Violet Drake @violetdrakegames.com · 25/09/2026Concepts and Portals!!! This week I yap about the early phases of taking ideas and translating those to actual game mechanics. Then I yammer about the evolution of concepts so far in this game about a hungry dragon!! 📝🐉 Read it here: www.patreon.com/violetdraked... #dlf #gamedev #indiedev 0236
Violet Drake @violetdrakegames.com · 18/09/2026Oh, to Animate Anything... This week I talk about the system I've been constructing to handle timed animations in #cubed! A big ol' wrapper that I call "Instanced Animations..." Check it out hereeee: www.patreon.com/violetdraked... #indiedev #gamedev 02110
Violet Drake @violetdrakegames.com · 17/09/2026I'll be in Chicago for riot fest this weekend, so the weekly update will be a little shorter :) 000
Violet Drake @violetdrakegames.com · 16/09/2026AHHHHHHHHHH Sorry I have been addicted to my favorite drug: systems design then making the little silly listener scripts and wires that connect everything together cutely 020
Violet Drake @violetdrakegames.com · 11/09/2026I finally put together an interaction system I'm proud of... 💥💫 Also, #cubed Will be coming to #steamdeck and more! Read about it on my Patreon here: www.patreon.com/violetdraked... (Little doodle is by Spearxwind! <3) #indiedev #gamedev 0176
Violet Drake @violetdrakegames.com · 05/09/2026Side projects are so refreshing! Sometimes they give you the energy you've needed to return to your big stuff. 010
Violet Drake @violetdrakegames.com · 05/09/2026This week on my Patreon blog, I share some early development on a small game I've been working on collaboratively with @cryptidbits.bsky.social! I share some context behind how this game started alongside discussion regarding early prototyping. 🐉 Read it here: www.patreon.com/violetdraked...patreon.comPrototyping! | Dragons Like Food | Violet DrakePrototyping! | Dragons Like Food by Violet Drake on Patreon. Join Violet Drake's community for exclusive content and updates. 174
Violet Drake @violetdrakegames.com · 28/08/2026Today on my Patreon blog, I talk about procedural visualization for more types of items in CUBED! Along with that, I share the direction I plan to take these items in future iterations! Read it here: www.patreon.com/violetdraked... #cubed #indiedev #gamedev 🐉patreon.comProcedural Item Visualization (Tiles / Shapes / Pickups) | Violet DrakeProcedural Item Visualization (Tiles / Shapes / Pickups) by Violet Drake on Patreon. Join Violet Drake's community for exclusive content and updates. 0115
Violet Drake @violetdrakegames.com · 24/08/2026I'm getting so excited over making a cursor feel nice. Help? 030
Violet Drake @violetdrakegames.com · 22/08/2026This week on my Patreon, I talk about grid generation algorithms along with some background about the grid itself! This blog is visible to anyone, you can read it below! Yay! Check it out here! Yay! www.patreon.com/violetdraked... #cubed #indiedev #gamedev 0135
Violet Drake @violetdrakegames.com · 14/08/2026Check it out here! www.patreon.com/violetdraked...patreon.comData Structure Setup (Cubes) | Violet DrakeData Structure Setup (Cubes) by Violet Drake on Patreon. Join Violet Drake's community for exclusive content and updates. 000
Violet Drake @violetdrakegames.com · 14/08/2026New post up on my Patreon! I yammer about the data structures & procedural visual setup behind cubes, along with what I've learned from previous design patterns. 🐉 #cubed #indiedev #gamedev 1115
Violet Drake @violetdrakegames.com · 07/08/2026New blog post on my Patreon! I talk about my history with game development and perspectives on my current game, CUBED! www.patreon.com/violetdraked... 0146
Violet Drake @violetdrakegames.com · 31/07/2026I'm Liz! My gamedev studio is Violet Drake. I've been making games for 8 or so years now; I primarily love systems design! 💫🐉 I'm currently making CUBED! - a cube rolling, grid building roguelite. Support me on Patreon to get exclusive yaps & game demo access! 👉 www.patreon.com/cw/violetdra...patreon.comViolet Drake — Indie GamesGet more from Violet Drake on Patreon. Indie Games. Support Violet Drake and get exclusive access to their work. 075
Violet Drake @violetdrakegames.com · 30/07/2026Have some grid generation algorithms #cubed #indiedev #gamedev 1174
Violet Drake @violetdrakegames.com · 17/07/2026Getting procedural with it [🏷️~ #cubed #indiedev #gamedev] 1104
Violet Drake @violetdrakegames.com · 26/05/2026I hope your game gets the recognition it deserves. Happy to see the successful post. 000
Violet Drake @violetdrakegames.com · 19/05/2026Wrote my first gdd in a handful of years for a collaborative project with a friend. Feels nice to explore the early phases of something again. Homely 020
Violet Drake @violetdrakegames.com · 13/05/2026It's been a nice week of tool creation so far. Setting up data in modular ways has felt really rewarding. Eventually, I'll be at a point where I can make and implement a ton of visuals and vfx each day. 050
Violet Drake @violetdrakegames.com · 08/05/2026Been getting into such deep development now, so while conversing with some folks I've done a number of revisits to CUBED!'s early days. I never really thought I'd start being nostalgic about my own game - guess two years is quite long. I'm a very different designer now. #cubed #indiedev #gamedev 084
