VIV @vivjaye.bsky.social · 15/05/2026Its especially fun in Zada I find, just because the cards are often ten cent bulk that regularly outperform the Power Nine 030
VIV @vivjaye.bsky.social · 15/05/2026The most fun part of a Zada deck is finding the cards that just go fucking wild in a Zada deck. 130
VIV @vivjaye.bsky.social · 15/05/2026I mean if you have Zada and Krenko on the board theyre pretty close to an I win button too. (Not that winning is hard if you can stick krenko and zada mind you) 020
VIV @vivjaye.bsky.social · 15/05/2026Also worth remembering that you can gain control of creatures you already control. 341
VIV @vivjaye.bsky.social · 12/05/2026I mean, splinters technique isnt even game changer worthy and you can cast that on turn 2 with very little difficulty. 010
Reposted by VIVPlus One Exp @ 🔜 Metatopia @plusoneexp.bsky.social · 12/05/2026Due to the continued issues with Kickstarter & the recent announcements around censorship, we are announcing the move of @navaarsnp.bsky.social's Soothwardens to @backerkit.com This was a unanimous choice by Navaar & entire team. It means starting from 0 and rebuilding. ttrpg.link/soothwardens 1/3ttrpg.linkGet Ready for Soothwardens By Navaar Seik-JacksonFrom Plus One Exp & Friends - Get Ready for Soothwardens By Navaar Seik-Jackson 5240153
VIV @vivjaye.bsky.social · 12/05/2026As you move into more casual play (commander especially) you see a lot of Custom deck boxes, dice, playmats etc too. 000
Reposted by VIVAleksi Gray @alakotila.bsky.social · 08/05/2026If you didn't know this, now you know! Indie comickers, check it out. I used these fonts for many years, and once I started having extra income, I went and bought the licenses to fonts I was using for non-comic projects too! 0115
Reposted by VIVAutumn Ivy @autumnivy.net · 05/05/2026Obligatory Revenge of the Fifth Sith post with Darth Talon 852677
VIV @vivjaye.bsky.social · 05/05/2026Not sure about a limited environment that requires you to either build an intricate machine with synergistic mechanics that require you to have all the pieces of your engine, or a pile of good cards and mana fixing that takes whatever bombs it wants and fucks on anything that had its pieces sniped 000
VIV @vivjaye.bsky.social · 04/05/2026Oh yeah, two triggers if you target your own earthbended land, huh. 010
Reposted by VIVDelaney King (She/Her/Whomst) @delaneyking.bsky.social · 03/05/2026THE GODDAMN SWAG ON THIS ONE. 0473
VIV @vivjaye.bsky.social · 03/05/2026I mean... What possible reason would or could there be for an 81 year old artist to tank his reputation and tarnish his entire legacy to cover for WoTC? How is that the more likely scenario in people's minds? And.. How could it be contractually obligated, thats... not a thing AT ALL? 120
VIV @vivjaye.bsky.social · 03/05/2026Tons of reasons one might take a job like that, but if I had to speculate id guess that Dan thought his experience would outweigh the unfamiliarity with the tools and it turned out not to be the case: hence the frustrating notes and eventual desperation move once he felt trapped in the situation. 030
VIV @vivjaye.bsky.social · 03/05/2026Not sure how everyone is so baffled by the possibility that a guy who plagiarised art *also* lied about it? Like you're right, it doesnt look like his usual, traditional media style. The likelihood is that he wasnt able to produce his usual quality with digital tools and desperation took over. 100
Reposted by VIVAthanaca @athanaca.bsky.social · 02/05/2026Sweetness and danger share the same red🍓 #illustration #digitalart #birdart #animalart #strawberry #conceptart #visualstorytelling #surrealart 2351681616
VIV @vivjaye.bsky.social · 03/05/2026The statement doesnt really reflect anything at all. But history does. The fact that this is the first time Dan contractually had to work 100% digitally is a glaring outlier. 150
VIV @vivjaye.bsky.social · 03/05/2026Yeah it absolutely sucks. Im certain it all started with the best of intentions, but the reality was that an 80 year old traditional artist cant just swap to digital and produce a work with the quality required. They should have teamed him up with someone, officially. 010
VIV @vivjaye.bsky.social · 03/05/2026I think the likely answer is that, even if they're a titan of the game, if you have a digital only production process dont hire an 80 year old traditional artist. It sounds very much like he tried his best with unfamiliar tools, could not meet the level wizards wanted, and gave in to desperation. 190
VIV @vivjaye.bsky.social · 03/05/2026Unfortunately I think this is more a case of... dont hire an 80 year old traditional artist to headline your digital only product, more than deadlines. Shitty situation to be certain 100
VIV @vivjaye.bsky.social · 03/05/2026I mean, royalties would be fantastic but thats not going to happen any time soon, and people gotta eat. Fact is, Many artists will eat better with UB assignments than they would UW. 110
