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Azure Fox Studio

@vulpinegames.bsky.social
304 followers 83 following 164 posts

We are a small indie team working on some stuff... 🦊 Vulpine - a lightweight game engine built in C++ 🎮 Sanctia - an open world Immersive-Sim Youtube Channel : www.youtube.com/@VulpineGameStudio Reach out to us at : contact@azurefoxstudio.com

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Azure Fox Studio @vulpinegames.bsky.social · 23h
Like every engine ever, we did the spinoza test 🦊☀️ #gamedev #indiedev #paint #Sanctia #screenshots
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Azure Fox Studio @vulpinegames.bsky.social · 03/10/2026
🤿 #gamedev #indiedev #underwater #Sanctia #screenshotsaturday
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Azure Fox Studio @vulpinegames.bsky.social · 02/10/2026
Water is ready 🏞️ (1/5) #gamedev #indiedev #ingame #Sanctia
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Azure Fox Studio @vulpinegames.bsky.social · 30/09/2026
Water is starting to look good 🌊 #gamedev #indiedev #screenshot #Sanctia
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Azure Fox Studio @vulpinegames.bsky.social · 26/09/2026
Yep, volumetric lighting changes everything ✨
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Azure Fox Studio @vulpinegames.bsky.social · 24/09/2026
Grass is done 🌿 #gamedev #indiedev #screenshot #Sanctia
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Azure Fox Studio @vulpinegames.bsky.social · 14/04/2026
Currently working on the environments for the exploration demo. Forests are so much better when we have more than one (1) tree model 🥹 🏞️ #gamedev #indiedev #indiegamedev #Sanctia #screenshots
In-game screenshot of a large forest generated by our biome tool.In-game screenshot of a large forest generated by our biome tool.In-game screenshot of a large forest generated by our biome tool.
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Azure Fox Studio @vulpinegames.bsky.social · 18/03/2026
As a team with professional engine developers, graphics enthusiasts and game artists, we decided to give our in-depth analysis on DLSS 5, covering several key aspects of this new technology and its implications for game devs. 🧵👇 [1/14] #gamedev #indiedev #indiegamedev #news #nvidia #thread
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Azure Fox Studio @vulpinegames.bsky.social · 05/03/2026
Decided to compile clips from different times of day/night and add some audio ambiance. Enjoy! #gamedev #indiedev #indiegamedev #Sanctia #landscape www.youtube.com/watch?v=I7Xh...
youtube.com
Sanctia - Pre-Alpha : Forest Scene [Relaxing Nature]
YouTube video by Azure Fox Studio
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Azure Fox Studio @vulpinegames.bsky.social · 05/03/2026
New banner made by our talented art director @hekki-aart.bsky.social 🎨🖌️ #gamedev #indiedev #indiegamedev #Sanctia #paint #concept-arts
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Azure Fox Studio @vulpinegames.bsky.social · 05/03/2026
Updated the vegetation to add more variety. This version seems so much more natural. Next, we're going to add more trees, decorations, and paths 🌿 #gamedev #indiedev #indiegamedev #Sanctia
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Azure Fox Studio @vulpinegames.bsky.social · 04/03/2026
We've been working on vegetation and engine optimization the past couple of weeks. Here are some renders! Still a work in progress, but we're happy with the result 🙌 #gamedev #indiedev #indiegamedev #Sanctia #screenshots
A screenshot of a scene with a simple mountain terrain, trees and grass. The art direction is painterly and vibrant. This one is set at sunrise.A screenshot of a scene with a simple mountain terrain, trees and grass. The art direction is painterly and vibrant. This one is set at day-time.A screenshot of a scene with a simple mountain terrain, trees and grass. The art direction is painterly and vibrant. This one is set at night-time.
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Azure Fox Studio @vulpinegames.bsky.social · 08/02/2026
Hey! We have a Discord, so if you're interested in our project, if you want to talk about anything related to game dev, or just want to be pinged for updates concerning the game, you can go here 👉 discord.gg/CMdFkvv263 #gamedev #indiedev #indiegamedev #discord #Sanctia
concept art for our game, it's a bright painterly lake/forest landscape.
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Azure Fox Studio @vulpinegames.bsky.social · 07/02/2026
Died in a very cinematic way while testing the combats 🌄 #gamedev #indiedev #indiegamedev #prototype
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Azure Fox Studio @vulpinegames.bsky.social · 06/02/2026
We are proud to announce that the first playable prototype for Sanctia is released! 🎉 It is focusing on the swordfights only. If you want to give it a try and give us feedback, you can do so at the link below: wiki.azurefoxstudio.com/s/sanctia-co... #gamedev #indiedev #indiegamedev #prototype
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Azure Fox Studio @vulpinegames.bsky.social · 15/01/2026
Our talented artist @hekki-aart.bsky.social is conceptualizing some amazing looking chunks for the exploration demo ! #gamedev #indiedev #indiegamedev #Sanctia #conceptart
Drawning of a squared chunk of a terrain, paint style. The terrain is traversed by a bright river and decorated with vibrant trees and vegetation.
