🫖 𝐕𝐀𝐋𝐄𝐍𝐓𝐈𝐍 @vwgame.dev · 31/05/2026Brilliant game with stunning visuals. Played it together with my mom.static.klipy.comSons Of The Forest Kelvin DancingALT: Sons Of The Forest Kelvin Dancing 010
🫖 𝐕𝐀𝐋𝐄𝐍𝐓𝐈𝐍 @vwgame.dev · 30/04/2026✏️ 📐 that will be a cool adventurers Homebase... Hopefully 🤞 🚢 040
🫖 𝐕𝐀𝐋𝐄𝐍𝐓𝐈𝐍 @vwgame.dev · 28/04/2026Modelling something new in @nomadsculpt.com 🚢 🌊 #3D #3DArt #NomadSculpt #DigitalArt #Sculpting #IndieGameDev #GameDev 0233
🫖 𝐕𝐀𝐋𝐄𝐍𝐓𝐈𝐍 @vwgame.dev · 28/04/2026Yeah and the animation is procedurally done in Unity so the legs react to the movement of the root body and enviroment. A very fun technique. Don't know If that would doable directly in cinema4D via xpresso 🤔 110
🫖 𝐕𝐀𝐋𝐄𝐍𝐓𝐈𝐍 @vwgame.dev · 25/04/2026🧭Some more props for a Globe-trotting Adventure with Mr.Moustache!🛶 #DigitalArt #IndieGameDev #3DArt #Sculpting #NomadSculpt @nomadsculpt.com 080
🫖 𝐕𝐀𝐋𝐄𝐍𝐓𝐈𝐍 @vwgame.dev · 23/04/2026🐟 This will be a fun boat trip 🛶 🎣 #nomadsculpt #sculpting #DigitalArt #GameArt #IndieGameDev #3DArt @nomadsculpt.com 091
🫖 𝐕𝐀𝐋𝐄𝐍𝐓𝐈𝐍 @vwgame.dev · 23/04/2026SDF is a really useful feature in C4D; I usually use it as part of my retopology workflow, but here I modelled the legs of my tank entirely in SDF. 110
🫖 𝐕𝐀𝐋𝐄𝐍𝐓𝐈𝐍 @vwgame.dev · 23/04/2026🛶 Preparing something for Mr.Moustache in @nomadsculpt.com and #SpeedTree #DigitalArt #IndieGameDev #Nomadsculpt 2192
🫖 𝐕𝐀𝐋𝐄𝐍𝐓𝐈𝐍 @vwgame.dev · 10/04/2026🧑🏼🔬I spent last week helping my nephew with his school biology project about plant cells. 🧫He had the idea of modelling the whole thing as a 3D model and then printing it. So I teaching him how to use @nomadsculpt.com and how 3D printing works. #NomadSculpt #3DArt #School #Biology #3DPrinting 160
🫖 𝐕𝐀𝐋𝐄𝐍𝐓𝐈𝐍 @vwgame.dev · 24/03/2026I'm working on a small kitbash set in @nomadsculpt.com 🧱 #DigitalArt #GameDev #IndieGameDev #3D #Sculpting 0266
🫖 𝐕𝐀𝐋𝐄𝐍𝐓𝐈𝐍 @vwgame.dev · 22/03/2026🐟 I painted this picture 15 years ago. Perhaps I should recreate it in 3D. #Drawing #DigitalArt #TraditionalArt #NomadSculpt @nomadsculpt.com 1111
🫖 𝐕𝐀𝐋𝐄𝐍𝐓𝐈𝐍 @vwgame.dev · 03/03/2026Working on a little GERTY like robot inspired by the movie "Moon". #GameDev #3DArt #DigitalArt #VRay #Cinema4D 1368
🫖 𝐕𝐀𝐋𝐄𝐍𝐓𝐈𝐍 @vwgame.dev · 26/02/2026I decided to completely rebuild the entire colony subsystem as a Unity Dots hybrid entity approach. While the entire task colony system are managed in entities and jobs, and the items are even rendered by Entities Graphics, NPCs get classic GameObjects, even with a dynamic IK pickup system. 000
🫖 𝐕𝐀𝐋𝐄𝐍𝐓𝐈𝐍 @vwgame.dev · 20/02/2026Excuse accepted🐬, I feel the same way. Visually, everything is the same at the moment, but I am making massive changes to my game code architecture. 020
🫖 𝐕𝐀𝐋𝐄𝐍𝐓𝐈𝐍 @vwgame.dev · 17/02/2026I have spent the last few days expanding my colony system and adding item production and NPC needs. NPCs have individual 24-hour shift schedules (working, freetime, sleeping) and individual work priority overrides. #IndieGameDev #GameDev #MadeWithUnity @unity.com 1122
🫖 𝐕𝐀𝐋𝐄𝐍𝐓𝐈𝐍 @vwgame.dev · 06/02/2026👨🏻🔬🧪 After countless hours of coding on our own Colony system, the task and logistics planning and reservation system is now ready to finally execute tasks without getting in each other's way and competing for each other's tasks. #IndieGameDev #GameDev #MadeWithUnity @unity.com 1132
