Theo Bouvier @voubi.bsky.social · 10/10/2026static.klipy.comThe Weeknd in Blinding LightsALT: The Weeknd in Blinding Lights 020
Reposted by Theo BouvierJPV Art (Comms Limited) @jpv-art.bsky.social · 06/10/2026My redesign of The Expanse's Rocinante - 1% more realistic: bigger for more water (re-mass, RCS) and chemical rockets for landing. Shouldn't turn your landing pad into cancercrete! Also lasers? And radiators? Someone please make a co-op Expanse ship-to-ship combat game. I beg u. 627268
Theo Bouvier @voubi.bsky.social · 05/10/2026Ça, et <<RAILGUN WARNING>> Blague a part, je trouve vraiment intéressant le traitement de tout le subplot corpo, notamment en ce qui concerne DD. C'est vraiment un personnage avec un arc bizarre, mais qui marche étrangement pas trop mal... 110
Theo Bouvier @voubi.bsky.social · 24/09/2026Yuh, you can see the doors in the nose... Slightly less whelmed about the non symmetrical angle on the engine pods, I hope that's just an artifact of the concept renders, and gets fixed before launch, 'cause my autism isn't gonna allow me to fly a ship with that kind of stuff... 010
Theo Bouvier @voubi.bsky.social · 24/09/2026"Moom, can we have FARRAGUT-CLASS BATTLECRUISER ?" "We have FARRAGUT-CLASS BATTLECRUISER at home !" FARRAGUT-CLASS BATTLECRUISER at home : 131
Theo Bouvier @voubi.bsky.social · 23/09/2026CG Generalist / VFX artist here, can confirm, shit's been bad for a while, but it's been getting worse and worse... Something will have to give at some point, and I doubt it's gonna be the AIs. Yaaaay... 031
Theo Bouvier @voubi.bsky.social · 20/09/2026Right now those AIs are mostly aiming to be correct, because the current priority is making them seem trustworthy and useful. I have absolutely no faith this will continue to be the case once that's a solved issue, and fully expect most LLMs to end up like Grok, manually steered by their company. 120
Theo Bouvier @voubi.bsky.social · 20/09/2026Issue is, all those are opaque systems that are trivial to bias. Sure, The Algorithm™ isn't great, but at least the actual content is (mostly) still made by a (varied) mass of people. Here, you'd switch it to a very small group that has already shown a blatant disregard for the law or morality. 130
Theo Bouvier @voubi.bsky.social · 09/09/2026I've always loved your ships, but I think this is my favorite by a significant margin, that thing goes so incredibly hard ! 160
Reposted by Theo BouvierSpaceshiptember @spaceshiptember.bsky.social · 16/08/2026The prompts for the year! I wanted to keep it low-surprise, with some new ideas, and I'm excited to see how you interpret them. #Spaceshiptember #SST #SST26 19639
Theo Bouvier @voubi.bsky.social · 26/08/2026This one is generally pretty nice, it's lightweight, easy to use, and I've rarely had much issues with it... And it's free ! extensions.blender.org/add-ons/para...extensions.blender.orgParallax NodeAdds parallax node for shader nodes 100
Reposted by Theo Bouvierdennis @dennissereinig.bsky.social · 18/08/2026time to start posting... 14010
Theo Bouvier @voubi.bsky.social · 10/08/2026Cette animation par Jay Eaton pour Runaway to the Stars (jayeaton.site/RunawayToThe...) est une de mes favorites, elle rend le concept assez directement compréhensible. 021
Theo Bouvier @voubi.bsky.social · 10/08/2026Pour avoir tenté maintes fois, ouais... Je me souviens avoir tenté d'expliquer le principe de la boucle de Lofstrom a un collègue il y a quelques années, avec le résultat usuel. Après, la Red Team, m'est avis que la faisabilité des ascenseurs orbitaux est le moindre de leurs problèmes, mais bon... 110
Theo Bouvier @voubi.bsky.social · 10/08/2026IMO c'est aussi parce que c'est un principe qui est naturellement plus instinctif pour le grand public. "C'est juste un grand ascenseur,et ça on sait faire." Les autres sont plus techniquement complexes, ont besoin d'explications, et donc perdent l'intérêt et l'attention du péquin moyen très vite. 110
