Voxel Bytes @voxelbytes.bsky.social · 03/10/2026I Changed My Games Graphics 'cuz it was BAD... - #drivingsimulator #steam #indiedev #indiegame 043
Voxel Bytes @voxelbytes.bsky.social · 02/10/20266 Months of My Indie Game Development - #steam #devlog #indiegame #indiedev 093
Voxel Bytes @voxelbytes.bsky.social · 28/09/2026They Called My Game AI SLOP... #steam #indiegames #indiedev #drivinggame 072
Voxel Bytes @voxelbytes.bsky.social · 24/09/2026I Made a Game, BUT Nobody played it... #indiegame #drivingsimulator #indiedev #steam 0114
Voxel Bytes @voxelbytes.bsky.social · 23/09/2026I'm stuck with this car, i guess. #shorts #indiegame #cargames 064
Voxel Bytes @voxelbytes.bsky.social · 22/09/2026I Released my Road Trip Game's Demo - #indiegames #drivinggame #driving #indiedev 0153
Voxel Bytes @voxelbytes.bsky.social · 22/09/2026Zero To South Demo is out 🎉🎉🎉 #indiedev #indiegame #demo store.steampowered.com/app/4269790/...store.steampowered.comZero To South Demo on SteamAfter the Y2K crash, take your taxi on the long road from Camp Zero to South! In this demo version, pick up your first passengers, trade items, and test your survival skills. 175
Voxel Bytes @voxelbytes.bsky.social · 21/09/2026Adding Your Comments To My Game - Engine Oil and Coolant #gaming #gamedesign #indiegame #gamedev 0144
Voxel Bytes @voxelbytes.bsky.social · 20/09/2026Zero To South Demo Release Trailer, Demo available on Steam 22 September #gamedev #indiedev 0124
Voxel Bytes @voxelbytes.bsky.social · 17/09/2026Added mushrooms to the game. Eating one has a 50% chance of poisoning you, and if you eat too many, you can pass out. #gamedev #indiedev Check out Zero To South on Steam: store.steampowered.com/app/4229040/... 0154
Voxel Bytes @voxelbytes.bsky.social · 14/09/2026You Called My Game a Ripoff, but Is It? - #indiegame #game #gamedevblog #indiedev 063
Voxel Bytes @voxelbytes.bsky.social · 12/09/2026Doing a bit of stress testing #gamedev #game #indiedev 0133
Voxel Bytes @voxelbytes.bsky.social · 11/09/2026If You Like Survival Driving Games, This Game's For You - #indiegame #game #gamedevblog #indiedev 061
Voxel Bytes @voxelbytes.bsky.social · 10/09/2026Did you dent your car? Just paint over it. #gamedev #indiedev 0110
Voxel Bytes @voxelbytes.bsky.social · 09/09/2026This Game's Gonna Flop Because of GTA 6 - #indiegame #game #gamedevblog #indiedev #gamedevelopment 050
Voxel Bytes @voxelbytes.bsky.social · 07/09/2026I Quit School To Make This Game - #indiegame #game #indiedev 072
Voxel Bytes @voxelbytes.bsky.social · 05/09/2026Working on a game based on procedural roads. Tweaking the scenery is really hard, but in the end, it's a system that's totally worth it. I got it to generate roads along cliff edges, then added fake trees and low detail terrain in the far distance. #gamedev #indiedev #devlog 070
Voxel Bytes @voxelbytes.bsky.social · 04/09/2026I Added Drinking to My Game! #indiegame #indiedev #gaming #gamedevblog 061
Voxel Bytes @voxelbytes.bsky.social · 04/09/2026Just added a drinking mechanic to my game! Cheers! #IndieDevs #indiegame #devlog 020
Voxel Bytes @voxelbytes.bsky.social · 03/09/2026Added distant terrain and forested areas to enhance the scenery. The background feels much more alive now. #gamedev #indiedev #devlog 091
Voxel Bytes @voxelbytes.bsky.social · 02/09/2026Added a tiny easter egg for the 3D nerds out there. (inspired by gta san andreas) #gta #gamedev #indiedev 0112
Voxel Bytes @voxelbytes.bsky.social · 31/08/2026Was testing the weapon mechanics, I think I entered the values a bit wrong. (Forgot to remove the music, sorry about that) #gamedev #indiedev #steam 0103
Voxel Bytes @voxelbytes.bsky.social · 28/08/2026Steam Page: store.steampowered.com/app/4229040/...store.steampowered.comZero To South on SteamAfter the Y2K crash, take your taxi on the long road from Camp Zero to South. Pick up passengers, trade items, and survive the journey. 000
Voxel Bytes @voxelbytes.bsky.social · 28/08/2026We’ve been working hard on this, and the official announcement trailer for Zero To South is finally here! Check it out and let us know what you think. #gamedev #indiegame 172
