/03/2026
I wanted to create the palm leaf texture in Material Maker, made two base shape and using out-in easing on the vertical UV to make it look variably nicer when scaled.
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Adwaita 🐋 @waimus.itch.io · 28/02/2026
monyet banget.
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Adwaita 🐋 @waimus.itch.io · 25/02/2026
it started to look satisfying.
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Adwaita 🐋 @waimus.itch.io · 13/02/2026
Recent project - October 2025. Havana buildings modular kit. www.artstation.com/artwork/vbvNod #blender3d #b3d #unrealengine
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Adwaita 🐋 @waimus.itch.io · 13/02/2026
Recent project - September 2025. Houses modular kit. www.artstation.com/artwork/XJZqol #blender3d #b3d #unrealengine
3D render in Unreal Engine of several houses made out of the modular kit. high angle3D render in Unreal Engine of several houses made out of the modular kit. low angle.
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Adwaita 🐋 @waimus.itch.io · 11/02/2026
gets bot checking inside unreal engine launcher.
cloudflare human verification inside unreal engine 5.7 launcher.
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Adwaita 🐋 @waimus.itch.io · 11/02/2026
Toying with light bounce like this is what I've been dreaming for a decade.
screenshot of a buildings to showcase the lightingscreenshot of a buildings to showcase the lighting; corridor 1screenshot of a buildings to showcase the lighting; corridor 2, sunset lighting
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Adwaita 🐋 @waimus.itch.io · 09/02/2026
it can also be used to make this kind of bush plants #b3d
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Adwaita 🐋 @waimus.itch.io · 02/01/2026
you sure there are no rats setting him up?
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Adwaita 🐋 @waimus.itch.io · 04/11/2025
Palm trees
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Adwaita 🐋 @waimus.itch.io · 28/10/2025
allthegirlsarecallingcalling
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Adwaita 🐋 @waimus.itch.io · 26/10/2025
This is the kind of chair that you can stack and sit to become a king.
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