Reposted by Theo BouvierThe Lunar War @thelunarwar.bsky.social · 14/07/2026Allons enfants de la Patrie, Le jour de Gloire est arrivé. Contre nous de la tyrannie, L'étendard sanglant est levé. #theLunarWar #BastilleDay 🇫🇷 010824
Theo Bouvier @voubi.bsky.social · 13/07/2026Absolutely no relation to tomorrow's date, none at all... 020
Reposted by Theo BouvierThe Lunar War @thelunarwar.bsky.social · 13/07/2026New Patreon Post ! On correcting a longstanding mistake, bouncing radiation, and giving PTSD to propulsion engineers. www.patreon.com/TheLunarWar/... 1549
Reposted by Theo BouvierToughSF @toughsf.bsky.social · 08/07/2026Space warships for @thelunarwar.bsky.social , with drop tanks to increase deltaV and radiators deployed to keep the lasers cool. The third image is what you see if you get its attention. Great #space #art by @voubi.bsky.social www.artstation.com/artwork/Gv3OaW 09418
Theo Bouvier @voubi.bsky.social · 13/06/2026My most profound hope is that tomorrow's IPO is such a failure SpaceX crashes and burns, and essentially ceases to be a significant player in space... It's, sadly, quite unlikely, but eh, such is the nature of hope... 180
Theo Bouvier @voubi.bsky.social · 02/06/2026Minute Man ! Diminutive Goob ! Highly Compact individual even !!! 100
Theo Bouvier @voubi.bsky.social · 26/05/2026Making the Galaxy Blue is an interesting choice, probably the one I feel's gonna be the most contentious. Really eager to see what it looks like. It's also the first showcase of Operations that made them sound fun to me, which is reassuring, I'm really looking forward to testing those... 110
Reposted by Theo Bouvierspace_vermin @ thesis burnout @spacevermin64.bsky.social · 19/05/2026Here's some (mostly) finished scenes from my thesis film :] 541765486
Theo Bouvier @voubi.bsky.social · 18/05/2026Blackadder Goes Forth is the closest there is to a live action Ciaphas Cain story... Honestly, with how much overlap there is between the two, I'm very tempted to think Mitchell took at least *some* inspiration from the show for his books. 020
Theo Bouvier @voubi.bsky.social · 09/05/2026While Discovery had its (many) flaws, a lot of its Federation designs were quite good, and I'm especially a fan of the Shepard-class, and its Refit the Kerala-class from STO. The canonicity of the latter is arguable, but the former is probably my favorite on-screen design in the franchise. 030
Reposted by Theo BouvierCartesian Caramel @cartesiancaramel.bsky.social · 02/05/2026Thoughts #b3d 0222
Reposted by Theo BouvierEric Zhu @ericzhu15029.bsky.social · 21/04/2026Fan-made, non-canon posters for the U.S. in #TheLunarWar 03910
Reposted by Theo BouvierNerva_Xe @nervaxe.bsky.social · 20/04/2026Updated the models of the thingamajigs, let's be shiny with mama :) 18020
Reposted by Theo BouvierCassadia @cassadia.bsky.social · 15/04/2026I'm not good at writing, but it's fun and sometimes a few lines just fall out. I need to 🥺 a friend into drawing an icon of the saint to use... #microfiction ? 32810
Theo Bouvier @voubi.bsky.social · 15/04/2026Seems like it's #portfolioday ! Hi ! I'm Theo, I render-a da spaceships ! I'm very much open for stuff. If you need spaceship rendered, there's a good chance I can do it... 05217
Reposted by Theo BouvierZando @zandoarts.bsky.social · 15/04/2026#portfolioday I'm Zando! I'm a hobby artist spending my free time illustrating my alternate history science fiction universe, #hibourverse hibourverse.com www.deviantart.com/zandoarts www.tumblr.com/blog/zandoarts 110127
Theo Bouvier @voubi.bsky.social · 14/04/2026Usually I would protest at my sorry ass being crammed between three of the best space artists out there (all in my top 5 at least), but instead I'll just say thanks, I genuinely don't think I'd be there without you. 020
Reposted by Theo BouvierJay Eaton @jayeatonart.bsky.social · 13/04/2026Oh my god it was 200% funded before I even woke up and fed the cat 2431681
Reposted by Theo BouvierZando @zandoarts.bsky.social · 07/04/2026If you see this, post blue art! 05210
