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Vincent Nicopolsky

@vincent-nicopolsky.com
2.7K followers 5.9K following 312 posts

He/Him - ADHD - Husband to a Witch - Father UI Programmer at @riyogames.bsky.social plimsky.github.io Passionate about art, video games, movies & connecting with people. Oh, and cats. ❤️✨ Oh, and we are all humans 🏳‍🌈 #Ally #NoAI

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Vincent Nicopolsky @vincent-nicopolsky.com · 14/10/2026
Wat?
The classic reaction meme portrait of Samuel Johnson wearing an 18th-century powdered wig and burgundy coat, squinting with a skeptical, bewildered frown at a book held close to his face.
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Vincent Nicopolsky @vincent-nicopolsky.com · 29/09/2026
Reading high quality content this morning in a cafe ✨📕 @othatsraspberry.com
A hand holding a purple mini-comic titled "othatsraspberry presents RESIDENT EVIL REQUIEM NONSENSE". The cover illustration shows a stern Leon Kennedy holding a tiny, crying Grace Ashcroft as she trembles and aims an omega huge handgun. So fun!🤩
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Vincent Nicopolsky @vincent-nicopolsky.com · 21/09/2026
This is the most capitalist way to measure something.
A hand size guide comparing hand length to stacked credit cards: Small is under 17.5 cm / 6.9 in (less than 3 credit cards), Medium is 17.5–19 cm / 6.9–7.5 in (about 3 credit cards), and Large is over 19 cm / 7.5 in (more than 3 credit cards).

What the actual fuck?!
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Vincent Nicopolsky @vincent-nicopolsky.com · 21/09/2026
Outcast
Cover art for the video game Outcast featuring the protagonist, Cutter Slade, in an orange shirt and high-tech visor aiming a gun forward, set against companions' faces and an alien battle scene.
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Vincent Nicopolsky @vincent-nicopolsky.com · 22/07/2026
Just learned that the studio behind two of my favorite JRPG ever (Golden Sun) is THE Mario sport game maker. Just look at this: - Mario sport game - Mario sport game ... - 2 freaking awesome JRPGs - Mario sport game - Mario sport game ... Thank you @cnicollrun.bsky.social for this fun fact❤️
Between 1999 and 2005, Camelot operated as a full tilt Mario sports machine, pumping out 8 different golf and tennis titles.

Right in the middle of that sports marathon, they took a quick two year pitstop from 2001 to 2002 to drop back-to-back JRPG masterpieces: Golden Sun and Golden Sun: The Lost Age.