VIV @vivjaye.bsky.social · 03/05/2026It *could* be. For most, however, it absolutely is not. Robert Kirkman made far more on his creator owned image comics than he did working for hire at Marvel. Most writers dont. 110
VIV @vivjaye.bsky.social · 03/05/2026Im all for artists making more money, but what Donato is proposing simply isnt true for most artists that arent Donato. 100
VIV @vivjaye.bsky.social · 03/05/2026They'll offer prints, but how many are they actually selling? How much passive income is it bringing in. Most artists arent making $1750 in profit on prints. 110
VIV @vivjaye.bsky.social · 02/05/2026Like... if you do 10 cards at 1250 and I do ten at 3 grand I can sit at home sipping green tea and working on whatever I want, and you need to make $17500 *in profit* doing cons and selling prints and playmats just to catch up. 000
VIV @vivjaye.bsky.social · 02/05/2026How much more interested? Enough to counteract the extra 1250-1750 you made on the initial art work? Thats a lot of prints to sell. 200
VIV @vivjaye.bsky.social · 02/05/2026I mean, artists work digitally even on sets that allow you to work traditionally, because selling original work does *not* reliably sell for enough to make the time, effort and material costs worth it. 100
VIV @vivjaye.bsky.social · 02/05/2026If... they're still able to sell at cons, they... arent losing all that income then. Your con income doesnt just multiply by how many cards you've done. The idea that every artist will easily and reliably make an extra 6 grand on every card they do is just... frankly kinda ludicrous? 100
VIV @vivjaye.bsky.social · 02/05/2026Donato listed average sales numbers but he didnt go into specifics, nor did he seem to apply the fees that agents and galleries etc take. Doing ten cards a year at 3 grand vs doing ten cards at $1250 then making up the difference with a bunch more time and effort... is a whole second job. 100
VIV @vivjaye.bsky.social · 02/05/2026I mean its demonstrably not. If youre working digitally, you dont even have originals to sell. Going to cons is expensive and time consuming. Storing and shipping merch is expensive and time consuming. Selling artists proof requires creating whole new art peices. 100
VIV @vivjaye.bsky.social · 02/05/2026I mean it could be a whole lot of things, theres definitely lawyers involved. My point is that its... just not true that the WFH contract is *neccesarily* worse for the artists, and also that whatever happened with the one ring is not part and parcel of WFH contracts at all 100
VIV @vivjaye.bsky.social · 02/05/2026But, all that is a separate discussion to whatever happened with this one ring, which is miscrediting, reusing and altering another artists work, etc etc. This... isnt just something that happens because WFH contracts exist, its a whole other thing. 000
VIV @vivjaye.bsky.social · 02/05/2026And the aftermarket sales dont just... appear. Selling prints requires time and effort. Going to consider and shipping merch is expensive and time consuming. Numbers aside, some artists do just want to get paid up front and not fuck around with secondary markets. 100
VIV @vivjaye.bsky.social · 02/05/2026Sure, and in return they get the extra initial payment. Lots of artists work digitally by default which means there is no possibility of selling originals, nor can every original painting sell for the average donato mentioned. Also, Working digital is much faster 100
VIV @vivjaye.bsky.social · 02/05/2026So, it stands to reason that the reason the current UB contract is how it is must be that acquiring the rights for artists to sell their original works of that outside IP is either impossible, or much more expensive? 100
VIV @vivjaye.bsky.social · 02/05/2026Right, which means at minimum: the IP holders *can* dictate that the UB artists can do original art and sell those etc, same as they can on Universes Within sets. And its costing wizards MORE to pay the artists under the current UB WFH contract, right? 100
VIV @vivjaye.bsky.social · 02/05/2026That doesnt seem to make any sense though? Like, the problems with the one ring are separate to the contracts being digital only WFH, or at least, separate to what Donato is bringing up in the bulk of his post, those issues dont apply to the one ring situation? 100
VIV @vivjaye.bsky.social · 02/05/2026Thats a separate issue to the bulk of what Donato is saying though. Thats not a function of the Work for Hire contracts. We dont actually know WHAT that is, at present. 000
VIV @vivjaye.bsky.social · 02/05/2026I mean... thats a Lord of the Rings estate thing, right? Like, Marvel doesnt have the digital only restriction, its not a *wizards* UB thing. 120
VIV @vivjaye.bsky.social · 02/05/2026100% of the time the Same dudes will say a guy cannot have platonic female friends. 1120