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Azure Fox Studio @vulpinegames.bsky.social · 05/01/2026
Added a bloody and dirty procedural effects, with an additional "absorbent" attribute in the paint material to simulate a tissue aborbing a liquide like blood. It's quite fun balancing things out and getting those results! #gamedev #indiedev #indiegamedev #procedural
A screenshot of a character covered in a procedural blood effect, with a painting effect style.A screenshot of a character covered in a procedural blood and dirtyness effect, with a painting effect style.
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Azure Fox Studio @vulpinegames.bsky.social · 25/12/2025
Hey, wishing you all a happy Christmas and happy holidays! ❤️🎁🎅 We are looking forward to cooking some amazing things and making 2026 a milestone year for our project. So stay tuned! #gamedev #indiedev #indiegamedev #MerryChristmas
media.tenor.com
a cat wearing a santa hat with the words get jolly with it behind it
ALT: a cat wearing a santa hat with the words get jolly with it behind it
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Reposted by Azure Fox Studio
Hekki Aart @hekki-aart.bsky.social · 25/12/2025
Hi ! Great opportunity to be back on bsky to share you some of my works related to this project 👋 #conceptart #digitalart
A digital painting of a daytime plain whith a clear blue sky (🦋) and green fieldA digital painting of a night time plain whith stars, nebulae and a planet with it's moons from afar
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Azure Fox Studio @vulpinegames.bsky.social · 23/12/2025
Oh yeah, it's all coming together ! The night sky now has... stars ✨! Also the paint effect is now less blurry, more vibrant and glowy. I kinda love the ambience of it now. Feel free to tell us what you think of it! #gamedev #indiedev #indiegamedev #Sanctia #landscape #screenshots #procedural
Colorfull night sky in-game screenshot. We can see the sihlouette of a mountain range in the distance, the horizon is engulfed in a dark purple atmosphere. Atop the mountains, a strange nebula is glowing red.Colorfull night sky in-game screenshot. We can see the sihlouette of a colinne range in the distance, the horizon is engulfed in a dark purple atmosphere. We can see nebula clouds with a shade of pink and green. There is a yellow-ish moon glowing at the top left of the screen.
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Azure Fox Studio @vulpinegames.bsky.social · 22/12/2025
What's a beautiful sunset for, without a proper night sky? For our #Sanctia game, we wanted a vibrant night ambiance! Here are some work-in-progress screenshots of the pre-alpha in-game terrain and skybox, enjoy ! #gamedev #indiedev #indiegamedev #Sanctia #paint #landscape #screenshots #procedural
Night time landscape inside the game, only the silhouette of the terrain is visible inside a thick purple fog. A very strange nebulla is visible atop the mountain range, clashing with a brish orangy glow.Screenshot of the night time landscape, this time it's from the opposite direction. a yellowish moon is visible and the galaxy we are inside of is glowing with shades of green, yellow and pink.Like the previous screenshots, but this time the view is focused on the bright and colorfull gas clouds inside the galaxy.This screenshot shows the strange nebula, but the sun is almost comming out of the horizon, hiding almost every night sky elements, except the nebula who is still bright enough to be seen.
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Azure Fox Studio @vulpinegames.bsky.social · 20/12/2025
Annnnnd I forgot to put the # like a dummy... Well, here they are #gamedev #indiedev #indiegamedev #Sanctia #paint #landscape
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Azure Fox Studio @vulpinegames.bsky.social · 19/12/2025
Hello, is it still working? It's been a while. Turns out, managing both social media and the development of a video game is quite tricky. Well, anyway, to give you all something, here are some recent screenshots of the pre-alpha terrain and the new paint effect overhaul 🎨🖌️
Dawn time scree, view of a distance coline range. With stylized paint effect on geometry, clouds, lighting and fog. The color are vibrant and almost dream-like.Another dawn time screenshot, of a high mountain visible in the distance.This screenshot shows the day-time ambience, with bright cyan sky, subtle ground fog and vibrant sun.
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Azure Fox Studio @vulpinegames.bsky.social · 05/06/2025
Kinda late to the party, but happy pride, everyone ! 🏳️‍🌈 🫶 We kinda want to get back in here to show what we are working on, but things aren't ready yet, and we won't have much free time to work on our projects until this mid-summer.