Violet Drake @violetdrakegames.com · 08/05/2026actually, don't help. i like my hoard of c# architecture. in fact, i may just stay here a little longer. 020
Violet Drake @violetdrakegames.com · 08/05/2026 for every script i make, my "to do" tasklist gets 4 more things. help #gamedev #indiedev 172
Violet Drake @violetdrakegames.com · 07/05/2026This era felt like watching my child go to school for the first time 010
Violet Drake @violetdrakegames.com · 05/05/2026for alt text folks, these are two images of scriptable objects in unity. the first contains more fields than the other. i dont want to describe my new layout as "better" or "more organized," so i will just simply say it makes me feel happier. 000
Violet Drake @violetdrakegames.com · 05/05/2026feels really nice being in a headspace where i can clean house so much. organization is fun preparing for the presence of increasingly intricate tiles & fun visuals :> (new, old) 120
Violet Drake @violetdrakegames.com · 01/05/2026My last public test/show was at Madison, WI back in November. This was around when CUBED! first hit Alpha. I am definitely past the halfway point, but the road from Alpha to Beta will still be some time. When I approach that Beta phase, I will be making some noise. I will also likely be very tired. 110
Violet Drake @violetdrakegames.com · 01/05/2026Oh and finally. I am one that tends to be quite open to discussion. I enjoy sharing. If you have any questions for me, you can simply reach out. 040
Violet Drake @violetdrakegames.com · 01/05/2026I have been developing CUBED! for close to two years now. I am attempting to walk the full pipeline myself. I simply wish for this game to be holdable in your hands. Check out my media for some very old posts, pictures and prototype footage. New shares will resume in a handful of months. 🧊 140
Violet Drake @violetdrakegames.com · 01/05/2026📌Very temporary pinned post. I'm Liz, Violet Drake is my studio. I'm a gamedev of 8 or so years, huge art lover and systems designer. 🐉 I'm making a game called CUBED! It's a grid-builder roguelite about rolling cubes, constructing shapes, and overcoming challenges of your own design. 180
Violet Drake @violetdrakegames.com · 01/05/2026Year 8 of programming in C#, and this very important task has finally entered my Trello. #indiedev #gamedev 0101
Violet Drake @violetdrakegames.com · 01/05/2026My intent is to, hopefully sometime in late Summer, enter a period where I can have something visually interesting to share here every now and then. Cubed is far from done, but it's actually transitioning into this point where it's shedding its prototype skin, and beginning to look beautiful. 000
Violet Drake @violetdrakegames.com · 01/05/2026I am breaking free of the longest period of burnout I've faced in quite some time. Many people in my life have aided me, given me trust and faith, and believed in me even when I felt as though I had absolutely nothing to offer. Art is difficult, indie is difficult, but I'm still here. 🐉 020
Violet Drake @violetdrakegames.com · 01/05/2026Oh yes, hi. I am going to try discussing here a tad more. Just sharing some idle thoughts. If you are interested in my development, feel free to reply, ask questions, anything really I will do my best to answer. I don't want to be secretive. 250
Violet Drake @violetdrakegames.com · 01/05/2026..actually built. Very much a situation where I feel I will be scripting for weeks to months, and then bugfixing for many more weeks. Ideally I land at something beautiful 100
Violet Drake @violetdrakegames.com · 01/05/2026Tackling a refactor of my codebase to a scale that I have never worked with before. I have this entirely different concept of how Cubed operates in my mind, and it's nothing like how the game is currently structured. I never really experienced such an extreme difference of knowledge to what I have.. 140
Violet Drake @violetdrakegames.com · 30/03/2026Translation is an incredibly difficult task, especially if writing is a central focus of your game. 000
Violet Drake @violetdrakegames.com · 16/12/2025After MDEV, I took my first extended break in a very long time, one that lasted a bit over a month. And now I'm diving right back in, all with the goal of getting CUBED! ready to be released into the wild. So, here I go again. Back to the gamedev dungeon I call "my desk." 040
Violet Drake @violetdrakegames.com · 16/12/2025I'm very proud to have given people their first taste of CUBED! - whether it be on a PC, a Raspberry Pi, or a Steam Deck. There was one question I kept getting asked over and over again: "Where can I buy it?!" This was the one question I couldn't answer, and I needed time to figure that all out. 120
Violet Drake @violetdrakegames.com · 16/12/2025Let's do this right, shall we? Last month, I showed off #CUBED at #MDEV25! I got to witness faces of confusion become faces of engrossment... probably over 100 times. Once it clicked, it REALLY clicked. 292
Violet Drake @violetdrakegames.com · 07/11/2025If you're at #MDEV25, come check out CUBED! at Table 13! 095
Violet Drake @violetdrakegames.com · 06/11/2025CUBED! Will be at #MDEV2025! Looking forward to everyone's different grids... 020
Violet Drake @violetdrakegames.com · 18/10/2025cube into tiny little itty bitty baby cube... #cubed #screenshotsaturday #indiegame #indiedev 093