Then, without missing a beat, they jumped right back onto the tennis court.
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Vincent Nicopolsky @vincent-nicopolsky.com · 13/07/2026
I understand why I’m able to live a happy life with my partner (Scorpio) and child (Gemini), But for the life of me, I cannot grasp why these colors look like this together 😭🫠
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Vincent Nicopolsky @vincent-nicopolsky.com · 08/07/2026
Enjoying the day ❤️✨
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Vincent Nicopolsky @vincent-nicopolsky.com · 08/07/2026
I think posting this type of photos is appropriate here ❤️🦋✨
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Vincent Nicopolsky @vincent-nicopolsky.com · 18/06/2026
Hell yes! kojira.github.io/bluesky-lice...
"Bluesky License" ID card styled like a driver's license of the user. The card features a profile photo of a toy-like Link from The Legend of Zelda holding a sword and shield. It includes various mock account details, stylized profile stats with star ratings, a QR code, and Bluesky butterfly branding, labeled at the bottom as an "Unofficial Fan Card."
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Vincent Nicopolsky @vincent-nicopolsky.com · 09/06/2026
My son wasn't scarified in vain!!!! www.youtube.com/watch?v=r8eM...
A high-angle, dramatic first-person perspective shot looking down the blurred blade of the Master Sword, which points directly at the chest of a Link plush doll lying on a wooden desk. A glossy blue ceramic ocarina rests right next to the plushie's head.
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Vincent Nicopolsky @vincent-nicopolsky.com · 07/06/2026
Wake-up honey, new scale just dropped!
A glass display case showcasing HO scale model trains on multiple shelves. Small white labels on the left pillar read "ECHELLE HO" and "HO SCALE". Inside the case, a reddish-brown Canadian National (CN) cargo car and a Canadian Pacific passenger car are visible on miniature gravel tracks.
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Vincent Nicopolsky @vincent-nicopolsky.com · 05/06/2026
So proud to have our game @riyogames.bsky.social showcased like this on @steampowered.com for the #SummerGamesFest 😭✨ store.steampowered.com/sale/Dayofth...
A screenshot of the Steam event page for the "Day of the Devs: Summer Game Fest Digital Showcase," featuring a grid of indie game titles. The tile for the game "Threads of Time" is comically highlighted with several bright red arrows pointing at it from different angles, along with an edited-in meme of a white Wojak face excitedly pointing at the game cover.
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Vincent Nicopolsky @vincent-nicopolsky.com · 30/05/2026
Love this moment when life sparks everywhere ✨❤️
A dark bird perched on a tree branch against a clear blue sky, holding a scrap of white nesting material in its beak.A grey and white cat standing on top of a wooden fence in front of a dark brick wall.A close-up of a vibrant pink tulip flower with a bright yellow center.
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Vincent Nicopolsky @vincent-nicopolsky.com · 04/05/2026
Love to spectate nature taking life ❤️
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Vincent Nicopolsky @vincent-nicopolsky.com · 02/04/2026
Cat
Sirius, a fluffy black-and-white tuxedo cat, sits on a wooden floor and gazes out a bright window. He is framed by white sheer curtains as he looks out in profile.
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Vincent Nicopolsky @vincent-nicopolsky.com · 17/01/2026
My last personal post was about a sad news of helping a dear friend to leave this plane peacefully. This post is about to celebrate the presence of my other family member that is still there. Love you Sirius ❤️
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Vincent Nicopolsky @vincent-nicopolsky.com · 29/12/2025
Had to say goodbye to one of my best friend today. It was such a difficult decision to take. Thank you for everything Link.
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Vincent Nicopolsky @vincent-nicopolsky.com · 15/11/2025
Can you tell which one is made by me vs my 2.5 yo? 🤔
A close-up of a person's left hand showing a messy application of thick, teal-colored nail polish on the fingernails, with much of the polish on the surrounding skin. The thumb is perfect though.
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Vincent Nicopolsky @vincent-nicopolsky.com · 22/09/2025
Hey, artist! Quote with your fanart!
Fan art of the video game "Journey." A red-robed traveler walks up a glittering golden sand dune toward a bright light.
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Vincent Nicopolsky @vincent-nicopolsky.com · 26/08/2025
Let's go!
A screenshot from the fitness app Strong showing a weightlifting workout log from Wednesday, August 6, 2025. The session lasted 56 minutes with a total volume of 8548 lb, achieving 2 personal records (PRs).
The workout includes four exercises:
 * Squat (Barbell):
   * Warm-up: 115 lb for 5 reps.
   * Set 1: 135 lb for 6 reps.
   * Set 2: 155 lb for 5 reps.
   * Set 3: 175 lb for 3 reps.
 * Bench Press (Barbell):
   * Warm-up: 18 lb for 6 reps.
   * Set 1: 68 lb for 12 reps.
   * Set 2: 88 lb for 10 reps.
   * Set 3: 108 lb for 4 reps, marked as a "WEIGHT" PR.
 * Preacher Curl (Machine):
   * Warm-up: 50 lb for 5 reps.
   * Set 1: 70 lb for 12 reps, marked as a "VOL." (volume) PR.
   * Set 2: 75 lb for 5 reps.
   * Set 3: 80 lb for 5 reps.
 * Leg Extension (Machine):
   * Warm-up: 60 lb for 5 reps.
