VINE @vine2d.bsky.social · 21/05/2025had a funny idea to quickly prototype and graybox 3D levels; cuboid metablobs with inverted normals :^) 4485
VINE @vine2d.bsky.social · 18/02/2025oops i think that's 5, anyway here's a quick example; i kind of just randomly place them (some perlin noise etc to smooth it), z-orders are all over the place lol 2101
VINE @vine2d.bsky.social · 18/02/2025think i've sorta solved this dilemna from 11 years ago; the floor here is made from a total of 4 tiles. tons of overlap and offsets carry it a long way into seeming like there's no traditional tileset at all 2373
VINE @vine2d.bsky.social · 07/09/2018my abandoned prototype, dungeonfaller, was hidden onfor some reason its still playable so i guess im announcing that you can play it (for free) in it's perpetually unfinished state enjoy(? vine.itch.io/dungeonfaller-… itch.io 000
VINE @vine2d.bsky.social · 16/07/2018some neat assets i did for a dead game #pixelart #gamedev #indiedev 010
VINE @vine2d.bsky.social · 02/09/2017overhauled the map for Puzzle Knights looks kinda messy because theres no z-sorting in GM's room editor (^: #pixelart #gamedev #indiedev 000
VINE @vine2d.bsky.social · 17/06/2017took some time to make a proper UI for puzzle knights deluxe #pixelart 010
VINE @vine2d.bsky.social · 29/04/2017hi #screenshotsaturday (: i just released a blockmatcher x roguelite game its kinda fun i think, currently 2 bucks!! vine.itch.io/puzzle-knights 000
VINE @vine2d.bsky.social · 27/04/2017good mornings nerds just made a block-matching roguelite game currently on @itchio for 2 buckaroos RT im desperate vine.itch.io/puzzle-knights 000
VINE @vine2d.bsky.social · 17/09/2016fiddling around with Today Land palette by @GrafxKid p sweet colors 020
VINE @vine2d.bsky.social · 05/08/2016i feel like im committing pixel purist sins all over the place but shit's lookin GOOD 😌 #pixelart #gamedev 010
VINE @vine2d.bsky.social · 04/08/2016ended up modeling the dungeonfaller tower in 3d so i can pixel it easier, still needs a little love but im diggin it 000
VINE @vine2d.bsky.social · 04/08/2016WIP title screen #pixelart still gotta add some doodads and stuff to really show the scale of the tower 8 000
VINE @vine2d.bsky.social · 27/07/2016ps: that gif hides a bunch of stuff for recording purposes theres like an actual dungeon and stuff 000
VINE @vine2d.bsky.social · 08/07/2016updated dungeonfaller beta, its actually somewhat fun now (i hope#gamedev vine.itch.io/dungeonfaller-… 000
VINE @vine2d.bsky.social · 03/07/2016someone point me to the nearest slime expert, i can't figure out how to draw these things any ideas? 010
VINE @vine2d.bsky.social · 27/06/2016aaand i've redesigned a bunch so the core gameplay elements stick out a lot more and feels much less like downwell 000
VINE @vine2d.bsky.social · 27/06/2016been polishing dungeonfaller these last few days, roughing out character ideas w/ @slowbroke : 000