Voxel Bytes @voxelbytes.bsky.social · 28/08/2026They don't completely block the edge. its mainly there just to prevent accidental falls and make the roads feel more realistic. You can still go on foot, loot spawns down on the cliffs but there's no recovery mechanic right now if you drive off, but I'm planning to add a mini front winch to the car. 100
Voxel Bytes @voxelbytes.bsky.social · 28/08/2026Updated the procedural generation to spawn guardrails along cliff edges. It keeps players from falling into deep areas that are frustrating to climb out of. #gamedev #devlog #indiedev 1142
Voxel Bytes @voxelbytes.bsky.social · 28/08/2026You can wishlist it on Steam here: store.steampowered.com/app/4229040/...store.steampowered.comZero To South on SteamAfter the Y2K crash, take your taxi on the long road from Camp Zero to South. Pick up passengers, trade items, and survive the journey. 010
Voxel Bytes @voxelbytes.bsky.social · 27/08/2026You can wishlist it on Steam here: store.steampowered.com/app/4229040/...store.steampowered.comZero To South on SteamAfter the Y2K crash, take your taxi on the long road from Camp Zero to South. Pick up passengers, trade items, and survive the journey. 010
Voxel Bytes @voxelbytes.bsky.social · 27/08/2026Shooting some new footage for the trailer. Can't wait to show you what we've been building. #indiedev #gamedev #indiegame 194
Voxel Bytes @voxelbytes.bsky.social · 26/08/2026I'm working on a new suspension system. Since the main car is an old american classic, I'm trying to give it that soft and heavy feel without it distracting from the gameplay. What do you guys think? Any ideas on how I can improve this? #gamedev #indiedev 0121
Voxel Bytes @voxelbytes.bsky.social · 26/08/2026Working on a new steam capsule #gamedev #indiedev 0164
Voxel Bytes @voxelbytes.bsky.social · 25/08/2026You can wishlist it on Steam here: store.steampowered.com/app/4229040/...store.steampowered.comZero To South on SteamAfter the Y2K crash, take your taxi on the long road from Camp Zero to South. Pick up passengers, trade items, and survive the journey. 000
Voxel Bytes @voxelbytes.bsky.social · 25/08/2026Working on new cliffside roads. #indiedev #gamedev 2152
Voxel Bytes @voxelbytes.bsky.social · 24/08/2026You can wishlist it on Steam here: store.steampowered.com/app/4229040/...store.steampowered.comZero To South on SteamAfter the Y2K crash, take your taxi on the long road from Camp Zero to South. Pick up passengers, trade items, and survive the journey. 000
Voxel Bytes @voxelbytes.bsky.social · 24/08/2026Just painting my car, nothing to see here #gamedev #leek #indiedev 193
Voxel Bytes @voxelbytes.bsky.social · 09/06/2025🎉 Dustoria is part of Steam Next Fest! 🎉 Are you ready to build your quiet haven in the sands? 🏜️ Shape your settlement, 🔧 Manage your resources, 🌅 Embrace the beauty of the desert silence. 🕹️ The demo is now available to play! store.steampowered.com/app/3742110/... #SteamNextFest #Steamstore.steampowered.comDustoria on SteamShape a quiet settlement in a forgotten desert. Keep your people comfortable, manage scarce resources, and slowly expand your city. 000
Voxel Bytes @voxelbytes.bsky.social · 29/05/2025Dustoria Demo is Live! A small, cozy game about building a calm life in the desert. 🏜️ #indie #indiegame 🎮 Try the demo. 💬 Let us know what you think! 🤠 Don't forget to report the bugs. ➡️ Now on Steam! store.steampowered.com/app/3745010/...store.steampowered.comDustoria Demo on SteamShape a quiet settlement in a forgotten desert. Keep your people comfortable, manage scarce resources, and slowly expand your city.In Dustoria Demo, you'll manage a few basic resources, place your fir... 041
Voxel Bytes @voxelbytes.bsky.social · 20/05/2025Shape a quiet settlement in a forgotten desert🏜️Keep your people comfortable😌manage scarce resources, and slowly expand your city🏙️ #Steam #indiegame Add to wishlist now! store.steampowered.com/app/3742110/...store.steampowered.comDustoria on SteamShape a quiet settlement in a forgotten desert. Keep your people comfortable, manage scarce resources, and slowly expand your city. 031