Reposted by Theo BouvierShipwright @jaegerm.bsky.social · 05/04/2026Website I made for @toughsf.bsky.social ’s community some months back Has a lot of cool ships and vehicles from people’s settings there that they submitted to the site toughsfships.duckdns.org:1158 Site logs visiting IPs and how much data transferred in bytes for 48 hours For network debugging.toughsfships.duckdns.org 2133
Theo Bouvier @voubi.bsky.social · 05/04/2026Yeah, BSky compression annihilated those images, first one has some lightly visible batches near the horizon, and the second one has them more evenly spaced in GEO 130
Theo Bouvier @voubi.bsky.social · 04/04/2026[...]before it significantly alters the night sky. Other configurations, like non-equatorial GEO and Molniya could make them more noticeable (moving faster in the sky), but that's harder to sim. Below images are an example of a very crowded layout, and have greatly exaggerated brightness. 091
Theo Bouvier @voubi.bsky.social · 04/04/2026[...] relatively shallow angles, which reduces the brightness a lot. In extremely clear, unpolluted skies, they'd be noticeable, but only to the trained eye, a bit more if the layout is very regularly spaced, but that's easily fixed. Our expectations are that you'd need thousands (plural) [...] 140
Theo Bouvier @voubi.bsky.social · 04/04/2026Yup, and since to avoid losses the panel is always pointed directly towards the sun, you wouldn't get Iridium-like flashes, nor would you see the trusses below (that would be in shadow)... That leaves the rectenna, which would be visible, but in most cases the Sun would be lighting it up at [...] 140
Theo Bouvier @voubi.bsky.social · 04/04/2026I did simulate it in fact, with the TLW Monolith-class SSP (10x5km), the panel itself isn't really very visible, the rectenna (1km) is the most visible part (white), and in the worst of cases one of these is barely more visible than an average star. Since they're in GEO, they also don't move much... 250
Reposted by Theo BouvierToughSF @toughsf.bsky.social · 03/04/2026Step 1: Circle the Moon. Step 2: Moon landing. Step 3: Build gigantic space-based solar power stations on the back of a cislunar economy, beaming down gigawatts from GEO. #space #art by @voubi.bsky.social 1 and @thelunarwar.bsky.social team. www.artstation.com/artwork/5WgmmA 1363
Theo Bouvier @voubi.bsky.social · 21/03/2026"Et regardez comment c'est efficace en plus, deux semaines de guerre et ils sont totalement détruits, et il n'y a eu que deux écoles de bombardées ! On s'améliore !" (true story) 010
Theo Bouvier @voubi.bsky.social · 21/03/2026Ad nauseam... Pas plus tard que hier, ça se pignolait sur les supposées photos du RQ-180 prises en grèce, et comment il est trop super grand, et doit être super puissant vu qu'il est top secret, et t'inquiète, le fait qu'il ai exactement la même forme qu'un B-21 peint en noir est une coincidence... 010
Theo Bouvier @voubi.bsky.social · 21/03/2026Ah faut pas me lancer, des Jean-Michel Northrop on s'en filoche plein (TLW oblige), et la musique change pas. "Trust me bro, le F35 il est si avancé qu'y décide tout seul quand faut tirer", "Non mais le THAAD il a pas pris un Shahed, papossib', z'on dû le pousser tellement fort qu'il a pris feu !" 220
Theo Bouvier @voubi.bsky.social · 20/03/2026Solution possible (et potentiellement stylée) : Une des Lunes (Io, ou un bolide extra-solaire capturé entre temps) s'est fracturée, soit en passant sous la limite de Roche de Jupiter, soit après une collision fortuite, et les anneaux sont vachement plus grands dans ce futur lointain... 120
Theo Bouvier @voubi.bsky.social · 04/03/2026L'idée de tuners qui font leurs propres batteries haute-performance dans leurs garages est assez terrifiante... Je me souviens m'être posé la même question quant aux fictions avec des tech auto alternatives, comme les roues sphériques de I-Robot ou les routes magnétiques du remake de Total Recall... 110