   * Set 1: 80 lb for 12 reps.
   * Set 2: 100 lb for 7 reps.
   * Set 3: 115 lb for 9 reps.
A column on the right displays the calculated one-rep max (1RM) for each set performed.
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Vincent Nicopolsky @vincent-nicopolsky.com · 13/08/2025
Another victory today ✨
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Vincent Nicopolsky @vincent-nicopolsky.com · 05/08/2025
One of my favorite art I made a long time ago. I love using soft pink and blue 🏳‍⚧. I feel bad that's not video game related, but I really wanted to share it ❤️ #transrightsarehumanrights
An abstract artwork where we can see a glowing white cat sitting in the middle of a reflective surface with some glowing flowers around him watching a bright star in the sky. The color range reminds the Trans flag: blue and rose. We are all humans.
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Vincent Nicopolsky @vincent-nicopolsky.com · 31/07/2025
My little victory of the day: going out to my favourite coffee shop and read a book for one hour. It was difficult to go there because of my “you don’t deserve that” voices. But in the end, it was quite relaxing.
A photo of an iced latte and an almond croissant in a coffee table.
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Vincent Nicopolsky @vincent-nicopolsky.com · 11/07/2025
Wind Waker ✨❤️
Link from The Legend of Zelda: The Wind Waker sails a red boat with a dragon head, known as the King of Red Lions, on a wavy blue ocean. In the background, seagulls fly near a large, dark fortress under a bright blue sky.
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Vincent Nicopolsky @vincent-nicopolsky.com · 27/05/2025
The famous blob saying "oh no" from the artist Alex Norris
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Vincent Nicopolsky @vincent-nicopolsky.com · 23/05/2025
I don't know why I'm here but I got a cute little flag. ✨🍁🇨🇦
À hand holding a miniature canadian flag
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Vincent Nicopolsky @vincent-nicopolsky.com · 23/03/2025
Just found out that there is an awesome plugin on #unrealEngine named "UMG Widget Preview" (doing what it says) BUT after enabling it, you must enter this in the console command: UMG.EnablePreviewMode 1 Close all your opened widgets, and reopen them and you should see an new Preview Button! ✨
Screenshot of the UMG Widget Preview plugin enabled in an unreal engine project. This plugin is labeled as experimental.In a opened widget, a new button "Preview" appeared next to "Designer" and "Graph".
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Vincent Nicopolsky @vincent-nicopolsky.com · 06/03/2025
Home ❤️
Legend of Zelda: Ocarina of Time poster.
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Vincent Nicopolsky @vincent-nicopolsky.com · 05/03/2025
The famous Alex Norris's Blob saying "oh no"
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Vincent Nicopolsky @vincent-nicopolsky.com · 04/03/2025
I have a similar box and sometimes I have this:
Photo of a cat inside a cat tree house. We can see one paw pointing outside the box. Photo of a cat inside a cat tree house. We can see one paw pointing outside the box. It's from a different angle.Photo of a cat inside a cat tree house. We can see one paw pointing outside the box. It's from a different angle again.
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Vincent Nicopolsky @vincent-nicopolsky.com · 26/02/2025
I have mighty needs!
An enormous pikachu plush in a Costco center. I have mighty needs. He looks so squishy!
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Vincent Nicopolsky @vincent-nicopolsky.com · 08/02/2025
Awesome tool that would be great to have natively on your profile! I got 59.26% 😭 I'll be better ✨
Screenshot of the Bluesky Alt Text Rating tool, showing statistics about alt text usage. The input is ‘vincent-nicopolsky.com’. It analyzes 158 posts, 27 of which contain images, 8 are replies, and 16 posts include alt text. The final score is 59.26%, with a gauge pointing to yellow-green and a smiling emoji.
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Vincent Nicopolsky @vincent-nicopolsky.com · 02/02/2025
Kind reminder:
An infographic summarizing ‘The Paradox of Tolerance’ by philosopher Karl Popper. It begins with the question: ‘Should a tolerant society tolerate intolerance?’ The answer, illustrated with references to historical fascist regimes, is ‘No.’ The graphic explains that unlimited tolerance can lead to the destruction of tolerance itself. It argues that extending tolerance to those who are openly intolerant can empower them to suppress tolerance. The message concludes by stating that defending tolerance requires not tolerating the intolerant, and any movement promoting persecution and intolerance should be outside the law. Source: ‘The Open Society and Its Enemies’ by Karl R. Popper.
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Vincent Nicopolsky @vincent-nicopolsky.com · 30/01/2025
I just want to make mods for Hogwarts Legacy T_T #UnrealEngine #shaders
A screennshot of the infamous "Compiling Shaders" popup from Unreal Engine 4. There are 43920 shaders to compile.
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Vincent Nicopolsky @vincent-nicopolsky.com · 30/01/2025
Finally had the mental energy to work on my horror game! Here a demo of my main feature interacting with the fog. This gave me a ton of idea that I have to test later. But I'm pretty happy as a first draft 😁. #UE #UnrealEngine #UE5 #UnrealEngine5 #Fog #Gamedev #indie