🫖 𝐕𝐀𝐋𝐄𝐍𝐓𝐈𝐍 @vwgame.dev · 29/01/2026Thankyou very much😁 but at the moment it's indeed primarily a prototype stuff. 120
🫖 𝐕𝐀𝐋𝐄𝐍𝐓𝐈𝐍 @vwgame.dev · 26/01/2026🖼️ I love game UIs that consist of 3D elements, so I'm experimenting with a fake light shader approach in which a PBR-like principle and Lambert/Phong from a pre-baked normal map accept a shader global normal vector from which the light is calculated. #IndieGameDev #GameDev #GameArt @unity.com 1171
🫖 𝐕𝐀𝐋𝐄𝐍𝐓𝐈𝐍 @vwgame.dev · 26/01/2026I don't know what it is, but these retro graphics have a lot of character, and I prefer interacting with faces like these rather than with some Metahuman. 110
🫖 𝐕𝐀𝐋𝐄𝐍𝐓𝐈𝐍 @vwgame.dev · 23/01/2026Well that starts to look like something ⛄ #IndieGameDev #GameDev #MadeWithUnity #Unity @unity.com 3494
🫖 𝐕𝐀𝐋𝐄𝐍𝐓𝐈𝐍 @vwgame.dev · 22/01/2026🛠️Flat surfaces are pretty boring, so I expanded my Ground Plane generator to make it compatible with Unity Terrains and generate intermediate sections between my building areas and the terrain surface. ⛷️#IndieGameDev #GameDev #MadeWithUnity @unity.com 0110
🫖 𝐕𝐀𝐋𝐄𝐍𝐓𝐈𝐍 @vwgame.dev · 20/01/2026ohh this is beautiful work! 👏🏻media.tenor.coma cartoon character says oh this this is beautiful while looking at a paintingALT: a cartoon character says oh this this is beautiful while looking at a painting 020
🫖 𝐕𝐀𝐋𝐄𝐍𝐓𝐈𝐍 @vwgame.dev · 20/01/2026🛠️ Finnaly the the elevator works 🛗🫠 #IndieGameDev #GameDev #MadeWithUnity @unity.com 141
🫖 𝐕𝐀𝐋𝐄𝐍𝐓𝐈𝐍 @vwgame.dev · 20/01/2026To make the ground plane look much more interesting i add some vertex information to the generated ground plane mesh for fake shadow, surface distance and building distance. #IndieGameDev #GameDev #MadeWithUnity #Unity @unity.com 182
🫖 𝐕𝐀𝐋𝐄𝐍𝐓𝐈𝐍 @vwgame.dev · 20/01/2026Oh, this visual vintage style is exactly what's lacking in VR. It looks great! 110
🫖 𝐕𝐀𝐋𝐄𝐍𝐓𝐈𝐍 @vwgame.dev · 18/01/2026More stable logic for the roof generator and much better 3D Modells for it #IndieGameDev #GameDev #MadeWithUnity #Unity @unity.com 181
🫖 𝐕𝐀𝐋𝐄𝐍𝐓𝐈𝐍 @vwgame.dev · 17/01/2026🛠️Optional rule-based roof generation, but also works at the bottom or on the sides. But that's enough for today.😴 #GameDev #IndieGameDev #MadeWithUnity @unity.com 181
🫖 𝐕𝐀𝐋𝐄𝐍𝐓𝐈𝐍 @vwgame.dev · 17/01/2026That could indeed harmonize very well. 🤔🛠️ #IndieGameDev #UnityEngine #MadeWithUnity #GameDev @unity.com 1151
🫖 𝐕𝐀𝐋𝐄𝐍𝐓𝐈𝐍 @vwgame.dev · 17/01/2026Ohh thanks for 500 followers 🥳 here is more of my art 🖼️ www.artstation.com/valentinwink...artstation.comValentin WinkelmannFreelancer | Game Artist | Programmer 050
🫖 𝐕𝐀𝐋𝐄𝐍𝐓𝐈𝐍 @vwgame.dev · 17/01/2026This looks good... I often have far too much fun developing custom Unity inspectors than my actual game 🥴 140
🫖 𝐕𝐀𝐋𝐄𝐍𝐓𝐈𝐍 @vwgame.dev · 29/12/2025⚡ A few more integrations into Unity's spline system with cute plugs and sockets. 🔌#IndieGameDev #GameDev #Unity #MadeWithUnity @unity.com 081
🫖 𝐕𝐀𝐋𝐄𝐍𝐓𝐈𝐍 @vwgame.dev · 28/12/2025⚡And here it is, the first implementation of an electric solver (which currently sets grounding automatically). The battery is not yet burning out from the generator, but it shows when it is overloaded💡 #IndieGameDev #MadeWithUnity #GameDev @unity.com 191
🫖 𝐕𝐀𝐋𝐄𝐍𝐓𝐈𝐍 @vwgame.dev · 27/12/2025⚡This is going to be fun... The electricity is already set up so that a generator can be hooked up soon, and there will be batteries, switches, fuses, and burn-through wires.🚂#IndieGameDev #GameDev #Unity #MadeWithUnity @unity 141