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Azure Fox Studio @vulpinegames.bsky.social · 22/02/2025
— EN — In the hollow of the Black Mountains' shadow, sways the light of a new dawn — a blessing from the Goddess. — FR — Au creux de l'ombre des Montagnes Noires, vacillent les premiers rayons de l'aube — tel est le don de la Déesse. 🎨@hekki-aart.bsky.social #conceptart #gamedev #indiedev #Sanctia
An artwork of a sunrise scene over an herborist's hut located in the far countryside of Varfort.
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Azure Fox Studio @vulpinegames.bsky.social · 08/01/2025
We were quite busy working on tools for the development of the #Sanctia project for the past few weeks. We extended the #VulpineEngine quite a lot! Here is a little video showcasing what we made so far👇 youtu.be/vd3S18xQ0aU #indiegamedev #gamedev #devtools #OpenGL
youtu.be
Sanctia - New UI and early tools presentation (Vulpine Engine)
YouTube video by Vulpine Game Studio
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Reposted by Azure Fox Studio
Hekki Aart @hekki-aart.bsky.social · 01/01/2025
💙
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Azure Fox Studio @vulpinegames.bsky.social · 21/12/2024
For an academic project, a friend of mine made a sun and moon cycle in #VulpineEngine, accurate to the time of year and moon cycle. What’s great about this is the fact that the moon is visible at certain times of the day. This can result in pics that go so hard! #indiegamedev #gamedev
A screenshot with the moon visible at sunset time, with beautiful sky gradient and a placeholder terrain that gives an "album cover" vibe.
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Azure Fox Studio @vulpinegames.bsky.social · 20/12/2024
The distance fog now uses the atmospheric scattering shader functions for realistic coloring depending on the time of day. Love the results! 😍 #indiegamedev #gamedev #vulpineEngine
A sunrise exampleDay time exampleDay time example with a mannequin figure in the foregroundsunrise example with a mannequin figure in the foreground
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Azure Fox Studio @vulpinegames.bsky.social · 18/12/2024
Just tested a cross-shaped bloom effect. It looks surprisingly good! What do you all think ?
Day shot, we can see the effect the bloom is giving the sun.Dawn shot, we can see the cross shapped redish and yellowish bloom around the sunTesting on a dirt colored smooth surface. Night Sky shot, the bloom is more subtle
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Reposted by Azure Fox Studio
Hekki Aart @hekki-aart.bsky.social · 18/11/2024
A fan art of #Zelda I did after I had my best gaming moments on Tears of the Kingdom. It's an hommage to the first sketch I did at the first teaser in 2019. I tried my best to replicate the game's style 😅 #DigitalArt #TOTK #TheLegendOfZelda
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Azure Fox Studio @vulpinegames.bsky.social · 16/11/2024
As a game lore writer, how do you communicate with your artists? Long, boring lore dump sessions with endless wiki reviews? ❌ Cooking a custom TTRPG campaign to immerse your artists in the game's universe? ✅ Check out our adventures in the lore of #SanctiaGame here! #Gamedev #SorryWeAreFrench 👇
youtube.com
⮞ Sanctia ┃JDR ┃ Session 4/? ┃ Partie 1/2 ┃Varfort
YouTube video by Ivirny
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Azure Fox Studio @vulpinegames.bsky.social · 13/11/2024
Okay, I definitely LOVE doing UI on my ECS 🤩
Benchmark screen for the two threads, including frametime and fps for multiple sources
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Azure Fox Studio @vulpinegames.bsky.social · 13/11/2024
I've been working on a new ECS based UI system for my custom #VulpineEngine. So far I've made a real time plotter and an advanced color picking tool. Can't wait to see the full result when all the elements are ready and put together !
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Reposted by Azure Fox Studio
Hekki Aart @hekki-aart.bsky.social · 12/11/2024
Good morning Bluesky
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Azure Fox Studio @vulpinegames.bsky.social · 07/11/2024
Hey, with these little projects of ours, our goal is to create art with passion for an open-minded and positive community. You are always welcome, and should always be. The only thing we DON'T want to make a place for is bigotry.
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Reposted by Azure Fox Studio
Hobby Drifter in Tokyo @hobbydrifter.bsky.social · 06/11/2024
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Azure Fox Studio @vulpinegames.bsky.social · 07/11/2024
I love the little concept arts our artist @hekki-aart.bsky.social made for #inktober last month !
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Azure Fox Studio @vulpinegames.bsky.social · 21/10/2024
It's insane how a small depth fog made in 10 min can change the landscape atmosphere!
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Azure Fox Studio @vulpinegames.bsky.social · 29/09/2024
Improved the brush aspect, added LOD fading effect, efficient vertex packing support and some others things. I'm pretty happy with the result ! Now our artist has a full workflow for making assets. Back to physic and game logic stuffs now 🙏
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Azure Fox Studio @vulpinegames.bsky.social · 24/09/2024
Trying out a new approach for a paint shader effect used for #SanctiaGame 🎨
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