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Vincent Nicopolsky @vincent-nicopolsky.com · 22/01/2025
You can keep ONLY ONE console and one game. Me:
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Vincent Nicopolsky @vincent-nicopolsky.com · 12/01/2025
Tried to make churros for the first time. The look: good 👌 The taste: not churros 😭 Partner taste evaluation: "it's ok" 😭🫠
A toddler plastic cup with some churros covered in sugar and cinnamon.
Taste is: not churros.
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Vincent Nicopolsky @vincent-nicopolsky.com · 10/01/2025
In order to improve my UX/UI skills, I decided to work on a new UI for a game I really liked in my childhood : Star Wars: Bounty Hunter
Art cover of the game Star Wars: Bounty Hunter
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Vincent Nicopolsky @vincent-nicopolsky.com · 23/12/2024
I really hope that you'll have a good time during this holiday. You matter. You are loved. ❤️
At black and white cat beneath an artificial Christmas tree.At black and white cat beneath an artificial Christmas tree.At black and white cat beneath an artificial Christmas tree. He's sniffing a branch. At black and white cat beneath an artificial Christmas tree. Licking his nose after sniffing a branch.
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Vincent Nicopolsky @vincent-nicopolsky.com · 15/12/2024
Received in advance! What a gift ✨❤️
The book "The Art and Making of Arcane: League of Legends" lies flat on a wooden surface. The cover is vibrant pink with white graffiti-like scribbles and features a Jinx with large, feathery wings sitting on what appears to be a throne.
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Vincent Nicopolsky @vincent-nicopolsky.com · 30/11/2024
It's #caturday I think ❤️
Photo of my cat named Sirius posing like a mini lion at the top of its condo cat.Photo of my cat named Link chilling on the sofaPhoto of my cat named Link doing a weird face really near from the camera Photo of my cat named Sirius chilling on the sofa.
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Vincent Nicopolsky @vincent-nicopolsky.com · 27/11/2024
I want to take the time to thank you all the new people that followed me. Thank you being their and for your patience! The last weeks have been rough for me. I don't have much mutuals that I know from Twitter. I'm here to meet new awesome people. Do not hesitate to engage with me 💖
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Vincent Nicopolsky @vincent-nicopolsky.com · 27/11/2024
Excellent ref! ✨🏁🏳‍🌈
Screenshot of one of the pages of the magazine where it's written "Gentlemen, start your engines". I think this is a reference to the Show Ru Paul's Drag Race where she (Ru) says "Ladies, start your engine, and may the best the drag queen, win!". Love it! Haaaaaa
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Vincent Nicopolsky @vincent-nicopolsky.com · 14/11/2024
If you're using the #UnrealEngine plugin Motion made by Kia Armani and you want to add some inertia to the camera rotation, you could do it like this: gist.github.com/Plimsky/925aacdcad0… #UE5 #gamedev #indiedev #code #cpp
The image shows a code snippet from a C++ function called GetCameraView within a UMotionCameraComponent class. The highlighted section focuses on applying an inertia effect to the camera's rotation. It checks if it's the first initialization and, if not, interpolates the CurrentRotation towards the UpdatedCameraRotation using FMath::RInterpTo for a smooth camera movement.
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Vincent Nicopolsky @vincent-nicopolsky.com · 14/11/2024
Amd here the material! We assign the RenderTarget texture to the TextureSample and we use the Distance node to help us to determine what to draw and what to keep transparent. Since the RenderTarget Clear Color is black, then we use that data to draw only what is not this color.
This image shows a material graph in Unreal Engine 5. It uses a texture sample and some math operations to create a visual effect, likely related to highlighting or outlining an object.
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Vincent Nicopolsky @vincent-nicopolsky.com · 14/11/2024
After that, the last steps are UI related: I have my UI that will be displayed when I interact with the object. I add an image and I assign a Material to the Brush. I also set the Image Size as the same as the RenderTarget.
This is a screenshot of a UI element in Unreal Engine 5. It shows a 2048x2048 image called "M_UI_Inspection_MeshOver" used as a brush for a UI element, likely a visual effect for object inspection.
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Vincent Nicopolsky @vincent-nicopolsky.com · 14/11/2024
Then, in my PlayerController (for you it could be wherever you feel it has its place), I add the actor that I’m interacting with into the ShowOnlyActors array of the SceneCaptureComponent2D.
This is Unreal Engine C++ code for player interaction. When the player interacts with an object, the code isolates that object in a Scene Capture 2D component, likely for a visual effect or UI element.
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Vincent Nicopolsky @vincent-nicopolsky.com · 14/11/2024
Then I open my character blueprint and I add a SceneCaptureComponent2D (screenshot 1) and I assign the RenderTarget to the Texture Target and I change the Primitive Render Mode to Use ShowOnly List. With this, only the specified actors will be rendered into the texture.
This image shows the components of a "Fog_MotionCharacter" Blueprint in Unreal Engine 5. It likely represents a player or AI character.

Key Components:

Movement/Collision:
CapsuleComponent (standard collision)
Collision Feeler (precise checks)
Visuals:
Mesh (character model)
FlashLight
Sound:
BPC_SpeakerComponent
Camera:
MotionCameraComponent with SceneCapture2D
Gameplay:
Fog_CrouchComponent (crouching)
AbilitySystemComponent (character abilities)
This hierarchy suggests a character with standard movement, a camera system, visual elements, sound, and gameplay abilities.This image shows the settings for a SceneCaptureComponent2D in Unreal Engine 5. This component captures a 2D image of the game scene.   

Key settings:

Texture Target: "TR_InspectionTexture" - This is the Render Target asset where the captured image will be stored.
Primitive Render Mode: "Use ShowOnly List" - This likely means the capture will only include specific actors or objects defined in a list, excluding others.
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Vincent Nicopolsky @vincent-nicopolsky.com · 14/11/2024
Let’s explain in more details how I made this! First, I created a new RenderTarget in a folder of my project and I set the paremeters as such. #UnrealEngine #UE5 #gamedev
This image shows the properties of a render target in Unreal Engine 5. It's mostly using default settings, with only two modifications:

Size X: 2048
Size Y: 2048
This sets the render target resolution to 2048x2048 pixels. All other parameters are inherited from the "RenderTarget" Texture Group or use the engine's default values.
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Vincent Nicopolsky @vincent-nicopolsky.com · 13/11/2024
Pretty happy with the transition to the inspection UI 👌🏻✨ I'm using a Render Target texture and put the Scene Capture Component 2D into my Character (as a child to the camera). Then I use the Use ShowOnly List render mode in order to get only my inspected object being captured. #UnrealEngine #UE5
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